Starting From Zero

Chapter 380 Magic Battleship

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"The propulsion force is generated by these rings." Woma explained: "In addition to being a defensive force field, these high-speed rotating rings are also energy converters and absorbers. They will absorb the elemental energy from the front end, and then It is discharged from the rear in the form of a jet of wind elements, which creates a backward airflow to push the spacecraft forward. This is completely different from the theory in reality, it is a completely magical theory."

Hongyue looked at the six spaceships and asked, "So the rune decorations on the surface of the spaceships should also be the product of magic theory?"

"Not exactly." Woma said: "Our theory is to apply the magic theory in the game, not to exclude those theories in reality, so we use both. The runes you mentioned are indeed It’s a magical structure, but it’s not exactly a magical theory.”

"Then what are these things for?"

"Those magic patterns you see are actually a kind of composite magic array, and besides the side you see, there are also magic arrays behind those runes. These golden rune plates you see are actually scales With the same structure, these things can be disassembled separately.

Each rune array board is a shield, and the magic array on the opposite side is a space-stabilizing magic array with a space anchor. It has two effects. One is that these scale-like shields can absorb most of the kinetic energy when impacted. This avoids direct impact on the spacecraft itself. The second is that these scale-like armor plates can be allowed to leave the hull to actively defend against enemy attacks. "

"You mean those things can fly?"

"Well, not only can it fly, but it can also be controlled at will. What you see now about this spaceship is actually the appearance of external armor. There is actually a layer of armor inside this layer. The outer armor is usually attached to the hull. On the surface, once a battle breaks out, these armor plates can fly up and then automatically splice into protective shields around the spacecraft to block attacks. If the enemy's attack is too strong, these shields can also be arranged in sections to form multiple layers of protection, so that No matter how powerful the enemy's attack is, as long as our embedded armor is still there, it will be able to block it. Of course, the premise is that we know how strong the enemy's attack is and can set up multiple layers of interception in advance."

"You just said that the back of those armor plates is the space anchor and the space stabilizing magic circle, so what is the front?"

"The magic array on the front is a composite magic array, and it uses the latest three-dimensional magic array structure we have mastered. This magic array includes many structures, among which there are three main functions: banishment, atomic shock, and whirlwind."

"Why add this kind of magic?"

"Because these three magics are very useful magics. You all know the whirlwind spell. It is a very low-level spell, but as long as it is used well, this magic actually has a great effect. The whirlwind spell can be used outside our armor plates. Forming a layer of rotating airflow, the biggest advantage of this small vortex is that it can form a layer of airflow around our spacecraft that flows in a different direction from the surrounding air. This layer of turbulent airflow can reduce the friction between the spacecraft and the air, thereby reducing Wind resistance increases the speed. In addition, the second advantage brought by turbulence is that it can deflect flying weapons when they approach our hull, so that enemy shells or other projectile weapons are more likely to ricochet when they hit us. Thereby improving the defense. Of course, the cyclone technique also has some small benefits. For example, it is more convenient for our carrier-based aircraft to take off and land."

"What about atomic oscillation and exile?"

"Atomic oscillation is a resistance spell against energy weapons. It can effectively reduce the power of energy weapons such as high-energy rays. It can reduce about 30% of the damage. As for the banishment, it is a special application of special magic. Do you know the spell of banishment?"

"It's the kind of spell that can turn the enemy into a state of nothingness and make it visible, but it can't attack or attack others for a period of time, right?" Hongyue asked.

Woma nodded and said: "That's the spell. Banishment is such a spell. Its usual function is to make an object nihilistic. Before the spell expires, the object cannot cause damage to surrounding objects, and of course it will not be affected by surrounding objects. Damage. This is a very practical technology. In battle, the player team can often use this technology to banish the human shield-type characters among the enemies first, and then focus on attacking the crispy mage behind them, and wait until the opponent recovers from the banishment process. When they broke free, the mage and archer might have been hacked to death."

"But how do you use a constant banishment spell on the protective shield?"

