Online Game Warcraft: Continental Hegemony

Chapter 469 New Skills, Part 1

In a blink of an eye, Chen Fei returned to the ancient elves. The ancient elf in the middle also had a golden question mark on his head.

He clicked the mouse, and immediately, the cutscene was triggered again. This made Chen Fei always wonder if these three ancient elves had a very important position in the game background, otherwise why would the animations be triggered one after another? When he passed the dungeon before, there were so many plots mainly because of the appearance of mainstream NPCs such as Arthas and Jaina, and Chen Fei had no impression of the ancient elves in front of him. But after meeting them, the animation was almost always playing.

Young man, I didn't expect you to bring the elemental sphere back so soon, it's really great. Then, we will further strengthen your elemental power through the elemental sphere. You just need to concentrate on sensing this power.

This time, the ancient elf spoke very briefly, just a few words. Then, the elemental sphere flew out of the hero and floated in the air. The translucent bodies of the three ancient elves also glowed with a halo, and then they all raised their right hands at the same time, and a beam of light hit the elemental sphere. Instantly, the elemental sphere emitted colorful light!

Surprisingly, this colorful light did not spread out to the surroundings, but was concentrated in a certain range, forming a beam of light that accurately enveloped the hero. Then, Chen Fei saw energy balls of different colors appear out of thin air next to the hero and rotate around him.

The camera circled around the hero as these energy balls appeared, and the cutscene ended after that. The light emitted by the elemental sphere has disappeared, and the three ancient elves also put down their right hands. When Chen Fei was about to move the mouse, a prompt box popped up.

Please choose a combination of fire elements.

There was a sentence at the top of the prompt box, and the icons of various elements were options below.

This scene was familiar to Chen Fei. Didn’t he choose skills like this when he first advanced? Now there is such a dialog box again. I didn’t expect that I could advance my profession without finding the old dean. The three ancient elves are definitely very strong in terms of settings!

However, these things are not what Chen Fei needs to think about right now. It is best to give priority to choosing your new skill combination.

After taking a look at the element icon, Chen Fei immediately found a difference: when he first advanced, there was no option of the same type below, just like now if he chooses a fire skill, there is no fire element to choose from. But among the options in front of him, there is a fire element to choose from!

With a little doubt, Chen Fei decided to try the fire element first. The mouse clicked, and the words on the prompt box immediately changed slightly: Please choose the second element to match.

Seeing the prompt, Chen Fei understood. When he first advanced, the combination of elements was fixed to the first two elements, but this time, only the first element was fixed, and the next two elements were chosen by Chen Fei himself.

The second option has one less element than the previous one, no earth element. Naturally, it is because Chen Fei already has a fire meteorite with a combination of fire, fire and earth. How can the system choose two skills of the same kind for him? Especially the fire meteorite is quite good in terms of power and special effects!

For the second choice, Chen Fei thought for a while and finally chose the wind element. As the saying goes, fire borrows the wind, and wind helps fire burn. The combination of fire and wind, the combined skill must be an output skill, right?

The new skill came out soon.

Flame Tornado: Fire, Fire, Wind, consumes 200 mana, releases a controllable huge flame tornado, causing 100 damage per second to the enemy, and generates a certain attraction, reducing the enemy's escape speed by 20%. Lasts for five seconds, cools down for twenty seconds.

Looking at the new skill, Chen Fei touched his chin, but felt a little dissatisfied. The damage of the flame tornado made Chen Fei dissatisfied at first glance. 100 per second, five seconds, the total damage is only 500. If the magic damage of the Spirit Wind Set is added, it is probably 800 at most. As for the special effect, it only reduces the movement speed, and the use is quite general. If this skill does not have a hidden effect, it is very likely to be like a curse, which may not be used once after a long time.

After choosing the fire skill, the next choice is the water skill. Similarly, you can choose any of the seven attributes for the first selection. Chen Fei didn't think much and directly chose the earth element as a match, and then chose the earth element again the second time. This time, it is a combination of water, earth and earth.

In terms of combination, the earth element naturally occupies more in such a combination, so what effect will it have on the resulting skills?

Clayman: Water, Earth and Earth, consumes 150 mana, summons a clay man, life 1500, melee attack 25-30, plate armor 10; damage reduction, passive, reduces the attack received by 15 points; silt attack, passive, the attacked target reduces the movement speed by 5%, this state can be stacked, up to five layers, and the effect lasts for five seconds. The clay man exists for 30 seconds and cools down for 30 seconds.

A summoning skill, in terms of a single attribute, is much stronger than the water element as a whole, with more blood, and it is also a plate armor type, with passive damage reduction and slowdown passive, a pretty good meat shield summon. It's a pity that this thing has the same existence time and cooldown time, and can only summon one at a time.

After the water system, the wind system comes next. For the wind system, Chen Fei chose two thunder elements, a combination of wind, thunder and thunder. The wind and thunder array formed by the wind, wind and thunder combination is quite powerful, so the combination of wind, thunder and thunder should not be a bad skill, right?

Fierce Wind and Thunder: Wind, Thunder and Thunder, consumes 100 mana, releases a wind blade with lightning power, causing 200 damage to enemies in a straight line, and 35% chance of causing paralysis effect, paralyzing the enemy for one second and unable to move. Cooldown of 5 seconds.

Damn! Divine skill!

Seeing the attribute introduction of Fierce Wind and Thunder, Chen Fei's eyes widened! Perhaps from the damage alone, 200 is not high, and the damage of Fireball is not much worse than that. However, with the blessing of the magic damage of the Spirit Wind Set by Chen Fei, the final damage of any skill will be increased! The damage of Fireball is doubled, and the Fierce Wind and Thunder will also double the effect! In this way, the damage is 400.

In a way, Fireball, a basic skill, is actually a magical skill! Although the basic damage is not high, the cooldown time is short and it also has a control effect. These two advantages are enough to make more than 90% of mage players not give up Fireball until the late game!

Chapter 469/543
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