Chapter 179 Charge? Escape?
"Quick, quick, everyone, run forward for me. People over there are not allowed to stay. They go into the city and find a place to wait. They are not allowed to stand on the main road."
The loud voices of our Frost Rose League players can be heard everywhere inside Essinger Mobile Fortress. They are now acting as traffic police, and their mission is to stuff hundreds of millions of players and NPC troops from all over the world into Essinger Mobile Fortress. . The way to open up the second battlefield in this battle will be the leapfrog tactic of Essinger Mobile Fortress, because each space jump of Essinger Mobile Fortress will only consume energy according to the distance moved, and will not be affected by its own weight. Therefore, it is impossible for us to let Essinger Mobile Fortress jump back and forth several times to transport personnel in batches. To ensure the minimum energy consumption, it is necessary to bring all the troops participating in the second battlefield opening mission at one time. This is an economic necessity as well as a tactical necessity.
Although the total number of troops opening the second battlefield this time is only 30% of our total combat troops, the problem is that this joint operation has assembled a large number of mainstream forces from around the world, so even 30% can easily exceed 100 million. Well, luckily Essinger Mobile Fortress is big and strong enough, otherwise so many people wouldn't be able to fit inside. However, that is more than 100 million people after all! Even a very large city like Essinger Mobile Fortress is full of people. Not to mention the houses and roads, even the roofs of many houses are full of people. The current Essinger Mobile Fortress is really overcrowded.
The work of filling people into the city actually started last night, but at that time it was NPCs, and now it is players. Compared with NPCs, players are less disciplined, but fortunately I have decided to The bosses of these guilds have all been taken away, so as long as there are strong personnel in charge, the discipline here is pretty good. At least everyone entered the city quickly.
After being busy until ten o'clock in the morning, the last player finally entered the Essinger Mobile Fortress. Then Essinger Mobile Fortress started the transmission process.
I have to say that forcing more than 100 million people to come in is a bit excessive. Essinger Mobile Fortress needs to take off before the teleportation can be started. As a result, it was seriously overloaded and the power unit was almost burned when taking off. Thanks to the command and dispatching The personnel responded quickly and allowed all the large spacecraft docked on Essinger Mobile Fortress to take off, which relieved a lot of the burden on Essinger Mobile Fortress. Otherwise, this plan will fail due to the overload of the anti-gravity device.
Although there was some awkwardness, the Essinger Mobile Fortress was generally quite effective, and it successfully and smoothly moved the more than 100 million people forced in to the western region of Russia.
Over the Sistine Castle, the Russian players who knew in advance that there would be an attack today were nervously waiting for the possible attack. Suddenly, they discovered a small black spot appeared in the sky not far ahead, and then the black spot expanded instantly. Then a huge phantom of Essinger Mobile Fortress appeared in mid-air. After that, the phantom began to stare quickly, and finally appeared directly in everyone's sight.
Seeing the emergence of Essinger Mobile Fortress, the following Russian players immediately activated the city defense system, but before they could take any action, Essinger Mobile Fortress showed its power first.
First, the folded armor at the bottom of Essinger Mobile Fortress unfolded to the surroundings, and then the armor plates in a large circular hole unfolded, and something that was obviously an energy weapon stuck out. then. In the surprised eyes of the Russian players, the tip of this thing gradually lit up, and finally suddenly shot out a thick white beam of light that hit the ground directly, and then a shock wave spread out and swept through the entire city. The Russian players who were originally standing at the top of the city were instantly thrown under the city wall and many people fell to death. The weapons on the city wall also suffered a devastating blow. The city gate was blown away, and even the city wall was blown away. More than half of it collapsed, and more than half of the houses in the city were also lost.
It can be said that half of this city has been destroyed. And it wasn’t a direct hit. Essinger Mobile Fortress's radiation cannon for targeting cities is indeed well-deserved.
In fact, according to the original plan, Essinger Mobile Fortress should appear directly over the city, and then use radiation cannons to wipe the city off the map in one breath. However, due to severe overloading and a series of damage caused by the previous overload of the power system, the jump position of Essinger Mobile Fortress was deviated by several kilometers. As a result, the Essinger Mobile Fortress should have appeared directly above the city. He ran outside the city wall. But it's pretty good, not too far off. In addition, the weapon used against the city itself is a very large-scale attack, so there is no need to aim too accurately. Even if it is fired at the open space outside the city, it will still almost destroy the city.
