Chapter 885 The House Collapsed
"QQ Farm: Plants vs. Zombies" has been officially updated.
This time, its updated client is up to 64M.
In the past, each update was only a few MB or more than a dozen MB, which is undoubtedly very huge.
This also brings the game client capacity after the update to a huge 128M.
In later generations, this capacity will not be enough to fill the teeth of some large games.
After all, it is normal for a game to have a capacity of hundreds of gigabytes.
But in today's era, when the hard drive capacity is generally only 2.3G, a 128M small game is already very large.
Of course, it is still within the acceptance range of players.
As for updates, they are fast. In today's era, when download speeds generally reach about 2M, updates of dozens of M are a matter of minutes.
It has to be said that it is computer performance that drags down Internet speed these days.
Of course, without Qin Feng, most domestic players would still use telephone lines to access the Internet. That speed is really slow, and it is a typical old cow pulling a broken car.
"The update is complete!" Many players shouted excitedly.
This is the first time that the game has launched such a big update, how can it not be exciting?
Soon, the installation was completed, and I couldn't wait to double-click to enter the game.
The game screen pops up, which is slightly different from the previous Q-version pictures of the farm. There are some more Q-version zombie patterns in it, as well as some mutated plants that are spraying bullets to defend against zombies.
This picture already makes players feel itchy.
After entering, in addition to some of the original interfaces, there is a small icon of "Plants vs. Zombies" in the window.
After clicking in, an overhead view of each person's house and farm will appear.
Then, there are three areas, which are now blocked.
One is the garden area in front of the house, one is the farm area, and then there is the roof area.
Three areas, all locked.
Click on it and it will prompt you to start the game from the house.
Afterwards, players couldn’t wait to click in.
The three major levels start from the garden area in front of the house.
After clicking in, a topographic map of the entrance to each house appears. Since everyone's house is different, the topographic map is also different.
This was also the most difficult part when designing it.
Qin Feng thought for a long time about how to read the player's map efficiently and with low capacity.
After all, you have to read each player's terrain map, which means the game is not the same. This kind of terrain map is easy to read. Just read the terrain map directly from the game database and then assemble it.
The process is simple.
However, the difficulty is how to make the attacking zombies follow the terrain of the terrain map to attack. At the same time, because the houses purchased by players are of different sizes and the terrain is also different, the difficulty level must be designed well.
Finally, Qin Feng thought about it and opened a simple map matching software before developing the game.
Classify similar player terrain maps into categories, and then use different methods of matching difficulty based on the results of the classification. Finally, in the background of the system, after the player reads it, he starts playing the game according to the difficulty level divided in advance.
Of course, this plan is not perfect, and in terms of difficulty, it is relatively simple. Difficulty correction cannot be made based on each player's actual map. After all, for the same type of players, some house structures are more conducive to defense, while others are difficult to defend.
This will create an imbalance in the game.
But in the end, Qin Feng thought about it. Originally, this was an online game, and it was also a casual game, so it didn't matter if there was a slight deviation in terms of difficulty.
As for players, different property structures bring different game experiences, which just allows players to spend money to tear down the house and rebuild it.
In this way, a large number of players' money can be consumed again.
Then, the game officially begins.
Each level has 10 levels.
That is, there are 30 levels in total. Then, after completing 30 levels, there will be an additional additional level.
In this additional level, all zombies will attack all areas at the same time.
This requires players to switch between different areas to resist zombie attacks and protect their homes.
At this moment, the player clicks into the house area.
"Ah, peashooters, haha, I have a lot of peashooters. And cherry bombs, damn, I didn't grow cherries. This nut, haha, I still have a few nuts..."
"Oh my God, it's over. I have nothing. What should I do?" Some players wailed.
This obviously means that all the crops are sold, so naturally there will be no plants to resist.
Of course, in order to help these players resist zombies, Qin Feng also launched a service for purchasing plants in the store. It's just that the price is twice as expensive as what you sell to the store.
After all, games are also about making money. Although you can play games without spending money at all, games must provide various services that allow players to earn money.
"It's so expensive, but just buy it!" Some players said sadly.
A game of the game begins, and from the very beginning, the game reflects both sadness and joy.
For many ordinary players, the properties they purchased were initially limited by money and were not large. Generally speaking, they were only two to three hundred square meters, and the larger ones were only four to five hundred square meters. It can't be any bigger.
Therefore, the defensive area is also very small. All zombies will only break through the main entrance and will not break through the wall. Therefore, the area for players to defend is very small.
In this way, the game is relatively simple and relaxing.
But for those wealthy players, some houses have reached the upper limit of 10,000 square meters. This is sad.
The garden in front of the door is far larger than ordinary players. The defensive area will be larger. This leads to them needing more plants to defend against zombies. At the same time, the number and speed of zombies coming out are getting faster and faster than ordinary players.
At this time, many rich people were broken into by zombies.
Once the zombies break into the door, they will completely destroy everything in the home.
Yes, destroy everything.
This is also the "cruel" aspect set by Qin Feng. All losers, everything in their homes, will be destroyed by zombies.
Once destroyed, it will not be restored.
In other words, your home is in a mess and you need to buy furniture again to decorate your home.
Of course, you can also continue the challenge without spending money on furniture during the challenge.
Qin Feng also allowed this. After all, every time you fail and you buy so much furniture, it will be very painful.
However, if it keeps failing, there will be a house loss rate every time.
When the house damage rate exceeds a certain limit, the house will collapse. That is, you will lose your property. Then, you need to spend money to buy it again.
At the same time, you will also be on the list. Will be on the house collapse list.
It can be said that competition appeared in the game from the beginning.
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