Chapter 1099 Excalibur Sussas
The value of these low-level purple items is not only in their attributes, but also in their rarity.
In the 1960s, many warrior players even sold some cards to buy the Blazing Tomahawk. A large card was sold for 300 gold, and they took out 100 gold to buy the Blazing Tomahawk.
If you look at it in the future, it is simply unreasonable, because according to the subsequent gameplay of "World of Warcraft", any low-level purple outfit has a little value in appearance at best, such as the quicksand robe, which is used for illusion. of. No matter how good the attributes of low-level purple equipment are, can it be compared to full-level blue equipment?
This phenomenon is mainly due to the fast food properties in later versions. With the continuous adjustment of the version, the brush has basically become a one-stop service. As long as you reach about level 11, you can directly die in the mine/Shadowfang Castle-Blood- Zul'Farrak - Stratholme - Hellfire Fortress - Coilfang Reservoir, etc. have been upgraded to full level all the way, and it may only be a few days before and after.
A low-grade purple outfit really doesn't mean anything to these fast food parties.
But in the 1960s, it took a long, long time for a player to go from level 20 to level 60, and in the process, a good purple outfit can make you very comfortable for the next dozens of hours The experience of fighting monsters and upgrading is completely worthwhile when encountering enemy camps in the wild.
Moreover, the equipment attributes in the 1960s were not as homogenized as they were later. Taking weapons as an example, the upper limit of damage, speed, attributes, and special effects will directly affect the quality of a weapon.
For example, the main hand sword Crow's Blade, which can be purchased by thieves at level 51, is one of the artifacts. Its speed is 2.8, the attack cap is 149, the only attribute is "increases your chance of a critical strike by 1%", the attribute is +7 strength +5 endurance, it can be said that all aspects fit perfectly. Of course, if you want to buy it, you have to grab it with other thieves, warriors, and knights.
If enchanted with Crusader or 15 Min, this weapon is enough for rogues to carry all the way to Molten Core from level 51.
What is this concept? In the 1960s, the leveling up was very slow, especially after level 50, the leveling up was even slower. Getting this weapon at least means that you are basically walking sideways when doing missions before the full level. Brush casually, kill the enemy faction casually, and even have a chance to struggle if you encounter a max-level but poorly equipped tuba.
Therefore, many people say that "the full level of "World of Warcraft" is the beginning." This sentence has a specific context. It means that players will only get to know its pve and pvp after "World of Warcraft" is fully leveled. The core gameplay will really face those epic team dungeons.
Many people understand it as the content of "World of Warcraft" before the full level is boring, and the upgrade is all about brushing. This is an absolute misinterpretation.
In fact, "World of Warcraft" also put a lot of effort into low-level tasks and dungeons. Although these low-level dungeons are not that difficult due to difficulty, their plot structure and gameplay are not at all higher than high-level ones. The copy is weaker.
For example, Zul'Farrak, which is about to be reclaimed by Zou Zhuo and the others, has its origins even dating back to the ancient times of Azeroth.
In that era, trolls were the absolute rulers of this continent, but some troll priests always used psychics to summon demons with the idea of making a big news. They played with fire repeatedly and finally woke up the sleeping The Zerg leader Kisix of Lissus, which directly led to the formal establishment of Azeroth's Tumor Zerg Aqir Empire, and the beginning of a thousand-year-old war.
In the end, Kisix killed himself. In order to continue to monitor the Zerg of Silithus, Gurubashi built a city of their own in the desert of Tanaris, Zul'Farq, by sand The guardian of the angry tribe. However, under the long history, more and more races have appeared, and these races have invaded the troll land.
Sandfury trolls can only retreat to Zul'Farrak, where they hope to create an army of undead and even various evil creatures to conquer their territory.
In the boss battle of the copy,
Players also began to encounter more and more difficult challenges. For example, in the Scarlet Monastery, the resurrection of the dog and male that made many players vomit blood on the spot gave them the title of dog and male, while Zul'Farrak's boss is more powerful and more diverse.
For example, the witch doctor Zu Muraen has a large number of graves outside his altar, and the graves are all mummies of various trolls. When players come here for the first time, they may go directly to the boss for unknown reasons. At this time, the mummy in the cemetery will run out directly and send the player back to the cemetery.
If you want to kill this boss, you have to patiently open all the grave bags outside the altar, and kill all the mummies in batches.
In front of Zul'Farrak's huge altar, players will encounter a rare "guardian" type of boss battle gameplay. Here, after the players have killed the executioner, they will find an expedition team locked in a cage, and their leader, Sergeant Bly, begs the player to rescue them.
At this point, the Sandfury trolls had surrounded the altar and launched an attack. Out of frustration, the player can only fight the besieging troll army with Sergeant Bligh.
The reason why this place is called Hundred People Slash is because there are nearly a hundred Sandfury trolls below. It's just that these monsters are all elite + ordinary monsters, and many mages play aoe with magic explosions here.
This battle is not as simple as simply farming monsters. There are five different NPCs here, each with different skills. For example, orc warlocks will cast spells, and goblin engineers will plant bombs on the ground. At this time, players need to mark the heads of NPCs, and always pay attention to the safety of key NPCs.
Among them, the goblin engineer must not die, because it will help players blow up the door to the final boss. As for the others...they will turn back after the boss battle, and players can decide whether to let them live to the end according to their own needs.
Moreover, the most praiseworthy is probably the two-handed sword dropped by Zul'Farrak: the divine sword Suthas. This two-handed sword is not dropped directly, but needs to be synthesized with two blue one-handed swords dropped by two bosses, and these two swords are all bound by pickup. Combining the pair of swords of the suit into one sword seems to be the only one in "World of Warcraft".
Of course, the reason why this two-handed sword is rare is because its drop is very cloudy. In the original version, its components, the drop rate of the two blue swords are only about 5/1000. It is conceivable that two swords All brushed and synthesized what kind of character is needed to do it.
However, the plot of this sword just reflects the importance that "World of Warcraft" attaches to low-level copies and the shaping of the world view. It can be said that the joy of players at that time getting this purple two-handed sword is definitely far more than most of the later graduation purples. Pack. Reading Joy, Reading Joy is wonderful! (= Reading Joy)