"The triggering effect of this banishment spell is contact, which means that when an unauthorized object comes into contact with this plug-in shield, the banishment magic will be activated. Of course, we all know that the banishment magic has a short duration, and the banished The larger the target volume, the shorter the exile time. Therefore, the method we chose is not to exile the battleship itself, because that requires a lot of energy and will affect the output of the battleship. The method we adopt is to exile items that come into contact with the hull, such as Cannonballs fired by the enemy. When the physical cannonball hits the shield, it will be expelled the moment it hits the shield, and then it becomes void. At the speed of the cannonball, it only takes a few tenths of a second at most to pass through the hull. After that, even the cannonball It doesn’t matter if we recover from the banishment, because it has passed through the middle of the hull and will not hit us again.”

"Hey, this is a good method. Unfortunately, it can only be effective against physical attacks."

"Actually, it's not completely effective." Woma himself said: "Due to some problems with the banishment magic itself, we have no way to make this magic circle completely banish all approaching objects. We can only set it to speed and angle of entry. To decide whether to exile the target. For example, if you throw a stone at the hull armor at close range, the stone will not be exiled because the stone's flying element is too slow and does not meet the exile criteria. Also, the exile spell The action surface of the Knight is fan-shaped upward, so if the flying weapon does not enter the body vertically, but has a certain angle with the armor plate, then if the angle is less than 20 degrees, the flying object cannot be expelled. Because it has no way Completely enveloped by the magic circle."

After listening to this, I said: "This shouldn't be a big deal, right? Slow-moving objects have less kinetic energy and are easy to intercept, so unless the enemy launches magnetic mines with variable orbits, it is impossible for this to happen. This kind of slow approach can still produce lethality, but according to the rules of the game, I don’t think it is possible to have something that is almost equivalent to a smart missile. After all, missiles that can do this are It’s rare in reality. As for the incident angle, it’s not even a problem. If the incident inclination angle is less than 20 degrees, 99% of the time it will ricochet, right?”

"Of course there is no problem the first few times. But if you are frequently hit by shells, it will always have an impact on the armor plate. If it is hit too much, it will destroy the structure of the magic circle outside, so this is still a weakness, but the impact is not very big. That’s it.”

Hongyue nodded and asked: "The defense of this thing sounds good, but what about the offensive weapons?"

"What we designed for this attack weapon is to divide it into many types of attacks, so that we can form a multi-layer firepower network from far, medium and near. There are mainly two types of long-range firepower, one is carrier-based aircraft. The other is mobile Angel. They are all types that can be released into battle, with a combat radius of at least 500 to 1,000 kilometers. You also know that the flying units in the game have a very long time in the air, so the strike range is extremely large.

At medium and long range we have a ray weapon and a cannon that combines magic and chemical energy. Ray weapons are highly accurate. When in good condition, the range can reach more than 500 kilometers, but the power will drop rapidly as the distance increases. The truly more lethal distance is within 300 kilometers, and you also know about things like ray weapons. Heavy fog, rain and terrain restrictions all seriously affect performance. That composite cannon is relatively better. This kind of cannon has a special boosting magic array directly engraved in the running tube. When the cannonball passes through the ring formed by these magic arrays, it will gain a very large acceleration. Moreover, the magic circle will help the cannonball start to spin. The advantage of this is that the barrel does not need rifling, and a smoothbore cannon can be used directly. "

"Smoothbore cannon?"

"Yeah. In reality, rifled cannons are popular because smoothbore cannons can only fire tail-stabilized ammunition. Otherwise, artillery shells that don't spin can't have stable trajectories at all. There will be big problems with accuracy, but our magic array can help. The shell spins, so we can produce the rifling effect without rifling, and because the friction of the smoothbore gun is small, the muzzle velocity of the shell can be very high, so the projectile range is very high. Our cannon uses special directional homing shells The range can reach six to seven hundred kilometers, and the accuracy is extremely high. Because the artillery shells are in self-guided mode, the cannon only needs to aim in the general direction and fire. After the artillery shells approach the target, the magic array engraved on the warhead will provide directional guidance. So this thing is basically like a cannon-launched missile, except it doesn’t have terminal acceleration.”

