Chapter 1301 Gathering Spells
"That's right, I want to use the big Flytrap as a honeypot, parasitize it, and control it to follow Brother Joan on the road, so that I can collect honey to eat at any time on the road." Ruby replied proudly.
"I see." Medea turned to Guslin and said, "This spell should work, let Ruby try it."
"Since you all said yes, let the little girl try it." Guasilin looked at Ruby with a hint of expectation.
Under everyone's onlookers, Ruby performed the "parasitic technique", turning the little loli into a cloud of pink germ spores, which penetrated the green hag's mouth and nose into her body.
The green hag had a premonition that her situation was very bad, so she struggled and screamed, but she was tightly bound by the rope, and the struggle was futile.
In the end, the germs transformed by Ruby invaded the brain, the frantically writhing body calmed down, and the eyes became dull and lifeless.
Ruby transformed into a parasitic form, lost her physical functions in the human form, and was unable to speak. But when she successfully occupied the green hag's body and controlled the host's mind, she could use the green hag's mouth to say what she wanted to say.
In addition, no matter what form Ruby turns into, the "mythical link" Joan established with her will not be affected, and she can perform telepathy at any time.
Joan untied the rope tied to the green hag's body, allowing Ruby to control the puppet more conveniently, took out the needle along the way, and drew a tube full of plasma from the green hag's body.
After the successful parasitism, Ruby still needs some time to adapt to this new host.
Joan took advantage of this time to isolate some blood samples of the green hag and skillfully analyzed them.
As the name suggests, the blood of the "green hag" is a disgusting dark green color and emits a strong fishy smell.
When Qiao An cast a spell to awaken the magic power in the blood, the green hag's blood sample turned into a cloud of green mist, which floated out from the mouth of the test tube and hovered in mid-air.
Joan noticed that there were many golden runes mixed in the green blood cloud, so he screened out these runes corresponding to magic and supernatural abilities, and checked them one by one.
The green hag is a born warlock, but under normal circumstances, these rough and savage monsters don't systematically develop their own blood potential, and can only cast some low-level spells.
The green hag captured by Joan has developed a total of eleven bloodline spells, namely "No Trace", "Smart Words", "Water Breathing", "Dancing Lights", and "Ghost Sound". ", "Disguise", "Invisibility", "Pyrotechnics", "Tree Transformation", "Wind News" and "Level 1 Monster Summoning".
There are a lot of spells, but they are seriously biased. Most of them are illusions that pretend to be ghosts. The only ones that can be used to attack the enemy are the "Level 1 Monster Summoning" and the 2nd level "Firework". Strictly speaking, these two spells are not It is a real lethal spell.
Among the eleven spells, Joan found two "fresh faces" - the 1st level "no trace" and the 2nd level "tree transformation".
The function of "No Trace" is to eliminate the subject's footprints, footsteps and smell, and leave no traces where he walked, even a hound with a keen sense of smell cannot track the subject.
This spell is very useful in stealthy operations, especially during the exploration of the underground world, often encountering creatures with degraded eyesight but extremely developed sense of smell like stone-blind barbarians.
"Invisibility" can usually only deceive sight, but not creatures with sensitive senses of smell and hearing.
In this case, "No Trace" is a more effective stealth spell than "Invisibility".
The 2nd ring "Tree Transformation Technique", Joan has seen Elder Gumoduo perform it before, can turn himself into a big tree with luxuriant branches, not only looks fake, but also shows the characteristics of plants during the transformation, immune to those A spell that works only on living animals—including humans.
"No trace" and "tree transformation" belong to the category of natural magic. Although Joan can filter these two spells from the blood sample of the green hag, he can't fully analyze them. As long as he tries to observe the spell configuration, they It quickly becomes chaotic.
Fortunately, Qiao An is no stranger to this phenomenon, and has a set of perfect strategies to solve it, but he doesn't take it to heart.
In addition to these spells that have been developed, there is another type of spells in the green hag that cannot be cast with its own strength, and can only be used when a "hag assembly" is established, which is the so-called "assembly-specific spells".
Joan intends to check the green hag's assembly-specific spells, so that he can take targeted precautions against the "hag assembly" later.
But he soon discovered that things were not that simple.
The green hag's assembly spell is not presented separately in the form of runes like normal spells, but is integrated into a particularly complex rune, and the rune itself does not correspond to a spell configuration, but a supernatural spell. Magic imprint!
That's right, this supernatural ability is the unique "gathering ceremony" of hags.
Witches also have similar abilities, but it is a "cottage version", and they can only join ready-made assemblies, but they cannot create assemblies independently like real hags.
Joan concentrated on trying to analyze the magic imprint corresponding to the "gathering ceremony".
It took a lot of thought, and finally the special spells packaged and integrated in the "Assembly Ceremony" were not wasted, and all the special spells were finally stripped out.
I don't know if I don't see it, but I was really shocked when I saw it.
The green hag's own spellcasting ability is so weak that even a level 6 mage like Joan disdains it, but the green hag's "gathering spell" is so strong that Joan is secretly surprised.
There are as many as 26 "gathering spells" of the green hag, and the highest level is as high as level 8!
Among them, there are four first-level spells, namely "identification", "magic alarm", "weakening ray" and "magic missile".
Next are four 2nd-level spells, "locate object", "see through invisibility", "spider web", and "hold person".
Five third-level spells, namely "Dispel", "Smelly Cloud", "Manipulate Corpse", "Lightning Beam", and "Talk to the Dead" - commonly known as "Spiritualism".
Four 4th-level spells, "Charm Monster", "Casting Curse", "Wither", and "Phantom Killer".
Three 5th-level spells, namely "Scrying", "Teleportation" and "Dream".
There are also three 6th-level spells, "Hidden Veil", "Mind-Steaming Gaze", and "Frozen Orb".
Two 7th-level spells, "control the weather" and "force field prison".
Finally, there is an 8-level spell, which is the "spiritual barrier" that Guslin mentioned before.