Almighty Game Designer

Chapter 6 This Game Is Poisonous

The first attempt scored 0 points, which was the first time Qiu Hengyang had encountered such a situation.

After the bird hangs up, a gameover interface pops up, recording the score and the best score this time, both are 0. However, there is a ranking below the score, showing that Qiu Hengyang's current ranking is "--", obviously the score is too low to be included in the ranking.

In addition, Qiu Hengyang noticed that at the top of the interface, a quarter of the screen was blank, with three words written on it: "Advertising Space".

Qiu Hengyang nodded, these three words changed his impression of the No. 7 designer.

Qiu Hengyang is the founder of Hengyou.com and has always been active in the front line of game research and development, so he pays special attention to the game's profit model and profitability.

The problem with many novice designers is that they don't think about how to monetize a game when designing a game.

In fact, what is the best way to monetize a game, designers should think clearly at the beginning.

For this kind of casual game, is the download paid? Or built-in ads? Different charging strategies have a great impact on the game itself.

This designer knows that there is an "advertising space" here, which shows that he has this awareness, which is much stronger than those designers who are rambling.

Tap the screen again and the game starts again.

This time, Qiu Hengyang had already made preparations and kept clicking on the screen. As a result, the flight path of this stupid bird was too difficult to control. Qiu Hengyang flew through two water pipes by chance, and fell down on the third water pipe.

"Nima!"

Qiu Hengyang refused to accept it, and Qiu Hengyang wanted to come again.

Five minutes later, Qiu Hengyang had already died dozens of times.

No way, this game is too easy to die, even if you play it with full attention, it is very likely that it will roll over in three or four seconds.

And after you die, click again to start again, you don't even need to think about time, and you have played a lot of games before you know it.

Qiu Hengyang's best score was 12, which was already a score that he only got when he tried hard to suckle.

After trying more than a dozen times, Qiu Hengyang finally got his score to 14, feeling that his whole body was a little blurry.

However, Qiu Hengyang noticed that the ranking on the end of the game interface, he has become the sixth place.

Qiu Hengyang tried to click, and found that a leaderboard popped up, arranged according to the score from high to low.

Of course, the names on the leaderboards are all in the form of tourist XXXX. After all, Chen Mo couldn't let every player fill in the username at the beginning, which would affect the game experience.

However, you can freely modify your name in the leaderboard interface.

Qiu Hengyang scrolled down and was shocked. There were 543 people in the entire list!

There are only 700 players in total.

More than 500 people have played this little game? This is simply outrageous! How can it be?

Qiu Hengyang originally thought that most people would not be interested in this game, but he did not expect that many more people liked such a moth game than he thought.

Qiu Hengyang couldn't help but feel a little complacent. More than 500 people ranked sixth. This achievement is quite worth showing off!

Qiu Hengyang clicked on his username and changed it to his real name.

He scrolled down first, and found that the leaderboard was still changing, it seemed to be refreshed every five to ten seconds, and it was refreshed quite frequently.

As a result, watching the names of the people on the leaderboard keep going up and down, Qiu Hengyang really had a feeling that "this game is very lively".

Scrolling up again, Qiu Hengyang was shocked, because the first place on the list was impressively 47 points!

Nima!

Qiu Hengyang wanted to die. How did he do it? How could he score 47 points in such a perverted game? Are you off?

The first few people haven't changed their names, and probably haven't discovered this feature yet.

Qiu Hengyang is obviously unconvinced, not to mention that he only has 14 points now, he is only temporarily ranked sixth, and he may be overtaken at any time.

"Play for another five minutes, then go try other games."

Qiu Hengyang turned off the leaderboard and fought again.

...

Soon, ten minutes have passed, and the effect of the super focuser is over.

"What an inexplicable game... I've been playing for so long, Nima."

A middle-aged uncle wearing glasses quit "flappybird", and a prompt box popped up on the interface: "Would you like to recommend this game to others?"

The middle-aged uncle hesitated for a moment and clicked "Recommend".

The specific reason is that it is not good to say anything, probably because of the mentality of "can't let me be abused alone".

So far, the list on "flappybird" has reached 589 people, and it continues to rise.

This is because people have a herd mentality, some audience members know each other privately, and they are comparing each other with who has a higher score; moreover, audience members can see other people's screens, and when they see so many people playing this game After the birdie game, some viewers who were not originally affected by the super focuser were also drawn in.

After the super-focuser failed, more than half of the players quit the game, but only a small number of players chose "not recommended", and the rest of the players chose "recommended".

As for the remaining players...of course they are still frantically brushing points.

Lin Hai noticed that Shi Huazhe, who was sitting next to him, was not looking very well, and asked with concern, "What's the matter, I'm not feeling well?"

Shi Huazhe shook his head: "Oh, it's okay."

Lin Hai felt that Shi Huazhe's eyes flickered a little, and he was still secretive, so he couldn't help but be a little curious.

As a result, he inadvertently glanced at Shi Huazhe's screen, and found that it was the score panel of "flappybird": "This time score: 4, the best score: 4."

Lin Hai hurriedly turned his head and almost laughed. It turned out that Shi Huazhe was angry about this. Indeed, after playing for ten minutes, the best score was only 4 points, and he couldn't even rank in the top 200 on the leaderboard, which made everyone angry.

Lin Hai didn't ask any more questions in a very interesting way.

The game experience session continued, and the whole session lasted for an hour, and only ten minutes passed.

Among the 700 viewers, nearly 600 people have played "flappybird", but only a small number of these people are still insisting, and the others have gone to play other games.

Chen Mo is not worried either. When the host introduced the game before, he had a general understanding of the level of other participating games, which were basically unsightly.

Except for one or two of the games that were of good quality, Chen Mo didn't like them at all. Compared with "flappybird"?

Well, put it this way. The graphics, resources, and content richness of these games are all over "flappybird", but is it really longer than the game time and transmission speed?

I'm not targeting anyone, I mean everyone here is a scumbag.

Sure enough, after experiencing other games, the vast majority of the audience quickly closed it and opened "flappybird" again.

It's not to say how fun this game is, it's mainly to score points!

Otherwise, this game is poisonous. After playing for a while, it is really boring, boring, and very abused, but as long as you turn it off for five minutes, you will want to turn it on again.

Seeing the audience's reaction, Chen Mo felt confident. Now his only concern is the opinion of the three judges.

If the three judges agree, will you give yourself no? That's also no play!

However, as long as there is a judge who recognizes his game, then the first place must be his own!

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