Chapter 474: Crazy
The spell Dawn Bolt sounds a lot like Thunder Bolt at first, but they are not the same thing at all.
Thunder Bomb is a standard earth magic, while Dawn Bomb is a hybrid magic. In terms of power...Thunder Bomb may be slightly higher in terms of absolute damage output, but in fact, Dawn Bomb is more effective. In fact, the reason for this situation is entirely because the two functions are different.
Thunder Bomb is an earth magic, so it is easily offset by magic resistance, and if the opponent has earth-specific defensive spells, its power will be further reduced. On the contrary, Dawn Bomb is different. The advantage of mixed spells is that the opponent can't find any protective spells specifically to restrain them except using the general protective skills of the whole system. Relatively speaking, the special protective spells are at least more protective when facing attacks from this system. General-purpose spells are increased by more than 80%, and some are even three to five times stronger.
Precisely because of the actual situation in protective magic that the protection effect of the whole series is not good, and the protection of a single series cannot block the mixed spells, generally speaking, the actual killing effect of the mixed spells is far greater than that of the single series spells. Of course, although mixed spells are indeed more powerful, their usage rate is still not as good as single spells. In the final analysis, it is because the use of mixed spells is difficult and the failure rate is very high. It is basically difficult for ordinary mages to guarantee the success rate of casting. To put it bluntly, the requirements are too high and ordinary people cannot use it. It's like a fighter jet in modern warfare is definitely more powerful than a submachine gun, but can you equip every soldier in the country with a fighter jet? In the end, the war must be fought with guns, because fighter jets are too high-end and expensive for the country to afford and for soldiers to not use them.
The same goes for this hybrid spell. It is indeed very powerful to say that it is powerful, but it is a pity that the total amount of magic power of ordinary mages cannot support it, and their magic control power cannot keep up. Therefore, ordinary mages will only consider using this ultimate move to have a gorgeous ending when they have the initiative. The only ones who can really use similar spells at all times are high-end mages like Christina.
Compared with Christina's Rainbow Jet, the difficulty of this Dawn Explosion Bomb is actually a little lower, but its lethality is not low at all. in addition. Another advantage of using Dawn Bomb at this time is that this magic can actually be used as a flash bomb. Of course, the flash caused by this kind of magic that would hurt even the gods is definitely not comparable to ordinary flash bombs. In fact, when this thing explodes, it will produce continuous full-band radiation for about thirteen seconds, including visible light bands and invisible light bands.
During these thirty seconds, the brightness of all unobstructed areas within a radius of thirty kilometers near the explosion point will be close to the brightness of the sun's surface. And this brightness is no longer just as simple as bright. In fact, the effect of the Dawn Bomb explosion is like lighting up a small sun in the explosion area. It will not only radiate super strong visible light. It will also radiate super strong heat energy, so within these thirty seconds, all surrounding objects that can burn in the air will be ignited within a few seconds. Even the human body will be ignited in up to ten seconds if there is no shelter. will begin to burn. Basically, the effect is similar to when a nuclear weapon explodes. The difference is that the dawn bomb does not produce long-lasting nuclear radiation. It only radiates a large amount of visible light radiation within the thirty seconds of the explosion, and even some gamma radiation. Rays that could be called nuclear radiation, such as horse rays, are emitted. But this radiation will only work within thirty seconds, and will disappear immediately once the time limit is exceeded.
Yamata no Orochi obviously doesn't care about nuclear radiation. He could lie in the magma for so many years. If he was afraid of radiation, wouldn't he have been irradiated to death long ago? As for the strong light... although it won't cause any harm, it is still easy to do such things as blocking the line of sight.
