Chapter 125 I Won’t Play with You Anymore
In fact, the speed of the heavily armored machine dragons is not really slow, but even if they can roll into a ball on the ground, the speed of these guys will still not be as fast as our flying units. Moreover, the heavily armored machine dragon has a major flaw, that is, it is too large.
The length of these heavily armored machine dragons are all over twenty meters. The width of the bone plates on their backs is about four and a half meters, and the height of the wheel-shaped structure formed after being rolled up is about eight meters. In other words, this guy If you want to move normally, you need a channel with a width of at least five meters and a height of nearly nine meters to allow it to move. If the path standard is lower than this data, then it can only be stuck outside, or directly enter the channel. destroy. Moreover, this data is only the space data that barely ensures that the heavily armored machine dragon can move. If it wants to fully exert its combat effectiveness, it is best to need a more open environment.
In fact, it is not difficult to see from this data that the heavily armored machine dragon is a mobile weapon designed entirely for field combat. It can also be used as a tank during urban street fighting. It is equivalent to a mobile offensive fortress. If you expect them to go To deal with a single individual would be to have a tank chase down a specific soldier on a city street. Although it sounds like a tank is much more powerful than a soldier at first, a soldier can shuttle back and forth between streets and alleys, climb up buildings and jump out of windows without a problem, but a tank is much more frustrating and cannot get through many places. Buildings and the like will also be blocked and need to be detoured. Of course, if it is in the enemy's city. The problem is easier to solve. In the worst case, the buildings will be knocked down together. Buildings that are really immovable can be destroyed with assault weapons. But the problem is that if it is a defensive war, the fighting environment will be your own city. In this case, how can the heavily armored machine dragon be free to demolish houses? Therefore, this thing is not suitable for street fighting at all.
It's not that we people can't handle these heavily armored machine dragons, it's that we can't complete them in a short time, and our tasks actually require time calculation. On the one hand, the fighting situation on the front line cannot be maintained forever, which means that Russia's main force may turn around and come back at any time, and on the other hand. The defense forces here and the Gunslinger's men are also rushing here. Now it's all up to Ling and my magic pet to use the terrain advantage to block them. Of course, the main reason for blocking them is that the Russians and the Gunslinger themselves are not on the same side, so they are pushing forward while still interacting with each other. attack. This resulted in the inability to concentrate combat power. Naturally, it cannot exert its maximum assault force.
In fact, even if the reinforcements in front don't come to cause trouble. Our mission cannot be delayed at all, because the Russian researchers are not fools. How can they stay where they are and wait for us to catch them? They may not react immediately when first invaded. After all, this is the ultimate stronghold for the Russians. In such an environment, their safety is quite guaranteed. Therefore, they cannot immediately start running away at the first sign of trouble. However, although they will not choose to run away the first time they are attacked, as we continue to move forward, will they still stand there stupidly? Obviously impossible.
In fact, if my guess is correct, the other party should already be evacuating people. The only solution I can think of in this situation is to intercept them before they complete their evacuation, and the sooner we get there, the more we can intercept.
After receiving the order from me, Christina and the others immediately began to increase their height, and then flew towards the castle not far away. In fact, we had already seen the castle over there when we came out of the portal, but there was a large group of enemies blocking the way in front of us. Of course, we gave priority to observing the nearby enemies before considering things far away.
As soon as we took off, the Russians below became obviously anxious. Many people were speeding up their snowmobiles to catch up, and those heavily armored Mecha Dragons, Mechanical Knights, and Mechanical Triceratops were all following us desperately trying to catch up with us, but unfortunately, these guys couldn't fly at all. Naturally, there is no way to compare with us in terms of speed.
With this speed advantage, we could easily get ahead of those guys and fly near the castle over there.
I have to say that the castle in the Banshee House, which is specially used as a research institute, is really artistically built. In fact, this castle seems to be entirely made of ice, and in places like the North Pole, ice cubes are so easy to find, and these things can be used as steel plates in the Arctic Circle. The hardness Not to mention amazing, bonding is also super easy. Just pile the ice cubes together and pour a basin of boiling water on them.
The Banshee House not only used ice to build the castle this time, but more importantly, the shape of the castle is also very special. Generally speaking, for the sake of combat effectiveness, it is better to build a castle that is big, dark and thick. Of course, this is one of Maozi's characteristics. However, considering that the characteristic of the Banshee House guild is that there are particularly many female players, it is acceptable to have a slightly prettier building. It's just...what's going on with this swan castle-like Crystal Palace?
Although the castle in front of you does not occupy a large area, it is very tall. The castle composed of a large number of spire structures looks long and slender, and this structure looks very unstable at first glance, with no defense at all. It can be said. For such an architectural style, our guild will at most consider building it near some tourist attractions, because that kind of city is just a transfer station, equivalent to a train station and an airplane, and is only used by players during their travels. . This kind of city generally does not have much strategic value, so there is no need to build a castle like a bunker for safety. However, the city in front of you should have been a fortress, but it has been built into a work of art, and it is still the most fragile. kind of. This is really unbelievable.
Although I don’t know what’s wrong with the Frozen Banshee to actually build such a castle, at least she knew how to deploy defensive weapons here, so as soon as we approached the castle, we were immediately greeted by intensive anti-aircraft firepower. .
To be honest, the density of anti-air firepower here is a bit beyond our expectations, because generally speaking, most guilds in the game do not have large-scale air flight capabilities. In other words, except for our Frost Rose Alliance, most guilds do not have large-scale air flight capabilities. There is no air control capability. The battles in most guilds are still ground battles, and the number of air units is pitiful. Even if there is no air superiority, the opponent's air force can only play a reconnaissance or interference role at most. Like us, we can completely use the air force to carry out the decisive battle. Definitely a very rare type.
But then, a problem arises. Since no one except our Frost Rose Alliance has a strong air force, then why does the Frozen Banshee install so many anti-air weapons on this castle? Is it just because they regarded us as imaginary enemies from the beginning? (To be continued...)