Chapter 417 A Destined Accident
"Attention to all personnel, the Essinger Mobile Fortress is ready to be launched. All Frost Rose Alliance personnel who have not boarded the Essinger Mobile Fortress should return to the Essinger Mobile Fortress as soon as possible. Please come to Japan to help repair the Essinger Mobile Fortress. Players are to evacuate as quickly as possible. Repeat..."
After three consecutive notifications, the Essinger Mobile Fortress stayed in place for another ten minutes. After another notification, the Essinger Mobile Fortress began to officially start. With a low roar, the bottom of the Essinger Mobile Fortress suddenly swayed. A circle of smoke and dust rose up. This is not caused by the thrusters, because the Essinger Mobile Fortress itself is not equipped with jet thrusters such as rocket thrusters. In fact, the smoke and dust are dust kicked up by the gravity chaos caused by the gravity resistance device on Essinger Mobile Fortress, and are not blown out.
There are a large group of Japanese players surrounding Essinger Mobile Fortress watching the Essinger Mobile Fortress slowly lift into the air. As Essinger Mobile Fortress gradually leaves the ground, the track brackets under the city also begin to shrink, and some are connected to the ground. The spiral staircases inside the city also began to fold and take back the interior of Essinger Mobile Fortress.
When the Essinger Mobile Fortress rose to a height of more than a hundred meters above the ground, the landing gear below had been completely retracted, and the armor plates below began to close. Soon the city was completely sealed. Looking at the thickness of the edges of those closed armored doors, those Japanese players who had seen the battle of Essinger Mobile Fortress in Japan said: "No wonder I couldn't attack Essinger Mobile Fortress before. It turns out that the Essinger Mobile Fortress is underneath The armor is so thick, if I had known earlier, I should have acquired a larger caliber artillery."
Another Japanese player next to him said with some regret at this time: "Speaking of it, this world is really strange. Some time ago, we were fighting to the death with the Frost Rose Alliance. How long has it been? We actually have to help the Frost Rose Alliance repair Eshin. Ge Mobile Fortress, if I had the ability to predict the future, what would you think if I told you a few months in advance that you would help the Frost Rose Alliance build Essinger Mobile Fortress in the future?"
"I definitely think you're bullshitting."
"I feel so unreal myself!"
Amidst the discussion of Japanese players below, Essinger Mobile Fortress slowly rose to a height of more than a thousand meters above the ground. However, although it was already more than a thousand meters above the ground, the Essinger Mobile Fortress at this time looked like It still seems to be pressing on the ground, mainly because the size of Essinger Mobile Fortress is so large that it covers a large area. The result is as if it is still covered on the ground. However, as Essinger Mobile Fortress continued to rise, the people below soon felt that the pressure on their heads was much less.
This time Essinger Mobile Fortress climbed to an altitude of 10,000 meters before starting to move. We don't want another bad attack like that to happen again.
There are no problems navigating in the sky. Most flying creatures cannot fly up to a height of 10,000 meters, so it is relatively safe here. Moreover, the Frozen Banshee and the Russian guild presidents were all eaten by my magic pet once. There should be no time to come up with any more plans to trick us now. After all, preparation takes time.
Essinger Mobile Fortress reached the Arctic Circle smoothly along the way. Then it moved slowly over the Arctic Ocean and continued to lower its altitude.
Around three o'clock in the afternoon Beijing time, the Essinger Mobile Fortress finally reached a deeper position inside the Arctic Circle. What we need is to use sea water to cool down, so we don't necessarily need to go to the North Pole, as long as the temperature is low enough.
After checking the sealing condition of Essinger Mobile Fortress again, we began to descend. Before that, our advance team had been waiting here for a long time.
