Online Game Warcraft: Continental Hegemony

Chapter 457 Future Faction Wars

Of course, most of the new posts in the forum are related to Lost Ruins. After all, it is a popular map.

Most of the new posts published are what players have gained in the map. From equipment, props to resources, it can be said that there is everything. There is no way, the resources in Lost Ruins are too rich.

However, some people have gained, and some people have suffered losses. The level of the monster is there. At the current level of the players, it may be a bit difficult for several players to fight against an elite monster together, and damage is inevitable. Not to mention that this map is a camp map, and players from the tribe can also enter it. Once the two camps meet, friction is inevitable, and the battle is inevitably upgraded again.

Apart from these relatively boring posts, there are two posts that Chen Fei cares about the most. One is that a new guild has been established on the tribe side, the Demolition Brigade. I think it was the guild token that exploded in the Lost Ruins yesterday. The other is that a new guild has been established on the alliance side, a guild called the Strongman Gang.

Chen Fei searched his memory for the name of this guild but could not find any information related to it. It seems that this is another new variable. However, a guild that was not famous in the previous life suddenly appeared. I think it will have a significant impact on the game pattern.

In addition to the establishment of two new guilds, another thing that Chen Fei cares about is that the demolition team announced the teleportation point from the tribe to the lost ruins. This approach directly made their guild the focus of the tribe players, which just made it convenient for them to recruit members.

Chen Fei had to praise the demolition team for this move.

He dragged the screen down to find other posts worth noting. Soon he really found another post that he cared about: On When the Camp War Will Break Out.

Just looking at such a title gave Chen Fei a look of hope when he clicked in, and after clicking in, Chen Fei found that this post was actually posted two days ago! This surprised him a little. Why didn't he see it before?

Chen Fei didn't think much about this question and looked at the content posted by the other party. The poster was very direct, and he indicated at the beginning that he was talking about faction wars. Here he first mentioned that when the game was updated, the guild system and the faction system were released at the same time, and in addition to the guild system being established, the guild wars had already been seen by players. The previous battle between Tiandihui and Yitian Alliance was an example.

However, a guild war can be launched with only two guilds. This is definitely not the case with faction wars. Even the poster personally speculated that it would not be so easy for different factions to launch a guild war. Think about it, if there is a normal setting for two guilds in different factions, the distance between them must be very far, and launching a guild war would definitely be more troublesome than two guilds in the same faction. For example, if one is in China and the other is abroad, it must be more difficult to fight than two people from the same school, right?

Of course, this is a game after all, so the poster did not confirm his guess. And this is not what he mainly wanted to say.

The poster's next point is right on point. At present, although the players of the two camps have come into contact and can engage in PK battles, that is limited to small-scale battles. A real camp war will definitely not be like this. At least, the camp war will definitely not be counted by individual players. The most likely unit is the guild.

So, if the guild is the unit, how many guilds will be supported in a camp war? In addition, how many guilds will the game wait for to be established before officially starting the camp war?

The author also gave his own speculation-at least ten guilds, and it may still be when both camps have five guilds.

A camp war is definitely a battle with a large number of people. If the number of guilds is small, wouldn’t it still be a guild war? In that case, it will obviously become very boring. Moreover, the author speculates that during the camp war, the NPC team will definitely join in. Like the Alliance, it may be led by the general at that time.

Another point, the author speculates that once the camp war is opened, there will definitely be a new task system in the battle. A big war can't just be a battle between the two sides, right? A real battle must be deployed, including how to arrange the team, transport food and grass, and even ambush, blockade, interception and other situations. If these things can be added to the camp war, then the camp war is definitely something worth looking forward to.

Of course, these are all personal guesses of the author, and at the end he also added a sentence "purely personal guesses, if there are opposing views, welcome to discuss".

After reading the content of the author, Chen Fei followed and read the previous replies. Most of the replies supported the author's point of view, and a few different opinions were not much different.

Chen Fei touched his chin and felt a little emotional. There are really many players who are good at prediction. In fact, the basic direction mentioned by the author is completely correct. The camp war will indeed officially begin when the number of guilds established reaches a certain number. As for the specific number, Chen Fei really doesn't know. Because when the camp war appeared in the previous life, the guilds on both sides had already exceeded more than 20. I wonder if there will be any changes in this game.

As for the participation of NPCs, this is true. Faction wars cannot be initiated by players themselves, and can only be initiated by background characters of both camps in the game. However, there is no restriction that players must join a guild, and individual players can also join. It's just that some tasks are not available to individual players.

Yes, as the poster said, some special tasks will be issued to players during the faction war, ranging from gathering, killing monsters to sending letters, reconnaissance, raids, escorts, etc. But relatively speaking, guild players can accept more types of tasks. Even in the game, it is impossible to ask your team of seven or eight people to eliminate hundreds of enemy units, right? Naturally, it requires a guild with a large number of people to complete it, right?

After reading this post, Chen Fei couldn't help but look forward to the arrival of the faction war. Although their guild was famous in the past, when it came to the faction war, it had actually become a second-tier guild, and naturally it would not play any role in the faction war.

And now, the fame of the One Day Alliance in the game is absolute! With his own fame, if the faction war starts, they will definitely become the focus of many players...

Chapter 457/543
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Online Game Warcraft: Continental HegemonyCh.457/543 [84.16%]