Dean, Stop Being C, Your Teammates Are Not Worthy!

Chapter 209 TheShy's Jungle Nidalee

Shy’s jungler Nidalee

“SKT got caught in this trap this time, which is why e-sports often have upsets. These little tricks can really be used by anyone.”

“The wildcard team occasionally explodes, even the world champion has to endure it…”

Wang Duoduo sighed, while Miller focused on the top lane.

Duke’s signature, the top lane meat Ekko.

This top lane Ekko routine developed last year was carried forward by more top laners in S6.

Like some masters with unique skills, Duke’s Ekko proficiency is very high.

The operation details and understanding of the line, even Yuan Shen finds it difficult to find flaws.

In normal laning, if Duke is focused on avoiding the battle and trying hard to get by, it is difficult for Yuan Shen to kill him alone in 1V1.

But now, it is not a normal laning.

This Jayce starts out with a long sword.

This extra long sword has become a crucial point.

In addition, the kill experience can allow Jayce to reach level 2 one soldier ahead.

For Yuan Shen, this advantage was too great, and it was already a great start.

As soon as he came online, Yuan Shen began to suppress strongly.

Returning to the top lane, Yuan Shen did not have too many feelings.

During the All-Star Game, he played against Duke.

Now exactly half a year has passed, let him test whether Duke's strength has improved!

Yuan Shen played extremely aggressively.

Not only because of the advantage of a long sword and experience, but also because of the reactivation of the light of the top lane and the top lane overlord.

After only one minute on the line, Duke was sweating and felt huge pressure.

"The details are so good, and he knows Ekko very well..."

Duke kept sighing.

Top lane Ekko is also Yuan Shen's signature hero.

And not only tank Ekko, but also output Ekko is equally powerful.

Last year, there was a double stun operation, which has been spread by countless Ekko players to this day.

The level of an Ekko player can be divided into laning and teamfighting.

A deep understanding of the Q skill makes Ekko powerful in laning.

With a deep understanding of W and R, Ekko is very good in teamfights.

Ekko is a melee AP assassin.

But without Fizz's passive and E skill, it is easy to be suppressed in the early stage.

So whether Ekko is strong in laning depends on his understanding of the Q skill.

There is a small detail in Ekko's Q skill, that is, there is a distance that is instant, and there is a distance that is delayed.

When Q is thrown out, it will be instant for a distance, and then there will be a delay. After the delay reaches the limit, Q will quickly return to Ekko's hand.

If you master the instant distance and delay distance of the Q skill, Ekko will be very comfortable in laning.

Mastering the instant distance, needless to say, can increase the hit rate of EQ and greatly improve the stability of the fight.

Mastering the delay distance can stabilize the last hit and development.

For example, when the three soldiers in the first wave are almost at low health, standing at the extreme delay distance and throwing them out, Q will instantly return when it hits the soldiers.

At this distance, the enemy can't hit Ekko at all, and the instant burst damage of the two-stage Q can kill nearly 40% of the health of the minions in the early stage, and will not cause the phenomenon of missing minions.

The most feared thing about playing a hero like Ekko is that before the level is up, too much last hits and health are suppressed, so that even in the strong period, there is no way to fight.

When laning against a long-handed hero, you have to control the line, and when laning against a short-handed hero, you have to push the line.

This is the basic understanding of Ekko's laning.

When playing against a long-handed hero like Jayce, you naturally have to control the line.

But... Duke found that he couldn't control it at all.

When Jayce moved forward and pressed close, he naturally had to use the Q skill to exchange blood, but Jayce could always accurately grasp the instant distance, suddenly retreat a step, and easily dodge Ekko's Q.

Not only that, Duke's Q would always be unconsciously induced to the line of soldiers, causing the line to be pushed.

The line of soldiers was always stuck not far in front of Jayce's tower, making Duke very uncomfortable.

When playing against TheShy, although I was suppressed occasionally, it was not so uncomfortable.

Now, when I use Ekko to fight Jayce, I was completely crushed in terms of laning awareness and understanding of the minion line.

Duke has studied Yuan Shen's laning style many times.

But before he could figure out anything, Yuan Shen went to play jungle.

Now I have almost forgotten it, but Yuan Shen is back again.

Good guy, he is back after this limited time, right?

Duke thought about taking advantage of the situation to push the line and push the minion line to Jestari, so that the next wave of minion line would push back.

Unfortunately, Yuan Shen would not be able to see through his intentions. Whenever Ekko wanted to push the line, Jayce would come forward to force a blood exchange and force him to give his skills to himself.

In this kind of forced blood exchange, Jayce is usually the one who loses, not to mention that he is exchanging blood against the minion line.

But after the economy of the first blood is supplemented with the long sword, the blood exchange is a sure win.

The suppression in the last hit, the low blood volume, and the situation of the minion line.

All these factors make Duke's laning pressure very high.

The laning pressure is not just a psychological feeling, but sometimes it really exists.

Even if you don't feel the pressure because of your lack of strength, you will still feel uncomfortable.

The discomfort in laning is caused by the difference in understanding of the line of soldiers.

If the jungler interferes with it, it will be even more uncomfortable.

At the beginning of the game, Nidalee did not go to attack the red buff at level 3, but came to the top lane for a gank.

This was a very simple gank from behind. TheShy went to the top lane and ganked behind the opponent's ward. Even if the opponent's Graves came to counter-gank, Graves without a red buff was not a big deal. IG would definitely win in 2V2.

Moreover, could Graves come now?

He couldn't.

