Chapter 19 Infiltration
After receiving the assurance, I stopped caring about the others and focused on staring at the approaching giant moving city above my head.
To be fair, Traveler City is quite huge, especially for a mobile city. At least in terms of area, the big guy here may have surpassed Essinger Mobile Fortress, but there is no comparison between the two in terms of specific performance.
Essinger Mobile Fortress is a flying city. The technical difficulty of the giant anti-gravity system is far greater than that of the underwater navigation system. There is no comparison between the two. In addition, Essinger Mobile Fortress flies at high altitude and needs to cope with strong winds and low air pressure. Therefore, the structural design is mainly to achieve airtightness and anti-expansion capabilities, while Traveler City is an underwater city, which needs to resist It is the water pressure rather than the internal expansion force, and relatively speaking, the traveler city needs a higher torsion resistance. After all, the density of water is much higher than that of air, so the water flow can generate higher local pressure than the air flow. This This determines that Traveler City may withstand huge twisting forces at certain moments. If the main frame of the city is not strong enough, it is likely to break. However, on the other hand, although it requires higher torsion resistance, the building materials of Traveler City are easier to find than Essinger Mobile Fortress. After all, Essinger Mobile Fortress is a flying city, and the strength and density of materials are very important. They all have requirements, and Traveler City doesn’t have to consider the weight issue at all. Another huge difference is that Essinger Mobile Fortress needs to resist pressure changes caused by frequently changing airflows, so the anti-fatigue properties of building materials are very central. Relatively speaking, although the pressure of the underwater environment is greater, the stability is much better, so the anti-fatigue attributes are not high.
Generally speaking, the design requirements of the two have their own characteristics, and it cannot be said that whose technology is more advanced. But I think at least in terms of power, Traveler City is not as good as our Essinger Mobile Fortress.
As Traveler City rapidly approached, the seabed around us began to shake. Some small pieces of sand jumped up on the seabed, and then turned the surrounding seabed into chaos. Essinger Mobile Fortress serves as a flying city. Even if the weight is controlled, it can still cause chaos in the neutral ground in the nearby area, causing some unstable light objects to bounce around on the ground. The Traveler City, an undersea city with a greater self-weight, would naturally be even more exaggerated, if it weren't for the fact that the seabed is far larger than the ground. To be strong, I doubt that the surrounding ground will crack and a lot of magma will spew out.
Although the mud and sand kicked up by the unstable gravity field affected my vision. But the impact on the enemy is even more serious. Anyway, my target is a city, and Traveler City is obviously easier to spot than me, so the mud and sand can serve as a cover for me, but it blocks the opponent's view.
Hiding in the sand, watching the huge figure gradually approaching the top of my head, even I couldn't help but feel my heart beat faster, but this impact would not have much impact on my emotions. I still stood there calmly waiting for it to completely reach the top of my head.
Just like Essinger Mobile Fortress looks slow, but is actually quite fast, Traveler City doesn't look fast, but it's actually not slow, although it's true compared to our underwater motorcycles. It's slow enough. However, in terms of time, the moving speed of Traveler City has exceeded the walking speed of most people, and is almost as fast as a person jogging.
After just waiting for a while, the huge city finally completely covered the area above my head. Looking up from here, I could clearly see the countless searchlights sweeping around at the bottom of the city. At the bottom of this huge city, except for those Beyond the outstretched searchlights, there are many high and low undulating structures.
Observed from such a close distance. I found that the construction technology of Traveler City does not seem to be very good, at least it cannot be compared with Essinger Mobile Fortress. I don’t know if it’s because underwater construction is more difficult, but the bottom of Traveler City is not a single piece. Although the shell of Essinger Mobile Fortress is not a whole piece of material, at least each of our areas is large, and it is finished with a seamless connection after splicing, so although we know the shell of Essinger Mobile Fortress It's not a whole piece, but you can't actually touch it or look at it. The only things you can find outside Essinger Mobile Fortress that are not in one piece are the trap doors, and things like detectors or weapon systems that stick out of the city. The main body of the city still looks quite flat. However, the bottom of Traveler City is higher and lower. In many places, you can see very obvious traces of welding of large armor plates, which gives the impression of being patched. It would be fine if there were only one or two patches, but there are such patches everywhere under the Traveler City, or the entire bottom is made up of patches, and the whole thing feels like tatters.
