Chapter 233 Fleet Assembling
When the US-Russian combined fleet was exhausted physically and mentally by our harassment tactics, our main fleet had already docked near an island called Unnamed Island.
In fact, Wuming Island is not a large port, or it is not a port at all. This island is just a supply station at best, but one good thing about it is that it is equipped with the largest mobile pontoon in the guild, so it can supply a large number of warships at the same time.
Originally, our original plan was to meet up with the fleet from Japan on Misty Island, and then form a combined fleet to fight against the US-Russian combined fleet. However, because some people in the guild believed that Misty Island was a springboard base for our guild to attack the Japanese mainland. , even if we plan to tie Japan to our tank now, we should not open this strategic secret to them prematurely.
In fact, the main reason why the players who said this can say this is that they don't know that Matsumoto Masaga and August Kaoru are actually our own people, so they have this kind of thing. Concern, and the reason why we are so bold to open the Misty Island to Japan. That is because we know that Masa Matsumoto and the others are our own, so it is okay to open up. However, when we were reminded like this, we discovered that we had actually made a mistake. Although we know that Masamoto Matsumoto and the others are our own, after all, for people who don't know, such an open secret base is really abnormal, and this abnormality may be suspected by others. Therefore, considering the actual situation, this kind of thing should not be done at this time, which is obviously inappropriate.
The greatest advantage of us senior players in the Frost Rose Alliance is that we can correct our mistakes after we know them. We never insist on our wrong views. As long as we confirm that there is a problem with our knowledge or judgment, we will immediately correct it. We will not do anything to make someone look fat.
Now that we have realized that Misty Island is not a good docking location, of course we will no longer implement this plan forcefully. After analysis, the meeting point we finally chose was this unnamed island.
The Unnamed Island is just a halfway supply station. We have more than 30 such supply stations in the Pacific, and most of them are unmanaged. Of course, the so-called unmanned management does not mean that there is no one, it just means that there are no players stationed there. Only a few NPCs maintain daily operations. Large numbers of staff will only be deployed when needed. Of course, although there are not many people, the supplies in these places are very sufficient, including a large amount of magic crystals and various ammunition reserves. If a fleet arrives at the port, you can go ashore to resupply yourself. Anyway, the equipment is complete. It’s just that no one is operating it.
The Japanese fleet quickly completed the assembly under the organization of Matsumoto Masa, and then formed a reorganized fleet and drove towards the coordinates we gave. As for our own fog fleet, it has already arrived here.
Because the Mist Fleet arrived here first, what they saw when the Japanese fleet arrived was not a beautiful island. It was a large piece of fog that looked problematic at first glance, but when they arrived not far outside the fog, they found a speedboat coming out of the fog.
This small boat was very fast, and it only took a few minutes to rush to the vicinity of their battleship. Then, a player flew up from the speedboat and landed on the Japanese battleship. Instead of meeting their captain, the player handed a communicator to the first crew member he saw and returned to his boat. The small boat took the player back and forth between the Japanese warships, and soon each ship sent a communicator. Those captains had received advance notice when they went to sea before, telling them that they would receive communicators distributed by our guild for unified command when they arrived here, so they didn't think there was anything strange when they arrived.
The communicators assigned to the Japanese fleet this time are marine communicators. Of course, they are not the big ones used on our own battleships, but small communicators used by small speedboats. However, even this communicator is more expensive than the one used by a single person. Complex and joyful.
This kind of communicator is about the same size as the main chassis of a desktop computer. Of course, it's just the same size, but the appearance is very different. This thing is actually roughly in the shape of a hexagonal prism, about 20 centimeters thick. There are raised controller interfaces in the middle of the six sides, which can be expanded into a large communication center by connecting external devices, but now these things are locked. , its only function is to act as a communicator and display.
There is a crystal ball in the center of this communicator. Half of the ball is embedded inside the machine, and the exposed half is a projector, which can display a three-dimensional image above itself, but the resolution is not very high. After all, this Several portable monitors cannot be compared with the monitors as big as the billiard table on our large battleships.
