Mage Joan

Chapter 2452 8th Ring Spell

The 8-ring protection school spell "Mind Barrier" is not only effective against enchantment-type magic, but also has a protective effect against supernatural abilities and even psionic abilities that cause mental attacks.

Even legendary-level spiritual magic will be weakened by 25 levels of power by the "spiritual barrier"!

In addition, the "spiritual barrier" can also block all "detection" spells below the legendary level, and if you shoot it on your body, no one will be able to spy on you.

"Spiritual barrier" is so powerful, but it can only rank third among protection spells below legend, and there are still two "big mountains" on its head.

The second-ranked 8-ring protection magic is the well-known "anti-magic field", which is recognized as the nemesis of the caster - even the caster who turns on the "anti-magic field" has his own spellcasting ability suppressed by the "anti-magic field" .

With 8 rings of prophecy magic, Joan only collected one "perceived location", which was derived from the blood of the "prehistoric giant" Humbaba.

This is the strongest tracking spell below the legendary level. It has the functions of "locate object" and "locate creature", and can track targets across planes.

However, "perceived location" also has a clear scope of application-if you want to find a certain target, you must have seen the other party, or got the personal items that once belonged to the other party.

If the above conditions are not met, the next best thing is to know the name of the other party or have seen the portrait, but the efficiency and accuracy of tracking will decrease.

Joan transcribed four of the 8-level enchantment control spells. Among them, "group charm monster" and "group human domination" have corresponding low-level versions, which are nothing more than extending single-body spells to groups.

"Law · Deterrence" comes from "Grasso", it is more practical to unconditionally deter subjects whose life level does not exceed level 20 for at least 6 seconds.

"Binding Dafa" is analyzed from "Demon Containing Bottle". The configuration of this spell is similar to "Eternal Stasis" and "Advanced Alien Binding". The bound creature stops physiological activities, and the caster can interact with it. Negotiation, asking the other party to complete a certain mission in exchange for freedom.

Finally, there are four 8-ring "Necromancers", including "Death", "Symbol of Death", "Arouse Higher Necromancers" and "Clone".

"Death" is an enhanced version of "Wither", with a large range of damage. It evaporates the water in the subject's body and causes 20 energy level necrosis damage, which doubles the damage to aquatic organisms and plants; For targets with very low content, such as constructs and undead, "death" will not work.

The casting rules of "Emblem of Death" are similar to those of "Emblem of Shock and Awe". The consumables are expensive and the ceremony is cumbersome, so it is not suitable for on-the-spot casting.

The moment the "Symbol of Death" is activated, the negative energy shock wave will cause 20-level necrotic damage to the surrounding creatures within 60 feet, and provide 20-level healing effect to the undead creatures within the range.

"Arouse Higher Undead" is an advanced version of the 6th level "Arouse Undead", which can be used to create undead creatures that do not exceed level 20.

Finally, there is a "cloning technique", which Joan learned from Mrs. Josephine. It is specially used to create a spare body. In case of accidents and death, the soul can be fused with the clone and resurrected.

In addition to these conventional 8-level spells, Joan's spell book also reserves five mythical spells to be studied, namely "Mythical Maze", "Mythical Ice Ray", "Mythical Whirlwind", "Mythical Anti-Magic Field" " and "Advanced Mythical Oath Binding".

The "Mythical Maze" was obtained by Joan during his participation in the "Underdark Survival Championship" two years ago. Compared with the ordinary "Maze", the optimization of this mythical version is mainly reflected in two aspects.

The first is that the target of the spell is expanded from a single object to a group, and multiple creatures within 30 feet of each other can be teleported into the maze of other worlds.

In addition, the "Mythical Labyrinth" prohibits plane transfer, and a "Giant Bull Demon" is automatically generated inside, endlessly chasing and killing creatures trapped in the maze. Only when this fierce demon is eliminated, the maze will open the exit.

The lethality of "Mythical Extreme Ice Ray" is the same as the original version at 25 energy levels, which is better than the special effects of "deep cold" and "freezing".

Creatures with cold resistance or even cold immunity will still be killed by the "Mythical Extreme Ice Ray". If they are not strong enough, they will be frozen stiff and temporarily lose their ability to move.

The "Mythical Tornado Technique" was analyzed by Joan from Nightingale, and the tornado created was larger in scale and more destructive.

"Mythical Anti-Magic Field" is the standard configuration of "Mythical Colossus", which expands the radiation radius of the spell on the basis of the original "Anti-Magic Field".

Joan possesses a level 7 mythical power. After learning the "Mythical Anti-Magic Field", he can suppress magic and supernatural effects within a 70-foot space around him, while the radiation radius of the original "Anti-Magic Field" is only 10 feet.

"Mythical anti-magic field" also has a major feature. The caster can customize an immunity list, so that certain types of spells and supernatural abilities can function normally inside the "mythical anti-magic field".

There is only one type of immunity, and it must be clearly defined. For example, the "Mythical Anti-Magic Field" of "Ice Colossus" is exempt from all "ice" magic and supernatural effects, while "Flesh Colossus" is exempt from all "negative magic" effects. Energy" Necronomicon effect.

Among all the eight major schools of magic, Joan is best at the "School of Change". If it is necessary to use the "Mythical Anti-Magic Field" in the future, it is an acceptable option to exempt the spells of the change system, but this is not the best solution.

How can we open the "mythical anti-magic field" and at the same time avoid the negative impact on ourselves?

Joan had considered this issue a long time ago, and made preparations for it in advance, such as attaching "Arcane Transformation" to important magic items to ensure that they can switch to psychic power mode at any time.

Using "Olympic Transformation", Joan can also switch all the magic he has mastered to Psionic mode, which can be displayed normally in the "Anti-Magic Field" or even the non-magic space.

In addition, Joan also has a new idea - to launch the "mythical anti-magic field" in conjunction with another mythical path ability "advanced energy replacement".

For example, when the effect of "fire" is initially set to be exempt, Joan can release "fireball" at will in the "mythical anti-magic field", and when he needs to cast "chain lightning", he can use "advanced energy replacement" to replace The immunity rule has been switched from "Fire" to "Electric".

By extension, cold-type, acid-type, sound wave, force field, brilliance, and necrotic spells can also use the same method to "take advantage of loopholes", greatly expanding the exemption list, thus making the "mythical anti-magic field" More flexible and more practical.

Chapter 2452/3135
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Mage JoanCh.2452/3135 [78.21%]