Chapter 255 Artistic Lineup, Xiaofa Minotaur
Chapter 255 - Artistic lineup, Minotaur
"If I remember correctly, it can be dodged, but this operation is too difficult. It occasionally appears in the casual game, but it is basically a blind cat catching a dead mouse. No one can succeed 100%." PDD thought for a while and explained.
"It was an accidental event." Guan Zeyuan nodded.
"Then I can understand it." Wei Xiao also showed a relieved expression.
Wei Xiao originally thought so, thinking that TheShy was hit by Q and subconsciously pressed flash, preparing to pull away and let Taliyah W interrupt Lee Sin's second stage Q.
But on the big screen, the replay video of the previous five-to-two tower dive was played.
Lee Sin was indeed lifted up by Taliyah after landing.
He also saw it.
Taliyah was not far enough, so it caused this mistake of being lifted up after the second stage Q ended.
In other words, Kled did use flash to dodge Lee Sin's second stage Q.
"TheShy's reaction this time is really too fast, it feels like Yuan Shen's last year."
As soon as PDD said this, the barrage in the live broadcast room was boiling instantly.
"PDD, this is too embarrassing."
"Yes, although TheShy's performance in this wave is very strong, it is still far behind Yuan Shen."
For many people, admitting that others are excellent is a very difficult thing, which is far more unacceptable than their own failure.
When facing excellent individuals, many people often do what they do is to downplay their excellent side with their own knowledge, and then magnify their bad side.
This psychological state has a special name in psychology, called the Dunning-Kruger effect.
Of course, not agreeing with PDD's point of view is not only because of the Dunning-Kruger effect, but also because the reaction ability required by this matter is indeed a bit too incredible and beyond the common sense of many people.
In the barrage, many fans of TheShy also stood up to support PDD's views, thinking that this wave was not luck, but TheShy's confident operation.
Yuan Shen has shown so many fairy operations in the past, why can't TheShy have one more?
Arguments always tend to amplify emotions and become over-excited.
After some comments from the opposing side mocked their brain-dead fans in a sarcastic way, the rhythm of the comments in the live broadcast room instantly turned into a war of words between the two parties.
Match?
With the death of WE's mid-lane and bottom-lane duo, the game has lost suspense.
Less than ten minutes after the start, the head ratio was 8:0, and the team economy difference was nearly 5,000.
What can WE do to turn the tables?
Moreover, this disadvantage is gradually expanding.
After this wave of 0 for 4, WE's bottom lane collapsed.
The economy of 600 yuan in the first blood tower would probably be taken by the ADC alone in other teams.
However, in the IG team, if conditions permit, they will give it to any core C position in the top, mid and jungle.
At the moment, Taliyah is nearby, which obviously meets the conditions.
Taliyah takes the first blood tower alone.
This kind of imperial treatment makes the junglers of many teams salivate and wish to replace it.
Players who have played against Yuan Shen and been defeated admit that he deserves this treatment.
But professional players who have not played against Yuan Shen think that his success is mainly due to luck. If I were in that environment, I might be better than him.
This is also a kind of Dunning-Kruger effect, which means I can do it.
With IG's overwhelming attack, the rhythm of the barrage gradually subsided.
In fact, there is a simple way to prove whether dodging the second stage of Q damage is accidental, that is, let TheShy do it again.
But unfortunately, in this game, the fat Kled has become an unrestricted demon king, and there is no need to flash to avoid the second stage of Q.
First blood tower, small dragon, big dragon, crystal.
The game time is 23 minutes, and IG won the first game naturally.
"The game was over in just 23 minutes. IG won the first game quite easily..."
Guan Zeyuan concluded: "WE's disadvantage in the early stage was too great. The gap in combat power was too great. Even if they caught a few opportunities for counterattacks in the mid-term, they could not beat IG at all."
"Yeah."
Smile nodded and said seriously: "How should I put it? In the recent version, the difficulty of reversal is too high."
"Huh? When you said that, I just realized..."
PDD raised his eyebrows and said uncertainly: "In recent games, there are indeed very few reversal games."
"Is it an illusion?" Guan Zeyuan said: "In several games of the IM team's playoffs, didn't they just drag the game to the late stage and then rely on the advantages of the lineup and team battles to complete the reversal? "
"Hmm..."
PDD pondered for a while, and felt that what Guan Zeyuan said seemed to make sense, so he didn't dwell on this issue.
He is a streamer, not a team coach, so it's not his turn to worry about the so-called version problem.
PDD turned around and forgot about it.
At the same time, everyone in the IG lounge, except Yuan Shen, showed a relieved expression.
Because...
"You played very well."
Fu Manduo applauded and laughed: "This game was won smoothly, proving that our understanding of the version is correct.