The thickness of the ice in the Arctic Ocean is very exaggerated, and even something as large as the Essinger Mobile Fortress can definitely be supported if it is parked on it. So we can't land directly, otherwise we won't be able to get into the sea at all. Of course, if the power is suddenly turned off and smashed down. The weight and inertia of Essinger Mobile Fortress are still enough to break through the ice. But Essinger Mobile Fortress is not a plumb bob. How could we use Essinger Mobile Fortress to smash ice?
So we adopted the simplest method - blasting.
First, follow the area of Essinger Mobile Fortress. Draw a rough range on the ice. Of course, this range needs to be larger than the actual size of Essinger Mobile Fortress. This does not need to be too precise, as long as it is larger than Essinger Mobile Fortress. Anyway, Essinger Mobile Fortress only needs one entrance.
After drawing the circle, start digging holes along the circle. Dig a hole every 100 meters. The diameter of the hole needs to be one meter, and then insert a heavy bomb into it. Of course, these bombs are all controlled uniformly and must be detonated together to be effective, because at the temperature of the Arctic Circle, if the ice is exploded, it will refreeze within three minutes, so we need to unify the time.
The advance team came with long guns and had completed the work of drawing lines and digging holes before we arrived, but because they did not bring bombs, they have not been loaded yet. After Essinger Mobile Fortress arrived, a lot of bombs were put down. There were a lot of people here anyway, so we all worked together. In less than twenty minutes, all the dug holes were filled with explosives.
After these things are prepared, all the bomb detonation control lines are concentrated in four places, and four players detonate the explosives on their side in four directions. The advantage of this is that it doesn't require too long a line. After all, the size of Essinger Mobile Fortress is there. If all the bombs were detonated with a detonator, the longest line would probably be dozens of kilometers long. Isn't this a trap for yourself?
After everything is arranged, the Essinger Mobile Fortress begins to position itself. Because the circle below is only a 500-meter space expansion based on the Essinger Mobile Fortress itself, it must be accurately aligned with this range, otherwise If you do, you won't be able to go down.
After aligning the distance, the Essinger Mobile Fortress stayed at a height of 200 meters directly above this area. Then, following my unified command, the detonators in the four surrounding directions were pressed simultaneously. With a loud noise, the ice directly below Essinger Mobile Fortress was instantly exploded into a fracture zone, completely separated from the surrounding ice. But that's not all.
Just after these explosion points exploded. The transmitter under Essinger Mobile Fortress suddenly lit up, and then with a flick of the ice surface in this area, the ice layer under Essinger Mobile Fortress was shattered into countless large and small fragments.
After blasting away the ice, the Essinger Mobile Fortress immediately began to descend. However, by the time we touched the ice, the seawater above was completely frozen. If it were an individual, he would not be able to get down at all. But it has no impact on Essinger Mobile Fortress. This thin layer of frozen ice cannot bear the weight of Essinger Mobile Fortress.
With a loud bang, the Essinger Mobile Fortress fell onto the cracked ice below, and then instantly crushed the newly frozen surface ice. Then the Essinger Mobile Fortress began to sink. But the speed is very slow. But this is not a problem. As long as Essinger Mobile Fortress remains here, the ice cannot be completely frozen.
As Essinger Mobile Fortress continues to sink, the weight of the city is gradually offset by the sea water. But at this time, the city wall outside Essinger Mobile Fortress is almost reaching the sea level. The firing ports and gun positions on the top of the city wall have all been sealed at this time, and various firepower devices have been sealed. No one can be seen outside the entire Essinger Mobile Fortress, because no one can move until the city is completely underwater. Make sure there is someone outside, otherwise the water will wrap around you and knock you around. Even if you are defensive, Gao Ye will be hit badly.
Essinger Mobile Fortress continues to sink, and the sea water has overflowed the outer city wall, and then began to pour into the inner city. In order to reduce the entry speed of sea water, we let Essinger Mobile Fortress pause for a while. Then, after the sea level filled up the area inside the city wall, it continued to decline.