This thing was adjusted to the receiving mode when it was delivered, so it does not require any operation. After placing it inside the battleship, just press the crystal ball on the top to start it.
"The dedicated data communication terminal for Frost Rose Alliance surface ships is activated. Please enter the ship name, tonnage, speed, protection capability, artillery performance and other parameters to facilitate unified command."
After the communicator was started, the passage that had been entered in advance was played, and then the captains who had been notified reported their battleship data one after another. However, most of the data reported by them were reserved. After all, These people are not stupid. Even though Masamoto Matsumoto told them not to care about this, many people still felt that reporting their warship performance data to us seemed to be suspected of collaborating with the enemy and leaking secrets, so many people chose to lie about the data. But we don't care about this thing. Anyway, the purpose of the Japanese fleet coming here this time is to "focus on participation."
We have been fighting Japanese players for so long, and the number, time, and intensity of the battles are quite exaggerated. Even though Matsumoto Masaru is now using profits as bait to make them temporarily abandon their hatred and fight alongside us, this is only temporary. Abandonment doesn't mean that Japanese players suddenly don't hate us at all. Therefore, if we want Japanese players to be able to safely serve as cannon fodder for us in the future, we need to brainwash them. At the very least, we need to eliminate most of their hostility or hatred. therefore. When the Japanese fleet comes this time, we don't expect them to be able to sink many enemy warships, as long as they can fight side by side with us.
One of the three irons of life is that we have carried a gun together, and this enhanced version of having carried a gun together is that we have fought a war together. The two of them squatted in a trench together, listening to the explosions of rolling thunder around them, and used their bodies to block bullets for each other. This kind of relationship is far from comparable to the kind of fair-weather friends in peacetime. Although the naval battle is not as brutal as the land battle, the effect is actually not much worse. As long as a fleet fights with other fleets, the attitudes of both sides will change dramatically.
After the communicator was sent, the warships of the Japanese fleet began to sail into the fog according to the guidance information. And after they entered the fog, they discovered that the fog actually just formed a large shielding zone around the island. Although this layer of fog looks very dense, and you can't see what's going on inside at all, it's actually only less than twenty meters thick, and you can pass through it in one go. Inside this layer of fog is a large open sea. At this time, this sea area was divided into several parking areas.
Because the berth of Wuming Island is actually a pontoon. So it doesn’t necessarily need to be posted near the island. In order to ensure that this large-scale fleet can park well here without causing chaos, we used movable pontoons to create link areas. Each berth area can accommodate dozens of warships, and then different berth areas are connected by pontoons. In this way, as long as the pontoon is long enough, no matter how many boats there are, it will not cause chaos.
However, what Japanese players pay attention to is not the pontoons, but the battleships that arrived before them.
These warships are not very advanced. On the contrary, these warships look like a pile of garbage. If they were not neatly moored in the port, they would be easily found on any beach or reef based on the shape of these ships. The area can attract a large number of explorers as soon as it stops, because these ships really look like sunken ships.
The ships in this large area are all wooden sail warships, and they have a uniform black hull regardless of their size. The wood used to build these ships looks as black as if it has been soaked by sea water, and their sails and cables are also uniformly gray-black, and the sails are full of big holes. In fact, it's not just the sails that have holes. Some sharp-eyed Japanese players have discovered that the hulls of some ships are full of holes, large and small. Ordinarily, these ships would have sunk as soon as they left the port, let alone fighting, but at this time they were neatly parked on the floating pier, obviously looking like they were preparing to go on an expedition.
Although the shapes of these battleships are very strange, the Japanese players on the opposite side do not think these ships are easy to bully, because most of them have heard or even seen the power of these battleships. As the main maritime enemy before our Frost Rose Alliance, the Japanese Navy is very familiar with the maritime power of our Frost Rose Alliance, and they are even more aware of the power of the Mist Fleet, because they did not know how many Japanese warships were buried in these ghost ships. Under the muzzle.