Although strong light will cause us to lose vision like Yamata no Orochi, we don't care about this. Our mount is a spear, and the eyes of the spear are on the back of the body. It's not really used to see the way. During the flight of the long gun, long-distance flight relies on geomagnetism to navigate, while short-distance obstacle recognition relies on bio-radar. Anyway, it does not require eyes to see. Therefore, the super flash bomb, the dawn bomb, will affect Yamata no Orochi's sight but not our escape. Besides, Christina's dawn bomb was thrown between us and Yamata no Orochi. Even though Yamata no Orochi is not afraid of radiation, he cannot resist the high temperature in the middle. So if he didn't want to plunge into the little sun, he had to stop and go around.
We've all gone into supersonic mode here. The time it took for Yamata-no-Orochi to make a detour was enough for us to fly more than a mile away. And as the distance increases, it becomes more and more impossible for Yamata no Orochi to catch up with us.
The angry Yamata no Orochi relied on his previous memory to avoid the dawn bomb, and then went around from the side to continue the pursuit. When the thirty-second time limit arrived, he was surprised to find that we had completely lost sight of us in the surrounding airspace.
"Damn it!" Yamata no Orochi angrily spit out eight flames and burned the surrounding ground into a sea of fire, but this venting was of no use at all. We have completely disappeared from his sight. The final page of Yamata no Orochi, who couldn't find us, could only turn around angrily and fly back, trying to kill all the ordinary players and mobile angels in our guild who hadn't left yet, although he couldn't catch the big ones like us. But being able to kill our mobile angels and ordinary players can be regarded as regaining some face.
However, when Yamata no Orochi returned to the previous battlefield, he was completely dumbfounded. The battlefield is now in a state of mourning, but the problem is that all the wailing players are Japanese players and Korean and Russian players who came to help Ghost Hand Nobunaga, while none of the mobile angels and players in our guild are actually there.
"Ghost-hand Nobunaga! What's going on?" The angry Yamata no Orochi roared and shouted the name of Ghost-hand Nobunaga, asking him to come out and explain. As a result, the guy who came out after waiting for a long time was actually the mummy-like guy.
"Report to the Orochi God, Ghost-Handed Nobunaga has just been killed, and he is probably still waiting in line for resurrection right now!"
"Killed again?" Yamata no Orochi asked in surprise: "Didn't I drive away all Ziri and the others? Why are you still beaten to a pulp? Are you guys even a few members of the Frost Rose Alliance? Can’t ordinary players and tin toys handle it?”
The mummy said helplessly: "Report to the Serpent God, this is not actually because we are incompetent, but because the people of the Frost Rose Alliance are too cunning. Just after you chased Ziri and the others away, the ship that was previously damaged by the foreign aid we hired The flying ship actually came back again, and the ship didn't send anyone down to fight us after it arrived. What hit us directly was a large liquefied magic crystal steam bomb dropped. We were caught off guard and were killed and injured at that time. Countless people, including Lord Nobunaga with Ghost Hands, were unfortunately directly hit by a large liquefied magic crystal steam bomb during the pursuit. The result was..."
"Asshole! You're so mad at me!" The angry Yamata no Orochi looked left and right as if he was looking for something. Finally, he suddenly found the mountain that had been overturned before, and then immediately flew over and started to face the collapsed mountain. The mountain was attacking indiscriminately, and it looked like it was just venting. It's just pitiful for that mountain. Not counting being knocked down twice in a row, it actually had to whip the corpse!
Just when Yamata-no-Orochi was holding back his anger and couldn't let it out, we were miserable and got on the still-smoking Frost Rose. Compared to Yamata no Orochi and the others. The situation here is actually not much better. But compared with them, we have an advantage. That is to say, the initial set goals have basically been achieved.
In fact, the main purpose of our coming here this time was to prevent the secret of the communicator from being leaked. Although we failed to get that thing back in the previous battle, at least it was destroyed by my big move in the end. Even if Ghost-Hand Nobunaga and the others had the ability to pick up all the pieces, they probably wouldn't be able to put them back together within three to five years. So, the secret is basically kept. The only pity is that the destroyed communication terminal was not an ordinary thing, but a regional communication hub, equivalent to a national-level program-controlled switching unit. It was blown away immediately, and a new one had to be built later. Although we have our own technology for this thing. You can make it yourself, but the materials used to make it are not cheap at all, and the most important thing is that the production process of this thing is very troublesome. There is no way to carry out industrial production. You can only rely on the magic circle masters who specialize in carving magic circle to condense it with magic power. The magic knife that came out carved on it one by one. This process is very mana-consuming. One or two array masters may not be able to build a piece of equipment in a few years, but our guild has more money and more people. So the method we adopted was infinite blue bottles and double array map masters.
