The Strongest Life Reborn

Chapter 1037 A New Masterpiece of the Game!

At the end of the year, some ordinary companies are about to stop working hard to move forward, but in Xiangjiang, this does not seem to exist.

This may be related to the warm climate in Xiangjiang all year round. People don't feel the winter rustle when everything converges, so people are still very energetic.

Especially in Xiangjiang, where the place is small and the crowds are densely packed, the competition is still a bit fierce. In order to survive, everyone always has to work hard.

Perhaps only the two weeks before and after the Spring Festival are a rare opportunity for Xiangjiang people to relax.

In this year, Christmas is not a national holiday even in Hong Kong. Young people may care about it, but adults are working hard to make money. Who wants to have fun?

In Asia, the only people who can work harder than the people in Xiangjiang are the Koreans and the Japanese.

For example, the group of Japanese game design engineers in Kirin Group’s Kirin Game Company.

Xiangjiang Cube was launched in February, and after all copyrights were sold out in March, they started designing and producing the second arcade game without stopping.

Super Mario Bros.

This unparalleled classic game exists on many game consoles in Europe and the United States until 2020, and there are often people who are constantly working hard to break the clearance record.

Although this does not mean that "Super Mario Bros." has great vitality, at least before WINDOWS95 was born, "Super Mario Bros." brought hundreds of millions of pure playbacks to Nintendo every year for more than ten years. Profits, dollars!

Yin Jun needs money.

Although he had a very good start at Disney and United Artists Film Company in Hollywood, the huge debt of 3.7 billion US dollars still made Yin Jun feel a lot of pressure.

There is no need to count on Disney's prosperity in the short term.

Now, if Disney can keep clearing all of their US$1 billion debt in 5 years just by relying on the Disney TV channel and cartoons, that would be thank God.

You know, not a penny of Yin Jun's US$3.7 billion loan is related to Disney's own high debt of US$1 billion.

Including this debt, Yin Jun owes a total of 4.7 billion US dollars, almost 5 billion US dollars!

Forbes has not yet opened its rich list, but the top fifty super-rich people in the world start with this number, right?

It is great for a person to earn 5 billion US dollars, but it is even more extraordinary if he owes 5 billion US dollars. This person may be crushed at any time.

This is one of the reasons why those old officials at Disney who were purged are waiting to see Yin Jun's jokes.

Yin Jun has not collapsed now. The biggest contributor is the popularity of "Transformers" peripheral products, as well as the extremely high sales of "Qilin Weekly" and single books sold all over the world.

Everyone is laughing at Yin Jun for buying so many burdens at a high price, but in fact Yin Jun himself understands that if it weren't for such a loss and such a big burden, would Americans be willing to sell these companies to themselves?

Don’t even think about it!

Of course, continuing like this is not the answer. These companies must start to learn how to make money on their own and continue to make money, so that they can fill in these pitfalls step by step.

Disney's movies are always a big source of income, and the continuous improvement of the Disney brand will also bring about the continuous development and growth of Disneyland, bringing continuous profits to the Disney company.

It is a pity that Disney has no shares in its two parks in Japan and France, and the share ratio is very low. This makes Yin Jun very dissatisfied, but there is no way to reverse it for the time being.

It is very difficult for the two Disney parks in the United States to achieve explosive growth in operating income in a short period of time.

A very important reform of the Disney brand by Michael Eisner in later generations was the development and sale of Disney peripheral products. However, it took a long time to slowly start to grow, thus bringing huge benefits to Disney. of income.

What's more, Disney's movies continue to introduce new ones, bringing Disney more and more fame, and it is also an important factor in saving this old brand animation entertainment group.

Even if you were replaced by Yin Jun, you wouldn't be able to make earth-shaking changes in three to five years. It always takes time to reunite fans and for a company to continue to grow stronger.

Therefore, if he wants to solve these huge loans, Yin Jun can only think of other ways.

Making games for arcades and home consoles that were all the rage in the 1980s was the simplest and most direct method Yin Jun could think of.

Compared with future large-scale games such as Warcraft and Pesticide of the Dead, which often require thousands of people and several years to complete development, today's video games are simply ridiculously crude.

It can be said that with a good idea and some production and development personnel, a classic game can be born.

In fact, so many classic video games in the 1980s were developed this way.

So Yin Juncai decisively bought the Japanese Gini Game Company, brought Nakata Tomohiro and others to Xiangjiang, and asked them to work hard to develop games.

People like Nakata Tomohiro don't have much creativity, but they have very solid basic skills and are craftsman-type talents.

It just so happens that Yin Jun is full of creativity, so this is complementary.