Yes, it’s a ghost ship. The entire fleet of the Mist Fleet is a ghost ship. There is not a single player, not a single living person, and the entire fleet is a ghost ship. The speed at which these guys move is amazing. When there is no one nearby, the fleet can only move at a speed of about eighteen knots, which is much slower than the speed of the current capital ships of various countries. However, this is without anyone, and regardless of whether it is a tailwind or a headwind, they can run to this speed, as if they are completely unaffected by the wind. Although they look like sail warships, these ships actually do not rely on wind power to sail at all. of.
However, the above is all if a ship appears in their sight when they are sailing in no man's land. If the opponent is a ship from the Frost Rose Alliance or our allies, then it will not have any impact on the speed of these ghost ships. However, if the opponent is a ship from a neutral or hostile fleet, it will be cool. No matter how fast the enemy's ship can drive, all the ships in the Mist Fleet can run at a speed two knots higher than the opponent's. Yes, it is two knots higher than the opponent, and regardless of any other factors, as long as the opponent's current speed is, the ghost fleet must be two knots higher than this speed. Therefore, if the enemy encounters these ghost battleships, they will never be able to escape unless they do not want to chase them.
In addition to this shameful attribute of adjusting its own speed according to the speed of the opponent, the fog fleet also has a very shameful attribute, which is the fog that the Japanese fleet just passed through.
In fact, the reason why these Japanese players now feel that their peripheral vision is very good. It's not really because there is no fog here, but because the fog fleet is now docked, so the surrounding fog is adjusted to a convergent state. If it is a combat state, the fog fleet will adjust the fog to a completely covering state. At that time, any ship that enters this range, whether it is the enemy or one's own people, will lose sight.
Many people will ask, since no one can see it, what is the advantage?
That’s right, everyone is indeed invisible. But this is still an advantage. Because the ships of the Mist Fleet can have a higher field of vision than the enemy in the fog, that is, the enemy is completely invisible, while the Mist Fleet can only see far away. Of course, this vision cannot be shared. So except for those sailing ships of the Mist Fleet. Other friendly warships are still invisible.
but. The battleships of the Mist Fleet are all sail battleships, and the cannons used by the battleships of this era are front-loaded cannons, so the range is not far. You have to get close to the enemy to fire. Because of this attribute, the fog has only advantages and no disadvantages for the fog fleet. After all, the enemy's naval guns originally had a huge range advantage, but now they have to fight in close combat with them. Once the fog fleet and the enemy's battleship are stuck together, it is equivalent to discovering the enemy's exact position. Although our battleship can no longer see the enemy at this time, since the fog fleet has seen it, it can send the enemy's position data Report it, and then our warships can use tactics similar to that of a lead ship to guide bombardment to attack. And since the two sides are very close at this time, the hit rate is actually surprisingly high in this state. After all, the warships in our guild are used to looking at the data to fire instead of looking at the enemy to fire. They rely on accuracy when the distance is so close. It's not easy to miss a parametric bombardment.
Some people may still be confused here, that is, although the Mist Fleet can approach and shoot at close range, the problem is that the front-loaded artillery can penetrate the enemy's battleship armor?
The answer is simple, it can.
The front-mounted cannons used by the battleships of the Misty Fleet have a very good characteristic, that is, when they are shooting at the enemy, they can ignore the opponent's armor material and convert it into the defensive power of a board of the same thickness. In other words, Except for the fact that the opponent's battleship Mist Fleet may not be able to penetrate it, they can easily make holes in most battleships. Moreover, although the naval guns of the Misty Fleet are front-loaded guns, they actually fire explosive shells. Although the power is indeed very small and feels like an extra-large firecracker, it is a shell after all, so the lethality is not bad.
As for the Mist Fleet's own safety during the bombardment, this is also guaranteed.
Although the warships of the Mist Fleet have a visual range advantage and can fire first on the enemy, once one's own side fires, the other side can confirm their position through the muzzle flash, so they can counterattack. Under normal circumstances, once the cannons of those modern warships hit these wooden sail warships, they would definitely be smashed into pieces with one shot. However, don't forget that the ships of the Mist Fleet are not real ships, they are ghost ships.
