Mage Joan

Chapter 2967 Mysterious Lock (Ⅱ)

For example, the level 1 spell "Electric Claw" is a type of melee magic, and its range is usually only five feet.

The fan lock administrator monitors the whole city through the central crystal ball. If he finds that someone is stealing, he can use his authority to "cast spells at a fixed point" and send "electric claws" to the thief displayed on the monitoring screen to kill him. Shocked and convulsed, foaming at the mouth, he had to stop committing crimes.

"Fixed-point casting" does not require additional costs.

The following "Global Spellcasting" is even more powerful, and it can be said to be the most controversial function of "Mystic Barrier".

When someone obtains the "global spellcasting" authority in the Mysuo Center, he can choose any spell mounted on the Mysuo, and cast it on the entire city, or cast it on all residents in the city. Each spell slot needs to pay 1 pound of magic crystal As the price of "global casting".

For example, if the administrator of a city suddenly went crazy and used the "Global Casting" mode to release the "Malicious Transformation Technique" on the entire city, in an instant, all the residents and livestock in the city could be turned into rats... … come to think of it, how scary would that be? !

Don't think this is just a joke, in fact, such crazy events have really happened in the history of the world of Vales!

The original intention of the design of "Global Casting" is to provide convenient services for the entire city residents, or to kill all the pests in the city at once, but it must be admitted that this method of casting spells is too dangerous, and it is difficult to guarantee that it will not deviate from the original intention of the designer and become a monster. A devastating weapon in the hands of tyrants, madmen and even terrorists.

It is precisely in consideration of the above-mentioned extremely dangerous and unexpected situation that most of the contemporary construction of the mythos has deleted the function of "casting spells in the whole area". It reflects the progress of the times.

There is also a note on the back of this slab engraved with a myzal, Master Vavrunil provided four ideas for breaking the myzal.

The first way of thinking is to try to find and control the fan lock administrator, ask the other party to open the management authority for you, and then seize the control of the fan lock center.

In order to achieve the goal, you may wish to use means such as threats, inducements, and charm magic. In general, this idea is closer to espionage.

The other three ideas are more suitable for Joan's appetite. There is no need to use despicable methods, just use spells to blast the Mystic Barrier, and just brute force it.

The first method is the "Legendary Dispel Technique". If the magic power is greater than 40 energy levels, it can suppress the mythical barrier within one hour and make it lose its protective function.

The second method is the "Legendary Anti-Magic Field", which also requires the mobilization of magic power to be higher than that of Misuo, that is, 40 degrees, so that it can suppress the Mishao barrier within the radiation range of the "Legendary Anti-magic Field".

The last method is the "Legendary Disintegration Technique", which can completely destroy the Mystic Barrier by invoking magic power exceeding 40 energy levels.

"Legendary Dispel" and "Legendary Anti-Magic Field", Joan has already transcribed them.

As for the "Legendary Disintegration Technique", Master Vavrunil has only heard about it, but he has not mastered it himself, and Joan has no way to learn it.

Offense and defense are an eternal game.

A city protected by a mystical barrier is difficult to be breached by foreign enemies.

In other words, if you want to conquer such a city, you must first try to break the Mystic Barrier.

The basic energy consumption of legendary mythos is 40 degrees, but in order to prevent their works from being destroyed, the creators often try their best to increase the magical energy level of mythos, for example, if they increase to 50 degrees, then if the hostile party wants to use the "legendary" In order to crack the mythos with means such as "Disintegration", the energy consumption of "Legendary Disintegration" must be increased to no less than 50 degrees. If the mana does not meet this standard, the mythos cannot be directly destroyed.

The attack and defense of the legendary spellcasters around the mythos is ultimately a competition for who has the higher mana.

The last two stone slabs left by Master Vavrunil are engraved with two legendary magics that he himself failed to master during his lifetime. Among them, the most difficult one is "Eternal Freedom" that consumes 50 degrees of energy.

This spell is the ultimate enhanced version of the 4th level "freedom of movement". When the subject is blessed once, he will be immune to entanglement, restraint, deceleration, immobilization, paralysis, petrification, sleep, shock, imprisonment, time stop, anchoring, etc. Negative Effects of Restricting Freedom of Movement!

The buff effect of "Eternal Freedom" became more and more familiar to Joan the more he looked at it. Isn't a large part of it the ninth-level medicinal effect of "Tears of God"?

Of course, the protection provided by "Eternal Freedom" is permanent, which is more reliable than the mythical potion that can only prevent 9 days.

Joan had heard from Roland before that His Majesty the Emperor of the Far East had "eternal freedom" in him.

This made Joan wonder, did His Majesty cast "Eternal Freedom" with his own magic power, or was it blessed by other legendary spellcasters, such as Ms. Valentina?

With Joan's current mana, he is still unable to cast "eternal freedom", but as long as he learns the next legendary magic, he can easily overcome this obstacle.

On the last slate, engraved is "Legendary Mana Enhancement", an upgraded version of the 8-ring "Higher Mana Enhancement".

"Legendary Mana Enhancement" consumes 45 degrees of energy. When it is blessed on the subject, it can permanently increase the opponent's spellcasting level by 20, but it cannot be superimposed with the gains provided by "Higher Mana Enhancement" or other similar spells. "Mythical Mana" is Not affected.

Joan can now use up to 48 degrees of legendary magic power in a single cast, and has already met the prerequisites for casting "Legendary Mana Enhancement". After learning this spell, shoot it on himself, and it can replace the "Higher Magic Rosary" and increase the level of spellcasting At level 48, the upper limit of mana is increased to 58 degrees.

In this way, Joan's mana satisfies the prerequisites for casting "Eternal Freedom" and "Heart of Nature", and then he can learn these two more difficult legendary magics.

According to this idea, Joan sorted out all 29 legendary magics transcribed from the Dragon Book, listed a learning catalog, set "Legendary Mana Enhancement" as the first priority, and then "Eternal Freedom". After learning Give yourself a shot first, and you won't be afraid of tricks like "time stops" in the future.

The young mage was immersed in the ocean of knowledge without distraction, unaware that time was passing by.

In the blink of an eye, it had been more than two months since Joan returned to Cloudsdale. By the end of December 1627, Joan had learned 15 of the 29 legendary spells recorded in the Dragon Book.

The long-term high-intensity mental work made the young mage feel a little mentally tired, so he decided to suspend learning other legendary spells, do some physical work, and relax his mind.

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