The version of the LPL playoffs is 6.17.
And Riot also announced a few days ago that the version of the world game is 6.18.
There are no real changes between version 6.17 and version 6.18. The biggest change in League of Legends in 2016 was the change to AP mages in version 6.9.
There are not many changes in the World Championship version.
This is good news for the LPL region.
Due to the immaturity of the coaching system, many LPL teams seem a bit slow in their ability to respond.
Before the S5 World Finals, the LPL team played a mid-bottom-centered style for a year, and played Treant, Gnar, and Centaur in the top lane for a year.
But in the World Championship version, the tactical core suddenly changed dramatically, and suddenly became a heavy-armored warrior version centered on the top lane.
Fortunately, Yuan Shen showed his terrifying dominance in the top lane in the playoffs, which allowed LGD and EDG to change their tactical styles in time, and also allowed LGD to achieve better results than in the original history.
In previous years, Riot always liked to play the style of sudden change in the World Championship version, but this year it seems to have learned its lesson.
Have they really learned their lesson?
No, it’s not the case.
The S5 version was very distorted, and even in S14 it was criticized by many people.
But in fact, the distorted degree of the S6 version is no less than that of the S5.
It's just that the distortedness is not very obvious.
If Yuan Shen knew what Guan Zeyuan said on the commentary seat, he would definitely assert: "There are fewer comeback games? That's right, this is not an illusion."
Historically, LCK has been able to dominate the game of League of Legends for a long time, not because of the so-called high gaming talent of Korean players.
In terms of the population base of players, which of North America, Europe, and China is not completely exposed to the tiny country of South Korea?
In terms of e-sports talents with outstanding talents, the regions with a larger population base will undoubtedly have more talents.
It's a pity that in terms of the degree of training effort, the LCK region is undoubtedly the world's number one.
North American professional players often go out to have sex, play other games during training time, and only need to play one BO1 a week. Many players do not train for more than 60 hours a month, and the LPL region is not so exaggerated.
But there are also good and bad players. In the top league, there are also many lazy players who don't strive for progress.
Many talented players in the LCK region are actually pseudo-geniuses who are piled up with a huge amount of training. They are like products made on an assembly line, and their shelf life is not long.
Once they go to a certain region to retire, the amount of training decreases, and the speed of strength declines so fast that many sponsors who introduced Korean players are confused.
It is one thing for LCK players to train hard, but the existence of their coaching team is even more important.
The teams that have won the championship over the years have all explained one thing.
Adapting to the version and understanding the version are the most important, or even the only important reason for winning the championship.
The mature and complete coaching team in the LCK region allows them to always grasp the direction of the version the fastest.
The changes in the S6 World Championship version have already occurred imperceptibly.
However, few professional teams can realize this.
Nowadays, except for the teams in the LCK region with top coaching teams, probably only IG has grasped the direction of the version.
It's not that IG's coaching team has caught up with the level of LCK's coaching team, it's purely because -
"Yuan Shen, if you hadn't reminded me, I wouldn't have noticed this change in the World Championship version. How did you find out?"
Fu Manduo said in surprise, and the other IG members were also curious.
"First of all, I want to make one thing clear." Yuan Shen raised his hand, made a swearing gesture, and said: "I, Yuan Shen, really didn't use the foresight cheat."
Historically, LPL didn't realize the direction of the World Championship version until the quarterfinals of the S6 World Championship.
It's clear at a glance how deformed the S5 World Championship version is, and everyone can see how strong the heavy armor warrior's dominance in the game is.
The two sides competing against each other, the stronger top laner can win the game.
This is very similar to the S7 World Championship's Incense Burner Monster version, where the strength of heroes in a certain position was extremely amplified by the version.
The S6 World Championship is different. In this version, all five positions have carry capabilities, and no position has absolute dominance.
The deformity of this version is not in a certain position, but in the way the whole game is played!
In a nutshell, this is an extremely extreme early version.
Ultimate talent, first blood tower, elemental dragon...
These are new factors that appeared in S6. On the surface, each factor is an independent new way of playing, but in fact, these factors combined have caused earth-shaking changes to the ecosystem of the game.
Ultimate talent enhances the damage of all heroes in the early stage and increases the probability of head burst.
First blood tower encourages all teams to do things around the bottom lane in the early stage.
Elemental dragon is only worthy of the strong.
Only those who win in the bottom lane can move the little dragon. The attribute bonus of the little dragon in hand lays the foundation for the team's advantage in the late stage.
All of this points the finger at the word "early stage".
It is no exaggeration to say that in the S6 World Championship version, whoever wins the "early stage" wins the world.
In the previous life, after the LPL team lost in S6, there was a wailing in the country, dark clouds and darkness.
