Chapter 3195 The Detective Is About to Die (Twenty)
Chapter 3169 The Detective is about to die (Twenty)
"What's wrong with you?" Night Owl was the first to look up. He frowned and looked at Bruce with some doubt.
Bruce's scream just now was too miserable, but now it seems that he was not injured, and there seems to be nothing here that can attack him mentally.
But at this time Jeff said: "It must be him, he must be possessed by the Prowler! The possessed will scream like this when they are about to be killed! You quickly find a way to tie him up!"
Night Owl still suppressed Jeff tightly and did not let him move, but he also had doubts, but Bruce suddenly turned his head with a blank look.
Schiller and Greedy thought of something at the same time. Schiller was taking out a bullet for himself and couldn't get away. Greedy had to walk to Bruce's side, put his hand on his shoulder and said, "Did you see anything?"
"You should ask me what else I can see." Bruce muttered to himself, "I can't see anything now, what is this?!"
"Tell me what you see, maybe I can help you analyze it."
"I can't describe it." Bruce shook his head and said, "I can't see the room, objects, or people, just a bunch of messy lines and blocks of color."
Greedy and Schiller looked at each other, Greedy chuckled, and then said, "When did this situation start?"
"Just now." Bruce hinted: Greedy knew that he must have upgraded his psychoanalysis skill to level three.
"Your mental state may indeed have some problems." Greedy said, "I think it will be better after a rest."
Bruce walked to the side again with a blank look on his face, and bumped into the clown who was eating against the wall. He could only say sorry and then sat down next to the clown.
Looking at his reaction, you can tell that he must not see anything.
At this moment, Schiller felt the wind passing by his ears. With a puff, Jeff's head and chest, who was about to roar, were split in half, and Night Owl, who was holding him, also lost half of his arm.
Everything happened so suddenly that Night Owl had no time to hide. He first took a breath of cold air, then staggered back a few steps, looking at his half-right hand, his face gloomy.
Now there are three Batmen in total, one is dying, one is blind, and one is disabled.
Despite this, Schiller hurriedly took out a bandage to help Night Owl stop bleeding. The amputation surgery was very perfect, and the incision was quite smooth, which provided convenience for bandaging. The bleeding stopped before excessive blood loss.
The right arm is indeed still there, but in the current situation, it is not realistic to connect the arm, so this is the only way.
Judging from Night Owl's previous movement habits, he is right-handed, and now his right arm is cut off, so his mobility will definitely be greatly reduced.
Schiller couldn't help but think of the times when the wind blade appeared several times. If this was really done by the Wanderer, then this monster was more cunning than he thought.
Jeff died very quickly. Because he didn't know whether his body would move, Schiller simply dragged his body and threw it out of the lighthouse through the gate.
Through the gate, you can see the snow-covered village in the distance, but because the distance is too far, you can't see clearly whether there are people moving. There is only a dead desolation in this icy and snowy land.
Everyone decided to make some hot food to replenish their physical strength. Although there is no normal pot, the tin can canned bottle can also be used as a pot. It's no problem to just cook some things.
While eating, Schiller began to sort out the clues he had obtained and think about what was going on.
At this point in the game, Schiller realized a problem, that is, not everyone is like Arrogant, who only quarreled with the Transcendence during the opening period.
Of course, it doesn't mean that the questions asked by Arrogant are useless, but most of them are about the basic gameplay of the game, and don't involve too much of the worldview of this world.
Schiller knew that the Batmans would be more interested in the latter.
First of all, Pride had not participated in many games in the Doujie game. Most of the time he stayed in the Doujie was to correct papers in the spacious and bright room, treating it as an office where he could come and go at will.
So he had relatively little game experience, and it was his first time to participate in such a game.
But the Batmans were not like that. Since the opening of the Doujie, most Batmans have focused on the copy game. With their sleepless liver, they have basically queued for all types of games.
In other words, this form of game may be relatively unfamiliar to Pride, but it is very familiar to Batman. He does not need to waste time on understanding the basic rules, but can completely ask more meaningful questions based on previous experience.
For example, what is going on in this world, and what is going on with himself.
Schiller remembered the request of the Transcendent at that time. They could make up a background story for themselves. The background story made up by Pride was quite conservative, but others might not be.
If the Transcendent can make their stories come true, then Batman can completely use the stories he made up to influence the whole world.
