Chapter 1643 Second-Order Homology
After quickly weighing the pros and cons of chasing the enemy leader, Slude looked up at the young mage who had turned into twelve cold lizards.
"Joan, Haakon and I plan to take a team to capture Borson, the leader of the Calydonian mercenary group, do you want to go with us?"
"I still have some things to deal with. You and Haakon go ahead and bring more people. Don't underestimate the enemy. Once I finish my work here, I will fly over to chase you."
Joan replied with "ventriloquism".
Slude nodded, holding the gun behind his back to support the ground, using his strength to rise into the air, swinging a pair of slender legs, and straddling the horse gracefully.
Haakon also hastily jumped on his horse, waved goodbye to Joan, and led a team of Asa hunting horses to follow up with Slude, chasing Borsson who was leading the remnants to break through.
Joan didn't follow the Walsung brothers and sisters to hunt down Bolsson because he sensed an unusually strong tremor from the "spirit collar".
Joan suspected that a certain unlucky hill giant had just been burned to death by the "Wall of Fire" technique he released earlier. The collar absorbed the giant's soul, gained sufficient energy, and finally completed the second stage of coherence.
The Calydon mercenary group had been routed and fled. After confirming that there were no enemies nearby who could stand up, Joan first changed back to human form, opened the storage bag, and took out the buzzing and trembling spirit collar.
Sure enough, Joan found that the "coherence meter" engraved on the inside of the collar just filled up two grids, indicating that the artifact had completed the second phase of coherence.
Joan was curious about what new abilities the spirit collar had unsealed, so he took out a pen and drew the No. 4 rune Ansuz on the outer surface of the collar for identification.
The appraisal result really shocked him!
When the spirit collar completed the first stage of synchronization, it had only one function, which was to provide the wearer with 10-level cold damage resistance.
After completing the second stage of synchronizing, the cold resistance attribute of the spirit collar has undergone a qualitative leap, and it has been upgraded to "the wearer is immune to all cold damage"!
This is nothing, what really surprised Joan was the two new functions of the spirit collar.
One is that the holder of the collar gains the ability to transform into any giant creature whose vitality does not exceed 20 energy levels.
Every time you use this special ability, you need to use a strand of hair or flesh tissue from the deformed object as the casting material, which is the same as "Transfiguration".
However, the "Giant Transformation Spell" that comes with the spirit collar, in addition to perfectly simulating the deformation target from the cellular level like ordinary deformation spells, obtains the exact same gender, figure, appearance, physical attributes and special skills as the opponent, and can also simulate The opponent's supernatural ability!
This is equivalent to its own "awakening agent" effect, and there is no time limit for transformation. If Joan wants to, he can even maintain the giant form for the rest of his life!
The "Giant Transformation Technique" is limited to turning into giant creatures whose vitality is not higher than 20 energy levels. At first glance, it seems that the scope of application is very narrow, but in fact it is not.
In Joan's impression, common giant creatures mainly include ogres, trolls, hill giants, stone giants, frost giants, fire giants, cloud giants, and storm giants.
Except for cloud giants and storm giants, the other types of giants, unless they have high-level transcendental professions, are unlikely to have vitality beyond 20 energy levels, so they can be used as transformation targets.
The various giant creatures mentioned above are divided into many subcategories under each category.
For example, "troll" creatures can be divided into ice trolls, desert trolls, sea trolls, jungle trolls, mutant trolls and other subcategories, even including nine-headed trolls like Scala. These subclasses also apply to the become giant spell.
Calculated in this way, there are too many tricks that Joan can play with the "Giant Transformation Technique"!
What's more, this transformation ability has no time limit, nor does it need to consume spell slots.
"Giant Transformation" is already super powerful, but the third function unlocked after completing the second-order coherence of the spirit collar is even more powerful and perverted than "Giant Transformation"!
This function is called "giant enslavement", and the wearer of the collar can try to use spiritual power to dominate a designated giant creature within sight.
If the other party's willpower is not strong enough to resist the spiritual domination of the collar owner, he will always become the other party's slave and obey.
The so-called "spiritual power" of "giant enslavement" is actually the most developed spiritual attribute of the collar owner. For Joan, it is of course intelligence.
The mental state of an enslaved creature is similar to that of a "dominant" spell of the enchantment system, but there are three differences.
First, "slavery" is stronger than "dominance".
The master could order the enslaved to commit suicide, and the enslaved would obey and end his own life without hesitation.
Second, "slavery" means that the enslaved have absolute worship and loyalty to their masters.
Before the effect of the spell is lifted, not only will he not betray the master, but he will not take the initiative to do any behavior that is harmful to the interests of the master.
The "enslavement" effect will not damage the thinking ability of the enslaved person. Before the master gives the order, the enslaved person still lives according to his usual habits and preferences, and others cannot see anything abnormal about him.
Finally, the "Enslavement" effect comes with a telepathic connection function.
No matter how far apart they are from each other, the master can telepathically communicate with the enslaved at any time to convey orders.
The only imperfection of the "Giant Enslavement Technique" is that the owner can only have at most one giant servant at a time, and the name of the servant will be automatically engraved on the inside of the spirit collar.
If Joan wants to change to a new giant servant, he must remove the "slave" effect on the original servant and return him to freedom before he can make room to enslave the new one.
After the spell is successfully cast, the newcomer's name will replace the liberated slave and be automatically engraved on the inner side of the spirit collar.
"Immune to Cold", "Giant Transformation" and "Giant Enslavement", the soul collar that completed the second stage of synchronization, showing the powerful power that an "artifact" should have!
With excitement, Joan put this artifact collar around his neck, and couldn't wait to find a giant to experiment with, try to use the magic power of the spirit collar, and take him into a slave.
Since only one giant can be enslaved at a time, Joann didn't want to waste the precious quota, so he decided to find a more powerful target for experimentation.
The most powerful hill giant in the Calydon mercenary regiment is, of course, none other than Borson, the leading brother.
After making up his mind, Joann transformed into a Jotunheim eagle, spread his wings and chased in the direction where Haakon and Slude led the team away not long ago—as long as he found the Walsung brothers and sisters, Borsson would leave. Not far away.