I Became the Richest Man in the World After Losing My Life in a Vegetative State

Chapter 645 Empire Games' Strongest Competitor! Nintendo And

Chapter 645 Empire Games' Strongest Competitors! Nintendo and Sony!!

If we say that the biggest competitor of arcade game halls in Japan is the pachinko arcade.

Then Yang Ming always believes.

The biggest competitor of Empire Games is either Nintendo in Japan or Sony.

Historically, Nintendo is a Japanese company that mainly develops electronic game hardware and software. It is one of the three giants in the global electronic game industry and is known as the pioneer of the modern electronic game industry.

Nintendo was founded on September 23, 1889. It started with the production of flower cards. In the late 1970s, it entered the electronic game industry and launched the first generation of home game consoles in 1983.

However, Empire Games has already developed Nintendo's most important home game console, the red and white machine, in advance.

For Nintendo, it has a very big impact, and it may even affect Nintendo's development in the field of game consoles.

Even so, in Yang Ming's view, the Japanese will never give up this electronic game industry easily, especially seeing the huge profits of Empire Games in this regard.

This time, Yang Ming came to Dongyang to understand the situation of potential opponents.

Nintendo is one of them.

"I want to know about Nintendo."

"Boss, there is a Nintendo product exhibition hall in front."

Xu Qingsheng knew that Nintendo's current electronic game industry in Dongyang is still developing very well, even surpassing Taidong. However, he still couldn't figure out why the boss kept mentioning Nintendo to him.

When Yang Ming and others crossed two streets.

Yang Ming had already seen a building displaying Nintendo advertisements.

Historically, Nintendo really developed with the emergence of the red and white machine and the game "Super Mario Bros."

However, the current Nintendo is actually different from what Yang Ming imagined.

Now Nintendo's strength is close to or even exceeds Kogan's Taidong, but compared with Empire Games, it is not worth mentioning at all.

If at this time, Nintendo President Yamauchi Hiroshi knew that the chairman of the Empire Group, Sir Yang, came to inspect the Dongyang market, or even to see his company's exhibition hall, he might kneel in front of Yang Ming.

Now, Yang Ming and his group came here, looking very low-key, and their dress and appearance are no different from other tourists.

When Yang Ming went into Nintendo's exhibition hall, he found that there were quite a few products here, mainly TV games. However, these TV games were basically unknown.

Some people may have played them and come into contact with them, but Yang Ming had basically never heard of them.

Nintendo's most famous "Super Mario Bros." was developed in 1985.

At this time, Nintendo mainly cooperated with Mitsukoshi Electric to develop video game software for families. After Nintendo and Mitsukoshi cooperated, they jointly launched the TV game platform Color TV Game 6 in 1977, which collected 6 simple versions of tennis games and sold millions of copies.

Historically, Shigeru Miyamoto, who was known as the creator of Nintendo's game culture, also joined Nintendo that year and was responsible for the art design of arcade machines.

Nintendo began to design the handheld portable device Game & Watch. This concept came from Gunpei Yokoi. It was launched in 1Watch proved popular innovation and a more successful adventure than before.

Developed a game watch that combines LCD electronic games with digital dials.

This is an important achievement of Nintendo, which has brought it into a new stage.

Nintendo commissioned processing, and 30 cooperative factories operated day and night, and the market was still in short supply. In 1980 alone, this game table sold 60 million sets, thus laying the foundation for Nintendo's business.

However, since the appearance of Empire Game's red and white machine, Nintendo's portable game console has been unsuccessful, and sales have been decreasing. On the contrary, Empire Game's handheld game consoles and red and white machines have almost monopolized the market in this area.

Yang Ming is not afraid of others. He knows that both Yamauchi Hiroshi and that Miyamoto Shigeru are very powerful opponents.

Historically, Nintendo's success is naturally inseparable from their management and ideas.

When Yang Ming and others visited there, they discovered Nintendo's potential more and more.

If he hadn't come from the future, it would have been difficult for other game companies to match Nintendo.

Historically, Nintendo also stepped on Taidong and even Atari in the United States to rise to the top.

Today, Yang Ming not only developed the historical Nintendo Famicom, but also the most popular "Super Mario Bros." in advance, and he can be said to have developed by stepping on Nintendo.

However, in Yang Ming's view, this is not enough.

After Yang Ming and others carefully looked at it, Yang Ming already had his ideas.

Leave here.

"Xu Qingsheng, I want to see Sony."

Sony?

Historically, the world's three largest electronic game industry giants.

Nintendo, Sony, Microsoft.

Nintendo, Yang Ming just looked at it.

Microsoft still exists today, but it has been replaced by Yang Ming's Supersoft, and it is unlikely to make any progress.

Only the current Sony is left.

However, Sony and Nintendo have different developments.

Sony started with transistor technology, and then developed black and white TVs, videotapes, and Walkmans in the late 1970s.

Historically, Sony really began to enter the electronic game market. Due to the success of the red and white Nintendo console produced by Nintendo, Sony announced in 1988 that it would cooperate with Nintendo to jointly develop a CD-ROM console for Super Nintendo.

In May 1992, the cooperation broke down due to Nintendo's betrayal. Ken Kutaragi tried his best to develop a new generation of game consoles with the then top management decision-maker Norio Ohga.

Amidst many oppositions, Norio Ohga strongly endorsed Ken Kutaragi's game console development plan. Starting in 1993, Sony's "Toyo Sony Music" established Sony Computer Entertainment (SCE) and planned to develop a new generation of CD-ROM game consoles code-named "PS-X" to fully compete with the game market dominated by Nintendo.

Afterwards, Sony launched a series of PS game consoles, with sales of tens of millions or even hundreds of millions of units, which completely established Sony's position in game consoles and could also compete with Nintendo.

However, at this time, in terms of game consoles, Sony still could not compare with Nintendo.

Nintendo has always focused on home game consoles.

Sony now focuses on electrical products and videotapes, which are different from Nintendo's R&D and development direction.

Yang Ming knows that in terms of Empire Game hardware, the biggest competitors are either Nintendo or Sony.

This is probably unavoidable.

Yang Ming is watching.

Xu Qingsheng and others don't know what the boss is looking at.

If you want to talk about Nintendo, it's okay, but now Sony's main products have nothing to do with electronic games.

Whether it's a TV, a videotape, or a Walkman, etc., it seems that there is no connection with Empire Game Company.

Yang Ming knows that Nintendo's strength lies in the research and development of electrical appliances. If Nintendo wants to develop and develop in the direction of home game consoles, it is very easy.

This is why in history, Sony first cooperated with Nintendo, and soon after being betrayed by Nintendo, it took a different path alone.

Because Nintendo had already seen Sony's strength in this area at that time, it naturally took the lead.

Unexpectedly, Sony eventually became the dominant force and divided the world with Nintendo in the East, and even became one of the three largest gaming giants in the world.

Chapter 5!

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