Looking at the ragged bottom, I could only helplessly shake my head, and then began to look for possible entrances.
Although my combat power is very strong, it is obviously difficult to destroy such a large thing from the outside. Even if I release the black flame, it will probably be a struggle. Moreover, if the opponent discovers the attack and starts to run away and abandons the original route, then It may have an impact on our follow-up battle arrangements. After all, I am not sure that your two scouts staying outside will definitely be able to leave guidance signals. If they are also discovered or something, I will not delay it anymore. If you live in Traveler City, all your previous efforts will be wasted.
Based on the above considerations, I finally chose to enter the city to carry out destruction. No matter what it is, it is relatively fragile on the inside. As long as I get in, I will have a way to destroy it. Speaking of which, I don’t want to waste it. If I don’t care about money, I can easily open a few holes in the shell of Traveler City by just throwing in a few liquefied magic crystal steam storage tanks after entering the city. At that time, even if it doesn't want to lie down, it can't do it anymore.
I was concentrating on looking for the entrance, but unexpectedly the entrance came to my door. Not far from the right front of my head, a metal plate that looked like a patch suddenly started to rotate, and then after a few turns, it suddenly bounced outward, and an entrance suddenly opened. There is light coming out.
By the way, the patch armor in Traveler City is a bit ugly. I didn't expect that it could actually have a camouflage effect. At least I never thought that the patch could be a door. After all, such patches are almost everywhere at the bottom of the city.
It's easy to handle if you know where the door is, but now the door suddenly opens, something is either coming out or going in. So I'm not planning to go up and check it out right away. Sure enough, within two seconds after the door opened, two black figures fell from the open door.
The figures should be two brigade soldiers. They were both riding brigade-style underwater motorcycles. After leaving the hole, they immediately accelerated toward the rear of the city. After they left. The door also closed automatically, then rotated and tightened again to completely seal the entrance.
After looking around to make sure no other people were present, I escaped from the layer of mud and sand where I was hiding. Without cover, it was still obvious that I was in the water, so I rushed to the bottom of Traveler City as fast as possible, then carefully moved close to the bottom of the city and crawled towards the entrance I had seen before.
After arriving near the entrance I inspected the place carefully. The metal plate covering the entrance is an irregular thin metal plate, almost rectangular, but not quite regular. You can tell with your eyes that one side is longer and the other is shorter. There is no fixed connection between the metal plate and the bottom of the ship, which means that the mechanism that makes it rotate is the only connection.
Since this thing relies on rotation to open, I naturally can only turn it in the direction it opens, but after trying it a few times, I found that there is a locking mechanism inside and it cannot turn at all. This result is also within my expectation. I just tried it out of luck before. Since it didn't work, I didn't try too hard. I just used Eternity and used the method I'm best at - brute force cracking.
The thickness of this metal plate is not high, and it has no defense against the eternal root. I easily cut off a circular piece along the opening, just enough for me to drill in. But after entering, I discovered that there seemed to be another door inside. The only difference from the previous reverse door is that this door has a manual handle. However, I re-sealed the entrance I just cut before starting to open the pressure door.
Build an underwater city. Traveler City must have a large number of anti-leakage designs, so I must seal the entrance. Otherwise, once this door here is opened, once the pressure inside the city is imbalanced, emergency measures will inevitably be triggered, and I will most likely be discovered by then. . So it is better to seal it directly to reduce the possibility of being discovered.
In fact, when I opened the door in front of me, I found that what I had done before seemed a bit redundant, because there was actually a door behind the pressure door. But since that's the case, there's no need to worry about it. Close the door below you, then open the door above your head, then swim upstream and then turn around to close the door.
After closing the door I just entered, I observed the surrounding environment and found that this place seemed to be a hangar. I am still in the water, but there is light above my head, and from here I can see that the water is less than four meters away from me, and there is a circle of underwater motorcycles parked on the water.
