I Just Want Players to Save Money, but I Was Made the Richest Man

Chapter 146 The Game Is Online!

Choose one of the 29 movies to make.

If it were switched to another series of games, Kejin might still hesitate for a long time.

However, for the AC series (the abbreviation of Assassin's Creed), there is actually not much room for choice.

It's nothing more than choosing one of the Ezio trilogy, Black Flag, Unity, and the Myth trilogy: Origins or Odyssey.

As for the rest...

In a previous life, Ubisoft was jokingly called the world's largest can manufacturer by players.

AC is about to become one of Ubisoft's signature cans.

It’s not that canned products aren’t fun, nor is the word canned purely derogatory.

Since it can be called a canned game, it means that its quality is passable and the game lives up to its name.

You say it doesn't taste good, but I still think about it occasionally after not eating canned food for too long.

You have to say it's delicious.

It smells like something produced by an industrial assembly line, and it's hard to avoid feeling tired after eating too much.

Especially on the AC series.

Each work is almost the same, with the same clearance process and the same gameplay system.

"You can play Assassin's Creed with the same gameplay on any different map around the world." This sentence has almost become a joke for the AC series by players in the past.

In the final analysis, it is people’s pursuit of ‘freshness’.

But freshness is difficult to appear in the same game IP.

Because its biggest problem is the gameplay lock.

The main core gameplay of COD is gunplay. At best, it can only be extended to the war series, and then introduce more firearms, vehicles, and a series of war-related gameplay, and then multiplayer FPS competition. This is reasonable.

But while you are doing it, if you suddenly give someone a MOBA or even card-based COD for the next game, all the gun models will be printed on the card, and then they will say, "What age are we still fighting traditional wars?" 'Come on, let's sit down and talk on paper.' If you let everyone play cards after that, you will definitely be scolded by the players.

The same goes for Assassin's Creed.

The main core gameplay is stealth assassination.

Everything revolves around the assassination.

It was changed to an ARPG with role-playing and upgrading attributes as its core, and it slowly evolved from assassination to berserker creed, which has been criticized countless times by players.

What's more, it's even more impossible to change it to a type that can't be hit with eight poles.

For this reason, Assassin's Creed has gradually developed since its first work was released in 2007, and has almost reached the ultimate in assassination gameplay.

Parkour, stealth, naval combat, ARPG, Berserker, Flying Thunder God, travel simulator, and gradually expanded from linear games to open world, Ubisoft has tried everything that should be tried.

The remaining ones who haven't tried it are not because they haven't tried it, but because they really can't get into it.

If Ke Jin were to choose, there would actually be nothing to choose from.

"Assassin's Creed 2." Ke Jin blurted out without thinking.

As the purest work in the entire series, it has had a profound impact on later AC series.

AC2 undoubtedly interprets the classic to the extreme.

The song "House of Ezio" that is familiar to players around the world came from AC2 and has been preserved as a family heirloom with variations from generation to generation.

There are many players on earth, some of whom have never played the AC series, and some of whom don’t know the names of the songs.

But as soon as you hear the magnificent and epic singing, you will instantly get goosebumps all over your body.

In addition, AC2 has also created a deeply rooted image that is bound to the entire AC series.

Eagle hat and white robe!

If the image of an assassin is embodied in players' minds, it must be a cold killer wearing a white robe, soft armor, and an eagle-beaked hood.

Hidden in the noisy city, free from the tip of the knife.

He almost perfectly interprets his handsomeness.

Of course, if there are any flaws in AC2.

Since it was a game launched in 2009, the graphics quality and interaction system are already very outdated.

But that's a flaw of the times, not AC2.

And for Kejin, these can all be changed.

Soon, along with his choice.

The planning document for Assassin's Creed 2 has been released.

Don't delay.

The next day, I arrived at the company.

Kejin called for Bao Jingbi.

He directly threw the plan for "Assassin's Creed: Ezio" to him.

"Old Bao, this is the first new work of the Oasis branch. I leave it to you to polish it."

When Bao Jingbi first received the project, he thought it was a small game.