For two consecutive years, the best result was only the quarterfinals. These two darkest years made all those involved in the LPL teams reflect deeply and start looking for the reasons for their failure.
On the domestic NGA forum, a team data analyst shared data about the S6 World Championship. Each piece of data emphasized how extreme the early version of S6 was.
Yuan Shen remembered several of the most intuitive data.
The first data is that the team that gets the first blood can basically take the first blood tower.
After taking the first blood tower, the entire team instantly increased its win rate by 42.5%.
This data may not sound like much alone.
But compared with previous years, you can immediately understand how unscientific it is.
In S4, the team that took the first tower increased its win rate by 20%.
In S5, taking the first tower only increased it by 5%.
The second data is that the red team has a 100% win rate when taking the first crystal.
Although the loss of a crystal has a great impact on any version of the game, it is unprecedented and will never be repeated to completely lock in the victory like S6.
The third data is how big an advantage is basically impossible to turn the tables?
Leading by 600 in 10 minutes, the winning rate is as high as 60%. If the economy leads by 2,500, the opponent can give up resistance.
From these data, it can be seen intuitively that in the S6 World Championship version, the first blood and the first blood tower are too important, forming an extreme snowball effect.
The advantage of the first blood in the early stage - the advantage of the first blood tower and the little dragon - the advantage of the elemental dragon buff - the advantage of the big dragon - the advantage of the crystal - the end of the game.
The S6 World Championship is a game that determines the outcome in the first ten minutes. Forcing the late game is equivalent to blindly pursuing a chance of less than 10%.
Therefore, this is a game that can be won by walking a tightrope in the early stage. For a strategic jungler like Mingkai who controls the map, it is simply a disaster.
This is also the reason why EDG and IM, two teams with the same style, have struggled in the world championship in history.
Unlike the two teams, RNG, which was good at fighting in the early stage, also lost to SKT 1:3 because of the sudden decline in the state of Mata, the brain of the team, and bid farewell to the world championship. That Windtalker Zyra...
Forget it, I can't wash it off. Damn it, he is just acting.
Due to face, this kind of thing can't be said openly.
The best evidence to prove that Mata is acting is that in S6, Mata brought great changes and progress to RNG and proved his tactical value. In the second year, no LPL team was willing to take him.
Is this reasonable?
Yuan Shen estimated that it was Mata's actions, coupled with the market demand of some fans, that strengthened RNG's determination to switch to an all-Chinese team in S7.
In S7, the number of Korean players introduced by the LPL region dropped visibly. Even if they wanted to recruit players, they would choose young players who have not yet become famous to train themselves, or use long-term contracts and interest bundling to ensure that there will be no second Mata...
Let's not talk about it.
From this incident, we can see that LPL is still too backward in terms of data analysts and coaching staff.
After the first blood tower mechanism appeared in version 6.15, it was Yuan Shen who told Fu Manduo to let IG's data analysts collect relevant data from recent games. The coaching staff discovered that this version had such an extreme trend and was shocked.
After understanding the trend of the version, Fu Manduo was very fortunate.
What to be fortunate about?
Fortunately, they changed their playing style. The team was extremely aggressive in the early stage, which was in line with the mainstream trend of the version.
The degree of this coincidence once made Fu Manduo suspect that Yuan Shen was a prophet.
Yuan Shen was really confused at the time, and he was also a little bit amused. He repeatedly assured that he really could not predict the future, which dispelled Fu Manduo's fantasy.
This discovery made IG determined to hone the new system, cleared everyone's hesitation and uneasiness, and allowed them to devote themselves to it wholeheartedly.
Because this is the most suitable playing style for the version.
During the ten-minute intermission, IG established confidence in the new system with a perfect victory in the first game. Everyone was eager to get ready for the next game.
WE was also reflecting on the mistakes in the previous game.
Choosing a strong mid-jungle, then fighting around the bottom lane, making trouble, and taking the first blood Tatar... This is the mainstream idea of the current version, and it is also the play idea of WE in the previous game.
"Our idea is correct."
Homme comforted his teammates and said: "The mid-jungle combination of Leblanc and Yu Monk is already strong enough, but I didn't expect that G actually hid a combination of Pantheon + Taliyah. This routine caused our mid-jungle to lose the initiative."
"You are not wrong, and your strength is not worse than the opponent. It was my mistake in BP."
Homme patted Xiye and Condi on the shoulders. He is optimistic about the potential and future of this new generation of domestic mid-jungle, and knows how important self-confidence is to professional players.
An excellent coach is not just about BP and ordering takeout. Cultivating the ability and confidence of players is also a top priority.
After losing the first BO5, the pressure was not great to begin with. With Homme's comfort, the five WE players were all in high spirits and immediately welcomed the second game.