I carefully approached the edge of this huge pool, and then hid under several underwater motorcycles. Then I pulled out a ghost insect from the insect hole on my wrist and placed it on the wall of the pool. As soon as the ghost bug touched the pool wall, it immediately began to climb up the metal pool wall and out of the water. Then it climbed onto one of the underwater motorcycles and began to observe the nearby situation.
At times like this, most people would stick their heads out to see what's going on outside. But because my Dragon Soul Suit now has long feathers on the top of my head, if I stick my head out to see what's going on outside, my eyes won't even come out of the water. , the people above will see a feather standing on end. What difference does it make if this one stands up and shouts, "I am an intruder?" What's worse is that we are underwater now, and I still need the sealing effect of the helmet, so I can't take off the helmet yet, so I can only release the ghost beetle to help me observe the situation. But it's better to use ghost bugs, at least it's safer than sticking my head out by myself. Even without the hair on my head, my head is much more conspicuous than the ghost bug, so letting the ghost bug go up is obviously safer than going up by myself.
Through the vision of the ghost bug, I quickly saw the situation on the shore.
This room was indeed a hangar, and it wasn't very big. The place I am in is a pool. I don't know the length and width, but it should be more than 20 meters. The pool is surrounded by a metal platform. The grid design is used above. This should have a similar function to the ground grid in Duludu's entrance inspection area, which is to prevent too many people from entering the city.
There are many underwater motorcycles parked on special stands on the grid platform, and there are also a lot of messy things nearby, some of which look like repair tools. It may be equipment used for daily maintenance. In addition, there is a door on the diagonal of this room, which looks like a pressure door, and there are three fishmen standing next to one of the doors.
Murlocs are not humans with fish heads. The facial features of these guys are not much different from humans. If we want to talk about the differences, one is that the bridge of the nose is much longer than that of humans, but it is not straight up, but lies flat on the face. Also, their eyes are much larger than humans, and they have no whites, and the entire eyeball All are black. Finally, these guys have ears that are not in the position of their ears. It's something like a fin, with gill slits behind it for underwater breathing. Of course, if you look down, you will find that these guys have webbed fingers. Otherwise, they are almost indistinguishable from humans.
The three fishmen seemed to be arguing about something. One of the guys was more aggressive, and the other two occasionally fought back, but they were basically being scolded. It was obvious that their status was unequal.
There was no one else in the room except these three guys, and the three of them were concentrating on the argument, and one of them still had his back to me. The other two were also facing me sideways, neither looking in this direction. Since the location is so good, I won't waste it. Quietly, he leaned his upper body out of the water along the wall of the pool. Although the hair stood up very high, it was just a hair after all and was not very conspicuous, so the people over there still didn't notice me.
After successfully placing my hands on the pool wall, I directly raised my hands and pointed them at the guy with his back to me. I turned the adjuster with my left hand, set the strength and moved my fingers. There was a soft pop sound, and the guy suddenly shuddered and stopped moving.
The guy who was being scolded among the two people who were quarreling found that something was wrong with his companion who was being scolded together. So he wanted to ask, but as soon as he turned his head, he heard a loud popping sound, and it was followed by a thumping sound. Before he could react, he felt a pain in his head, and then nothing happened. I no longer know.
Climb ashore and walk to the door, looking at the three fishmen on the ground. The first guy hit by the arrow is still standing there. A short crossbow arrow shot from the back of his head and penetrated directly. As long as he opens his mouth, people in front of him can see a sharp arrow, but unfortunately his mouth is closed. The second guy who was hit by the arrow was the arrogant guy. He was much more vigilant than the guy here. When he noticed that something was wrong, he immediately noticed me. Unfortunately, I moved too fast. He just took the shot. Turning his head, an arrow was driven directly into his eye socket, and half of the arrow popped out from the back of his head. Later, the guy's reaction was obviously a little slow. Everyone around him was dead and he didn't realize what was going on. In the end, I shot an arrow through the temple and killed him instantly.
After opening the Fenglong Space and throwing the three corpses in, I got some water from the side to wash away the small amount of blood on the metal floor. Then I carefully turned the handle and opened the door next to them.
This door is also a pressure door, and you need to turn the handle to open it. After passing through, there is only a two-meter-long passage just like in the water. In front of the passage is the second door. After opening the door, I didn't rush over, but threw the ghost bug I released earlier.