He didn't have the ability, did you know?

After he retreated from the IG jungle, he went alone with the blue buff.

He was probably still scouting the stone beetle in the bottom lane at this moment.

No one in the top lane could help Duke.

Blame Duke for standing too deep?

No, no, no, unless he gave up development and didn't eat economy or experience, otherwise, he had to stand in this position.

If you blame Duke for standing too deep, he will blame you for giving away the first blood.

Without this first blood, Jayce would not have been able to get the line stuck in this position, and Ekko would not have been so uncomfortable in the laning phase.

Just like many players who are killed many times, the barrage kings always say, I will definitely not die so many times when I go up, I will definitely be able to hide under the tower and develop, I will just choose a stone man to last hit the tower, wait until level 6 to ask the jungler to gank, and use a few bigs in the team fight to win.

But, have you ever thought about a problem.

Even if KDA did not die last time, but the level is two levels behind, the last hit is dozens of times behind, and the health of the defense tower is almost gone, what is the difference between being killed a few times?

As long as you want to develop on the line, there will be a chance to kill.

You just want to last hit the tower, but there are countless opportunities to push back the line. If the opponent has a gold level, he can control the line of soldiers forever.

Duke retreated immediately, but the line of soldiers was too long. Nidalee gave himself a healing breath to increase attack speed, and used the sticky ability of the red buff to chase him all the way.

Jayce made up for the output.

Ekko flashed away and tried to struggle, but Nidalee flashed in and took the head.

TheShy was very happy.

It is so comfortable to cooperate with Yuan Shen. He doesn't even need any operation. As long as he comes, he will get a kill.

Whether he is a jungler or a top laner, Yuan Shen can cooperate with him very well.

When he is a jungler, Yuan Shen will slowly operate all the killing conditions.

When he is a top laner, Yuan Shen will also make him play very comfortably.

Sometimes he really feels that Yuan Shen is Spider, playing operations, using vision, bushes, soldiers, operations...

Any factor can become a means for him to control the enemy.

After killing Ekko, Yuan Shen and TheShy both chose to return to the city.

When the enemy top laner has a teleport, don't push the line, that's just pushing the soldiers over and letting the opponent eat soldiers comfortably under the tower.

The best way is to simply deal with the soldiers, don't let the soldiers be pushed in too quickly, then return to the city immediately, update the equipment, and then TP out to continue to control the line and suppress.

Only when the economic advantage is converted into equipment advantage can the suppression be better.

Otherwise, you can use the advantage of an extra teleport to trade blood first, but the opponent can also use the advantage of equipment to force the line of soldiers to push forward, and then it will be difficult to deal with the line of soldiers.

After getting the head, the Leopard Woman's offensiveness becomes more fierce.

TheShy is not a vegetarian either. When he has an advantage, he is confident that he can arrange the opponent clearly.

What SKT's jungler Black Emperor, isn't it the Little Black of the LSPL Royal Team II.

If it was Xiangguo, he would still be a little afraid, but what is Little Black?

Dare to touch the earth on the Tai Sui's head?

SKT rejected him at the beginning, and now he wants to let SKT know what it means that you ignored me at the beginning, but you can't afford me now!

Wild monster?

What is that?

Invade, kill alone!

Only by winning by constantly killing the opponent's jungler can he prove that he is right.

Wrong, it is SKT! !

Nidalee made a red punishment jungle knife very early, and with the red buff, her combat power soared. She went directly to the opposite jungle to find Graves and kill wild monsters.

When she caught him, she beat him up and made Xiao Hei lose his temper.

Xiao Hei now saw this Nidalee, and he threw smoke bombs + quickly drew his gun to fight back.

If he couldn't beat her, he'd leave.

This version originally belonged to the jungler and the support.

Especially the carry jungler, after getting the advantage, he would become very unreasonable.

The carry jungler who got the advantage had a high damage that was incomprehensible. With the output of the heroes on the line, it was often possible to kill with hard damage and force kill.

TheShy's Nidalee's playing style was the same as his personality, extremely aggressive, and he didn't give the opponent a way to survive.

After killing a round of wild monsters, TheShy set his sights on the middle lane.

Rookie made a lot of sacrifices in the first group. Not only did he learn the E skill, but he also gave up his flash. In the end, he got an assist and had to share the money with his teammates.

Although Leblanc countered Ryze, Leblanc, who didn't have flash, didn't dare to play too aggressively, as that would only give the opponent a chance.

Ryze's ability to kill alone is not enough, but there is still Graves.

Rookie and Faker's last hits are not much different, and it seems to be evenly matched, but for Leblanc, this is a disadvantage.

The reason is also very simple.

If you choose a strong hero and the opponent develops 50-50, isn't it a collapse?

Ryze can play a stronger role in teamfights in the late game than Leblanc.

However, this disadvantage is nothing.

After Nidalee came to the middle lane to catch a wave and knocked out Ryze's flash, there was no disadvantage.

Neither of them had flash, and Leblanc's flash was faster to turn over.

More importantly, Nidalee's equipment was really good.

The damage was also very high.

A basic attack followed by red punishment slowed down and Q, and transformed into WEQ with a small burst of damage, almost sending Ryze, who was 70% of his health, directly into the fountain.

If Faker hadn't reacted quickly and used flash to dodge Leblanc's W and E, he would have died.

This is the game after the jungler got the advantage in the early stage.

Chapter 209/472
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Dean, Stop Being C, Your Teammates Are Not Worthy!Ch.209/472 [44.28%]