Chapter 474 Did I Screw up Again?
China's online games haven't released new games for several years.
Since the rise of mobile phones, game developers have flocked to mobile games.
Many young people of the new generation don't even know what PC games are.
Are there still people playing online games on computers? ? ?
No, those "National War Legends" that are pushed every day on Douyin. There is no such game, right?
How unsophisticated can you be to play that!
I think it's not as good as Genshin Impact.
The more this is the case in the market, the fewer people will make online games.
Just like writing books, who will do things that don't make money?
Only when everyone can make money can more high-quality content be continuously produced.
Interest is not the primary productive force, money is.
People who enter the industry based on interest will eventually compromise with money.
The few traditional online games left in China are basically all supported by old users, and they are all played for feelings.
Newcomers can't integrate into the game, and the threshold is getting higher and higher.
Now, the more popular online games are basically FPS (shooting) and MOBA (action real-time strategy) type games. It seems that everyone has no patience to play games such as monster-killing and leveling up, and group battle dungeons.
This may also be a major reason for the decline of online game literature.
After all, the most popular time for online game literature was in the early days of online literature. At that time, Internet cafes were full of games such as Legend, Fantasy, and Dahua.
Now, it is basically difficult to find new RPG (role-playing) online games.
Without this kind of material, it is difficult for online game literature to innovate.
As we all know, those who write online articles are all stitched together. If there is nothing to stitch together, it is difficult to write good things.
On the contrary, if the material is rich, countless similar wonderful content will be born.
On October 8, the public beta of "Metaverse: World of Warcraft" officially started!
It was the first day after the National Day holiday.
This day was very hellish!
If it weren't for President Pu's special regulations, others would never have thought of such a hellish online time.
Perfectly missed the peak period of playing games and shopping!
After the National Day holiday, basically all the spare money on hand has been spent. After buying the set, there is no money to buy games.
Fortunately, the two games produced by Duoyu Company this time are both free.
This is what President Pu specifically explained!
Metaverse products, everyone is looking for novelty, what if many fools buy it?
In order to eliminate this problem, President Pu directly opened it for free!
The props inside can be charged.
In this way, if the product is not fun, everyone will not recharge and consume, and finally, the metaverse product developed for half a year will be fruitless, isn't it beautiful?
Immediately!
The metaverse project team represented by Liang Sepi understood President Pu's spirit!
Free = the most expensive!
"Metaverse: World of Warcraft" is free to all players, but it will use point cards to charge, which can be by hour, month, quarter, or year.
In this way, as long as you play the game, you have to pay!
According to President Pu's requirements, no mall projects that affect the balance will be made to ensure the fairness of the game.
This game is not about money, but time and luck.
Originally, it was unrealistic to develop a large-scale online game in half a year!
According to the standards of the past few years, the cycle for a large domestic studio to develop a large-scale RPG online game was about 2 years.
And what about "Metaverse: World of Warcraft"?
President Pu has already given the standard answer!
Various equipment data, damage calculations, character skills, race talents. Most of them can be found in the book, and they are logically self-consistent! This means that a perfect game designer and numerical designer have done all the preparations and are waiting for the painting team to come on board.
And the original painting can be outsourced.
One race has a set of pictures, which are subcontracted to an original painting studio.
The Metaverse project team is rich! All the portraits of the race characters have been outsourced. As for the different styles of each of their studios, isn't that just right?
Each race has its own characteristics!
As for the set of things such as strikes, collisions, and skill logic, Liang Sepi waved his hand and subcontracted them to a foreign studio that specializes in selling such templates, asking them to modify a set of action effects suitable for World of Warcraft according to their own requirements.
Making games in this era is no longer the same as before. Crowdfunding games is fast and good!
This is also the reason why "Metaverse: World of Warcraft" can be completed within half a year.
As for the internal test, it is not needed at all!
The data provided by President Pu is simply perfect, with excellent balance, as if it has been revised thousands of times.
Liang Sepi also has a way to deal with some unclear data. He asked his colleagues in the online literature department to pretend to be fans of President Pu's book and ask him for the data in the book. He can get the results he wants very quickly, and it works every time!
Liang Sepi sometimes wonders: "Could it be that President Pu himself has made this game before, otherwise how can he understand it so thoroughly?"
He absorbed the essence of President Pu and made this game, and is waiting for the public beta today to see the data!
After 24 hours online.
The data is average.
There are only over 10,000 registered users.
As an RPG online game that has not been promoted, if it were not for the recommendation given by the steam platform and the little reputation of Duoyu Games, it is estimated that few people would see it.
Fortunately, the Steam platform still has a relatively complete recommendation and distribution mechanism, distributing this game to people who may want to see it.
Tags: free, multiplayer, dungeon, RPG.
Players who like these labeled games are likely to receive the official recommendation of "Metaverse: World of Warcraft".
Thanks to big data, it can help games find users accurately.
12 noon on October 9.
Duoyu Company has already gone off work, and the Metaverse project team is silent.
Especially the Liang Sepi team, looking at the registration volume that just broke 10,000. He fell into deep thought.
If it is a stand-alone game, the sales of 10,000 copies on the first day are not bad. The price is 79, making 50 yuan, and there is also a profit of 500,000. If the unit price is expensive, the income will be more considerable, and it is no problem to reach a profit of tens of millions of yuan a month.
But this is an online game!
A free online game, players are free from the initial stage of creating an account to a certain level. If there are only 10,000 registered players, it will be good to have 1,000 people when charging for recharge of point cards later.
If one person recharges the minimum 6 yuan card, that is 30% of the AM, and he has 4,200 yuan left.
Beautiful!
Not enough to pay taxes!
This is a joke!
In the entire Metaverse project team, Liang Sepi's team uses the most funds!
A full 60 million!
The other two teams and the data center share the remaining 40 million.
According to their plan, "Metaverse: World of Warcraft" is the biggest profit. The real Metaverse social platform will not make money, and even needs this game to attract traffic to ensure the number of users.
Liang Sepi walked around the office anxiously, his mind was in a mess.
He knew that he would suffer if he didn't promote it in the early stage, but the data in front of him was too low, and he couldn't calm down at all.
"If President Pu asks me at this time, how should I answer?"
"Does it mean that I messed up again?"
"Hiss~ President Pu must fire me!?"
"Ding Ding Ding~"
Listening to the ringing of the phone, Liang Sepi's face froze.