Hollywood Hunter

Chapter 1385: Digital Currency

Breakfast time at Point Dume Manor.

Time to enter September, this is September 3, Thursday.

Inside the restaurant.

Jennifer took care of a group of restless little guys as usual, and occasionally glanced blankly at the couple who were eating together as if they were staying out of the way, feeling that their lives were miserable, as if they owed the family.

Simon and Janet are also sitting next to the two biggest ones, Melbourne and Seattle, so don't pay much attention to them.

Details of the final renovation of Westeros Tower in New York are currently being discussed.

After the top was capped at the end of 1996, and after more than a year of follow-up construction by nearly two women, the Westeros Tower in Manhattan finally reached the level where it could move in one after another. Into the finishing phase.

What Simon means is that after the renovation is completely completed, wait for at least a month or two before moving in.

This is a deep-rooted idea after watching too much news in the previous life. Even if the decoration materials of the Westeros Building must reach the top environmental protection standard, it must be true if you let it go for a while.

"The high-rise swimming pool can actually act as a damper. When our swimming pool is opened, the Westeros Building will be equivalent to having double dampers. The engineering team has done simulations. At that time, even if it encounters a category five hurricane, the building's The shaking range will not exceed one meter, which is very powerful."

"Actually, I'm more concerned about sound insulation," Jennifer, who was on the opposite side, interjected after hearing Janet say this: "Will there be a lot of wind noise in super high-rise apartments?"

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"Ours definitely doesn't have one," Janet shook her head, and said, "How about this, Jenny, you also go to Manhattan this weekend to see it. You haven't visited it once since the cap was capped?"

"I'm going to New York this weekend, are you looking after the kids?"

"I..." Janet looked around and said, "Call after breakfast and ask Sophie to come over."

Then another blank stare.

Janet stuck out her tongue with a smile, and looked at the man beside her again: "By the way, should we ship the 150 tons of gold from Russia to New York or Melbourne this time?"

Simon thought about it for a while and said, "Continue to put it in Australia."

Simon has never stopped buying gold in a big way.

As for many media and economists repeating in their ears that gold is the most worthless investment, Simon has always regarded them as farting. Gold is the king of money, and it has lasted for thousands of years, at least for another one or two hundred years. Big change. And those arguments that gold has no value, if you think about it a little bit, you will understand why.

Of course it's still dollars.

The U.S. dollar is decoupled from gold, and gold naturally cannot be too valuable.

In addition, in the past year, in the face of the financial turmoil that has spread from Southeast Asia to the world, the paradox is that gold has continued to fall sharply. It has fallen from a peak of nearly US$380 an ounce last year to about US$270 at present, a drop of nearly 30%.

Under normal circumstances, when an economic crisis occurs and capital seeks a safe haven, gold should rise.

Why did it fall this time?

And it has fallen to a low point in 20 years.

There must be a demon in everything that happens.

However, as long as you take a look, you can roughly understand who can benefit and who will lose more when gold plummets.

Simon will not debunk the general layout that is closely related to the interests of the Westeros system, but since gold has plummeted, of course he will not miss the opportunity to buy gold with big money.

Coincidentally, in the past year, many countries in Asia and Eastern Europe, in order to survive the crisis, have sold gold in large quantities to cash in foreign exchange.

Um.

Look, one of the reasons for the plunge has been found.

And then there's the continued, quiet, big-ticket buying by the House of Westeros.

Just like this time.

Russia, which is so poor that it can only sell iron, plans to sell another gold reserve of 150 tons in the near future. Instead of investing such a sum of gold in the international market and paying huge handling fees, it is of course better for Simon to eat it quietly.

Hence the casual mention Janet just made.

In fact, Jennifer, who stopped the two little guys Snow and Greenwich from sparring with a spoon, sat down again, remembered something, and said to Simon: "Speaking of gold, Simon, I remember you mentioned a digital currency plan, When will we do it?"

Simon shook his head and said, "Certainly not now."