Through the vision of the ghost bug, we can see that this is a quite large space. There are many underwater motorcycles parked in it, and there are also some relatively large vehicles. They look a bit like turtles without heads. Of course, there are no turtle shells on their backs. , but a flat piece. Obviously Traveler City's manufacturing technology is more than enough to deal with these small devices, and there is no need to turn them into beggar costumes.
There is also a large pool here like the one I just came over, but the area is at least ten times larger than that one. Moreover, this pool is not rectangular, but in the shape of a king. The intersection point in the middle of the king is very wide and can Let the large ships turn around inside.
There are many transporters in this room, so there are naturally more people. Moreover, the platform here is not one layer, but divided into several layers. The floor I am on now is the ground floor. If you walk forward, you can go directly to the edge of the pool. At a height of more than four meters, there is a metal corridor built along the wall with many messy pipes on it. It's simply more complicated than a spider. After all, spiders have rules, but these pipes are crisscrossed and densely packed. I don’t know how they were designed in the first place, and I don’t know how to organize them a little.
There is another platform three or four meters above this platform, and there are some pipes and switches on it. But the quantity is slightly less. Further up are two small platforms, not a complete circle, only two small sections. In addition, there is an erected metal staircase on one section, but the upper end of the stairs is suspended. Nothing. However, I soon learned the purpose of this staircase, because I found that there was a large crane across the room above my head, which was hoisting equipment to a turtle ship. Judging from the height, the staircase was prepared by the crane driver.
There were at least a hundred people in this large room, and they were doing all kinds of things, and there was a lot of people walking around. There is also the roar of the machine, which can be described as very noisy.
I just made a brief observation and then asked Amynis to add a layer of illusion to me to simulate me into a fish-man race that is relatively rare here. I have seen a total of three of these fish-men in this room. The difference between them and other fish-men is that they have a gem like a third eye embedded in their frontal bones on their heads.
The reason why it turned out like this was mainly because I found that these three people seemed to have a very high status here. All the fishmen who passed by them had to say hello or nod to them. The three of them didn't respond at all, and others didn't seem to care. This showed that the three of them had a relatively high status, at least they were foremen.
After becoming like this, I walked out of the room in a swagger. Anyway, the underwater race's ability to resist illusions is very bad. This is probably related to the underwater environment. After all, the seabed is completely dark, and everyone mainly relies on sonar and other capabilities for positioning, so optical illusions become relatively useless. but. Precisely because optical illusions are of little use here, the underwater races also lack countermeasures. This is just like an alien race without optical vision would not invent sunglasses no matter how advanced the technology is. Who would bother to study something that is not needed at all?
With the help of this high-level fishman image, I easily blended into the crowd. The murlocs walking around did not doubt me after seeing me, and they all saluted me one after another, but I did not respond like the three high-level murlocs. None of the low-level fishmen around him responded.
Since there seemed to be no problem with my identity, I was in no hurry to go out. Instead, he walked around the room, mainly to observe the undersea transporters and roughly confirm the technical level of Traveler City. Even if this kind of city is conquered in the end, I will definitely need to loot it, so there is no harm in understanding it beforehand.
While I was patrolling around, a high-level fishman happened to pass by me. I was a little nervous at first, but the other person didn't react at all when he saw me coming. He just nodded to me. After passing by, I nodded as usual, but the other party showed no suspicion at all.
After this, I was even more convinced that this appearance was very deceptive, so I started to look around in a big way.
Since this room was very large, there couldn't be only one door, so I checked all the doors based on my identity. Several of the doors were small transport cabins similar to the one I just sneaked into. I guess that kind of place is like a small door on some main door. It is mainly used to facilitate the entry and exit of a small number of people when the main door is not open, and the main door will only be opened under special circumstances.
In addition to the cabin that is convenient for people to enter and exit, I also found some control room-like places around. There were murlocs manipulating those control rooms. When I first discovered such a room, I was worried that the other party would be suspicious. Who knew that as soon as I entered, those guys suddenly stood up from their seats with a loud crash. I pretended to reach down and press it twice, and then the fishermen sat back down and started busy with their work.