The red and blue sides were swapped, WE was on the blue side, IG was on the red side.
IG fans felt relieved when they saw this side selection.
Despite the recent ups and downs, IG's undefeated record on the red side has been maintained, which has always been a source of pride for many IG fans and something they often brag about...
Just like Uzi's fans brag about the pressure on the line every day.
The blue side WE team banned Taliyah, Ryze, and Jhin.
Homme's vision is unquestionable. He immediately saw that the core of the climbing combination is Yuan Shen's Taliyah, and Pantheon is just a tool to provide stable hard control.
Changing to a hero with the same hard control to match Taliyah can also have the same effect.
So, Homme directly banned Yuan Shen's Taliyah.
In this way, Ming's Minotaur was released, but WE had already made a plan and was ready to grab Minotaur to replace the ban.
The banned players on the red side of IG are Tam, Morgana, and Olaf.
"Banned Tam and Morgana again?"
Homme frowned. It was obvious that IG was going to use the hard control combination to deal with their bottom lane again.
What mid-jungle combination would it be?
Homme thought about it while asking the players to grab the Minotaur.
IG's first and second moves on the red side took down the jungler and support combination of Thresh and Elise, but the core of the lineup was not revealed.
Homme thought for a while and decided to hide the mid and jungle as well to see what heroes the opponent would take first.
Ashe in the AD position and the Maokai in the top position were directly locked down.
"Minotaur, Ashe, Maokai, WE's first three moves are impeccable, and they highlight stability." Guan Zeyuan said.
"IG should leave the counter position on the fifth floor to TheShy, and pick the double C in the third and fourth rounds." As soon as Wei Xiao finished speaking, he found that IG had already locked the hero, so he continued: "Jack's Lucian and... Evil Little Mage??? Another non-mainstream mid-lane of Rookie?"
"The Little Mage received an enhancement in the previous version, the QWER skill, as long as it hits the enemy hero, whether it is killed or not, it will increase the magic power." PDD said: "However, this hero is still unpopular and too weak in the early stage. If Xiye takes a strong mid-lane, the Little Mage can't play at all!"
Sure enough, WE took down the strong mid-jungle combination of Syndra and Lee Sin in the last two rounds.
Syndra laning against Little Mage...
This combination, even if the player controlling Syndra is a lot weaker, can still suppress the opponent.
Not to mention, it is a mid-lane with extremely strong laning ability like Xiye.
Guan Zeyuan commented bluntly: "I think that even if Rookie wanted to pick the Little Mage, he should have kept it for the last pick. IG's BP is too stupid... Wait, in the last pick, TheShy got a Crocodile? This hero has no carry ability in the mid-to-late game. What is IG thinking?"
IG's five heroes have been selected, Crocodile, Spider, LeBron, Lucian, Thresh, and the hero division is clear at a glance.
This BP, no matter how you look at it, is not as good as WE's.
Crocodile + Spider was the trump card top and jungle combination in S5 last year, but in the current version, it is fighting around the bottom lane.
This inevitably gives people a feeling of living in a dream.
"IG's BP this time is really substandard. It is not at the same level as the climbing combination in the last game. I think..." Guan Zeyuan talked freely, trying his best to prove his presence.
But the next moment, he was as if someone was strangling his neck and lost his voice.
I saw that, right above the big screen, IG's lineup had an unprecedented change in the lane. The audience burst into shouts of surprise, and the barrage in the live broadcast room was full of question marks. The commentators of all the major regions were all stunned and confused.
"WTF??" On the English commentary seat, the cat who was always considered to be a fan of the Chinese team directly swore.
It's not that they are too surprised, but...
The lane split like IG is the first time in the history of the league.
I saw that the crocodile, who was supposed to be the top lane, was moved to the middle lane.
This is nothing, Rookie has also played the routine of the mid-lane crocodile before.
However, the little mage did not switch to the top lane...
Instead, he was switched to Jack.
Lucian ran to TheShy's hands.
The lineups of both sides were finalized.
"IG Red Side:
Top TheShy: Lucian
Jungle Yuanshen: Elise
Mid Rookie: Renekton
Bottom JackeyLove: Veigar
Support Ming: Thresh
WE Blue Side:
Top 957: Maokai
Jungle Condi: Lee Sin
Mid Xiye: Syndra
Bottom Mystic: Ashe
Support Ben: Alistar."
"Xiu'er, is that you?"
"Is IG so proud of winning a game? What kind of lineup is this?"
"Cover up your ID, I thought this was a game of King of Glory V."
"Turtle, IG can't even say this is a swing BP, this is art!"
"Turtle and Thresh in the bottom lane, what the hell is this!!"