After all, I had just taken over as the general manager of Oasis and had yet to show off my talents. As a top player who has created countless classic works, I might not feel comfortable leaving good works to myself.

As a result, after he roughly read through the plan of "Ezio".

Looking up at Ke Jin again, his eyes were filled with deep tremors.

"Ke...Mr. Ke...leave this game to me??"

Unheard of stealth assassination gameplay!

A smooth combat system.

Unique interaction setting between thief and prostitute.

There is also the leap of faith that falls gracefully from a high altitude.

And the pseudo-historical plot is unconstrained, but it can be justified to a certain extent.

It even separated two timelines: reality and ancient times!

The two lines are intertwined, complement each other and blend in perfectly!

These settings are very interesting just thinking about Bao Jingbi!

If this is to be done... I'm afraid it will be a 3D masterpiece that is no less than the previous "Infinite"!

Mr. Ke waved his hand and left such a heavyweight work to himself...

When I think of the order that I was assigned the most by my superiors when I was in Tengjing.

Design the paid items for the game.

Analyze the most popular games on the market recently.

Test where the player's bottom line is.

But when it came to the number one player, it became——

This masterpiece is yours to take full responsibility for and polish.

Immediately, Bao Jingbi's heart felt a rush of blood rushing to Tianling Gai!

This feeling of being reused made him extremely excited.

The excitement on his face is even harder to conceal!

He blushed, straightened his back and said loudly: "President Ke, I will definitely fulfill my mission! If this game cannot sell for 300 million yuan, I will resign directly!!"

"Wait..." Ke Jin almost couldn't breathe.

Three hundred million?

I would rather make 300 million.

Please ask the system first if it will give me a quota of 300 million...

After taking a moment, he said.

"I will make the payment system myself. You can lead Oasis and polish the game."

"I just have two requests."

"First, the picture should be more refined. While the basic framework of the character design sketch of "Ezio" remains unchanged, try to achieve an average picture performance in the past few years."

"Second, the assassination scene is more realistic, allowing players to feel more stealthy, faster, more agile, and more dangerous. Under these conditions, once the assassination is successful, the sense of satisfaction will increase exponentially."

In fact, the two requirements can only be regarded as different branches of the same requirement.

Because the second point was not perfect in the previous life on earth, it was also due to the computing power and configuration issues of the machine.

The specific performance is when the player assassinates an important boss living in the palace.

There are often only a few guards around him, and players can assassinate him with almost no hindrance.

The reason why this happens is because too many NPCs are crammed into it.

Moving at the same time will cause huge real-time motion calculations, instantly increase the computing power, and cause the screen to drop frames wildly.

In that era, these would cause the console to freeze or even crash directly.

But the next best thing is to do subtraction, which will make the secret assassination look less handsome.

Think about the shock that was brought to the players when the NPCs from the "Great Revolution" era appeared on the same screen with thousands of people after the machine performance was crazy improved!

In the true sense, take the head of an enemy general among thousands of people!

That kind of cool and elegant feeling that is free among the crowd. After a successful attack, he hides in the city and escapes quickly.

Look at him getting into chaos, and thousands of people were panicking and running around like animals. But I followed the crowd with ease, lowered the brim of my hat, put away the bloody blade, and disappeared into the crowd.

This kind of amazing feeling of "killing the enemy in the mortal world and escaping from the sword" is much more enjoyable than killing the opponent's important leader while being reluctantly surrounded by three people who can't act.

However, Ke Jin did not personally ask Bao Jingbi to have thousands of people on the same screen.

"Ezio" is also a test of Bao Jingbi's ability to see how knowledgeable he is.

Not to mention tens of thousands of people sharing the screen, at least the tension and danger before the assassination must be well prepared, so that the player's feedback after a single kill can be heightened to a climax.

If Oasis is not perfect enough.

A group of top players from the old team can also make final modifications.

Soon, Bao Jingbi took the order.

Kejin also began to think about the payment system of "Ezio".

In its previous life, it was a buyout product, but there was no in-app purchase element.

