Mage Joan

Chapter 1312 Copying Spells (Ⅰ)

Affected by mainstream religion and culture, most of the colleges and institutions in the world of Vales that openly teach arcane and theological knowledge, such as Midgard University, will mostly remove "manipulation of dead bodies" from the libraries open to students. Necromancy.

Teachers of the college, if it is for research needs, can apply to borrow such spell scrolls from the library. For example, Joan's mentor, Professor Moriarty, has a deep knowledge in the field of necromancy, and ordinary students can borrow it. There is very little chance of exposure to such spells.

Joan doesn't have a good impression of necromancers, and always feels that these guys look a little neurotic...

But he has no prejudice against necromancy, and there is no distinction between good and evil in magic itself. After learning "manipulating corpses", he may not really become a tomb robber. It is still valuable as a kind of knowledge reserve.

"Spiritualism" is also known as "talking with the dead", although it belongs to the school of necromancy, it is actually a divine art.

When Joan was studying at Leiden College, her ex-girlfriend (crossed out)... old classmate Rebecca's mentor and the dean of the seminary, Sister Clare, was known for being good at "spirituality".

After a ten-minute psychic ritual, the caster can wake up the remaining soul fragments in the dead body and communicate with the ghost.

It should be noted that "spirituality" can only talk to corpses that have not been desecrated by negative energy. If the deceased has been polluted by negative energy, or transformed into an undead creature, performing "spirituality rituals" will become very dangerous... …

The three fourth-ring spells that Joan copied next, of which "Curse Casting" and "Withering" also belonged to the School of Necromancy.

"Down Curse" is a typical representative of "curse" spells.

The configuration of this spell is very strange, it is a very loose "open structure".

The spell configuration of "Down Curse" provides several curse models for reference, including reducing any physical attribute of the subject by 6 points, causing the subject to suffer from sensory and physical disabilities due to the curse, and become blind, Deaf, dumb, lame, etc.

If the caster is not satisfied with these ready-made curse paradigms, that’s okay. You can refer to the above-mentioned curse paradigms and design new curses that suit you.

As long as the negative energy consumed by casting the curse does not exceed 10 magic power levels, you can design whatever you want, and you can play it freely, all based on your imagination.

"Send Curse" is a slightly evil and very interesting spell, but unfortunately most spellcasters don't think it is very practical.

The effect of the curse is not bad, but if the subject's willpower is strong enough, he can resist the erosion of negative energy exerted on himself and will not be affected by the curse.

What's even more painful is that the "casting curse" requires the caster to touch the subject with his own hands in order to transmit the curse to the other party. In case you meet a irascible old lady like Gray Bird, you can stretch out your claws? I'll chop off your hand with an axe!

If it is necessary to cast the "Spell of Falling Curse" in actual combat, the caster will usually match a 2-ring "Ghost Hand", and use the "Ghost Hand" instead of his own hand to conduct the "Spell of Falling Curse" remotely, which is also considered a routine operation.

Joan doesn't need to worry about this problem. His "Mage Nether Palm" comes with the function of remote conduction and contact spells, which is a "perfect match" with "Curse Casting".

The 4th-level "withering technique" also needs to mobilize negative energy, but it is not as fancy as the "curse spell". and become shriveled.

The upper limit of the damage of the 4th level spells to a single target is 15 energy levels, while the lethality of the "blight spell" is only 10 energy levels at most.

Joan was also skeptical at first, but when he completely copied the spell configuration of "Wither", his view on this spell completely changed.

The upper limit of the damage of "Wither" is a bit lower, but there are two advantages that can make up for this short board.

First of all, the "withering technique" caused "necrosis" damage, and the flesh and blood around the wound withered, and it could not be cured by ordinary medical methods. Only by casting a spell to remove the necrosis curse could subsequent treatment be performed.

Secondly, the "withering technique" is a little less lethal to flesh and blood, but for those creatures with high water content in their bodies or living near waters - such as plants, water elemental creatures, aquatic creatures and amphibians, it can Deal double damage!

In fact, it's normal to think about it. The "withering technique" will cause severe dehydration to the subject, which is especially fatal to plants, water elemental creatures, aquatic creatures, and amphibians.

The last 4-ring spell that Joan transcribed was the "Phantom Killer" of the illusion school.

In Joan's impression, this should be the lowest-level "instant death spell" among all existing magic.

The horrific phantom created by the "Phantom Killer" will cause a strong fright to the subject, and may even be frightened to death on the spot.

However, it is not so easy to scare the subject to death.

The offensive spells of the Illusion School always give people a "tasteless" impression. Enemies use illusions to attack you, which can be annoying, but when you use illusions to attack others, it's not very effective.

"Phantom Killer" has the same characteristics.

If the subject is courageous enough and calm enough, he can see that the "Phantom Killer" is just a phantom with a terrifying appearance, completely unaffected.

Even if the subject does not see through the phantom and is frightened, but is physically strong enough, he will not be frightened to death. At most, he will suffer some mental trauma and leave a psychological shadow.

After copying three 4-level spells, Qiao An then copied the 5-level "dream trick".

This spell does what its name suggests, sending a message to the sleeping subject, no matter where they are.

The caster can appear in the subject's dream in person, or find a "messenger" to entrust the dream on his behalf.

After the "Dream Conjuring Technique" is completed, it must wait until the subject falls asleep before it can take effect. It is conceivable that if the subject never falls asleep, such as the elves who do not need sleep, of course they will not dream, and the "dream trick" will not work.

What Qiao An copied next was the 6-ring enchantment spell "Conjuring Eyes".

This spell is a standard "gaze attack", a bit like Medea's "petrified gaze", but the effect is not "petrification", but to make the gazed person fall into a deep sleep, panic or feel headache and nausea.

The next thing to transcribe is "Vail of Concealment", a 6-ring illusion spell, which can completely change the appearance, touch and smell of a group of subjects during the duration of the spell, for example, turning a group of people into a group of zebras, looking like real ones .

Of course, it is also possible to turn a group of subjects as transparent as air, which is equivalent to "group invisibility".

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