In fact, these battleships are not completely solid. Their bodies will randomly flicker between solid and virtual bodies, which is not very stable. So, if it is hit by a cannonball while it is incorporeal, the result is that it will pass through. Yes, just go through it. Just like a ghost doesn't care about being stabbed, the ghost ship isn't afraid of cannonballs when in ghost mode. However, this mode is uncontrollable, which means that the fog fleet will jump between the ghost ship and the physical ship from time to time, and the jump time is completely random and not stable at all, and the time of the two states is roughly equal. of. This determines that the Mist Fleet will sometimes be hit.
However, even if it is hit, it will not matter, because the warships of the Mist Fleet also have a special attribute, that is, no matter what kind of shells the enemy uses to attack, they will turn into solid iron eggs when they hit them. In other words, the enemy has the most Holes were drilled into it one by one, and it would take at least several hundred rounds to sink it. Of course, this only works if they are in physical mode. If they are in ghost mode, sorry, it will be useless even if you empty the ammunition depot at them.
Precisely because the Mist Fleet has these many unreasonable attributes, their reputation makes Japanese players quite afraid. What's more important is that these ships are almost not afraid of boarding battles. Although they never take the initiative to join the ship, everyone who has jumped on this ship has died so far, and every time players who die back say that they see swarms of skeletons and zombies on these ships. And it's the kind that never ends. Anyway, any master who goes up there will eventually be drowned by the sea of skeletons. And as more and more players say this, no one will be stupid enough to rush in for a battle. In fact, what they don't know is that the Mist Fleet is actually afraid of boarding battles, but it's not afraid of soldiers joining the boarding battle, but it's afraid of mages. Those skeleton soldiers and so on are all just hallucinations. In fact, players will be affected by hallucinations as soon as they jump onto the battleship of the Mist Fleet, and then they will continue to lose blood, but nothing will actually attack you, so in theory. The time the player survives on this mist fleet battleship depends entirely on his mental strength. Because the higher the mental strength, the better the ability to resist hallucinations. In other words, mages are actually the most suitable personnel to carry out boarding battles against the Mist Fleet. Unfortunately, since normal naval battles have never heard of mages jumping into gangs to fight, no one thought of this. As for the soldiers who jumped up... considering their poor mental protection. Being played to death is normal. Of course. We will not tell others this secret. Japanese players just misunderstood it.
The Japanese players were guided to the floating dock in awe, and they were surprised to find that their fleet was actually parked opposite the Mist Fleet. But that's not all they were surprised about, because they saw the crew on the Mist Fleet for the first time.
In fact, the Mist Fleet has a crew, but there are not many of them. These crew members are all undead, and their own combat capabilities are very strange. They are basically the same as the ships of the Mist Fleet. The combat capabilities of these crew members are probably slightly higher than the strength of the enemies they fight. In other words, if twenty people are on board, For newcomers of level 2, the combat effectiveness of these ghost crew members is probably level 22, and if the masters who board the ship are level 2000 masters, then these crew members will be at level 2002. Anyway, it's just a little higher than the enemy.
These crew members generally do not appear on the decks of the Mist Fleet battleships. They will only be encountered when the enemy enters the cabin. Unfortunately, all those who have engaged in boarding battles with the Mist Fleet have died on the deck. So far, None of them had seen where the hatch of the Mist Fleet battleship was.
The sudden appearance of these ghost crew members at this time made the Japanese players very curious. They ran to the bow of the ship to watch. However, after seeing too much, they were not too surprised, because these people seemed to be not thorough enough. It looks like a skeleton. Some places on the body are directly perforated, but some places even have skin. Anyway, it looks quite disgusting. But there are a lot more disgusting things in the game than this, and the Japanese people are very receptive, so they don’t react much.
These ghosts are now carrying boxes of supplies to the ship. Normally, the ships of the Mist Fleet do not need supplies, because their cannonballs have unlimited ammunition, and the same goes for gunpowder, which cannot be used up at all. The only condition that limits their firing speed is the cumbersome reloading process, so even with unlimited ammunition, these warships actually don't fire many shells in each battle.
The cannon does not consume ammunition, so it naturally does not need supplies. The sailing warships do not consume fuel. The crew members on the ships are all damn dead and there is no need to eat, drink or relieve themselves at all. Therefore, these battleships actually do not need supplies at all. What they are currently replenishing are actually two very special supplies.