Even later sequels began to bundle sales of gold and enhanced versions with assassin robe skins, weapon skins, horses, and the appearance of some props.

But in fact it is just an extension of the buyout system.

After thinking about it, Kejin did not plan to dismantle it into an in-app purchase system.

On the one hand, he has seen the madness of Kryptonian characters in this world.

Many card games are almost played by them like Nuannuan. Every wife has a big wardrobe.

Not to mention games like Assassin's Creed that interpret handsomeness to a certain extent.

Even if you buy seven sets of assassin skins in red, orange, yellow, green, blue, and purple, you can only change the color but not the appearance.

All Krypton guys really dare to collect all the Dragon Balls for you.

The risk is too great.

The best way right now is to use the buyout price of a normal 3D masterpiece, such as 198, a price that players can accept.

"But there's a problem."

If 198 is bound to running, the effect will be good.

Either you run first, and then you can recharge the 198 after running.

Or just stop playing and watch other people's videos.

But I'm afraid the system won't allow it.

After all, the completion of the ultimate task is based on completing the regular tasks first.

All regular tasks are like "the total playing time of the player is 5 million hours".

At this time, Kejin needs some free players to fill up the facade.

After thinking about it, Kejin decided to follow the same path as the previous "Dark Deception".

Charges are based on chapters!

AC2 itself has very obvious chapter divisions.

Chapter 1, up to the part where Ezio obtains the Assassin's robe, is all free and serves as an opening demo implanted into the main body.

Give it to all players to play for free.

If you want to recharge to unlock the next level later, I'm sorry, let's run 1,000 meters first and then come back.

Then you want to play the next level, and the difficulty gradually increases.

2000 meters

3000 meters

Wait until one month after it goes on sale to complete your task.

Modify it again so that all subsequent chapters can be unlocked in advance.

In fact, to put it bluntly, after one month, you can use 198 to buy out all the game content at the beginning. If players are still willing to run, appropriate discounts can be given to players who are willing to exercise.

Well, no one is to blame.

genius!

Perfect!

When I explained this krypton gold system to my employees and asked them to design a corresponding payment framework.

The employees all looked at each other.

After Ke Jin left, the employees started talking quietly.

"Only by running can you recharge to unlock the next level? Why do you feel... always becoming more and more abstract..."

"I don't know if you have noticed, but Mr. Ke seems to like torturing players..."

"And the most outrageous thing is that every game he designs is fun, but at the same time it makes players very painful."

"It's broken, Mr. Ke must be playing a big game of chess..."

"how do I say this?"

"He wants to turn all players into Stockholm syndrome patients! He wants to be the S of all players!"

"...This idea is a bit too forward-thinking."

However, the abstract attributes that are always displayed on the payment interface are not changed for a day or two.

Call him abstract, but he can always justify it and help the company make a lot of money.

It can only be said that our general thinking is not understandable by ordinary people, and there may not be a second number one player in the country or even the world.

So, everyone just had a brief discussion and started getting busy as expected.

————

Two months have passed quietly, and the season has passed from the beginning of spring to the summer solstice.

The Oasis branch has expanded to 500 people. In addition to being a little uncomfortable at the beginning of the project, once it got into working mode, the efficiency improved rapidly.

Moreover, during the production process, Ke Jin occasionally went to the branch to supervise operations.

Bao Jingbi is worthy of being the person who could be the director of Tengjing headquarters before.

There are a lot of ideas, and the concrete expression projected into the game also makes Kejin quite satisfied.

The two requirements he put forward were almost perfectly implanted into the game.

A series of optimizations have been made without destroying the original gameplay of the plan.

In the end, Kejin even thought about the finished product that had not been tested internally after a simple trial.

Even if this was thrown to the earth and used as a reset version of AC2, it would definitely attract a wave of attention.

It also made Kejin feel deeply reassured by his decision to appoint him as the general manager of Oasis.

He is worthy of being judged as a five-star general by the system.

The only thing that puzzled Ke Jin was.

With such strong strength, I don't know why Tengjing would kill him.