After destroying the city defense in one shot, Essinger Mobile Fortress began to slowly lower its height. However, it did not land directly, but stopped at a height of only ten meters above the ground. Players all have their own abilities, and even if they don't have the ability to fly, they are unlikely to have any problems if they are thrown from such a height based on their own qualities, so letting them jump directly down is the fastest way to unload.
If Essinger Mobile Fortress lands on the ground, the hatch at the bottom of the city will lose its function. Now, not only can the hatch at the bottom be opened to let people out, but it can also launch a large number of steel cables towards the ground from all directions. Then let these players and NPC troops slide down directly along the steel cable. This kind of thing is nothing to players and NPCs, and can fully speed up the release speed.
With more than 100 million people crammed into one city, it's not easy to get out. You know, when we let them in, we were busy from ten o'clock last night to ten o'clock this morning, a full twelve hours! Although it is faster to get people out than to put them in, we do not have twelve hours to release them, and let alone twelve hours, even two hours is too long for us. Therefore, we need to use all means to transport people out of the country.
Thanks to the many exits at the bottom of Essinger Mobile Fortress, a circle of steel cables around the outer armor, a dozen short-distance teleportation gates, and the transportation capacity of flying units, all of which were started together, and in the end we were busy for nearly a month. It took half an hour to get all these people down. Of course, more than 100 million people were uninstalled in one and a half hours. This speed is nothing short of miraculous.
In fact, although we directly destroyed the city, because the Russians were well prepared, their reinforcements came quickly, but these people did not come into contact with our people after they arrived. Instead, he hit him a few times from a distance and then ran away.
I know what Russia means. They are afraid that we will find out that they have "knowledge" of our plans in advance and change their strategy. That's why they sent troops to attack us, because this is the correct response without knowing it. When we acted for them, the Russian players did not forget to act for us.
Although they made contact with our troops, the Russians immediately withdrew to nearby cities and began to defend them on the grounds that "the enemy is too strong and cannot be defeated." This is also part of the original plan. Now they are moving forward according to our preset script. So far, every move made by the Frozen Banshee has not exceeded our expectations. For such a large-scale project, this is already quite a terrifying result.
After the Russians came and harassed us for a few times, our troops did not assume a defensive posture. Instead, they all spread out to form a combat attack formation, and many large flying warships also flew over the Essinger Mobile Fortress. What is needed now is offensive power, and these warships are not good at field battles, but they are good at siege.
As the large army on our side is deployed, the Frozen Banshee is practicing in the combat headquarters.
Don't forget that I told the people at the Giant Mosquito Outpost that they were responsible for keeping an eye on the Frozen Banshee. The Frozen Banshee knew that they were unlikely to be able to block our detection, so they simply had to act. but. The Frozen Banshee’s abilities cannot be wasted during the acting process. Therefore, Russia used a very special method, which was to directly divide the troops into two halves.
The Frozen Banshee pretended to be completely unaware of the situation and commanded the defense forces to intercept the people brought by Essinger Mobile Fortress, while the part of the troops that went to attack our occupied area was completely handed over to another Russian guild. President. This person is considered a very outstanding one among the presidents of the Russian guilds. He has very high command skills and has led Russian players to victory many times. Therefore, considering that I told the Giant Mosquito Outpost to keep an eye on the Frozen Banshee, the Frozen Banshee handed over the command of this part of the army to the president of the Russian guild in advance. In this way, the two armies will Acted separately. And when we monitor the Frozen Banshee, we can only know the situation on the battlefield here, but we cannot know that they actually have an army heading towards our development zone.
Of course, this is what the Frozen Banshees think they are. In fact, everything they do is under our calculations and surveillance.