After the seawater filled the inside of the first layer of the city wall, it became much easier to dive into the Essinger Mobile Fortress. The seawater went up layer by layer. Finally, it was submerged until it reached the location of the Temple of Chaos and Order, and then went up to the Spirit Gathering Tower.
Essinger Mobile Fortress paused here for the purpose of letting the people who had not come back from outside come back. After all, it is difficult to open the door while diving.
certainly. We don't want everyone to come down, because when Essinger Mobile Fortress comes out later, we may need to blast the ice again, so we still need to leave some people behind.
After the personnel gathered together, the Essinger Mobile Fortress began to continue to dive. The seawater quickly flooded the Temple of Chaos and Order and continued upward. First, it reached the bottom base of the Spirit Gathering Tower, and then began to move upward little by little to the entire Essinger. The Spirit Gathering Tower on top of the Mobile Fortress was submerged. When the tip of the tallest Spirit Gathering Tower at the top of Essinger Mobile Fortress disappeared from the sea, a player responsible for exploding ice couldn't help but said excitedly: "This picture is really shocking. I should post it online and get a lot of clicks." ."
In fact, the players responsible for the explosion recorded the video. After all, the process of diving into Essinger Mobile Fortress looked really spectacular.
After diving into the water, the control of Essinger Mobile Fortress became much more convenient. The fish and some sea beasts that were originally under the sea surface have moved far away. The previous explosion was already quite shocking, and now suddenly a Such a big thing, even the sea monsters were shocked. After all, in terms of size, Essinger Mobile Fortress is at least a thousand times the size of those monsters. Those monsters have always attacked creatures smaller than themselves in the past. , suddenly seeing such a big thing, of course I ran away quickly.
Essinger Mobile Fortress did not dive to the bottom of the sea, but chose to hover in a mid-level water. This depth is specially selected because we not only have to consider the cooling water issue, but also the water pressure issue. Don't forget that we are opening a space gate and not a teleportation array. Although this teleportation uses the transnational teleportation array on Essinger Mobile Fortress to connect with the space gate of that plane, the transnational teleportation array only serves a guiding and replenishing energy function here. It mainly depends on the teleportation over there. Door. Therefore, although the transnational teleportation array on Essinger Mobile Fortress is a standard teleportation array of point-to-point transmission type, this time it will not be a real transposition teleportation, but will establish a stable space channel. As for how long this space channel can be opened, it mainly depends on how long the transnational teleportation array on the Essinger Mobile Fortress can last. Of course, the teleportation gate there and the primary super aviation battleship that provides energy for it are also very important.
The duration of the entire transmission process will follow the bucket effect, that is, it depends on how long the device that fails first can persist. As long as one device in your system dies first, the entire transmission will be terminated.
but. According to the analysis of our technical staff, the most unreliable of these devices may be the portal that Wal-Mart is responsible for.
After all, that Gate of Heaven is something that people have left there for thousands of years. It is already very good if it can be used. Do you still expect that thing to have any good performance? Besides, we did not use the normal startup sequence. Wal-Mart used a method similar to that of car thieves to forcefully activate this portal, and the few primary super aviation battleships that provide energy for it are not doing this themselves. The energy provided is not only at the wrong frequency, but also has insufficient output power. In this case, the Gate of Heaven is undoubtedly the most stressful device. As long as that thing collapses, we will completely lose the opportunity to establish a channel.
Precisely because the Gate of Heaven over there is likely to collapse early, we do not intend to get Woma and the others back after activating the channel. Instead, we will first use the transnational teleportation array here at Essinger Mobile Fortress to build a new one. The space door equipment was sent over. As long as these devices pass by, even if the portal collapses. At least we still have the ability to build a second portal.
Just because we need to transfer manufacturing equipment there, Essinger Mobile Fortress cannot dive into the deep sea too deep, otherwise the water pressure will be too high, even if a transnational teleportation array is set up on Essinger Mobile Fortress. Filtration of sea water because the pressure is too high. There will still be a large amount of sea water being transported over there. By then, Woma's space door may turn into a large fountain, and the equipment on our side will not be transported there, but will be sucked in by the sea water.