Except that the game itself is basically completed.

The payment interface was improved by a group of Ready Player One employees and was eventually integrated into "Ezio".

And, in the process of designing the payment interface.

There was an Internet communications company that got the news from somewhere and came over to seek cooperation.

The general idea of ​​the cooperation project is that they pay a certain advertising fee for Top Player and are responsible for helping Top Player design a running counting APP.

However, since this technology is not too rare and can be done at home, Kejin declined.

But the other party's move also awakened Ke Jin.

You can definitely use this APP to create a mobile exclusive player community for top players!

It is similar to the positioning of the Palm Alliance, Miyou Society, and Planeswalker Camp in the previous life.

It is not easy to transfer users from PC to mobile.

For example, in the early years, the 360 ​​and Kingsoft Internet Security series dominated computers across the country.

After the arrival of the mobile terminal era, it is obvious that it is not accustomed to the local environment and is almost on the verge of collapse.

It was not until he was later ordered to stay by the state that he got some environment.

Even within the gaming industry, many PC manufacturers will be repeatedly blocked from entering the mobile terminal.

There have been countless examples of this in previous lives.

The current number one player has not produced any mobile games.

Even Arknights is presented in the form of a terminal game.

If we don’t plan ahead, we will have very little mobile market share.

Even if high-quality mobile games are launched in the future, there is still a huge risk of being plagiarized or copied. Then, with the help of their own user base, others can knock you out in minutes and turn yours into theirs.

After all, it involves a usage habit.

Different from the PC side, users’ usage habits tend to be more web-based.

The sources of information come from various web pages.

And the web page is an all-inclusive existence, and there is no question of who has hegemony.

But when it comes to the mobile side, take mobile phone products as an example.

People’s usage habits tend to jump repeatedly between various apps.

The browser on the mobile phone is more often used as an auxiliary tool. It is no longer like a PC, where you first open an official webpage and then learn about the latest official news.

This result will also lead to users having a strong sense of belonging to the apps they often use.

The source of most of their news about the outside world basically comes from a few commonly used apps.

At this point, it is actually equivalent to monopolizing the channels for users to obtain news.

No matter how good your game is, as long as you come to the mobile terminal, you will not have your own exclusive APP.

Or you can spend a lot of money on promotion fees for major mainstream apps and get ripped off first.

Or just wait for someone to copy it and create a new product, and then they will publicize it in a big way and take your profits as their own.

"In order to prevent the mobile terminal from being stuck in the future, it is urgent to lay out the mobile terminal track as soon as possible."

I don’t know if other manufacturers are good at deploying mobile terminals.

Anyway, our current influence in the gaming industry.

Warm up several games in advance, and each game is highly bound to its own APP, and first create a good atmosphere of player creation/strategy community around its own games.

There is a high probability of breaking out of the siege.

Therefore, during the second half of the development of "Ezio", Oasis employees were busy developing it.

The employees of Ready Player One are not idle either. The main difficulty to overcome is the creation of Ready Player One’s mobile APP.

finally.

After two and a half months.

A player consultation community APP called "Number One Intelligence" has been launched. The APP's desktop pattern adopts the Brotherhood symbol from Assassin's Creed.

Since there were almost no users in the early stage, Kejin also focused on first-hand information, leaving only a community for players to communicate. Other than that, it didn’t have too many fancy functions, and the interface was clean and refreshing.

And will include content related to all Oasis games in Ready Player One.

For example, game version update preview/future outlook

Development progress of new games.

Includes fun company anecdotes from the development of Ready Player One.

All are exclusively licensed to "Number One Intelligence" to accelerate the user expansion of its APP.

In addition, Kejin also gave the "Number One Intelligence" a great gift!

There has been no news about a new game for Ready Player One for three months since the end of the "Eternal Tribulation" event.

It was announced on "Number One Intelligence" that "Assassin's Creed: Ezio" will be officially launched tomorrow!

Chapter 150/264
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I Just Want Players to Save Money, but I Was Made the Richest ManCh.150/264 [56.82%]