Making a communication hub can allow up to thirty-three array masters to work together at the same time, which is the fastest. However, ordinary guilds cannot gather so many array masters. After all, this profession is very difficult to practice. Occasionally, one or two will appear. Just like the legendary eighth-level mechanic, he is definitely a figure that a lot of guilds are trying to steal. The group of sub-formation masters in our guild are almost all trained by our guild itself. Generally, players who have this kind of hobby themselves will receive all-round support from our guild after joining the guild. If you want to upgrade, there will be a team of dedicated people to help gain experience. Let us know what equipment you need, and the whole guild will help you find it. If you can't find it, just spend money and issue a mission to buy it all over the world. If it doesn't work, if you see a guild that has it, just ask us. Grab it directly. It is in this way that our guild can cultivate a group of senior array masters, and facts have proved that although this profession requires a huge initial investment. But in fact, the later output is more than ten times more terrifying than the investment. The magic technologies in our guild will ultimately be attributed to the array chart master, because the foundation of magic equipment lies in the carving of magic arrays, and the carving and research of most magic arrays are inseparable from the array chart master.
When our guild produced this communication hub, we directly asked thirty-three array mappers to start working together, and there were thirty-three array mappers waiting nearby, which means that sixty-six array mappers were used at one time. If other guilds can gather twenty array masters, it means that the guild's manufacturing ability is very good, but the number of array masters in our guild has reached more than 280, which is the average number of powerful guilds. More than ten times. However, it can also be seen from this that our investment in calling sixty-six array plotters to create this communication hub is actually a very exaggerated investment. After all, nearly a quarter of the array plotters in the entire guild are gathered together. This in itself is already remarkable.
Of course, it's not enough to just double the number of people, but also to have an unlimited supply of blue bottles, which are mana potions. Thirty-three array masters work together. If one person's magic power is insufficient, he will be replaced immediately. Then he will fill a blue bottle to replenish the magic power, and the person who takes over his job will replace him after his own magic power is exhausted. Exchange with him, so that two people share one position, which not only ensures that everyone is a skilled worker, but also ensures maximum speed. The only disadvantage is that it costs money and people. That is to say, our guild is very wealthy, and most guilds would not be willing to part with it. Even if they have so much money, they can't gather so many formation map masters.
Although it is troublesome to build another communication hub, after all, it is a problem that can be solved with money, and in our guild, any problem that can be solved with money is not a problem. However, there are also some problems that cannot be solved with money.
Communication hubs are extremely complex and can only be built in specific locations. And this location obviously cannot be in Japan. So, after this thing is built, it still needs to be shipped to Japan. It has to be handed over to Masamoto Matsumoto and the others to complete the matter. However, the identities of Masa Matsumoto and us are here, and there cannot be any positive communication between us. If you want me and Masamoto Matsumoto to have a fight in front of everyone, there is absolutely no problem, but if we have a meal together, it will definitely be because of a big problem. Therefore, this thing cannot be shipped over blatantly.