However, it has to be said that pressure makes people improve. The Frozen Banshee knew that I would monitor her throughout the entire process, so she also formulated a command plan before taking action, which was to use code words throughout the entire process. She communicated with her two heralds in advance, and then came up with a command language similar to a secret language. When she says she wants to attack a certain position. In fact, they are other orders. All command orders cannot be understood simply according to the meaning of what she said. This will only be misleading. The purpose of the Frozen Banshee is to make us rely on her command as a reference, but when we find out that the troops actually don't act that way. We will definitely suffer a loss here. However, what the Frozen Banshee doesn't know is that although we did send people to monitor her, we don't expect to use her command as a reference at all, because our only reference is the result of the battle in the development zone, which is the decision The key to our next action plan, as for the command of the Frozen Banshee...that actually has no impact on the battle situation. After all, this is an urban offensive and defensive battle, not a field battle. Strategies and other tactics are basically useless. As long as the fighting will of the city guards is intact, the rest is just attrition.
The Russian probing troops made contact with us and then withdrew, and then began to assume a posture of holding on to the city without being noticed. We here began to set up formations at positions directly visible from outside their city walls. We were in a posture of preparing to attack the city, and at this moment, the attacking troops led by the president of the Russian guild had moved to the outskirts of our occupied area at a very fast speed. In fact, they set off early this morning, which means that the Russian offensive force actually set off first in this battle. After all, they are the attackers.
Because we set off early, we approached the opponent's stronghold almost at the same time as us. The president of the Russian guild looked at the map and listened to a flying Warcraft knight beside him telling him the results of the aerial reconnaissance just now.
"I saw a defense point at this position. There seemed to be a magic crystal cannon here, and this position. But I looked at the barracks behind here for a long time and no one came in or out. It should be empty. And their rear was almost empty. It’s an uninhabited land, with only non-combat workers working, and no players or NPC combat troops were seen.”
"Haha, it seems that we are going to turn around this time." The president of a Russian guild who was following him said with a smile: "It seems that the previous intelligence was correct. We can bulldoze the occupation of the Frost Rose Alliance this time. The district has taken back our land."
The president of the Russian guild who was responsible for leading the team said: "Although this is a good thing, you should not underestimate the enemy too much. Although Essinger Mobile Fortress has left and taken away a large number of attacking troops, you should not I forgot. The Essinger Mobile Fortress can move in space. It can move back at any time if we are anxious. So our actions must not be careless. We must move quickly. And we must not give them a chance to breathe."
"Understood, isn't it just to carry forward our glorious tradition? We understand this." The presidents of several Russian guilds around said impatiently. Having been frustrated for so long, how could they not be excited about this rare opportunity to fight back. This excitement was a bit uncontrollable, so everyone seemed to be acting out of control. But the guy leading the team was actually very excited himself, so he didn't think much about it.
"Okay. Let's calm down now and let everyone rest for five minutes to regain their strength. Then we will start the general attack. Once the battle starts, you can only charge without stopping. You must not look back until you penetrate the opponent's entire position. Do you understand?"
"clear."
"Okay, everyone, go down and restrain your own people. In five minutes, I will give orders for unified action."
"yes."
The presidents of the Russian guilds left this guy and returned to the front of their own team, and then ordered everyone to rest and replenish their physical strength. In order to reduce the chance of being discovered in advance, they had marched all the way. Many of them were not satisfied with their physical strength, so now they needed to seize the time to rest and replenish. Moreover, some wear and tear on the equipment or other minor problems must be dealt with as soon as possible, so that one can adjust himself to the best condition and start attacking.
In fact, these people didn't know that there was a creature that looked a bit like a night monkey lying in the bushes not far from them. This little thing has a pair of oversized eyes, and its head is disproportionately large to its body. but. This look looks quite cute and very popular with girls. However, although this thing looks cute, it is actually not a simple pet, but a kind of monster for investigation.
This thing is small in size, very fast, and most importantly, very intelligent. He is good at stealth operations and possesses anti-reconnaissance magic. He can quietly approach large enemy forces for close reconnaissance. Now this little guy is looking at the Russian players around him with his super long eyesight, while on the other side of the position. A player next to Masamoto Matsumoto also had golden eyes, and what he saw was what the little thing saw.
"The enemy has reached the critical line. They said they will start taking action in five minutes."