For example, they only need to fabricate what they did in a certain war, and then this war will really appear in world history. As long as the scale of the war is large enough, it can completely change the entire world pattern.
That is to say, this is a game of imagination. The bolder the person, the more productive the land. As long as you dare to make up stories, nothing is impossible.
Pride is not very good at making up stories. At that time, his understanding of the whole game was still superficial. When he heard about the profession of the clergy, he made up a background story that was relatively suitable for the character's profession. Basically, no one could see the flaws.
But the key is that the made-up background story will be directly written into the world background, which means that no matter how absurd it is, it is true. There is no need to hold it back. As long as the level is high enough, it can provide you with unlimited advantages in the game.
Schiller is not sure whether Batman is so good at making up stories, but he is very sure that Greed is very good at it.
The stories he made up are not only absurd and bizarre, but also self-consistent. No matter how many restrictions there are in making up background stories, he will definitely challenge the upper limit of this function.
Schiller suspects that Greed is secretly cultivating immortals, and he has evidence.
Let's start from the beginning. First of all, these people gathered in the cabin, and there is obviously a story.
It seems that at the beginning of a game, the protagonist appears in a certain world without knowing why. However, in the case of a plot, the game generally gives the protagonist a reason to come here.
Either he is a prisoner, or a distant traveler who comes to visit relatives, or at the very least, a mercenary ranger who passes by by chance.
Generally speaking, the protagonist's reason for coming to a certain place is either introduced to the protagonist through the opening animation. It is the simplest to directly have a first-person narration. If it doesn't work, it can also be reflected through subsequent dialogue.
But the opening animation is too short, nothing can be seen, and no one tells him why he came here. When introducing himself, he can only make up an ambiguous reason.
His behavior does not mean that others are the same. Some people may have already incorporated their purpose into the background story, and the ambiguous self-introduction later is just not to reveal too much information.
For example, Greedy was too vague when introducing himself, and soon changed the topic to his being a rich second-generation. But in fact, there is no reason for a character like him to appear in this remote village. If you want to make this story complete, it will definitely take a lot of bizarre and tortuous processes.
If this is the case, his identity must not be simple, and a person with a complicated identity who participates in this matter must also do complicated things.
Schiller thought, how can this game be considered won? Kill the wanderer, save the village, or simply save the whole world from the shadow of weirdness?
The Transcendence did not say, and he had not thought about it before. He thought it was probably the same as the previous copy, completing the main process and surviving to get some resources.
Again, in a game where you can set your own background story and it can come true, imagination is everything, and there is no fixed main line.
When you go out, your identity and purpose are given by yourself.
From this perspective, Greedy is likely to have different goals from them, or the goals of everyone present are different.
Moreover, they are not necessarily all good people.
Without knowing each other's story, the identities and goals they set for themselves are likely to conflict.
For example, Night Owl is a policeman, and his goal is to save the village, but the Pale Knight is a lawyer, and he may be working for a big shot, with the goal of making it impossible for anyone who witnessed this strange incident to leave the village.
In this case, they may help each other in an extreme environment and explore the mystery of the whole thing, but it is more likely that after discovering each other's identity and position, they will kill each other first to achieve their own goals.
And assuming that this is indeed the case, all the misfortunes they are experiencing now may not be the difficulties set by the Transcendence, but more likely that someone has secretly made a move.
Schiller first suspected Greed.
He is really suspicious, and has put the team in danger several times.
And the most important evidence in Schiller's hand is that the wind blade just now flew from the direction of Greed.
Thinking of this, Schiller had a bold guess in his mind-are all the abnormalities they encountered really caused by the Wanderer?
The anomaly is definitely true. After all, the wind blade that can directly split a person in half is not something that can be produced by a blower. It must be a magic skill or something. The corpse standing up cannot be caused by props. It must have some superpowers.
But so many superpowers belong to the Wanderer. Why did this monster choose such a remote village to wreak havoc?
First, it possesses a living person, then releases a wind blade to kill people, and then controls the corpse to possess other living people. This set of silky little combos, let alone the Lighthouse Village, even the Lighthouse Country can't stand it.
If you want to talk about it from the perspective of the game, it is to throw a monster that should not be fought at this stage into the Novice Village. Why are you cosplaying as a tree guard here?