Starting From Zero

Chapter 226 Combat Test

Regarding the question of whether banshees should be used dispersedly or concentrated, Gold Coin finally gave a good suggestion, that is, use them dispersedly in normal times and use them concentratedly in large-scale wars. .

This solution is actually very simple. Usually everyone is busy, some are doing guild tasks, some are leveling up, some are making money, and some are learning skills. At this time, there is no need for strategic magic at all, so it is better to distribute the banshees. Go down so that it can have the greatest effect. After all, this dispersed state is the norm for players, and there are very few times when strategic magic is needed.

As for using them together during battle, this is actually easy to understand. Any guild war will definitely require a large number of players from our guild. At this time, we need to gather all the banshees around the players in our guild to temporarily form a strategic magic group. Anyway, the banshees have telepathy with each other and do not need to stay all the time like other strategic magic groups. By cultivating a tacit understanding together, they can enter a synchronized state anytime and anywhere.

After analyzing the attributes of the banshee, the next step we need to do is to test the actual combat effectiveness of the banshee.

Testing the actual combat effectiveness is quite complicated in reality, because it is necessary to eliminate the interference of various unexpected factors and to collect a large amount of data. In short, it is very troublesome. But in the game, all this is much simpler, because there is something called a personal jump battle system in the game.

This personal challenge system was originally set up for players. As long as they pay a certain amount of funds, they can participate in the challenge. During the challenge, you will generally choose three modes based on your own settings. The first mode is the mission mode, which is something like some mechanisms with a puzzle-solving nature. It mainly tests the thinking ability rather than the practical ability. The second mode is called combat mode. Basically, you challenge various monsters that appear constantly. In this mode, there will be more and more monsters, and their levels will be higher and higher. At the same time, the scenes you will fight will become more and more exciting. complex. At first, players may fight on a flat ground like a ring. Later, the terrain will gradually become larger and more complex, and it may even turn into an aerial battle in the later stages. Anyway, the scenes and monsters are constantly increasing in difficulty, until the challenger is killed, the challenge is over, and then the system gives a comprehensive score based on the battle time, the number of monsters killed, and the difficulty of reaching the terrain.

The third mode is actually the most attractive part of the challenge mode. This mode is called self-challenge mode, which means you fight a version of yourself that is completely copied by the system. The copied you will have exactly the same attributes as you. He will know everything you know, and his reaction speed and other non-attribute characteristics will also be the same as yours. The system will even assign this person based on your previous behavior and habits. Copy your movement habits. Although it is impossible for the system AI to completely copy a person's fighting habits, most players feel that the copied self is very close to their real self after challenging themselves.

Although in theory, if you challenge someone with exactly the same attributes as yourself, the final result should all depend on luck. After all, the player's attack value is unstable every time. The fact that our equipment has a maximum attack and a minimum attack shows that the equipment's damage output is unstable, and the player's own power output is also unstable. However, in fact, in the challenge mode, very few players can defeat the copied self, because the you copied by the system will always have the greatest attack, and the copied you is an artificial AI controlled by a computer. He does not know what it is. tired. When the battle lasts for a long time, real players tend to become distracted. This is a normal reaction of normal people, but the copied you will not be distracted, so the longer the battle lasts, the higher the probability that the player will be defeated by himself.

We want to know the combat effectiveness of the banshee, so we can use this challenge mode. This thing not only allows you to see the battle status at a macro level, but also provides detailed test data. There is no shortcoming except that it costs money.

(To be continued)q

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