Starting From Zero

Chapter 61 The Invincible Hero

One of the two remaining effects in Hero Mode is called Absolute Strike.

This absolute strike is not actually a damage effect, but a setting to ensure that the attack is effective. Because there are many different types of targets in the game, for example, spiritual entities are not affected by physical damage, for example, ethereal entities can only be hit by space attacks, and there are also some strange entities that often require special attack methods. It can hit, and it will produce some very special effects.

However, here, because there is an absolute blow, every attack I make will definitely hit the target. Of course, this must be said before the hit. It does not mean that I hit the target by randomly punching the air, but It means that as long as I really aim at the opponent to launch the attack, and the opponent does not successfully dodge or block successfully, then the attack will definitely take effect, and it will not be affected by any special attributes. No matter whether you can enter the void or have no entity, you can be pinned to the ground and beaten in hero mode.

The first three or four effects of Hero Mode actually only increase my survivability and ability to launch attacks. So what is the strength of this buff skill? It's the fourth or fifth ability.

The final ability in Hero Mode is called Mimic Attack.

This mimicry attack does not mean that I can release the opponent's skills, but that my attack power can simulate the opponent's attack power, and this attack power is not simply copied, but borrows the opponent's basic attack power and my basic attack After calculating the difference in force, all my attacks are strengthened based on the mutual probability. And if the difference is smaller than that, then this attribute can be automatically canceled, that is, it will not take effect.

This last one may be a bit difficult to understand, but you can easily understand its meaning by comparing the data.

To use an analogy. I fought against a boss from a certain protoss. Or to be more specific, just say that Anubis and I are fighting each other.

Assuming that my attack's basic attack power is 100, then Anubis's basic attack power is approximately 1380. Don't think that there is a big gap between this data and your imagination. Yes, when I actually fought against Anubis, I felt that I was not much weaker than Anubis, but that was because Anubis’ divine attributes were ineffective against me, so when he faced me, The attack output may only be 138. Lost the 10 times increase in divine power. in addition. Because I am a player, I have rich attack skills and diversified combat methods, so I don’t think Anubis is much stronger than me in terms of overall combat effectiveness. certainly. The most important thing is that Anubis has never actually fought me head-on. Most of the time he kept his hands open. After all, he is also a famous god worthy of his name. Wouldn't it be too fake if it was really that unbearable?

According to the calculation method of this hero mode, the ratio of Anubis's basic attack power to my basic attack power is 13.8, which is greater than one. So it will take effect. Then, no matter what attack I launch against Anubis in the future, the actual attack power of this attack will be multiplied by 13.8, which is equivalent to increasing my attack power by 13.8 times.

Doesn’t this data look scary? This is not over yet.

In addition to strengthening the attack according to the ratio of the opponent's attack power and my attack power, the hero mode will also add an additional 50,000 points of basic damage to my attack power. This is mandatory data and will be appended directly.

According to the integration of these two data, my final attack power will definitely cause serious damage to my enemy, because my attack is multiplied according to the ratio of his own attack power, and an existence's own attack and its own The ratio of defense to health is usually not very different, which means that everyone's attacks are actually quite fatal to them. Therefore, if my attack power rises to a state close to the opponent's attack power, then my attack must be quite serious to the opponent.

Although this strange setting method seems a bit troublesome, it ensures that when I face any strong enemy, I can show a lethality that is enough to threaten the opponent's life, even if that guy's attributes are hundreds of times higher than mine. No problem, because my attributes will be automatically added to the same level as his. In other words, this ability can completely understand a setting that makes it stronger when it is strong. Of course, when the ratio is less than 1, this attribute will not take effect, so my attribute is not weaker when it is weak, but It still has an overwhelming advantage. After all, the mandatory additional 50,000 attack power is not for nothing.

Combining so many attributes, it seems that the hero mode is already very strong, but when you think about it together, you will find that it is not very strong? This is clearly invincible!

Although that absolute blow allows my attack to hurt the opponent, it doesn't look very scary. But what if it is combined with the second ability of the hero mode, "Will Movement"?

With my reflexes, it is very easy to attack thousands of times in one second. Although I couldn't do it before, it wasn't because I didn't expect it, but because my body didn't have the reaction speed to keep up with my thinking. However, it's different in hero mode. I can burst out with quite terrifying speed, coupled with the attack power that is enough to cause serious damage to the opponent. In this state, I can actually kill anyone in an instant, even the high-end beings among the gods. It probably won't last long in mode.

It can be seen from this that the hero mode is definitely a very powerful ability. Once activated, I have the ability to instantly destroy most high-end beings. At least I can instantly counterattack to bring the balance of war back.

Three buff attributes, these are all the reward attributes I brought out from this buff mission. Although they don’t seem like much, the effect on strengthening my attributes is really significant. The simplest proof is that as soon as this thing came out, my combat power data displayed on the combat power list was farther away from Christina. Of course, this distance is still not too big, so I still need to find ways to strengthen it in the future. Own. After all, I got some buffs, and Christina didn't get nothing.

After reading the rewards here, I focused my attention on the barely human-shaped sculpture at the back. Although I have finished collecting my own rewards, it seems that I haven’t read through the uses of this thing yet. Based on the benefits I got, the effect of this thing should not be too bad. After all, it is the final reward from the buff mission. (To be continued...)

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