Mage Joan

Chapter 2434 Prehistoric Giant Form

The 6th-level "tree-forming curse" is a powerful curse that permanently transforms the subject into a bush of its size.

Last winter, Joan witnessed "Mother of the Demon Wolf" Angel Poda cast an advanced version of this spell in the Styx Temple, turning Hilde into a treant under her control.

The seventh-level spell "Ashes and Smoke" is an instant-death spell that invokes negative energy. The spell structure has the characteristics of "a finger of death" and "dissociation". Fly ash, but no damage to equipment and belongings.

The subject can rely on their strong physique to resist the instant death effect caused by "Ashes and Smoke", but they must also suffer at least 10 energy level necrotic damage.

The last spell that Joan analyzed from Humbaba's blood was the "perceived position" belonging to the School of Prophecy.

This 8-ring spell is specially used to find a specific creature, object or location. After casting the spell, it can display the current location of the search object, specific to the plane, continent, country, community, and even the building where it is located. The strongest detection and tracking magic below legend.

Knowing the powerful function of "sensing location", Qiao An finally wanted to understand one thing, why Humbaba escaped in the blink of an eye after he was imprisoned in the labyrinth of the alien world?

In fact, "position perception" can counteract all maze-like magic, no matter how complicated the environment is, it can quickly find a way out of trouble.

In addition to the above seven spells, Joan also analyzed many supernatural abilities from Humbaba's blood.

The prehistoric giant is born able to see through all illusions and dark magic, which is equivalent to a constant "true seeing", immune to fire, sound waves, blindness, deformation and death effects.

Joan tried to compress Humbaba into a two-dimensional form during the duel, but failed to cast the spell because Humbaba was immune to such malicious deformation effects.

In addition, Humbaba also has damage reduction armor, which automatically reduces damage by 5 energy levels when receiving physical attacks. Only legendary weapons can break this layer of magic armor.

In addition to these conventional supernatural abilities, as a seventh-level mythical creature, the Primordial Giant also possesses three extremely perverted mythological abilities, namely "Rainbow Spiritual Qi", "Brilliant Breath" and "Green Will".

Qiao An is already familiar with the "Rainbow Spirit Qi", which is equivalent to transforming the effect of "Rainbow Jet" into a barrier of continuous radiation. The radius and duration of the radiation are proportional to the myth level.

Take Humbaba as an example, every time a piece of "myth power" is consumed, the "rainbow aura" can be continuously activated for 7 minutes, and the maximum radiation radius is 70 feet.

"Brilliant Breath" also needs to consume "myth power" to activate. The high-energy light shock wave emitted spreads in a 60-foot cone shape, causing 30-level radiant damage to enemies who cannot dodge, and has an additional blinding effect.

Like light magic such as "Sun Flame Ray" and "Sun Flame Palm", "Glory Spit" causes double damage to undead creatures and photophobic creatures. As for creatures with dual attributes of "Photophobia" and "Undead", , such as vampires, are likely to be destroyed the moment they are sprayed.

Humbaba's last mythical ability, "Green Will", corresponds to a very complicated magic imprint, and it took Joan an hour to figure it out.

The ability to perform this mythic ability depends on dense vegetation, and in an environment that lacks light and green vegetation, an abundance of fungi can grow around it.

The scope and duration of the "Will of the Green Field" depend on the myth level. Humbaba is a 7th-level mythical creature. Every time a piece of "mythical power" is spent, it can establish a life link with the surrounding plants/fungi within 700 feet, which lasts for 70 minutes.

If the local vegetation is dense enough, "Green Will" can have four benefits.

The first is to give "regeneration" physique and "spiritual barrier", and the second is to share the senses with all the vegetation that has established a life connection. You can see clearly what is going on in the bushes behind you without turning your head.

One of the most important benefits of "Green Will" is to directly increase strength, agility, and physical attributes. The specific increase depends on the mythical rank, and each mythical rank corresponds to two points of physical attributes.

It is not difficult to deduce from this that after Humbaba activates "Green Will", in the most ideal state, all three physical attributes can get a 14-point bonus!

Conversely, if the vegetation around him is not dense enough or destroyed, the attribute bonus provided by "Green Will" will also shrink. If there is no grass within 700 feet, "Green Will" will be completely invalid.

Obviously, the conditions for using "Green Will" are quite harsh. Unless you are in a dense forest, you can only use spells such as "plant growth" to plant forests on the ground to obtain an environment suitable for "Green Will".

Although the applicable environment is limited, Joan has to admit that the "green will" is very powerful.

Not counting the path ability of the "Master of Mythology" awakened by himself, this is the strongest mythological ability he has seen from others so far!

Think about it carefully, since "supernatural plants" and "activated plants" also belong to the category of vegetation, even in extremely harsh environments, Joan has a way to take advantage of loopholes to meet the applicable conditions of "green will".

For example, in the polar regions where ordinary plants cannot survive, spells can be cast to create cold-resistant moss, while in the deep sea, aquatic plants, seaweed and fungi can still enrich vegetation.

So what about in the air?

You can't plant flowers and plants in mid-air, right?

Really can!

Among the three supernatural plant clusters that Joan has collected so far, "Magic Palace Rose", "Vampire Root System" and "Leaf Ray", two of them have the ability to fly.

Don't underestimate the magic rose and leaf ray. They are also genuine vegetation. As long as there are enough of them, they can support the "green will"!

If Humbaba took a large group of leaf ray with him, he didn't need to care about the vegetation density on the battlefield, and he could activate "Green Will" at any time no matter where he was.

It's a pity that the prehistoric giant didn't seem to have thought of this kind of gameplay. In the final analysis, he still suffered from the lack of reading.

Humbaba's three mythological abilities, "Rainbow Spiritual Qi", "Bright Breath" and "Green Will", are all equivalent to legendary magic, coupled with powerful physical attributes, it is undoubtedly a good transformation template.

Humbaba's vitality is as high as level 30. Even if Joan uses the newly invented "Advanced Transfiguration", it is still 5 levels behind. Fortunately, he still has the artifact "spirit collar", which can use the legendary magic that comes with the collar to " "High Giant Transformation" to become a prehistoric giant, and maintain this form for a long time!

Joan was unbearably excited. He climbed up the stairs to the roof of the folded fortress, and then quietly flew to an open area. Using a hair of Humbaba as the material for casting the spell, he activated the "spirit collar" and successfully transformed into a lion-headed "prehistoric man". giant form".

Chapter 2434/3135
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Mage JoanCh.2434/3135 [77.64%]