Because the only remaining guild president here is Masamoto Matsumoto, he is now the commander-in-chief here, and all the remaining players are under his command. Of course, this position is determined by "drawing lots." As for fairness... Masamoto Matsumoto and we are enemies on the surface, who would suspect that I favor him?
"Very good." Masamoto Matsumoto said with a smile: "Go and tell the brothers in front not to work too hard when fighting for a while, but to collapse at the first touch. We need to reduce unnecessary casualties."
"Understood," the player agreed with a smile, and then left.
Five minutes is short, so it goes by quickly. Just five minutes later, the Russian guild leader who was leading the team suddenly stood up and jumped on his mount. The people behind him had been waiting for him to make a move, so of course they jumped on immediately when they saw him getting on the horse. His own mount. Looking at the team behind him, the Russian guild leader raised his weapon and waved it forward, and then shouted: "Forward, Ula..."
"Ula..."
Accompanied by the roar of Ula, this huge team of Russian players suddenly entered a state of extreme motion from extreme silence. Everyone was running and shouting, and then rushed into our position.
The one blocking the front is an area occupied by a French guild, but they are not afraid at all now, because they have been ordered to run away as soon as they find the enemy. Therefore, when they saw the Russians on the opposite side appearing, they immediately carried out the order well.
As the French player at the front ran away, the team of Russian players immediately rushed into our defense line. Then they began to march forward, for they encountered no resistance at all. Those players and NPCs were not only few in number, but they almost ran away when they saw them. The result was that they seemed to be running in no man's land, and it didn't look like they were fighting at all.
Because the resistance here was too weak, the Russian president who led the team immediately realized that something was not right. The fact that the Frozen Banshee can completely hand over the tasks here to this guy to command independently shows that this Russian guild leader also has two skills. But the problem is that he knows too little information. Under the inducement of a series of false information, he was simply unable to make a correct judgment. As for now... he did find some anomalies, but the problem was that the order he gave before setting off was to charge to the death and never stop. Now even if he calls for stop, it is probably except for this small group of people around him. It is simply impossible to stop other troops. In other words, he has actually lost the ability to command the troops now.
In fact, most troops are the same in this situation. Unless everyone in our guild wears a communicator, and there is a command system as awesome as a military god that can accurately control everyone's command, otherwise this At this time, there is no way to stop.
In fact, at this time, this guy was already being coerced by his own people and ran away. Originally because his mount was better, he rushed to the front, but because he discovered a problem, he unconsciously started to slow down. As a result, the team behind him became faster and faster, gradually catching up with him, and because the people behind him were still accelerating, he and his mount were already being carried forward by others. Now he couldn't stop even if he wanted to.
The charging troops were very fast, and all of this army quickly entered our position. And just after they all rushed into our position, the front end of our defense line, above the original ground, was Suddenly many big holes collapsed. And the collapsed part did not suddenly turn into a big pit, but one end sank and the other did not move, forming a slant. At the lower end of these slopes, a large number of heavily armed cavalry were in readiness. Seeing the door in front of them suddenly open, the cavalrymen rushed out according to the instructions they had received before without any orders.
Because these people rushed out from under the first line of defense. And all the Russians have passed, so these cavalry are equivalent to running out behind the Russians. The Russian infantrymen who were lagging behind suddenly heard the sound of horse hooves coming from behind. When they turned around, they saw a wall-like iron cavalry rushing over. They were knocked to the ground before they could take a defensive posture. Then he was trampled to pieces by the war horses behind him.
If these people form a line of defense, even if the cavalry can kill them, it will not be so easy. But unfortunately, they and the cavalry are crawling in the same direction. The result is like a large group of cavalry chasing deserters, charging from behind. Go up and chop them down row by row, and then continue to chop down the people in front.
As the Russian players ran, people kept running out from the land around them and behind them, and then joined in the pursuit. The Russian players' charge completely turned into an escape, because there were all pursuers behind them, and they I've been running, and now I can't stop and I don't dare to stop.
When the guy leading the team found that they were surrounded by enemies, they were already trapped in our encirclement. This guy knew at that time that they were doomed. Not to mention defeating us, there is no guarantee how many of these people will be able to get out alive. This battle was completely a conspiracy, and the most disgusting thing was that they actually jumped in. But it's too late to say anything now. They were completely hopeless.