The devices that need to be transported this time are not too sophisticated. But after all, it is a mechanical device, and it is certain that it cannot withstand too severe impacts. Therefore, we need to control the water pressure at a reasonable depth, so that the materials in the past will not be carried by the sea water and hit something and be damaged.
The diving depth is easy to control, and we soon found a reasonable depth, and then Essinger Mobile Fortress began to set the depth at this depth. Then we asked the liaison personnel to go offline to communicate with Wal-Mart and they were preparing to synchronize the equipment.
In order to use accurate time, we agreed to let the equipment at Wal-Mart start up first, and then we start the connection, but the error before and after should be controlled within three seconds, because the space door there is unstable and the equipment will be damaged if the time is too long. Exploded. Besides, the little energy on the primary super aviation battleship cannot last too long.
"Are you all ready?" Woma said standing in front of the equipment and looking at the spider web-like cables connected.
The surrounding players were all in their positions and then expressed that they were ready. Although the local aboriginal was told that this place was not suitable for onlookers, there were still many people watching. We were busy making connections here and had no time to care about them.
Seeing that the time was almost up, Woma took out the communicator and notified the junior super aviation battleship. "It's time, start providing energy."
The players on the junior super aviation battleship quickly started the solar furnace on the junior super aviation battleship, and then some technicians began to stare at the energy scale outside the solar furnace. This thing is the most important output indication of the solar furnace. If you want to know whether these solar furnaces are working properly, you need to understand it through the data on this device.
Of course, solar furnaces are actually very stable and usually do not cause any major problems. But the key point is that this time these solar furnaces are not providing energy to primary super aviation battleships, but are delivering energy to the space gate. Although the eight solar furnaces on the three junior super aviation battleships are cooperating to provide energy this time, they are still not enough. Therefore, all the solar furnaces on the junior super aviation battleship are actually in a semi-overloaded condition.
Precisely because the solar furnace on the primary super aviation battleship is too heavy, our technicians must keep an eye on these equipment, so that even slight problems can be discovered in advance.
"Report, the solar furnace starts normally and the energy output is normal."
After receiving the report from the junior super aviation battleship, Woma looked at the energy readings on his side, and then shouted to the controller over there: "Get ready to activate the space gate, count down and prepare for five, four, three, two, one." ,start up."
Following Woma's voice, several control players pulled the control switch together, and then saw the runes on the space door that had been silent for thousands of years suddenly light up with blue light.
As the runes lit up, a metal ring inside the portal began to slowly vibrate, and then the ring began to rotate counterclockwise. The outer ring began to rotate clockwise, and at the same time, something black and smoke-like began to appear inside the space door. Of course, this is not actually smoke, it just looks like it.
These black things began to slowly gather towards the center of the space door, and they did not spread, but formed a thin translucent area like frosted glass. Soon this area filled the entire inner area of the space door.
About a second after the space gate on my mother's side was fully activated, the transnational teleportation array on our Essinger Mobile Fortress finally began to respond.
"The power system is online, prepare for energy impact." The operator shouted in the communicator.
"Got it." Several players wearing helmets stood in the sea and pulled the valves in their hands. Because we are operating under the sea, everyone must wear diving armor, otherwise we will not be able to stay in this place. Fortunately, we have the cheating device Poseidon. She can make the sea water around us move according to our needs, so that it does not affect our actions.
After the controller was turned on, the transnational teleportation array on Essinger Mobile Fortress finally began to glow. The columnar space shields erected around the transnational teleportation array began to gradually light up from bottom to top, and then the array patterns underneath the transnational teleportation array also gradually lit up. When the light reached its limit, the operator suddenly pushed up a switch.