Janet next to him took the initiative to add: "The Federation can launch a war for the hegemony of the dollar. We are doing this now. It is no wonder that Washington does not turn its face."

"When will it be?"

"Maybe ten years, maybe twenty years," Simon said: "At that time, the international dominance of the US dollar will weaken, and perhaps the national strength of the Federation will also weaken. In order to ensure our own interests, we will use our own gold reserves and business Reputation, you can try to issue a special Westeros digital currency."

Janet listened to what her man said, nodded her head in agreement, and said: "However, before that, maybe we can take the initiative to release an unofficial anonymous digital currency plan to create an unregulated digital currency trading system. A lot can be done."

The more she talked, the more excited she became, Janet turned her head to look at her man: "Simon, I think this can be done now?"

"It's still too early. The number of global Internet users is not enough, and the computing power of the overall Internet platform is not enough. If such a digital currency is launched in advance, if it fails to develop, it will give

If other people in the future point out the way of thinking, then we don't even want to gain the initiative. "

"That's right." Janet nodded: "Then wait another five years, five years should be fine, right?"

Simon thought about it, nodded and said, "Maybe."

Bitcoin used to be proposed in 2008. This time, the development of the Internet industry was advanced three to five years by Simon, and then took advantage of the trend to create a digital currency in 2003. Perhaps it can also make a big difference in advance. .

The key is to ensure that the Westeros system controls this digital currency.

Even, you have to control your own greed.

Such a piece of cake, when the time comes, cannot cut away too much, to avoid a serious imbalance of interests. Of course, not too little. It's better not to do too little.

...

On weekdays, you still have to go to work after breakfast.

Arriving at Malibu Studios, the first meeting in the morning was about games.

After finishing some projects in South Korea, Daenerys Entertainment will launch the first role-playing game from South Korea in September to test the waters. At that time, the three games that attracted the most attention from Simon were "Frozen Age", "Kingdom of Wind II" and "Legend of Paradise", Daenerys is about to start "Frozen Age".

The main reason is that this game was completed last year compared to the other two. The last few months have been mostly language translations and some minor adjustments for the North American market.

After this water-testing game, next, in November at the end of the year, Igret will launch "Kingdom of the Wind II", and finally in February next year, I will return to Daenerys Entertainment, the most important thing for Simon. "Paradise Legend" is online.

This is the schedule that was finally determined after several meetings and consultations.

The first "Frozen Age" tested the water, and the other two are more concerned, as the two key projects of Ygritte and Daenerys respectively.

As for other games in the same period, they will be launched one after another in the next year, or, if these three games are popular, in order to avoid the same type of games hitting the market, the possibility of permanently freezing some games is not ruled out.

While arranging the game business in North America, Simon also paid attention to the Asian side.

First of all, the two games in June, "Counter-Strike ol" and "StarCraft", continued to be popular.

Then, in July, Jiangnan Interactive Entertainment in Suzhou launched "Happy Farm", which has become a popular casual game in China and is very popular among office workers.

Although it adopts a free model and only relies on a small amount of fees for fertilizers and props, the revenue momentum of "Happy Farm" is not much worse than that of "StarCraft", which is unexpected. After all, even though this game is very popular in the West, even the Chinese team themselves, because of certain deep-rooted concepts, initially did not think that "Happy Farm" would be very successful in the Chinese mainland market.

Next is "Kingdom of Wind II", which is about to be released by Paradise Online, which has taken over Igret's China instant messaging business from Hangzhou.

Simon didn't feel anything about this matter at first, but after thinking about it for a while, he realized that it was Chen Qing who was playing tricks again.

Because of the three games that Simon most valued from South Korea, only "Kingdom of the Wind II" had not been developed yet. The other two, when Simon contacted, "Frozen Age" had already been launched, and "Legend of Paradise" was waiting to be launched.

Chen Qing handed over this recently completed game to Lin Su, almost doing a closed test with the Paradise Online team.

In case the response is not good, there is no need to bother to promote the kind to other markets.