Although there is a secret underground transportation line between us and Masamoto Matsumoto, in fact it is just a supplement of supplies, and most of the supplies in the game can be loaded into space equipment. In this way, it becomes quite simple to carry a small space equipment to smuggle supplies. But the problem is that the communication hub is considered guild equipment. Guild equipment cannot be loaded into space equipment. However, this communication hub is still very large. Even if it is disassembled to a size that Matsumoto Masa and the others can assemble by themselves, the largest components are slightly larger than a refrigerator. Items of this size are not very easy to hide, and they may still be discovered even if they are carried in cargo. In addition, because Matsumoto Masaru is not all our spies. Although Masamoto Matsumoto's forces are actually under our control, this is actually because Masamoto Matsumoto is under our command. It does not mean that all of Masamoto Matsumoto's subordinates regard themselves as Chinese. In fact, not many of Matsumoto Masa's subordinates have a favorable impression of China. There are also many right-wing fanatics. The reason why they were willing to follow Matsumoto Masaga was that they were completely deceived. Such a secret transfer mission cannot be known to these people at all. In other words, even if the new communication hub is completed, if you want to deliver it to Masamoto Matsumoto, not only must you hide it from Nobunaga and his gang, but also most of the people under Masamoto Matsumoto's own They can't even let them know about this.
need to be able to do this. Masamoto Matsumoto can only use the secret spies I arranged for him who are actually members of our guild. Some of these players are Chinese players who have registered accounts in Japan, and some are Japanese players who have come over directly like the girls from Sakura Club. Anyway, they are all members of our Frost Rose Alliance, but they are registered as Japanese players. , so they can follow Masa Matsumoto in Japan. At the same time, because of their dual identities, the relationship between us and Masa Matsumoto does not need to be hidden from them.
but. Although this kind of personnel can be used to complete this kind of transfer mission, the problem is that there are obviously not many players like this kind of spy. As Matsumoto Masaru, as our senior spy stationed in Japan, there must be many secrets that real Japanese players cannot know. of. These things can only be done by these spy players, and the number of these people is not large, so many times Matsumoto Masaru has no one at all to use. This time, if it is to be transferred to a new communication hub, a lot of manpower will definitely be consumed during the process. It is estimated that Matsumoto Masa's security personnel will be even more stretched.
So I said that our losses after bombing the communication hub this time were actually not small. However, this loss can only be regarded as a tactical loss at most, and our strategic intention is to protect the relationship between us and Matsumoto Masa. This intention has actually been completed.
Compared with us who understand our own gains and losses, Ghost Hand Nobunaga seems quite confused.
After Yamata no Orochi finished venting his anger, Oni-hand Nobunaga just arrived again, and then everyone could only clean up the mess and leave the scene. During this period, Oni-hand Nobunaga was beaten hard by the gun god guy. After all, it was an ordinary mission, but in the end we had to fight a bunch of front-line experts from our Frost Rose Alliance, and in the end they shot down our spaceship. This was a big problem. Even if the Gunslinger can use the excuse that he just took over the mission and had to do it as an excuse in the future, will we let him go easily? It's obviously impossible. Therefore, the Gunslinger finally insisted on demanding a large sum of compensation from Ghost-Hand Nobunaga before he gave up. And Ghost-Hand Nobunaga was already exhausted because of the anger of Yamata no Orochi, and it was hard to quarrel with the Gunslinger anymore. , he was afraid of lighting up the big firecracker of Yamata no Orochi, so in the end when the gun god made a noise, he just pinched his nose and admitted it. At another time, he would not be so easy to talk to.
After sending away the gunman, Nobunaga and a bunch of senior players discussed what the battle was about. It was clear that they had robbed Matsumoto Masa's things before, and then Matsumoto Masa wanted to take it back, but in the end, they ended up fighting with our Frost Rose Alliance. Moreover, the most important question is that they have sacrificed countless people and spent an astronomical amount of money. But what are the specific gains? Nothing was caught. Yes, they shot down the Frost Rose, but the problem was that it flew up again, and they didn't even touch it. As for the casualties on our side...
Did we die? Have it? There's none?
Anyway, in the end, Nobunaga and the others worked together, and after a long time, all their work was in vain, and in the end, a large group of people and a large amount of money were involved. This is definitely a good example of stealing the chicken but losing the rice! (To be continued. If you like this work, you are welcome to vote for recommendations and monthly votes. Your support is my biggest motivation.)