It can be seen from the development and research of "Xiangjiang Cube" that their strength is still very strong. Whether it is in terms of game logic, picture effects, speed and rhythm control... etc., this "Xiangjiang Cube" is no better than The previous version of "Tetris" was not as good as the first few versions. After all, Yin Jun started playing the version that was almost in the 2000s.

After completing "Hong Kong Cube", "Super Mario Bros." is their second work.

The Japanese are good at this. As long as they are not discouraged, they will continue to work unremittingly and will not become complacent just because they have achieved some results.

However, "Super Mario Bros." is not only twice as difficult as "Hong Kong Cube", but also ten to eight times more difficult.

Therefore, it only took them more than a month to develop "Hong Kong Cube", but it took a full 8 months to develop "Super Mario Bros."

During this period, a total of 23 versions were repeated, and with the addition of 6 outstanding game engineers recruited by Tomohiro Nakata, it would probably have taken longer if there were only 15 people as before.

Fortunately, at the end of November, the batch-ready version of "Super Mario Bros." finally passed the inspection of all engineers at Kirin Games and was presented to Yin Jun.

It is also because of the popularity of "Hong Kong Cube" around the world that this time the dubbing and soundtrack of "Super Mario Bros." were able to invite the best experts in the United States and Japan to compare various versions repeatedly, and finally came up with the most suitable solution.

Standing in front of the game console, Yin Jun was skillfully playing "Super Mario Bros." while Nakata Tomogo and several engineers were watching behind him, slightly nervous and confused.

They were very sure that this was Yin Jun's first time coming into contact with the finished game of "Super Mario Bros." However, after Yin Jun only adapted to it a few times, he seemed to be cheating all the way, completing levels again and again at extremely fast speeds. , playing more skillfully than engineers like them.

Although the game has been tested repeatedly, engineers are also worried that if the boss suddenly freezes or the program breaks down during the test, it would be embarrassing.

However, what they were worried about did not happen. After Yin Jun passed all the levels, when the victory music sounded, the game ran perfectly and smoothly, which was a great success.

But Nakata Tomogang noticed that Yin Jun actually frowned a little, and quickly said carefully: "Master Jun, do you think there is anything wrong with him?"

"Oh Nope."

Yin Jun shook his head, "Very good, beyond my expectation, you have made a great contribution this time!"

"Yes, yes, this is all thanks to the company's financial support and the efforts of all colleagues. The most important thing is that your creativity is invincible, Mr. Jun!" Nakata Tomohiro is still low-key and humble, no matter he is a Japanese obedient superior His character, or the fact that the person standing in front of him was the game's chief planner, made him unqualified to be proud.

Naturally, he didn't expect that Yin Jun's melancholy came from the music at the end.

Yin Jun can remember the music soundtrack during the game, so he wrote out the required rhythm and tones in the planning book, and even hummed it to Nakata Tomogo and others, so this music is similar to the previous version of "Super Mario". Brothers" is the same.

But after completely clearing the level and rescuing the princess, Yin Jun couldn't remember the final ending song because it was too long.

Therefore, the final music this time was completely different from what Yin Jun remembered.

Yin Jun couldn't say it was bad, but it was a pity that the classic in his memory could never come back, although the one that replaced it was not bad.

"How are you preparing for the mass production of chips and shell accessories?" Yin Jun asked Nakata Tomogo after calming down.

"I have already negotiated with the electronic processing factory in Japan. If you think there is no problem, I will take people to Japan in the afternoon. They have been working overtime these days to research substrates and will start mass production soon. ." Tomohiro Nakata said, "The shell accessories are also simple, because the design of "Xiangjiang Cube" is very classic and can be used, so as long as they are given ten days to prepare, they can be ready."

"Can we make it in time for January 1st and spread it all over Hong Kong?" Yin Jun asked.

"Yes!" Nakata Tomogo said, "In fact, we are only preparing about 3,000 units for the first batch. Just like "Xiangjiang Cube", we will use them in Xiangjiang for actual operation experiments. This number of chips and shell equipment will be available on December 15 The numbers can be prepared and sent to various arcades for them to play before Christmas at the latest.”

"good!"

Yin Jun nodded, "Just in time for Christmas Eve! "Super Mario Bros." has done a great job. Congratulations on making another game that can be recorded in history! Together with Qilin Games, you will become everyone's An object of admiration and adoration!”

This time, not only Nakata Tomoko, but also the few engineers who had been silent next to him showed excitement on their faces.

They are all technical nerds, and they are not too particular about money or anything else, but being able to make such unprecedented achievements in the work they like is enough to make them feel extremely proud.

Even though the idea came from Yin Jun, they worked day and night to research and write programs, constantly overturning their previous mistakes... The pain and suffering involved are difficult for ordinary people to understand.

Especially now, when someone as talented as Yin Jun praises them with such high-level words, it makes them feel even more proud!

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