"Can all cannonballs hit this far?" Hongyue asked.

"No, six hundred kilometers is the ultimate range. When the cannonball is launched, gunpowder is needed as the basic power. The magic circle is responsible for providing additional propulsion to generate a higher muzzle velocity. In addition, the cannonball will be added with lightness and wind when it leaves the muzzle. Flying technique, so that the resistance and gravity interference of the artillery shell will be much smaller. The trajectory of this kind of artillery shell is not as curved as that of traditional artillery, but rather straight. Although it is still an arc trajectory, if the distance is not far enough, it will look almost It's straight. If we need to attack a target of 600 kilometers, we will turn on all the magic array output, and then the gunpowder charge will also be increased to the limit. But this kind of range is almost impossible except for the kind of artillery shells with seekers. There may be no accuracy at all, so in fact the range of most artillery shells is within three hundred kilometers. Our artillery shells at this range have very high accuracy. Basically, as long as the target is found, we can guarantee a hit rate of at least 80%."

"That means the range is limited by accuracy, right?"

"Roughly the same."

"A precise strike range of more than three hundred kilometers is already pretty good." I said and asked, "What about a closer range?"

"The closer you are, the more ways you can attack. At a distance between more than 100 kilometers to 400 kilometers, there are a variety of attack weapons on aviation warships for defense, some of which are energy weapons and some of which are live ammunition weapons. If The distance is further shortened, and once it is within a hundred kilometers, you can start to use magic weapons to attack. These six ships have dedicated magic devices, which can directly use magic to attack like mages, and it is fully automatic , controlled by a controller improved by an artificial soul device, the attack accuracy and reaction speed are very fast, and it can basically achieve the same effect as the real-life close defense system."

"Sounds good. I hope this thing can temporarily hold up those battleships of the Rainbow Alliance!"

When Woma said this, she suddenly became a little depressed. "Yes! I hope they can block the Rainbow Alliance's flying battleships!"

Hongyue became anxious when she heard that Woma seemed to have no confidence. "Didn't you say that these aviation battleships are very powerful? Why do you sound like you have no confidence in them?"

Woma retorted angrily: "Of course our aviation battleships are very powerful, but we only have six ships! How many enemies are there? More than three hundred have been discovered, right? One to fifty, this What kind of egomaniac does it take to have confidence?”

Being snatched away by Woma and Bai Hongyue was also a misfire. After all, what Woma said was very reasonable. Our aviation battleships are indeed good, but the one-to-fifty difference in quantity is really too big. This quantity is already large enough to overwhelm the quality advantage. Just like in modern warfare, if the number ratio is one to fifty, even low-level fighter jets from backward countries can still kill the cutting-edge air superiority fighter jets from developed countries, because even if all the missiles on your body are perfect, waiting for you to shoot them all After that, they still have a numerical ratio of more than 1 to 30. How are you going to fight after that? Use machine guns to engage in air combat with others? What's the point of fighting when you beat one out of thirty? If someone sets up a box array and uses Metal Storm to scan your front, back, left, and right, your best performance will be in vain. Unless you can be optically invisible so that people can't see you at all, then you might be able to do something wrong, otherwise There is absolutely no chance of winning.

This is the problem our aviation warships are facing now. Although each of the six battleships is a super battleship, it is useless no matter how good our battleships are when more than 300 flying battleships swarm up.

Although we are quite worried about whether these battleships can complete our plan, we are already in this situation, so what is the use of worrying? All we can do is to quickly let these warships block those damn Rainbow Alliance flying warships. (The novel "Starting from Scratch" will have more fresh content on the official WeChat platform, and there will also be a 100% lucky draw gift for everyone! Open WeChat now, click on the "+" sign "Add Friend" in the upper right corner, and search the public Number "qdread" and follow it, hurry up!) (To be continued~^~)

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