Chapter 103 Anubis’ Business Experience
The warehouse that Kohopura took me into contained no fewer than a thousand boxes of various sizes. Originally, I thought this was a warehouse, and the equipment that was to be given to me was packed in one of the boxes. As a result, Kohopura's answer was actually yes, which means that the more than a thousand boxes here contain one piece or a set of equipment.
"Then what...what kind of equipment is the Wrath of the Scarab? Why does it have more than a thousand parts? Could it be that this thing is not for human use?"
"The Wrath of the Scarab is indeed an equipment for people." Kohopura explained: "But it is not an equipment for a certain person, but a guild equipment."
"Scarab's Wrath is guild equipment?"
"Yes." Anubis nodded: "As far as I know, the Scarab's Wrath is not only a guild equipment, but also one of the most complete sets of guild equipment."
"What are the other sets of equipment?" I suddenly wanted to know the location of the other sets of more comprehensive guild equipment, because I really wanted to help Matsumoto Masa get one. After all, he is now helping us manage Japan. Players, if you get him a set and arm all the Japanese players, wouldn't it be possible to exert greater power? At that time, let Masamoto Matsumoto casually advocate and incite the national sentiments of Japanese players, and then lead them to challenge Russia and the United States, and we only need to follow and pick up the slack. When I think about it, I feel that the prospects are good, provided of course that the thing is not difficult to get.
Anubis didn't pay much attention to my question and answered directly: "As far as I know, it is relatively comprehensive. And the guild equipment with relatively good attributes, except for the set of Scarab's Wrath in Kohepura, , should also include five sets: Alliance of Angels, Chant of Demons, Tears of the Gods, Kingdom of the Dead and Covenant of the Dragon."
"so much?"
"Including Wrath of the Scarab, there are only six sets in the whole world. You actually said there are too many?"
"After all, it is top-level equipment. I thought there were only two or three sets. But six sets is not too exaggerated. Oh, by the way, Anubis and Kohopura, do you know which set of these equipment has the best and most attributes? Is it strong?"
Anubis thought for a moment and said: "It should be said that there is no obvious difference between these six sets of equipment. If we really want to rank them... the attributes of the Divine Tears may be slightly higher. But it does not mean that there are gods. The guild of Tears will definitely be able to defeat the guilds with other sets. It can only be said that the attributes of Divine Tears are slightly stronger, and these equipments actually have their own emphasis, so it is not easy to compare horizontally."
After hearing Anubis's answer, I didn't give up directly, but immediately asked: "So if you were to recommend one to me, which one would you choose?"
Anubis was slightly stunned when he heard this question. Obviously, this question was not so easy to answer. But Anubis finally said: "Considering the characteristics of your guild, I think the Tears of God are definitely not suitable. Although the Tears of God are slightly stronger than the other sets in terms of attributes. But if your guild uses Tears of God, the combat effectiveness will definitely increase. It's not as good as the other five sets. The League of Angels and Tears of God are similar, and they are not suitable for you. Devil's Aria and the Scarab's Wrath set from Kohepura can only be regarded as ordinary sets for you, and their effectiveness can only be said to be Generally speaking, there are no obstacles, but there are no additional bonuses. According to my judgment, Dragon Covenant and Kingdom of the Dead should be considered more suitable sets for your guild."
"Are the effects similar between the two?"
Anubis shook his head and said: "There should be some differences. Dragon Covenant focuses on basic attribute bonuses, which means that the basic attributes will increase a lot. Just looking at the data, it will be very beautiful, and it will be very powerful in real fights. After all, The basic attributes have actually increased. As for the Kingdom of the Dead...this set of equipment was originally considered a relatively useless set among these guild sets, but for your guild, you don't have to worry about its side effects. And if Regardless of the side effects, Kingdom of the Dead is actually the most powerful equipment among these sets of equipment.”
"The Kingdom of the Dead has side effects? What kind of side effects?"
"It should be said that there are many side effects, and they are quite troublesome. To put it bluntly, this kingdom of the dead is the undead suit. If your entire guild is a dark or undead profession, you will make a lot of money. But unfortunately, as far as I know, I know that among your adventurer guilds, there should be very few guilds with a purely professional system. Even if there are, it is because there are relatively few people, which results in an extremely single professional system. After all, a single professional system means that it is easy to be restrained. If you encounter restraint, If you have your own type, you really have no power to fight back. So there are very few such guilds. However, if there are professions other than the undead system in the guild, it will be a big loss. Because this kingdom of the dead will make Players in all guilds are developing in the direction of dark or undead. The result is that the guild will have a single attribute and can be easily restrained. Moreover, players who are not originally dark or undead may have certain attributes that are incompatible with these two. The attributes of each profession conflict, thereby reducing the attribute effects or even completely canceling out certain abilities."
After hearing this, I already understood why Anubis said that this kingdom of the dead has great side effects. This kind of thing turns the comprehensive attributes of the entire guild into a single attribute, which artificially creates a weak point in the guild's combat effectiveness. This is equivalent to waiting to be poked, so ordinary guilds simply don't dare to do this. . In addition, darkness or undead have their own operating characteristics. Not every player likes these two professions, so if you equip such guild equipment, it is almost equivalent to forcing the entire guild to change professions collectively. This kind of thing is obviously excessive and will seriously affect the cohesion of the guild. Therefore, not only does it have side effects on attributes, this kingdom of the dead even has huge side effects on interpersonal relationships. Most guilds probably won't be able to equip this kind of thing even if they get it, right? After all, the side effects are too serious. If the guild's cohesion is low, it may not be attacked by enemies. As soon as the guild leader decides to equip this thing, all the members will withdraw from the guild. Even if the membership is gone, no matter how strong the attributes are, it is of no use?
"Since the side effects are so severe, Anubis, why do you think it's okay for us to use it?" After listening to Anubis' introduction, I felt that our guild was not suitable for using this thing. Although our guild doesn't care about the issue of attribute restraint, after all, we have the Chaos and Order Protoss, so there will be no restraint attribute. Usually our players can even mix light and dark magic, so why do we care about attribute conflicts? However, I don't care about attribute conflicts, but forcing members to change jobs is too terrible. I don't dare to do it anyway.
To my surprise, Anubis smiled mysteriously after I asked, and then glanced at Kohepura. After seeing Anubis's signal, Kohopura approached and said: "Actually, if equipped alone, the Kingdom of the Dead will indeed have a huge impact on any guild, but since you have agreed to buy my Wrath of the Scarab, , then if you buy Kingdom of the Dead by the way, then I can help you fuse the two sets of equipment, and then there will be no side effects such as forced job transfer. As for attribute conflicts, your guild doesn't care about this anyway, so you can ignore it. Don’t count. If the two are combined into one, the attributes will not only be equal to one plus one equal to two, but at least one will be greater than one. Do you think this is good?”
"Damn it. You're not telling me that the Kingdom of the Dead is also with you, right? He Zhe, are you just deliberately asking me to spend more power of faith?" rq