Chapter 481 Resentment From Teammates
Chapter 481 Resentment from teammates
Chapter 481 Resentment from teammates
Everyone felt a little embarrassed.
Just now, Lin Xue was happily directing everyone to load rocks on the catapult, but now she doesn't speak anymore. Obviously, her thinking isn't divergent enough!
It is true that when seeing trebuchets, stones and city walls, the first reaction of normal people is to throw stones with trebuchets. Who would have thought of throwing people?
However, after Chen Duxiu's reminder, everyone realized that it seems that in this game world, it is indeed more convenient to throw people directly than to throw stones.
Lin Xue began to instruct the little snowman and the penguin to stand on the catapult and threw them one by one. As a result, when he arrived at Chen Duxiu's place, he typed and said, "You go up first."
Lin Xue was very moved, this is the spirit of sacrifice!
This student Chen Duxiu really did not disgrace the name of the revolutionary martyr. He always remembered the teachings of the people, left the chance of life to others, burned himself, and illuminated the way forward for all mankind.
Lin Xue stood on the catapult and typed with emotion: "Thank you, classmate Chen Xiu! I'll open the door for you when I get there!"
There is an iron fence gate next to the city wall, but this gate has a bolt inside, which cannot be opened from the outside. After Lin Xue flew into the city wall with the catapult, he could open the iron hook hanging on the door and let classmate Chen Duxiu come over. ..
As a result, Lin Xuefei entered the castle and was about to open the door for Chen Duxiu.
I saw classmate Chen Duxiu staggeringly holding the iron hook outside, passed through the iron fence, and pushed aside the iron hook inside.
Then classmate Chen Duxiu quietly pushed the door and came in.
Lin Xue: ""
What the hell!
Obviously this door can be opened directly with a hook, what kind of catapult are we going to spend so much effort on!
Every time the catapult is launched, the winch has to be screwed first. It's a pain in the ass to screw the winch with the physics engine in this game!
Besides, seeing the familiar appearance of this classmate Chen Duxiu, he must have known that he could come in through the main entrance, right? !
Then you were just foolishly pushing the catapult with us? Remind us that we can just throw people over? Don't you just come over and open the door!
You had to wait for us all to pass before you opened the door, did you do that on purpose? !
Seeing classmate Chen Duxiu staggering in, Lin Xue wanted to grab his red hat immediately and throw it into the river next to it!
"Resentment value: 32!"
Chen Mo looked at the information on the virtual bracelet and almost laughed.
Obviously, Chen Duxiu was his vest account, because the id of il was so well-known that he would be found almost everywhere he went, so in order to keep a low profile, he opened another vest account and sneaked into Lin Xue's game room. .
At this moment, on the virtual bracelet, many light spots appeared out of thin air and merged into the left and right transparent spheres. These light spots are also two colors, representing happiness and resentment respectively.
Of course, the number of happiness points should account for the vast majority, because Human: Defeat is a joy-oriented game, and most people will laugh as weak as the villains in the game, so Chen Mo's gains are basically all is the value of happiness.
The values of these happiness points are also large and small, there are more than ten points, and there are dozens of points. Occasionally, I can see the early 00 points. I don’t know if the player who provided more than 00 points is laughing.
However, even so, the sphere that accumulates happiness points is still a long way from being full. It has been about two hours since the game was launched, and it is only less than one-tenth of it.
This sphere does not show how much happiness is required to be full, but it is obvious that this amount is very large, and it will be full for a while.
As for the sphere that accumulated resentment, it was even slower, and now there is only one bottom, which is very small.
However, Chen Mo also discovered in the process of research,
This is not to say that the games of Joy Xiang will not provide resentment points, and they will provide some, but very few.
Moreover, as long as the players' resentment points towards Chen Mo will be counted into this sphere, just like before when Chen Mo picked up the little snowman and threw it into the river, he was given 4 resentment points.
Originally, Chen Mo was very happy, thinking that he had found a way to make money, but he threw it a lot, and he didn't have any resentment value, but instead became a happiness value.
what the hell! Little Snowman, your shaking physique has awakened, right?
But think about it, human beings: players in a crushing defeat will basically not get frustrated. Even if other players make trouble, they will not make the players resent the designer. They will only scuffle together happily.
Moreover, Chen Mo also found a more serious situation, that is, the acquisition of happiness value is basically in a state of constant decay.
At the beginning, many players can provide happiness value ranging from 30 to 00, but it will gradually decrease later, becoming more than ten points, and then even less.
That is to say, players feel very happy when they first come into contact with this game, so they generate more happiness, but after they get used to it, they will not be so happy.
Fortunately, there are still new players entering, Chen Mo roughly estimated that at the current speed, a whole day should be enough to fill the happiness value.
But what is more painful is that the happiness value and resentment value must be filled with a whole sphere before a third-stage lottery can be performed. At this time, the resentment value that Chen Mo harvested is very, very small.
How to do it?
Chen Mo thought of two methods. The first one is to mix into each game room as before, and take the resentment value from the players; the second one is to make a small game that can generate negative emotional value.
In fact, it is also very cost-effective to rub against grudges, because Chen Mo found that when rubbed against grudges, the rewards will be more, and each player will provide 0 points at least, and seventy or eighty points at most. The game itself has much less resentment, and it is often increased by three or five points.
Think about it too, you can directly make your teammates resent yourself by doing things in the game, but as a developer, players will not often resent you unless you always prepare various conspiracies for them
Chen Mo suddenly felt that this new gameplay was quite interesting, at least it allowed him to take another big step forward on the road of "revenge on society"
"You go first, I'll step on the trap!" Chen Duxiu typed.
The other teammates are not suspected of cheating, and they are still feeling that there is true love in the world, and there is true love in the world. As a result, just when the first player was about to walk over, Chen Duxiu silently walked down from the machine.
The automatic door closed, clipping the front teammate
Everyone: "???"
As a result, as soon as they looked back, classmate Chen Duxiu stepped into the office again, and the door opened again.
"Oh, it turns out that I accidentally walked down."
The teammates did not suspect that they were cheating, and they were about to walk through the automatic door again, but Chen Duxiu came down from the office again.
The automatic door closed again, and the teammates were clamped again!
People: ""
"Resentment value: 30! 0!!"
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