Chapter 281 Resurrection (Subscription Request)
"Karl Olaf, I have something to ask you."
Germir said to the ghost floating above the coffin.
He just cast the 3rd ring magic of the necromancy system "Talking with the Dead", which is also known as "Necromancer".
All the dead souls awakened by this spell, whether they were enemies or friends in their lifetime, have to listen to the caster's questioning and answer his questions truthfully.
The dead will not lie, as Germir said, "sometimes they are more useful than the living."
"First, you have to tell me what the key to open the Holy Axe Hall looks like?" Germir asked the ghost of King Olaf.
The ghost in the air was silent for a few seconds, and slowly answered with a cold and stiff voice.
"The key is... a jade disk, in my hand."
"Lord Germir, the jade disk has been stolen by Basaka!" General Schroeder couldn't help but interrupt.
Gelmir glanced at him coldly, signaling him with his eyes not to interrupt, and then asked the ghost: "How to open the seal of the Holy Axe Hall with this jade disk?"
"The jade disk itself is not important... What's important is the spell carved on the jade disk..." The ghost said faintly, "As long as the spell is recited correctly, plus the blood of the Olaf royal family, the seal can be opened..."
"That sounds interesting." Gelmir smiled, "Since this jade disk was originally kept in your hands, I think you must still remember how to recite the spell carved on it?"
"Yes, of course I remember..."
"Really? I don't believe it! Unless you read it to me in person."
Under Gelmir's deliberate induction, the ghost of King Olaf really recited the spell to remove the seal of the Holy Axe Hall.
Gao Fei watched this scene from a God's perspective, and his heart was chilled.
The spell recited by the ghost was not wrong, and Gelmir heard it all clearly, and he successfully deceived the unsealing spell so easily.
Gao Fei sighed with mixed feelings. I have to admit that this world is very cruel to the kitchen knife profession. No matter how strong you are in the early stage, you will inevitably be crushed by the spellcasting profession in the second half.
I went through life and death, fought bloody battles, and almost lost my life to get the jade disc. Gelmir solved the problem with a spell. The gap is too big!
In this game world, if you have high mana, you can do whatever you want!
Gao Fei was deeply shocked and then came up with an idea.
In fact, whether in the game world or in reality, kitchen knife professions such as berserkers are generally dominant in the early stage. However, as the level increases, the huge growth potential of spellcasters will emerge and gradually replace the status of kitchen knife professions.
Gao Fei doesn't want to get worse and worse, and eventually he can only be reduced to being a tool man for his spellcasting teammates. If he wants to change his fate, he has to consider changing a track that can go further.
After completing the long module "Prince's Revenge", Gao Fei no longer wants to play a pure kitchen knife profession. He can consider giving priority to the warlock, mage, priest or druid module that can get 9th ring magic.
With his own experience, plus the help of teammates, as long as he manages to survive the most difficult early stage of the game, the higher the level, the more prominent the advantages of the spellcasting profession will be.
Putting aside distracting thoughts, Gao Fei continued to watch the plot development in the tomb.
Gelmir wrote down the unsealing spell, nodded with satisfaction, first canceled the "necromancy" to make Carl Olaf's soul return to the corpse, and then cast the 6th ring magic of the necromancy system "Awaken the Dead" on the corpse, transforming the corpse in the coffin into a "resurrected corpse".
Unlike low-level undead creatures such as "zombies", "resurrected corpses" can retain some of their memories, professional abilities and spellcasting abilities before they died, and can also obtain a variety of high-level undead talents, and their comprehensive strength is even better than when they were alive.
Gelmir not only cast a spell to transform King Olaf's body into a "resurrected corpse", but also implanted an order deep into his soul:
"Karl Olaf, I order you to hunt down Basaka Olaf, chop off his head with your own hands, and bring it back to me, so that I can use his blood to open the seal of the Holy Axe."
"Yes, my master!"
The resurrected corpse stood up from the coffin, bowed deeply to Gelmir, and made a hoarse voice,
General Schroeder seemed reluctant to be overshadowed by this living dead, and whispered to his boss "Lord Gelmir, this skeleton is already broken and tattered, and it is difficult for him to even walk. Does he really have the ability to kill Basaka Olaf?"
"Don't underestimate this resurrected corpse, Schroeder. He has retained most of his strength and combat experience in his lifetime, but he just lacks a handy weapon."
Gelmir used the "Mage's Hand" to pick up a battle axe equipped by a skeleton minotaur from the ground, and cast the 1st level spell "Magic Equipment" on the battle axe, temporarily upgrading this refined weapon to a +4 magic weapon, and gave it to the resurrected corpse.
Then, Gelmir cast "Awaken the Dead" again, gathering the broken bones in the tomb, regenerating six tall and mighty skeleton minotaurs, and ordering them to follow the resurrected corpse of King Olaf to hunt down Basaka Olaf and his party.
The resurrected corpse led the skeleton minotaurs to leave the tomb and track down the tomb passage where Gao Fei and others escaped.
Gao Fei wanted to continue to spy on the next actions of Gelmir and General Schroeder, but the cutscene ended here, and the perspective switched back to the stone chamber where he and his companions lived. The system prompted them that they had completed their short rest and it was time to continue on their way.
Gao Fei was not in a hurry to set off, so he opened the Star Disk Monster Encyclopedia first to check out the resurrected King Olaf.
...
·Karl Olaf CR12 (Revenant/Berserker 12)
Challenge Rating: 12th level
Chaotic Evil, Medium Undead
Hit Points: 120 (12×8, Toughness +24)
Speed: Walk 30 feet
Defense: 29 (Chest +6, Agility +3, Natural +10)
Melee: +4 Great Axe (Advantage/Fighting Style) +16 (2d6+16/Strong, +4d6 damage to pursued target; Critical Hit Chance 20%/Raging)
Attributes: Str 26, Dex 16, Con -, Int 11, Wis 16, Cha 15
Skills: Athletics +12, Perception +7, Intimidate +6
Senses: Darkvision, Passive Perception 17
Special Abilities: Undead Traits, Immune to Turning, Fast Healing 10 (Fire/Radiant Suppression ), Vengeful Tracker (the revenant always knows the location and distance of the target, and adds 4d6 damage to it); Tough, Feral Intuition, Spell Resistance
Special Attacks: 30-foot fear aura (Will DC 16), 60-foot vengeful glare (failed Will DC 16 paralyzed until a successful save); Fighting Style (Giant), Power Attack, Tooth for Tooth, Cleave, Whirlwind, Taunt, Tide of Attack, Earthquake, Great Rage (Strength/Constitution +6, Will save advantage; lasts 5 minutes, 5 times/day), Rampage (while raging, Strength bonus is replaced by Dexterity bonus), Raging, 60-foot Bloody Warcry, 60-foot Overlord's Warcry (5 times/day; dispels negative mental states in the area and stuns enemies; Will DC 16)