Online Game Warcraft: Continental Hegemony

Chapter 433 Trap Room, Flame Storm

In the previous life, the Forgotten Temple that Chen Fei had entered had only one entrance. Going straight in was a large room, where shadow monsters and some good resource points would spawn.

The other three directions of the room all had passages leading to other rooms, which also had strong monsters and resources. The deeper you go, the stronger the monsters and better the resources will be. But overall, the Forgotten Temple in the previous life was just a series of rooms, with a few areas not being like that, and there wouldn't be so many passages for players to choose from.

Shaking his head in his heart, Chen Fei is now getting used to the difference between the previous and the next games.

But habits are habits, and how to choose is another question.

According to Chen Fei's experience, the passage in front of him usually leads to the depths of the map, and the monsters inside are definitely getting stronger, but the things that can be harvested are definitely better. The passages on both sides are often connected to some less important places, such as utility rooms, water boilers, or places like toilet cells. Naturally, there won't be any big harvests in these places.

However, it is not ruled out that the official deliberately dug a pit and gave a reverse setting.

Since the purpose is to explore and gain more, Chen Fei still focuses on the passage in front. However, it is still a bit difficult to choose one of the three. In the end, Chen Fei was too lazy to think about it and directly chose the middle passage. It is impossible that my luck is so bad that I chose the worst one, right?

After entering the passage, the water element was still responsible for exploring the way in front. It is very comfortable to have a summoning skill. Even if you reach a place where high-level monsters are infested, you can rely on summons to explore the way safely. It is considered to have its own advantages compared to invisibility.

However, the situation in the passage surprised Chen Fei a little. He did not see any monsters appear after moving forward for more than half of the screen. And the passage has been moving straight forward without any other changes.

Did I choose a direct elevator? Can I enter the innermost part from the entrance?

Chen Fei couldn't help but guess so. Unfortunately, Chen Fei's guess was obviously too beautiful. Just after arriving, the water element followed into a room. The room was not big. After pulling the water element forward for more than a thousand yards, I saw the other end of the room and the passage to continue moving forward. The width of the room should be about 3,000 yards. The left and right directions are also roughly the same.

But there is still no sign of any monster in the room, which really makes Chen Fei a little confused: Normally, when entering a new room in the ruins, there must be a few monsters responsible for watching the room, right? There shouldn't be no monsters at all.

But the new water element walked through the entire room, and there were indeed no monsters!

So, without monsters, this room is just a decoration?

Chen Fei immediately denied this possibility! There are no monsters. According to the inertia in the game, I am afraid that there are probably some traps designed in this room! Just like what Chen Fei encountered when he entered Karazhan.

As for traps...

Chen Fei thought about it again, wondering whether he should go back and change to another channel.

If you have the ability to pass the trap, the damage to the player is zero, but if you don't have the ability to pass it, it is possible that the whole team will be wiped out! Chen Fei does have strong operation skills, but it is really a question whether he can deal with the trap. After all, it was impossible to predict what skill it would be. What if Chen Fei couldn't handle it? Wouldn't that be the end?

Although the water element was fine after wandering around for so long, it didn't mean that there was no possibility of traps. When designing traps, the designer must have set the triggering conditions. Summoned beasts would not normally trigger them, and even mercenaries might not trigger them.

Wait, the mercenaries go in?

Chen Fei reacted now. Since he already knew that there might be traps inside, why not let the hero go in and solve the traps first? Wouldn't the mercenaries wait outside the room?

Thinking of this, Chen Fei had nothing to hesitate about, and pulled the hero into the room.

'Bang! '

Sure enough, there was a trap. As soon as the hero came in, the two passages were immediately closed by the iron gates. Quite straightforward.

So, what trap would be next?

The answer was soon revealed! Suddenly, flames appeared on the floor within the hero's field of vision, and Chen Fei saw the effect of the flames very familiar. Isn't it the flame storm after the corn is transferred?

Tip: The player triggers the flame mechanism to avoid being hit by the flame trap, and finds the mechanism to close the trap.

Wait, what's going on? This trap needs to be closed by a mechanism?

Seeing the prompt given by the system, Chen Fei was stunned. He needs to find the mechanism himself, which means that if he can't find the mechanism, then the trap will not stop!

Damn!

Fed Chen had the urge to smash the keyboard again. Fortunately, this urge was not very strong, and the hero's feet also began to wave with magic, which meant that a firestorm was about to explode under his feet. He quickly pulled the hero to a place without flames. However, Fed Chen glanced at the situation in the room. The speed at which the flames came out was really not slow, and the area covered had already covered most of the room. The most disgusting thing was that after the firestorm exploded, some burning flames would temporarily remain in the original place. With these flames, if a new firestorm was launched, it would be very likely that someone who was not careful would not be able to dodge in time!

Fortunately, Fed Chen was able to distinguish the release of the firestorm with his experience. But if he couldn't find the mechanism to close the trap, dragging it down was not a solution at all.

After avoiding five or six firestorms in a row, the room was almost full of burning flames. The hero had already dodged the skills all the way from the entrance to the exit on the other side. But in the meantime, Fed Chen didn't find anything special.

There was no extra time to think, another firestorm was about to emerge under his feet, and at this time Chen Fei was surrounded by burning flames. The damage of this thing was not very high, 50 points per second, but the burning time was indeed not short, five seconds. In fact, up to this moment, the burning effect on Chen Fei had never stopped. Two blood bottles had already been knocked down.

The key point, we must quickly find the key point of this trap!

A decisive push pushed the hero to the left. Because the room was not as big as the screen, Chen Fei's field of vision was still sufficient, and he could see most of the room clearly. After the push was activated, Chen Fei's eyes fell on the middle of the firestorm behind him, where a red, small crystal appeared in the middle.

Chapter 433/543
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Online Game Warcraft: Continental HegemonyCh.433/543 [79.74%]