With a buzzing sound, the seawater seemed to shake. A luminous white dot suddenly appeared in the center of the transnational teleportation array on Essinger Mobile Fortress, and then the bright spot began to shine. And it keeps getting bigger, and arcs keep jumping from the space shield of the position to the white lightning ball in the center, and then the lightning ball gets a little bigger every time it absorbs an arc.
"The energy channel is established and energy output begins."
The blue light outside the power core of Essinger Mobile Fortress suddenly changed. It went from blue to green, then quickly jumped to yellow and started moving towards orange. But in the end it just turned into a bronze color, not completely into the orange range.
As the power core on Essinger Mobile Fortress begins to output full power, the transnational teleportation array on Essinger Mobile Fortress can finally transport a large amount of energy to the opposite space gate through the lightning ball in the center.
In fact, this phenomenon should not occur during normal transmission, because there is a device on the transnational transmission array called an energy overflow protector. The purpose is to prevent this phenomenon from happening. There are many reasons why this phenomenon should not occur, mainly two points. First, it is unsafe because it will charge the transmission channel and fill the entire channel with high-voltage energy. This is like electrifying the channel. It's very normal to be hit by energy surges in a place like this. Although this kind of thing usually does not cause death, who wants to be electrocuted during the transmission? Besides, this thing can kill half of your life with just one electric shock, so most people can’t stand it!
In addition to this unsafe factor for teleporters, there is another problem with this thing, that is, the overflowing energy may cause the equipment on the opposite side to burn out. Although we all use our guild's transnational teleportation array to transmit to each other within our guild, that is to say, all transnational teleportation arrays belong to our guild and are all of the same model. However, generally speaking, teleportation arrays do not necessarily need to be equivalent. Large transnational teleportation arrays can also be connected to small teleportation arrays. Although we don't do this, it doesn't mean we can't do it.
However, if the transnational teleportation array is connected to the small teleportation array, then because the energy level of the transnational teleportation array is very high and the magic line of the small teleportation array on the opposite side is relatively weak, if our transnational teleportation array overflows the energy to the opposite side The teleportation array may cause the teleportation array on the opposite side to burn down. After all, they already have energy. If you forcefully replenish it, there will definitely be more energy, which will naturally burn the equipment.
But we have no choice now. Not only can we not block this overflow situation, but we must promote this energy overflow situation, because the energy generated by the solar furnace on the primary super aviation battleship over there is completely insufficient to support the operation of the portal. The solar furnaces on those primary super aviation battleships are barely enough to activate the space gate, so we need to use the transnational teleportation array on Essinger Mobile Fortress to provide energy to support the operation of the space gate there.
In fact, this is one of the reasons why we are worried that the space door over there will not be able to withstand it first. Although the space gate over there is insufficient in energy, so it is unlikely that the energy will exceed the standard, after all, it is replenished with overflowing energy, and not only is the structure unstable. Moreover, the energy is quite messy, which is very bad for the equipment, not to mention that the space gate has a history of thousands of years. If you are not careful, it will be over.
As the transnational teleportation array on the Essinger Mobile Fortress continued to output energy, the space door on the Woma side also began to change. The space door that originally looked like frosted glass suddenly began to become transparent. Of course it didn't change all at once, but it became clearer and clearer, and you could even vaguely see something like water ripples rippling on the opposite side.
In fact, this is a sign that the transmission channel has begun to form. Those water ripples are actually the reflected light caused by the reflection of the arc from the sea water here. Although the channel between the two worlds is not yet stable, photons can already travel back and forth. After all, light is a kind of quantum and can jump by itself.
See the passage picture gradually becoming clearer. Woma said excitedly: "Hahaha, it worked. Everyone pay attention to the readings. As long as we can hold on here, we can go back."
"clear."
All players carefully looked at the equipment in front of them. They are also afraid of problems. This is related to everyone’s direct interests!
