Chapter 1112: Full Level Is the Beginning
The two maps of the Eastern and Western Plaguelands are so deeply rooted in the hearts of the people, in the final analysis, because it condenses too much of the history and feelings of Azeroth.
Many players will have this feeling when they see the tomb of Uther: "Ah, Uther! I know him, isn't this the Paladin in "Warcraft"! I heard that he was killed by Arthas Now, buried near Andorhal, it turned out to be here!"
This feeling is the unique magic of "World of Warcraft".
...
After a long struggle, finally, the first batch of liver emperors reached level 60.
Looking back at the time I spent on this game, it's really hard to describe.
Many people remember that they still thought about buying a monthly card at the beginning? ! What a special Shi Lezhi...
Also, do you think the game is almost over when you reach the full level? Haha, it's just too clear.
Players only found out when they practiced to level 60, how to do so many things...
Although everyone is at full level, the quests are not yet to be cleared. There are still many quests in places such as East and West Plaguelands, Winterspring, and Silithus waiting for you to complete. Classic quests with rewards.
Moreover, in order to improve their equipment, they have to go to various level 60 dungeons, such as Stratholme, Shaman Academy, Blackrock Abyss, etc. Many players have formed a fixed group in order to collect T0 in a blue outfit. Brush the copy, almost vomit.
Money is also a big problem. Many players have to save money to buy a thousand gold horses, which is also a lot of expenses.
The main reason is that the game itself has not been launched for too long. The first batch of talents has just reached level 60. Everyone is waiting to save money to buy horses. Amount to sell. So these players began to think about making money, such as practicing professional skills, selling mines and herbs, making bags and equipment, and so on.
Warlocks and Paladins are very happy, because they don't need to buy horses, they can get their own golden horses directly through quests. But the process is equally painful. Take Warlock as an example, go to the Burning Steppes to pick up the quest, then go to Felwood and Winterspring to kill monsters, and finally go to the psychic college to talk with Rhys Frostwhisper, and finally go to Dire Maul. , After this series of complex operations, you can get your own exclusive mount.
At this time, everyone is still in a very difficult state to play Stratholme and Psychic College. The top players can brush, but they are very laborious. Whether many bosses can pass depends on luck, maybe this time. Well, next time the group will be destroyed.
And the psychic academy is not a place where you want to go, you need a key. This key is even more indescribable. You need to run from the Plaguelands to Gadgetzan, then to Un'Goro Crater, and finally to the ruins of Andorhal to kill Araki in order to get the Skeleton Key.
It's okay not to do quests, but there must be a thief in the team who can unlock 300...
Well, many players thought about it, I'll still do the task...
The thieves' lock-picking skills are also very difficult to practice, because at the beginning of leveling, there are basically no thieves who deliberately practice lock-picking, and they are busy leveling. If you need to practice lock-picking skills after you react, you will have to run around Azeroth.
From Lakeside Town to Westfall, to the Temple of Atal'Hakkar, to Zul'Farrak, to Blackrock Spire...
Some thieves find it troublesome and buy boxes from players who study engineering, which is another huge expense. Even a player who is very good at playing, it takes five or six hours to practice unlocking skills alone.
However, thieves who have really trained their unlocking skills to 300 will be delicious wherever they go, because in the 1960s, most advanced dungeons required a key to enter, whether it was the early Stratholme, Tong Spirit Academy, Doom, or the later Black Dragon Princess, Black Wing's Nest, considering the complexity of the psychic academy's tasks, most players are too lazy to run around.
At this time, as long as there is a thief with 300 unlocks, you can basically enter most of the locked copies without any obstructions.
This convenience has been improved by several grades at once, and for thieves players, their hard work in unlocking skills has also paid off, which is a great feeling.
And this is also one of the best elements of "World of Warcraft" in the 1960s, that is, the differentiation of occupations.
This differentiation is not only reflected in the skills of occupations, but also in the irreplaceability of some occupations.
For example, the thief's unlock, the hunter's epic bow task, the priest's epic staff task, the warlock and the Paladin's golden horse task and so on.
Even at that time, the shaman who learned geomantic feng shui and fire totem still needed to do tasks. The task of water totem needed to span three maps and go to the sea, which was simply miserable. Of course, after this mission, the players' sense of identity with their own profession has also skyrocketed. They will feel that my profession is unique and cannot be replaced by other professions.
...
At this time, Qian Kun was frantically killing mobs in the Black Rock Abyss.
"I just said, how could this mission be interrupted inexplicably? If I hadn't secretly read Zheng Hongxi's mission list, this mission might have really been missed..."
In fact, Qian Kun has already brushed the Black Rock Abyss several times, and the equipment he needs is running out, but why did he come back again...
This is a long story.
Although Qian Kun is in charge of the battles and levels of the game, he doesn't know anything about the plot and missions. Because the entire quest system is in charge of Zheng Hongxi, and it is strictly confidential, Qian Kun himself does not know how each quest line is developed and what rewards are given.
When he was leveling up in the Burning Plains, he accidentally got a mission to kill the black dragon. After finishing it, the NPC started to make him run errands like crazy. Running from Lakeside Town to Stormwind City, running back from Stormwind City to Lakeside Town, and back to Burning Steppes...
Qian Kun almost vomited. If this task didn't look complicated, there might be good rewards, and he wouldn't run around in such trouble.
To put it simply, the Burning Plains are threatened by dragons and dark iron dwarves, which may endanger the safety of Redridge Mountain, so the mayor of Lakeside Town asked him to send a letter to Stormwind City for help. As a result, the Countess of Stormwind gave him a slap and blasted him out, and the Duke said that since the Countess is not happy, you can deal with it yourself.
After much trouble, Qian Kun broke his legs, and finally locked a key person, that is, Marshal Windsor. As a result, after taking a lot of effort to find him in the prison of Blackrock Depths, he found that he seemed to be crazy, and the mission was interrupted.
Qian Kun is stunned, why is this gone?
Qian Kun said that this is unacceptable. My legs are all broken. You didn't give me any quests, and then the quest line was cut off? ?
He didn't believe in evil, so he secretly went through Zheng Hongxi's quest list, and found that there were still follow-up quests, but they needed to be randomly dropped by killing mobs in Blackrock Abyss...
Qian Kun said MMP, so he had to call another group of people from the meeting and enter the Black Rock Abyss again.
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