Almighty Game Designer

Chapter 1044 When Did I Say There Is a Shield?

Although everyone has long known that Bloodborne Curse is a soul game, when I see these scenes, I still feel very novel.

In fact, the essence of soul games lies in the combat system and level design. Whether this aspect can be achieved to the extreme determines whether a soul game is authentic.

That's why players don't buy soul games that aren't produced by Chen Mo at all, because whether it's battles, levels, or plots, they always feel a little less flavorful.

Dark Souls is a game with a very obvious personal style. It is difficult to learn this thing.

But seeing the Bloodborne Curse reminded many players of the feeling they felt when they first saw Dark Souls, suffocation, despair, darkness, but the soul of the soul battle was still rooted in every aspect of the game.

In other words, Bloodborne Curse is equivalent to completely changing the background of the world view, and the plot is completely different; while the combat system and level design follow the classic ideas of Dark Souls as a whole, but have some innovations in some details.

Chen Mo looked at the reporters present: "ok, you can ask questions freely now, we will release a video of the actual combat later, and then you can watch the battle of the blood curse in detail."

As soon as Chen Mo's voice fell, the reporters in the audience raised their hands in unison, asking questions that had been prepared for a long time.

A reporter stood up: "Mr. Chen Mo, how is the difficulty of Bloodborne Curse compared to Dark Souls? Is it higher or lower?"

Many of the reporters below couldn't help but smile knowingly, this question was on point.

Everyone asked before, is Dark Souls difficult? Chen Mo can talk about him regardless, and deliberately fool around.

But now I ask, is the Curse of Blood Origin more difficult than Dark Souls? Then there must be a reference, and it will not be so easy to fool around.

Chen Mo smiled: "Their fighting styles are slightly different. If you prefer Dark Souls' fighting style, then you may find the Bloodborne Curse more difficult, or the other way around. Of course, I know this for you. I will definitely not be satisfied, I can say this, for most people, the setting of Bloodborne Curse is probably more friendly."

The reporters listened with their ears pricked up one by one.

The reporter who stood up and asked the question said: "Mr. Chen, you are digging a hole again. You just said 'the setting is more friendly', but you didn't say that the setting is friendly, and the difficulty of the game is reduced."

Chen Mo was stunned for a moment.

Um? This year's reporters' IQ has risen, and they are not as easy to fool as before.

Chen Mo explained: "The setting is more friendly. I will give two simple examples. First, when the player is attacked by a monster, he will enter a special state of 'empty blood'. At this time, as long as the player launches a counterattack If you deal damage to monsters, you can recover the lost blood, so the return of counterattacks is greatly increased. Second, players can carry up to 20 blood bottles from beginning to end, and killing monsters can get supplements, so the fault tolerance rate must be higher. "

A reporter asked: "This design is the gospel of knife and cancer?"

Chen Mo smiled: "That's right. In fact, in the curse of blood, we encourage players to be greedy for knives. Appropriate recklessness can speed up the game rhythm and improve the player's sense of refreshment. Maybe in Dark Souls, greed for knives is a very high level. The risk is very low and the reward is very low, and sometimes you lose a lot of blood for just one knife, so the rhythm is very slow when playing Dark Souls."

"But Bloodborne Curse has been designed to encourage players to attack in many aspects. The most prominent point is that the counterattack can be bloody after being injured, which makes the greed of the knife into a high-risk and high-return behavior, which will make players unable to play. So dull."

Immediately, a reporter raised his hand excitedly: "Mr. Chen Mo, please tell us more about the advantages of the Blood Origin Curse for the Dark Soul!"

Chen Mo coughed twice: "First of all, I want to criticize you, Mr. reporter, your sentence is a very serious inductive question, it seems that the curse of blood is much better than the soul of darkness.

I've repeatedly emphasized that there are differences between the two games, but never saying that Bloodborne is better than Dark Souls is a matter of opinion. "

"But I can really say that one of the major advantages of the Curse of Blood Origin is that it is handsome."

The reporters in the audience: "???"

Chen Mo expressed surprise: "What? Didn't you even see this? I just released the promotional video and game data map for nothing? You can take a closer look."

He waved his hand, and several handsome hunter costumes from Bloodborne Curse immediately appeared on the big screen.

"Look, this time our costume design is a reference to the Victorian Baroque style, but also some elements such as steampunk. Top hats, walking sticks, hunter coats, face caps, and a lot of lace, spun yarn, satin Belts, bows, stand-up collars, high waists, princess sleeves and other elements, coupled with the overall slender and long character model, highlight a handsome."

"And the costume design this time doesn't have those heavy armors, let alone things like Onion Knight armor and Javier armor. All the clothes are slim and handsome, I think this should be an epic enhancement. ."

The reporters in the audience were dumbfounded.

God is such an epic enhancement! Whoever plays this kind of game depends on whether their characters are handsome or not!

Besides, the first-person vr of the matrix game cabin is bloody and nervous to death. Who has the leisure to look at the handsome clothes on his body?

Well, there may still be, but it's not even an "epic enhancement", is it?

Suddenly, a reporter realized a problem: "Wait, Mr. Chen, you just said that there will be no heavy armor like the Onion Knight Armor, all of which are very beautiful hunter costumes, do you mean that we can wear heavy armor before? Now there is no option for heavy armor at all?!"

Chen Mo nodded: "Yes."

The reporter's face was stunned: "Wait, I used to say that I didn't wear a piece of paper with armor, but I folded the paper in half after wearing the armor, but now I don't even have the chance to fold the paper in half?"

Chen Mo spread his hands: "Oh, you said it yourself, wearing heavy armor paper and folded in half, it can be seen that wearing this thing has no effect at all, right? So I just canceled it, and put on beautiful clothes with light weight. Since you dodge, roll, and roll, you are very flexible, and it is easier to avoid monster attacks, isn't it good."

The reporters were shocked: "However, wearing this suit and holding a big shield is too inconsistent, isn't it?!"

Chen Mo laughed: "When did I say that this game has a shield?" Reading Yue, reading Yue is wonderful! (= Reading Yue)

Chapter 1056/1201
87.93%
Almighty Game DesignerCh.1056/1201 [87.93%]