The first of these is Black Crystal. This thing is a type of Shiquan Dabu Pill for all undead. Just a little bit can instantly make you excited, and its combat power will explode in a short period of time. There are a lot of ships of the US-Russian Combined Fleet that need to be dealt with this time. Although the battleships of the Mist Fleet are hit by the enemy, although they only have a hole, it will consume the health bar. Once the battleship is hit enough times, it will completely disintegrate. . However, the ghost ship has an advantage, that is, it is very much like a living creature, and it can recover blood while losing blood. Of course, it cannot actively restore blood. To restore the ghost ship's health bar, it needs to replenish dark energy, and black crystal is a super battery rich in dark magic energy. As long as there are enough black crystals on the ship, unless you have the ability to calculate the timing correctly In an instant, more than a hundred shells were used to light up the ghost ship's health bar at once, otherwise it would be invincible.
In addition to black crystals, another thing these ghost crews are transporting is a special kind of cannonball. This cannonball can be fired directly with the Mist Fleet's own cannon, because it is actually a semi-energy body. This thing has no power, its only function is to continuously transmit location signals outwards, and all communicators in our guild can receive this signal to locate its location. To put it bluntly, this thing is equivalent to a positioning tracker. As long as you hit this thing on the enemy's warship, this thing can be adsorbed on it and continue to work for about half an hour. During this period, the opponent will be like a beacon in the dark night. It usually attracts our attention. Of course, it is not a good thing to be stared at by us in a naval battle.
With this thing in place, our fog fleet can provide us with guidance, so that as long as the warships of the fog fleet find the enemy ship and stick to it for a round of shooting, we can find the enemy's position and focus our fire to kill the ship. . As for the enemies... I don't know what else they can do except hit them blindly when they can't see them. Anyway, at least I can be sure that the secret weapon of the Holy Spear Alliance is basically useless. That thing relies too much on vision, and it's completely impossible to aim if you can't see the target directly.
The players on the Japanese fleet had just sighed for a while at the strange appearance of the ghost crew of the fog fleet, when they suddenly discovered a large dark shadow appeared at the edge of the fog in the distance, and then as their eyes focused on it, an extra-large ship appeared. The battleship suddenly came out of the fog. However, what really surprised Japanese fleet players was not the size of the ship, but that it was actually suspended in the air.
When our main force returns, the first one to arrive is of course the flying fleet. The speed of these flying battleships is nearly ten times faster than that of surface ships. Even if they are not at full speed, but are slowly swinging back, they will definitely get here before the surface formation.
The Eternity, which was the first to arrive at the port, just appeared, and the Frost Rose, which was just a step away, followed closely. Many Japanese players have seen these two ships, but not directly, but on the video, because the Frost Rose and the Eternal have only attacked the stronghold of the Yamata no Orochi guy before, so they Everyone has seen the power of these two super air battleships.
As the flagships of the two air battleships arrived at the port, the air battleships behind them also came in one after another. Compared with the Eternity and Frost Rose, which entered at low altitude, many aerial warships were already gliding against the sea surface when they entered the fog circle, but most of the warships still did not touch the sea surface. Watching these large and small air battleships entering the port, Japanese players felt a little confused. As for what they were thinking, only they themselves knew.
"How did you get here?" Masamoto Matsumoto asked as he stood on the pontoon and looked at me who had just gotten off the boat.
"We didn't run ahead of time and were waiting for the surface ship formation to arrive, so we arrived a little late. Has it been a long time since you guys arrived?"
"That's not true. We have just docked."
"Oh, then you arrange the supplies first. Come to the Frost Rose for a meeting later, and I will tell you about the tactical arrangements."
"Okay, I will inform the others." Masamoto Matsumoto spoke to me in a business-like manner and then turned around and left. Now we can't act too familiar in front of everyone.
After seeing Matsumoto congratulate them for leaving, I turned to the mist fleet on the other side, and then asked: "Where is the ghost commander of the mist fleet?"
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