I stood behind them and looked at the console where they were operating. There are also a lot of pipes underneath these things, and the console is not a simple button, but a long-handled handle. Looking at how they operate, it is quite difficult to turn those handles.
For fear of attracting attention, I didn’t dare to stay in the first room for too long. I also took a look at the following rooms and left. The result of the confirmation was that the control platform here did not seem to be electronically controlled, but some kind of mechanical transmission or It is a control method such as hydraulic pressure. Although I didn't look at those pipes carefully, the results of the mental force field scan showed that they were probably steam pipes, and the pressure was very high.
Combine this information. I found that the power technology in this place seemed to be even worse than Duludu, and many things were steam-powered. To be honest, this conclusion confused me. This is underwater, and steam power means that it requires combustion for heating and the production of water vapor. In the water environment at the bottom of the sea, let alone the problem of combustion, even if you can find special items that can burn underwater, it will be too troublesome to isolate the water and heat it. It would be easier if we knew the direction of development from the beginning, but now we don’t know the direction of development at all. Who would be bored enough to do such a thing underwater?
"What a strange design!" I sighed to myself but still couldn't find the doubt in my heart, so I decided to leave the room and take a look outside.
My previous exploration had already let me know the location of the exit, but there seemed to be quite a few exits in this place, but I could only find a direction pointing towards the end of the city and leave. It needs to be said here that Traveler City is different from Essinger Mobile Fortress. Essinger Mobile Fortress actually has no front or rear. In fact, it doesn't even have left or right. Essinger Mobile Fortress is a square with four sides of equal length, and the weapons equipped on its four sides are actually basically the same. There is no difference at all except that there are slightly fewer weapons in the port in the water due to the waterproof gate. As for the direction of movement, this is not a problem. The driving device at the bottom of Essinger Mobile Fortress is separate. Each ** unit has its own rotating chassis, and the steering mechanism of the entire city is built on a huge rotating platform. In other words, the Essinger Mobile Fortress can actually move sideways or backwards, and it can be driven as much as it wants, except that it cannot move horizontally after the anti-gravity device is activated and the inertia problem caused by the excessive mass of the city itself. In addition to turning during movement, there is actually no limit to the direction of Essinger Mobile Fortress. However, Traveler City has this restriction.
Traveler City as a whole seems to be an irregular oblong shape, if you want to find a descriptive object. You can refer to the shape of cockroaches. The shape of Traveler City is like a giant cockroach, but the bottom is flatter, and the outer base is the same as a cockroach.
Because of this oblong shell. So of course Traveler City cannot have a front and a back. In fact, its front and back are clearly separated, with two things that look like cockroach tentacles sticking out from the head of the city for unknown purposes. In addition, there is a special external thruster at the tail of this Traveler City, but there is no such thing at the head.
My main task is to stop Traveler City so that Duludu's large army can find it. So even though it was my first time entering here, I didn’t know the way. But at least I remember the direction. Since you want to paralyze its thrusters, you naturally have to go near the thrusters, so walking backwards is definitely the right thing to do.
After coming out of the huge cabin, I didn't continue running forward rashly. Instead, I still sent a large number of ghost bugs to guard me. The most important thing was to pay attention to the people outside. Although those murlocs with crystals on their heads had a high status in the work area just now, who knows their true identities? What if they are not allowed to go elsewhere? It's like if you see a mayor in a certain city and everyone around you respects him very much, and then you pretend to be him and sneak into a national military base, isn't that looking for death? Different areas always have different access permissions, and it doesn't mean that if you have a high status, you will definitely be able to enter areas that those with lower status can enter. There are still soldiers in important places like the national nuclear weapons base. Even if you are the mayor or governor, your status is much higher than that of a soldier, but you are still not allowed to enter such a place. I'm just afraid that this kind of fishman with a crystal on his head is a technical officer who specializes in ship repair. He has a high status in the repair area, but it will be troublesome if he goes to a place he shouldn't enter.
Fortunately, my caution paid off. As expected, I didn't see the kind of murlocs with crystals on their heads outside. Instead, there were a lot of ordinary murlocs. In addition, I also discovered a very special existence in the outside area. The appearance of these guys looks similar to humans, and regardless of gender, they are all handsome and beautiful. These guys are all wearing a light golden armor, which looks gorgeous, and there are many crystal parts on the armor, which looks very beautiful.
