Chapter 277 It’s Time to Act
The destruction of the Paladin League no longer requires my too much attention. The efforts of the remaining Paladin League players may change something, but it is by no means the end of the Paladin League. Therefore, our agreement is in the Paladin League. After the headquarters was captured, it was basically completed, and the system even directly gave a prompt that the agreement was reached.
Since we don't have to deal with the Holy Spear League anymore, of course I need to deal with the problems with our guild first.
I had been busy responding to the attack by the US-Russian combined fleet and didn't pay much attention to the losses. Now after the battle, the military god reported the list and I almost fainted. The losses are actually not big, but the key is that there are a lot of troubles.
Speaking of which, the battle losses this time are mainly the losses of those battleships, but the problem is that our guild is planning to eliminate these battleships and completely replace them with flying battleships, so this loss can actually be ignored. As for the loss of the flying battleship... Anyway, the solar furnace is fine. The only loss is the outer shell. With our guild's mechanical manufacturing capabilities, this loss can be made up in a few weeks, so it's not a big problem.
However, although the losses were not large, the U.S.-Russian combined fleet caused us a lot of trouble this time.
First, the sea off Essinger was frozen. This is my biggest headache right now. The Essinger Outer Sea is the main transportation line connecting the Essinger Twin Cities to external colonies. Its importance is even more important than the transnational teleportation array, because although the transnational teleportation array is fast, its transportation capacity is limited and the cost is high. In contrast, our bulk material circulation is basically completed by sea transportation. The teleportation array is only used to transport personnel and special materials at critical moments, and its importance is far less important than sea transportation.
But now, a large area of sea outside the Essinger Twin Cities is frozen. And after our survey, it turns out that this so-called freezing is not just the ice on the sea surface like the Arctic Ocean, but freezing from the sea surface to the bottom of the sea. In other words, the entire sea area is frozen into a big lump of ice. If you don't rely on If there is interference from man-made external factors. It may take several weeks for such a large piece of ice to completely melt, and it will take seven or eight days before there is any hope of navigation. However, the daily throughput of seaborne import and export goods in the Essinger Twin Cities is calculated in millions of tons. If this is delayed for a week, the losses will be terrifying.
Except this ice. Another troublesome thing is that there are not enough people in our bank.
The newly occupied Russian land was basically a white land. Russia is different from other countries. It has a huge land area but very few people. Therefore, large areas of occupied areas were originally no-man's land and were basically in a state of desolation. These desolate areas are not without value. Because there are various minerals buried under them that can be mined, and it is because of these ores that guilds from all over the world are willing to partner with us in Russia this time.
However, occupying an area does not mean you have to dig a few mines to occupy it. You must have a city. In order to pay as quickly as possible, guilds in various countries repaired the mines as soon as possible, but subsequent projects could not be omitted. This other country is thousands of miles away, and it is very difficult to get supplies or engineering teams there, so our guild became the best choice. But. Now comes the problem. The Russian Development Zone is going to be built, the Essinger Twin Cities of our guild were attacked, and the damage caused by the freezing also needs to be dealt with. There is also the start of construction of new warships, all of which require people, and our guild has never been a guild with a lot of people. Our Frost Rose Alliance is following an elite route. In terms of average combat power, our guild can surpass other guilds by a few blocks, but if you count the heads... Although we are not a small guild, we definitely don't have many people.
Except for the people problem. There is a third trouble later...the aftermath.
In this attack, we dragged Japanese players into the war, and in fact, Japanese players were not the only ones participating in the war. In fact, a small number of players from other countries participated in our defense of the Essinger Twin Cities at that time. It’s just that there weren’t many people so not many people noticed. But, they came anyway. And if you help, you need to return the favor after the war. It’s not that easy to calculate these messy debts of favor. Anyway, I feel overwhelmed when I look at them.
In fact, there was not much trouble in the aftermath of the entire battle. The only annoying thing was that there were so many things, all of which were miscellaneous trivial matters. If you look at them separately, each of them is not a big deal, but when you do it, it is really a big deal. Tiring people to death.
Of course, the above matters have little to do with me. Although I am the president, these matters are handled by the members. Strictly speaking, there are only a few things that I really need to be responsible for.
First, I need to find new points of interest for Japanese players. This is very important, because it determines whether Japanese players will really be tied to our tanks in the future.
Second, I need to go to the United States to keep an eye on the recent domestic situation in the United States. After all, the Holy Spear Alliance is finished, and it is only a matter of time before the remaining two companies fight. At this time, of course I have to watch from the side. It's not that I'm afraid that their merger war will affect us, but that I need to always pay attention to whether there are any advantages that can be taken advantage of in the process.
Third, this is not a big deal, it is the Russian player who signed a secret agreement with me before. The premise for him agreeing to cooperate with us in researching that kind of mutation reagent is that I must help him complete a task. Because this is an agreement, there is no way it must be completed.
After planning the three things, I started planning. The second thing is a time-consuming thing and cannot be completed immediately, so I can only put it at the end. After thinking about the first thing for a while, it seemed that I didn’t have to complete it, so in the end I contacted Su Mei and handed over the task to the think tank.
Without the first task, the second task has to be put last, so the only thing that needs to be done now is the third task.
"Comrade Xiongzhao, are you free now? I happen to be free here, how about we complete the agreement first?"
Because he was worried that others would find out that he had this kind of agreement with me, the guy named Bear Claw had already returned to China, but he had signed an agreement with me before he left, and it could be completed after this battle. This is the agreement.
In order to facilitate contact, we specially gave Xiongzhao a special communicator when he left, so it was easy for me to contact him.
Xiongzhao was obviously very excited when he heard my voice, and immediately said, "Is it President Ziri?"
"Who else besides me? Are you free now? Let's complete the agreement, shall we?"
"That's perfect. Where shall we meet now?"
"Can you tell me the mission location first?"
"Oh, the mission location is in your country, I have already sent you the coordinates."
I clicked on the coordinate display on the communicator with a little surprise, and suddenly found that the coordinate position looked familiar. "Your sister! How did you, a foreigner, get a mission in a place like this?" (To be continued) r580