Mage Joan

Chapter 3060 God's Domain Vase

Joan produces 52 "power of myth" every day, and can fill the vase in two days at most, but he is too lazy to wait, and directly transfers the 100 "power of myth" stored in "Tears of God" to God's Domain In the treasure vase, I played a trick of turning my left hand into my right hand, and it was done within ten minutes.

After completing the attunement, Qiao An identified the God's Domain Aquarius again, and found that this artifact has three functions.

First of all, the "Aquarius of God's Domain" increases the physical attribute of the coordinator by an additional 10 points. No wonder Ekadna's physical attribute is as high as 73, which is higher than her charm attribute.

Counting the equipment and all kinds of buffs, Joan's physical attributes in human form are 38 points, plus the bonus of "God's Domain Aquarius", it reaches 48 points. It is no exaggeration to say that even the ancient dragon, It may not have such a high physical attribute.

Higher physical attributes represent stronger vitality and stronger physique. To put it bluntly, they are less likely to be killed.

With 48 physical attributes, even if Ekadna comes back to life, Joan is confident that she will not be killed on the spot with a "Death Omen Spell".

The second function of the "God's Domain Aquarius" is to open a door to the "God's Domain in a Bottle".

When the artifact owner recites a mantra, he or he or a maximum of 10 creatures within the field of vision can be collectively inhaled into the "God in a Bottle".

This usage is similar to "Dimensional Killing Field", except that "God in a Bottle" has a larger space than "Dimensional Killing Field", and there is no time limit.

The so-called "God in a Bottle" refers to the half-plane created by the demigod, the internal environment can be set arbitrarily, and it also comes with the law of God's Domain that "pulls the frame"-Joan had enough of the battle not long ago After suffering from this trick, it would be almost impossible to kill Ekadna if it weren't for His Majesty's "Halo of Perfect Order" to save the field.

By analyzing the "Aquarius of God's Domain", Joan can extract the configuration of God's Domain, but it is not necessary. It will be more convenient to analyze it from Ekadna's blood later.

The last special effect of "Aquarius of God's Domain" is to automatically generate a piece of "Holy Water of Life" every day. After taking it, it can cure all abnormal states and injuries, and by the way, fill up the consumption of spell slots, power points, and "power of myth" Sexual resources, and even resurrect those who died unexpectedly—as long as there are still some bones left, and the death time does not exceed one year!

The "Holy Water of Life" created by "Aquarius of God's Domain" is similar to the mythical potion prepared by "Tears of God", and also has the function of "Honey of God".

Healing wounds, detoxification, curing diseases, and restoring the "mythical power" are not surprising for Joan. What really caught his eye was the resurrection of the dead.

The 10th-level medicinal effect of "Tears of God" can also bring the dead back to life, but when compared with the "Holy Water of Life", it seems to be nothing.

Tier 10 mythical potions limit the death time to no more than 10 days, while "holy water of life" is relaxed to one year.

Tier 10 mythical potion requires the deceased's bones to be as complete as possible. The bones lack arms and legs, and they are also disabled after resurrection. Without key organs such as the head, the bones cannot be resurrected at all.

The requirements for "Holy Water of Life" are less stringent.

As long as one bone of the dead is preserved, even a single hair can still be used as an anchor material to resurrect the dead completely.

Obviously, the versatility of "Holy Water of Life" is better than that of Tier 10 Mythical Potion. However, "Holy Water of Life" can only be produced once a day, while the mythical potion only needs to consume a mythical power. Considering the difference in production, it is reasonable to have differences in quality.

Putting away the "Aquarius of God's Domain", Joan then analyzed Ekadna's blood samples, including various mythological abilities, supernatural abilities, spell configurations, and supermagic skills.

Most of Joan has already been exposed to Ekadna's mythical ability.

For example, "Proof of Overlord", "Body of a Demigod", "Absolute Shield", "Myth Regeneration", "Magic First Attack", "Myth Prayer", "Myth Channeling", "Myth Burning".

There are also "Aura of Development", "Gaze of Pregnancy" and "Birth of Flesh", all of which are the signature skills of "Mother of Monsters", which I have seen in previous battles.

Ekadna also has "divine life", which is twice as vigorous as creatures of the same level, and can perform telepathy within 1000 yards, and can also sense the breath of life in this area.

"Holy Inca Bestowment" is the ceremony in which Echidna blessed the believers with the Holy Seal. Three years ago, in the Chapel of Our Lady of Donning Castle, Joan witnessed Professor Moriarty accepting this ceremony and obtained the "Sacred Seal of Rebirth" .

From the configuration point of view, the "Blessing of the Holy Inca" is a bit like the "Blessing of Mana" of the mythical goblin leader De-Liyanan, except that the "blessing" granted to the contracted object is stronger and more dangerous.

Joan also analyzed all ten mythical seals from Ekadna's blood.

In addition to the "Mythical Different-Eye Holy Seal" he is most familiar with, there is also the "Mythical Different-Hair Holy Seal", which can be called the strongest weapon of the mother of monsters. ", "Vampire", "Force Field", "Decapitation" and "Adamantine" special effects.

Also available as a weapon is the "Mythical Tentacle Seal", a limb extending 120 feet, equivalent to a +6 legendary soft whip, which can automatically regenerate after being severed.

"Mythical Barb Holy Seal" has both offense and defense, enhances natural defense by 20 levels, and stretches all body hair by 10 feet, which is equivalent to +6 legendary bleeding armor spikes, automatic defense and counterattack, and can also absorb and crawl on any smooth surface, which is equivalent to a constant " "Spider Walking".

"Mythical Poison Fang Seal" is immune to all toxins. All natural weapons have their own petrochemical toxins, and they can also spray a 120-foot cone-shaped spread of venom. If it is stained with a drop, the agility attribute will be reduced by 4 points every round until the whole body is petrified.

Qiao An has studied the petrochemical effect. Compared with the petrochemical toxin samples collected in the past, the petrochemical efficiency of the "Mythical Fang Seal" is undoubtedly the highest.

"Sacred Seal of Mythical Human Face" comes with a constant "warning technique", which consumes 1 piece of "mythical power" after death and is automatically reborn.

There is no need to look closely at the "Mythical Seal of Stone Skin". I have seen it on the Winthrop father and son not long ago.

"Sacred Seal of Mythical Regeneration" Joan has seen on the holy beast Hydera, and has almost no weaknesses. It can only be cracked by means of suffocation, hunger, aging, or attribute reduction that do not directly cause life damage.

"Mythical Stealth Seal" comes with two spell effects, the 4th level "Advanced Invisibility" and the 9th level "Traveling in the Spirit World", both of which can be cast instantly at will.

In addition, "Mythical Stealth Seal" also comes with a "Mythical Elegance", which is similar in function to the "Extraordinary Elegance" of a high elf. What's even more powerful is that the mythical rank can also be included in the defense and resistance bonus!

Thank you book friend: tce, reward 400 starting coins this week

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