Lord of the Silver Crow

Testimonials Supplement (1)

Well, just to add, because when I saw some testimonial settings before, I didn’t realize that what you might want to see is the setting of specific sequences, but wrote the overall setting of the world view in general.

Let me add now, but when it comes to details, there are quite a lot.

As I said before, the setting of my sequence path, except that the skin comes from the secret, is basically derived from the synthetic career setting that comes from the synthesis of Gu from Gu Daoist, because Night Crow changed from a virtual online game to a game in another world. , many are not written out.

What the Silver Crow inherits is the world view of the Night Crow, so I'll just talk about it according to the original.

The first is the ten particles of the Kabbalah tree.

The one in the Silver Crow was modified from the Night Crow Demon.

My original prototype in Night Crow is the setting of the Greek holy tree + Egyptian tree of life + world tree nine kingdoms.

Each empire tower corresponds to a class of core rules, to several wizard families, and to several wizard mirror worlds.

In the original Night Crow, I set that several great wizards will integrate the mirror world into a complete big world after the world collapses.

Just like the three layers and nine worlds on the Nordic world tree.

When writing Silver Crow, because the structure of the Kabbalah tree is different from that of the world tree, I deleted some of the original parts and filled in the framework of the Kabbalah tree.

The high-tower of empire corresponds to one particle of the Kabala tree.

First is the first.

The three paths of particle 1: the fool, the magician, the priestess.

And my corresponding Empire Tower is the Reforged Tower of Destruction and Rebirth.

In my setting, the Simmons family is based on the Gypsies, with such elements as destruction, wandering, and divination. My setting of their skills also revolves around this.

In the Tarot, the Fool also involves wandering, and it is the beginning and end of the Tarot itself, which corresponds to the image of the tower of "destruction of new life", so I made this tower correspond to the first particle.

The Fool corresponds to the "Wanderer" pathway, which corresponds to the Simmons family.

Originally, in my setting, some of these families corresponded to one tower, and some corresponded to two towers. theme.

Some have not changed, some have changed.

How should I put it, first post the serial name of the wanderer's path:

Exile, Calamity Poet, Messenger, Visionary, Calamity Walker, Archivist, Planeswalker, Doom Returner, Firebearer

The first version of Night Crow, when the game was set, I made a set of synthetic occupations.

Exile + Bard = Calamity Poet

Calamity Poet + Planeswalker = Calamity Walker

Messenger + Archivist = Forgotten Scholar

Forgotten Scholar + Planeswalker = Doomsday Traveler

Doomsday Traveler + Dreamer = Doomsday Returner

Disaster Walker + Doom Returner = Fire Passer

The entire Path of the Fool is created by splitting and reorganizing this set of synthetic formulas.

The occupations of "Doomsday Traveler" and "Forgotten Scholar" have not been used yet.

The specific setting of the Silver Raven is related to the theme of the tower of the Night Raven Empire, that is, the recasting of destruction and new life.

Among them, the Simmons family, a member of the high tower family.

My spell type settings for Night Raven are roughly protection, creation, prophecy, conjuration, life, and illusion

A word about the Simmons family.

Simmons, a wizard family, has a complex set of skill trees, so I'll paste the direct source of the sequence, otherwise it would be too troublesome to post twenty or thirty skills for each path.

Sequence 9 "Exile", the ability is to perceive the source of danger directly related to oneself.

Originated from the theme of "wandering" of the gypsies, it corresponds to the "perception of crisis" of the Simmons family spell.

Sequence 8 "Disaster Poet", able to reproduce the disasters he has seen by singing poetry.

It is also the "poetry" theme of the gypsies, but this is not the spell type of the Simmons family, but the "dream" theme, the time theme, and the spell of the "Fast" family.

is time dependent.

Sequence 7 "Messenger" can travel through the space through thoughts, and reach the corresponding location to send messages.

This is the setting of the wizard "Secret Keeper" in Night Crow, the group of keepers of language and characters in the early days of human beings, who will only spread this information to other tribes when the tribe is destroyed.

And because this setting, when it was formed, was related to the "fire passer", so when it was decided to use the fire passer as the final sequence corresponding to the path of the fool, the "messenger" was put here together.

Sequence 6 "Visionist", the ability is to temporarily create a memory place through imagination, and then hide in it to avoid attacks.

In Night Crow, this ability is a spell. The prototype is the "Gate to Another World" spell in dnd, a summoning spell. When I was a DM, I encountered questions from other DMs, asking whether the summoner can wear it. Temporary escape through the gate of another world?

At that time, I wrote down this question, and later formed this spell, but when I made the night crow setting, I called it "Imagination Sanctuary"

When it came time to set the night crow, because of "refuge-related", the latter was removed and changed to "idealist".

The Sequence 5 Disaster Walker has the ability to jump in space where fights and destruction occur, and can use his body as a container to contain the "disaster" and bring it to another place for release.

How should I put it, I feel like I can go wherever there is a fight.

The prototype is the soul walker in Warcraft. In Warcraft, the soul walker is regarded by the same clan as the god of plague and a symbol of disaster.

Skills don't matter much though.

Sequence 4 Archivist, the ability is an advanced version of Disaster Poet, able to record various destructive and constructive spells on carriers such as books, Disaster Poet cannot store in advance, but Archivist can store in advance, one-time freed.

The prototype is Juan Ye in dnd, which is the profession of "Dossier Scholar".

Originally, when I was making settings in Night Crow, I made this into a separate professional.

Because wizards already have things like "automatic scribes" transcribed, and wizards use spells related to blood, which is somewhat similar to warlocks in dnd, and Master Juan's knowledge and versatility does not match wizards.

Sequence 3 "Planeswalker", Planeslock, needless to say, Magic: The Gathering.

Because the setting is related to the destruction and recasting of the tower, my setting is to specialize in "destruction and rebirth".

The ability is to be able to transfer in different spaces and even in time, and take these ruins away and bring them to different time and space.

When setting Silver Crow, I deleted the ability related to time and changed it to open the door to the destroyed ruins.

The "Returner of Doom" in Sequence 2, the prototype of this is that when I was doing professional synthesis settings, when I searched for the keyword "Doom", I didn't know if it was called "Return from Doom" or "xxx of Doom", " Homecoming at the end of the day" or something, and then made it out.

The ability is to randomly transfer one's own memories, abilities, and longings to a target who has the same goals as oneself in a certain direction when one dies.

At the beginning, it was written as if it was about to seize the house, but when thinking about the synthesis of this profession, it was changed to this because of the "fire passer" of the black soul.

The "Fire Passer" of Sequence 1, as mentioned above, is based on the undead and salary king of the black soul, and is a professional in the night crow.

The specific ability is to be able to pass everything about oneself, including the seed of ability, to the next person in the form of flame when it is destroyed.

However, when I set the night crow, the corresponding image was the fireproof girl.

After the Glory World hastily interrupted, I wrote this setting into the world in the shell.

ps: One chapter is written for the setting of one path.

Emmm can this chapter be regarded as today's update?

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