After all, role-playing online games are still absolutely new in mainland China. "Kingdom of the Winds" is the first to test the water. No matter what, it is tantamount to cultivating the market. Then "Legend of Paradise" and "Frozen Age" will follow. Entering is equivalent to having acquired a certain consumption base.

Although it was discovered, Simon did not interfere with anything.

This is a trivial matter. What's more, Simon thinks that Paradise Online, which owns the instant messaging software ao, may not necessarily fail, and maybe it can be more successful.

Just like the old "Legend".

Is this game really that good?

no.

The key is to be the first to eat crabs, or at least the first one to become famous and become a phenomenon after eating crabs, and then become the feelings of a generation. The enthusiasm has lasted for twenty years and has not been extinguished.

In short, there are pros and cons.

Success or failure, who can say for sure?

On the same day, another important job was to watch the sample of "Resident Evil".

The idea that came out last year, the main creation was finalized at the beginning of the year, and the filming started at the end of May. "Resident Evil" was officially completed last week.

Since he intends to make a "Resident Evil" small universe, not just movies, but also games, Simon has always attached great importance to this project, including the production cost of the film, which was increased from the original 25 million US dollars to 35 million US dollars by Simon himself. Dollar.

No matter how high it is.

After all, we have to consider the size of the project itself, 35 million US dollars, for a zombie sci-fi horror movie, it is already considered a big deal, and it is because Simon really wants a good start that he will give so much.

Zach Schneider, who initially stepped into Hollywood, did not disappoint Simon.

First of all, on the screen, the completed samples have Schneider's strong personal style, which is very eye-catching.

As for the story.

In the process of writing the script, Zach Schneider has participated to a certain extent, but the team from Daenerys Entertainment is still the main one. After all, Simon is also clear about someone's shortcomings, and Zack Snyder is more suitable for making films that have the basis of the original work.

Even if it is original, it is easy to fly.

And "Resident Evil" seems to be considered original, but in fact, Simon has a complete world view and even a very large story line, from which it is intercepted, whether it is made into a movie or a game, it is very exciting.

The story of the first big "Resident Evil" movie is still based on the previous movie version of "Alice".

Because of Simon, of course, this film series will not appear in the situation where it was almost impossible to justify the background of the story while filming, and the final conflict.

First of all, "Alice" herself has a complete story setting that is closely related to the background of the "Resident Evil" series, and it is no longer the situation where she was forced to be the heroine because she was the director's wife.

Generally speaking.

The heroine Alice wakes up in the laboratory of Umbrella's headquarters. Together with a group of teams who entered Umbrella's interior to check for biochemical leaks, they go through many hardships, encountering staff members who turned into corpses, zombie dogs, Lord Licker and even the ultimate The bioweapon tyrant finally escaped from Umbrella's underground laboratory.

In the meantime, you will encounter another Resident Evil character that Simon likes very much, Ada Wang.

Aunt Wang, played by Chen Xingwei, will appear in an image that is both good and evil, with a very sassy style, good at Chinese Kung Fu, which is the most popular among audiences, as well as various weapons and top hacking skills.

At the same time, there will be an intersection with the story of the game that is also under development.

The ending of the first part is that the heroine and her party escaped from Umbrella's basement laboratory and announced Umbrella's conspiracy to the outside world.

It seems to be a very sunny ending, but the story will be reversed in the second part.

It is probably the usual routine in Hollywood, the government covers up the truth, Raccoon City will be cleaned up in the second part, Alice is framed as a murderer, and becomes a wanted object by the government.

Because of this cover-up, the third part was created.

extinct.

In previous Resident Evil games, viruses basically broke out in a small area and were successfully contained by humans.

This time, the two story lines of the movie and the game go hand in hand. Simon's arrangement is that the t-virus and even various evolutionary versions erupt in all directions, and human beings fall into a crisis of extinction. In the end, with the efforts of the protagonists of the game and the movie, the virus was defeated and hope was brought back to mankind.

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