The transmission of energy continued, but no one knew that on Woma's side, the central solar furnace on the junior super aviation battleship that had one third of it bitten off was undergoing some subtle changes. A line on the solar furnace suddenly jumped. Then an electric spark flashed, but there was no subsequent change.
Players who stared at the readout saw that the numbers seemed to fluctuate. But when he took a closer look, it seemed to have stabilized again. After confirming that there was no change, he didn't pay more attention to it and still stared at the reading.
As the transnational teleportation array on the Essinger Mobile Fortress continues to output energy, the transparency of the space gate is getting higher and higher. Suddenly, as if a hole had been punched through the center of the space door, a jet of water spurted out. The pressure of this water column was quite high. It actually shot out more than ten meters before it began to show an obvious downward trend. The last one hit the edge of the cave wall before landing.
With the appearance of this water column, the water flow in the space door began to grow larger and larger, and soon turned from a thin water column into a gushing waterfall. This is a sign that the space door is completely open. After all, our place is underwater, so it is very normal for a large amount of seawater to come over us. Of course, this is thanks to Poseidon helping us control it. Otherwise, with the seawater pressure at that depth, the jet of water can probably be used as a cutting machine.
As the transnational teleportation array on Essinger Mobile Fortress further increased its output, the white light in the center of the transnational teleportation array finally expanded into a huge hole, and seawater continued to pour into the interior along the entrance of the hole.
Seeing the passage formed, I immediately directed the staff to start sending equipment across, and it was also the first time for Woma and the others to see something coming. Because the sea water is always spraying over there, as long as we bring things near the entrance, they will be naturally sucked in as if hitting a whirlpool, and then the things will be sprayed out from the opposite portal. Of course, because the opening of the space channel has become larger, the water output has become much more stable, and everything sprayed out only tumbles and falls to the ground. Because we knew this would happen, we added protective cushions to these devices in advance, so we didn’t have to worry about them falling.
The transmission quickly entered the normal process. We kept sending equipment in, and equipment kept coming out over there. Woma and the others directed the equipment to be transported outside and not placed near the space door. We do this mainly because we are worried about explosions. The explosion of the space gate will cause chaos in space and time, so it will suck back the nearby things. In order to prevent the things we have finally sent here from being sucked back in case of an explosion, Woma is very cautious. I asked them to send everything outside.
Although the transmission seemed to go smoothly, no one noticed that the sea water in the cave where the space door was located was rising continuously. Because this place is at the bottom, and the location of the space door is low, all the seawater sprayed out cannot be drained out, and it begins to accumulate here, and soon the area under the space door turns into a large pool. However, because the space door itself has a base, the space door has not been flooded yet.
Because the magic equipment in the game is not electrical equipment and is basically not afraid of water, Woma didn't pay much attention to it. Besides, the water hadn't flooded up yet, so she didn't care about it.
Because of this negligence, an accident soon occurred.
As the sea water becomes more and more abundant, the cables originally arranged on the ground are gradually submerged. Before, everyone carefully stepped across these cables, but because the seawater was flooded and the light in the cave was not good, it was difficult to see the cables under the water. People carrying supplies back and forth are bound to fall down eventually.
Originally, it was nothing to fall down, but the bad luck was that this guy accidentally kicked off the cable. This time it caused trouble.
Originally, the energy of the space gate was supplied by the eight solar furnaces on the primary super aviation battleship, but now one of the input lines was suddenly disconnected. As a result, only seven solar furnaces were left to provide energy. Seeing that the energy was unstable and the space gate began to shrink, Woma had to increase the output of the remaining seven solar furnaces to temporarily stabilize the space link.
After these seven already overwhelmed solar furnaces suddenly increased their output, the previous solar furnace with a broken line finally began to explode. The half-broken line suddenly started to ignite, and after a few bounces, there was a sudden bang, and the entire solar furnace turned into a big fireball.
"Oops!" (To be continued ~^~)