Mage Joan

Chapter 1673 Huaiya's "Princess" (Ⅲ)

Joan took a sip of water to moisten his throat, and then analyzed the ability of the Flesh Colossus.

"The third common feature of the mythical colossi is that they are all endowed with the ability to deform at the beginning of the design, usually in two forms: humanoid and building, and the building form is mainly used as a temporary fortress."

"The ice colossus of Winterhold can be transformed into a fortress made of ice, which is very reasonable. However, as a construction material, flesh and blood are naturally not suitable for deformation. What could it be like?"

"The fourth common feature of colossus-like constructs is that they all have powerful spellcasting abilities, and are good at at least one mythical spell."

"The spellcasting ability of the Colossus is closely related to its construction materials. For example, the Ice Colossus is very good at ice spells. Starting from the same logic, I guess that the Flesh Colossus on Calydon Island is probably good at necromancy spells. From its The high concentration of negative energy condensed on the body can be seen."

"Unfortunately, at present, I don't know which necromantic spells the Flesh Colossus is good at."

"In addition, all types of colossi have a huge body no less than 50 feet, which is neither suitable for long-distance marching on foot, nor convenient for entering and exiting buildings, so the colossi will be given the ability to teleport at the beginning of construction, and can also carry themselves The passengers in the body are teleported together, and Queen Huaia intends to use this function of the 'princess' to lead a squadron of hill giant mercenaries to take the flesh and blood colossus and teleport directly to the outside of Linyuan Castle."

"Of course, this method of teleportation cannot guarantee absolute accuracy. There is usually an error of about five miles in the landing point, and the colossus can only activate a limited number of teleportation functions per day."

"The last and most crucial point that the colossus-like constructs have in common is that they all have a 'directed mythical anti-magic field'—this is the most terrifying ability of a colossus!"

"The radiation range of the 'directed mythical anti-magic field' is usually proportional to the mythical level of the colossus. 'Princess' is a sixth-level mythical construct, so its directional mythical anti-magic field should be able to cover the surrounding space within a radius of 600 feet. , within this range, with very few exceptions, no other magical or supernatural abilities can take effect."

"The directional mythical anti-magic field has an exemption list. The spells listed on the list can be cast normally. Colossi made of different materials have different casting styles, and the contents of this exemption list are also different."

"The Ice Colossus of Winterhold is good at ice spells, and is immune to ice damage, so of course, the directional mythical anti-magic field of the Ice Colossus will be tolerant of ice-type spells."

"According to the same idea, now we have generally concluded that the flesh and blood colossus is good at necromancy spells, and it belongs to the subspecies of undead creatures. It is immune to all necromancy spells and negative energy attacks, so of course, its directional myth anti-magic field It should be exempt from necromancy, this design scheme is good for the 'princess', and I see no reason not to do it."

After talking about the common features of the Colossus, Joan took a sip of water from his teacup, and under the expectant eyes of the Marshal and the generals, he continued to analyze the possible unique skills of the Flesh Colossus.

"I just mentioned that the flesh and blood colossus is similar to the flesh and blood golem, and has both the characteristics of a constructed creature and an undead creature, so it should be able to absorb negative energy damage, and at the same time be easily killed by positive energy."

"Unfortunately, there are almost no spells using positive energy that have a longer range than the directional mythical anti-magic field radiation radius of the Flesh Colossus, but the Flesh Colossus itself is likely to be good at necromancy attack spells."

"This means that even if our army besieges the flesh and blood colossus regardless of the cost of casualties, and finally injures it, it only needs to release a necromancy spell at its feet, and it can heal itself while killing our army. All the hard work and sacrifices were in vain."

Having said that, Joan paused for a moment.

In fact, there is a detail loophole in his analysis just now.

Spells that invoke positive energy, usually refer to divine spells, are indeed difficult to hit the enemy at a distance of 600 feet. Moreover, even if the range is long enough, once the spell enters the range of the anti-magic field, it will dissolve itself, meaningless.

Joan himself, however, may be an exception.

First of all, he has the mythical path ability "Higher Energy Substitution", which can convert offensive arcane spells of other attributes into positive energy attributes.

If he performs the above operations on the "fireball" with the longest range, with his current casting ability, he can blast the "brilliant fireball" with positive energy 800 feet away!

More importantly, "Bright Fireball" is launched with "power of myth", which can theoretically be included in the ranks of "myth spells". So can "myth directional anti-magic field" block myth spells like ordinary spells?

Before verifying the feasibility with his own hands, Joan could not make a definite conclusion.

It is precisely because this issue has not yet been settled, so Joan hesitated and decided not to disclose the idea of ​​​​using the "Bright Fireball" to deal with the flesh and blood colossus.

Putting this thought aside for now, Joan collected his thoughts and continued the topic just now.

"When we were on a military mission in Elk Town last summer, my company and I encountered the Ice Fort Colossus of Winterhold. Before we found the colossus, the cold aura radiated by the other party spread to Elk Town several miles away, causing Temperatures dropped dramatically, rivers froze, and midsummer turned into midwinter."

Listening to Joan recalling the scene at that time, Logan nodded slightly. As one of the witnesses, he was also surprised by the sudden change in the climate of Elk Town at that time, and later learned that it was caused by the cold magic power emanating from the Ice Barrier Colossus.

"An ancient note about colossi pointed out that most colossi have a unique wide-area radiation ability, and the radiation radius is proportional to their mythological order." Joan continued, "For example, the ice colossus is a seventh-order mythical structure. body, its special ability 'Ice Master' can change the climate within a radius of 7 miles, causing the temperature to drop below freezing."

"Unsurprisingly, the Flesh Colossus should also have a similar wide-area radiation ability, and it is likely to be some kind of necromancer supernatural effect. Although I can't say for sure what the effect is, it is likely to be colder than the 'cold effect' of the Ice Colossus. Ice Master' is more vicious!"

Joan finished his analysis of the Flesh Colossus, and the headquarters fell into a long silence.

There are still three days before the Queen of Huaia arrives on the battlefield with the Flesh Colossus. Before September 7th, Midgard must come up with a strategy against the Flesh Colossus, otherwise the battle will be lost.

Prince Sigmund stroked his beard and thought for a long time, then suddenly turned to look at Joan.

"Dr. Vader, how many cannons do we have?"

Chapter 1673/3135
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