There are very few people like this in the outside area, and they hold their heads high when they walk, as if their eyes are in their nostrils. Unlike the previous fish-men with crystals on their heads, these people seemed to have a very high status. But what they seemed to get was fear instead of respect, because as long as they saw them along the way, the locals would immediately retreat to both sides of the road and stand with their heads bowed. They did not dare to return to normal until they passed by, and each of them had a look on their face. Feeling frightened.
As for the identity of this kind of person, although I also want to pretend to be. But after thinking about it, I still felt uneasy, so I had to change into the appearance of an ordinary fish-man first, and then went out to secretly catch a fish-man who had seen the group of handsome boys and beauties before, and took him to a hidden place to interrogate him.
Of course, the will of ordinary fishmen is not very strong, so it was very simple for me to get the information I needed. Those beautiful looking guys are actually mermaids. The mermaid clan is the mermaid clan, and they are completely different concepts from the fish-men clan. Although their race names are just two words reversed, the strength of the two races is vastly different.
According to this ordinary fishman's account, the mermaids here belong to one of the highest-status groups in the ruling class. The political form used in Traveler City is an ancient parliamentary system, somewhat similar to the Senate. There is a city lord in Traveler City, but in my opinion, it is more appropriate to call him a king. This king occupies a seat in the Senate, and his status is equivalent to the chief senator. Of course, it is not the same concept as Hitler, the head of state.
Although the chief elder has a high status. But it's not just a matter of words, at least he can't control many things. Compared with ordinary elders, his only advantage is that he has incomplete veto power and one-to-ten voting power. That incomplete veto power means that it is mainly not a resolution passed unanimously by other senators. He can veto with one vote, and since unanimous vote is rare, the chief elder effectively has the power of veto. In addition, the one-for-ten voting power means that one vote of the chief senator is equal to ten votes of ordinary senators, because there are actually only thirty-three people in the Senate. Therefore, the chief elder's vote can actually directly determine whether a resolution is passed in many cases.
According to the fishman, this city lord is also the chief senator. She is a mermaid, and besides the head of state, there are eight mermaid seats in the Senate. According to the previous voting power of one to ten, it means that the mermaid tribe actually has eighteen votes in the Senate, and other races plus one can only cast twenty-four votes. As long as the mermaid tribe slightly woos a certain race, they can directly obtain it. More than half support it. Moreover, the chief senator's veto power is so strong that bills that are unfavorable to their mermaids will never pass.
Except these mermaids. It is said that there are eight races among the remaining twenty-four senators in this Senate, and apart from the fish-men race, there are only two seats. Except for the Sea Beast Clan, which has four seats, the remaining races have three seats in each group. The result of this distribution is that the mermaid occupies an absolute leadership position here. In fact, this alone is not exaggerated enough. Only after I knew the population ratio here did I realize how exaggerated this status is. Because, according to this ordinary fishman's introduction, the actual number of mermaids in Traveler City is less than one percent of the city's total population, while the fishmen with the fewest seats actually occupy more than 70% of the people here. population.
"As expected, strong races are strong races everywhere, even if they are a minority, they are still strong!"
After lamenting the situation here, I directly chose to transform into a mermaid, because I just learned from this fish man that the total population of Traveler City is close to 1.5 million, which means that the number of mermaids is at least 1.5 million. With more than 10,000 people, of course it is impossible for all the mermaids to know each other at this scale, so they don’t have to worry about impersonating when they are discovered, and their status determines that these mermaids can basically walk sideways here, and No one dared to stop him.
After coming to interrogate and get the necessary information, according to the rules, I should remove the tongue to avoid causing trouble, but I didn't do that, because under Ling's spiritual magic, I actually learned an unexpected information from this guy's mouth, that is This person is actually a member of the resistance organization.
The fishmen, who account for more than 70% of the total population, are the lowest-status race here. They do the most and eat the least. With this status, it is not surprising that a resistance organization would appear. I just didn't expect that I would meet one by such a coincidence. . In fact, it was because of this guy's identity that I was able to ask about the previous information. Ordinary fishmen wouldn't know that much information.
"Resistance organization? It seems that they can be used."