Chapter 1681 Tier 4 Mythic Archmage
Three thousand "lawbreaker knights" had cast spells to temporarily transform their armor and shields into fine gold equipment before launching a group charge. Facing the armor processed from the hardest material in nature, the Feizhen riflemen and the lead bullets they fired, They all seemed extremely weak.
General Cornwallis watched as the Law-Breaking Knights fought against the hail of bullets and forcibly rushed towards their own line with an extremely arrogant attitude. In desperation, they had no choice but to change their formation—the riflemen were withdrawn to the rear, and the spearmen moved forward. advance.
He also knew that the Spearman alone could not stop the Spellbreaker Knight, so he had to play the last card and send all the spellcasters with the army to the front line, trying to stop the enemy army with continuous bombardment of fireballs, oily and spider web traps all over the battlefield charge.
However, these conventional methods are useless against the Law-Breaking Knights.
"Spellbreaker Knight" is not just a title, but also an advanced extraordinary profession. As the professional level increases, the magic resistance and energy resistance of the knights also increase simultaneously, which can be called the nemesis of spellcasters, which is exactly the original intention of "breaking the law".
The war horses ridden by the law-breaking knights are all equipped with special enchanted horseshoes, which ignore all obstacles and traps on the ground, and their charging speed does not decrease at all.
The spell-breaking knights were still a hundred yards away from the Fizen spearmen in the forefront, so they raised their spears collectively and stabbed forward.
This weird move seems to have no practical significance, after all, the distance between the two sides is still far away.
However, when the Feizhen riflemen were puzzled, they were surprised to find that the tip of the spear piercing from the opposite side burst out with dazzling light. The platoon of riflemen flew backwards, and the formation suddenly fell into chaos.
Seeing this scene in the air, Joan couldn't help being secretly surprised.
"Spellbreaker Knight" seems to be a comprehensive profession that cultivates both "magic" and "Qi", and has the characteristics of "Paladin" and "Monk".
The shock wave triggered by the spears of the magic-breaker knights just now looks like a magic like "force field shock", but it is actually launched with real energy instead of a spell slot. Although it is not as powerful as the "Battle Qi Cannon", it is not a problem to blow up ordinary soldiers.
Three thousand magic-breaking knights took the opportunity to rush into the enemy's formation, piercing through all obstacles with their fine gold cavalry spears, invincible, as if entering an uninhabited land.
The 6,000 retinue light cavalry who cooperated with the Spellbreaker Knights launched a pincer attack from the left and right wings, dividing and surrounding the Feizhen infantry phalanx that had been washed away.
General Cornwallis still had three light cavalry regiments in his hands, but the Midgard Colonial Corps, Vasa Corps and Logan Corps joined the battle one after another.
The battle lasted only half an hour, and the Kanghuali Corps, which was in disarray, completely collapsed. In fact, from the moment the flesh and blood colossus was destroyed by Joan, the outcome of this battle was already doomed.
When dusk enveloped the twilight plain, the battlefield full of corpses finally fell silent.
General Cornwallis retreated northward with his defeated troops, and the imperial banner was hoisted again from the towers of Deep Fort.
The Filipinos lost the last and most important military stronghold in the Midgard colony. So far, the spheres of influence between the North and the South have returned to the pattern before the war.
Joan didn't participate in chasing and killing the defeated enemy army, so he returned to the barracks alone, and decided to use his rare free time to check the benefits he had obtained after completing the 4th-level "Mythical Trial", and then study the benefits from the flesh and blood colossus "Princess". Loot collected from the wreckage.
After being promoted to the 4th level "Mythological Master", the "Mythical Power" that Joan can automatically obtain every day has increased from 9 to 11. In addition, he has also acquired two new Mythic Path abilities-"Mythical Disguise" and " Myth Replacement".
These two abilities are very interesting. Among them, "Mythical Disguise" is similar to "Disguise", which can disguise the image of oneself or others, and the effect is much stronger than ordinary "Disguise".
Using this mythical ability, Joan can change the species, gender, image, attributes, health status, and even extraordinary occupation of himself or a voluntary creature by spending one "mythical power", and can even pretend to be injured or sick Or the appearance of being hit by a certain negative magic is enough to confuse the real one!
Especially the last way of camouflage, in Joan's opinion, is particularly interesting and has practical value.
For example, if someone casts the "Petrochemical Technique" on him, and he has been prepared for a long time, he has blessed the "Protective Petrification" he invented in advance, which is supposed to be unaffected by the petrification effect, but he can use the "mythical camouflage" to pretend to be a stone statue , no matter how it looks or feels, it is indistinguishable from the real stone statue. If the enemy is deceived by him and reveals a flaw inadvertently, he will have an opportunity to take advantage of it.
By the same token, Joan can also use "mythical disguise" to pretend to be charmed, cursed, or even pretend to be a brutally murdered corpse. If he didn't mind the damage to his image, he could make himself look like a bloated, smelly carrion, no different from the real carrion.
As long as it is not too different from his own figure, Joan can use "mythical camouflage" to pretend to be any species or object, including undead creatures, elemental creatures, constructed creatures, and alien creatures that cannot be simulated by transformation spells. .
This kind of disguise has no time limit, as long as Joan is willing, he can keep the disguised image forever.
If "mythological camouflage" only had these functions, it didn't seem to be much better than high-level illusions, and it wasn't worth taking up a precious mythical path ability for it.
However, after in-depth research, Qiao An discovered that the power of "mythical camouflage" is not limited to this.
It is true that "mythical disguise" is an illusion effect similar to "disguise", but "mythical disguise" cannot be seen by magic or supernatural abilities usually used to break illusions.
For example, "Secondary True Sighting" and its upgraded version "True Sighting" almost completely overcome all illusions, but they cannot see through creatures that have been disguised with "Mythological Modification".
Only the "Mythological True Seeing Technique" can gain insight into "Mythological Disguise", and a prerequisite must be met - the Mythological Rank of the investigator must be higher than that of the Pretender.
Take Joan as an example, currently possessing level 4 mythical power, so if someone wants to see through his disguise, he must first be a high-level spellcaster who has mastered the sixth-level "true seeing", and must have at least level 5 mythical power. You have to develop the "Mythical True Sighting Technique"...
Searching the entire New World, there are probably no more than ten people who can meet all the above conditions at the same time, and the probability is so small that it can be ignored.
Thanks to the book friends: [vegetables], this week rewards 2000 starting coins; tce, this week rewards 300 starting coins