Starting From Zero

Chapter 241: Prepare to Break In

Now that I know that the layer on the opponent's warship is created by the player using something, of course I won't wait outside and fly directly towards the nearest Paladin warship.

I am not worried about how to find the core on a battleship, because the situation on a battleship is different from that on land. After all, "Zero" is just a game. Although players in it have a variety of hobbies, some hobbies are popular choices. In a naval battle, it is impossible for a battleship to be operated by only one person, but most players definitely want to be captains or gunners, such as engine rooms, communications rooms, medical and even kitchens. People are needed. However, there are definitely very few players who want to be doctors or chefs on ships, so most guild battleships except the captain only use NPCs to operate the ships.

For more orthodox guilds, a general battleship-class battleship is equipped with three to ten players, who serve as the central command personnel on the ship, while NPCs are usually in charge of other parts. If it is a cruiser, the number of people will be reduced to three to five, while a destroyer or frigate usually has no more than three players, and the rest are NPCs.

Our Frost Rose Alliance is a bit exaggerated in this regard. This is mainly because our guild is richer than other guilds, so we have more ships and fewer people. Because there are too many battleships and not enough people who like to play naval battles, and we don’t want to relax the recruitment conditions for this, we have no choice but to assign half of the personnel of other guilds to each ship, such as There are usually no more than five players on a battleship of this level, while a destroyer or cruiser is usually a two-person formation, one is the captain and the other is the CIC. Anyway, these two departments are the most important on the battleship. Don't forget, NPC is also a resource, and it is a very valuable resource, because other resources are consumables and are gone after they are used. Only NPCs are renewable resources. Not only can they create value for the guild, but NPCs in the game can reproduce at a very fast rate. At the same time, they will follow the laws of genetics when reproducing, that is, each NPC can reproduce. The offspring of an NPC is only one level lower than its parent, and can quickly improve its level through training. In other words, the offspring of high-level NPCs will be higher than ordinary NPCs when they are born, and they will upgrade faster than others. This is an advantage.

Although the NPC resources of other guilds are not as exaggerated as ours, because there are not enough players, we can only configure a large number of NPCs. After all, it takes hundreds of people to fully control a large battleship. If all players are used, a guild with tens of thousands of people will probably not be able to sail a few ships. It is precisely because there are NPCs everywhere on the battleship that I am so confident that I can find that kind of thing. Because NPCs only have one life, they are not as stubborn as players and can ask anything if they are forced.

Chapter 3035/3436
88.33%
Starting From ZeroCh.3035/3436 [88.33%]