Genesis Game Code

Chapter 646 Monster Riot

I don't know when it started, monsters appeared in various areas one after another, almost to the extent of flooding, which shocked the players who spawned monsters in it.

Fortunately, these players are not low-level and have their own life-saving skills. They barely survived the sudden outbreak of monsters, and then summoned friends to quickly suppress them.

But since then, the refresh frequency and number of monsters have increased significantly, and the chances of elite monsters and even small bosses appearing among them have increased significantly.

However, in the short term, this situation is not too bad. On the contrary, it has some advantages, allowing more players to farm monsters and do tasks, which will still have a certain promotion effect on the strength of the player group.

It’s just that with the passage of time, many servers have problems, especially those servers and sub-servers with insufficient player strength. The various sections of the Outland map gradually fell, and the monsters in it flooded and eventually gathered in the At the same time, like a well-disciplined army, it is impossible for players to get close, let alone suppress it.

It is foreseeable that in a short time, these monster armies will set out, sweeping the major sections of the outer domain of the sub-server where they are located, and then passing through the portal of darkness and attacking the world of Azeroth.

As for the servers where those sub-servers are located, several guild forces quickly made adjustments and summoned their subordinates to enter these sub-servers to rescue them, but most of them failed.

Although there are a large number of players, it is still relatively difficult to rely on stragglers to fight against the regular army without an overwhelming advantage in level.

So in the end, only a small part of the counterattacks organized by the players can be successful, and most of them are servers with 80-level players, such as players from the Soul of Heroes Guild, and the rest, even servers with 70-level players and their subordinates It is difficult for sub-servers to have too much impact on the monster army that has already formed a climate, and it can be said that there are very few sub-servers under the server's jurisdiction.

In contrast, the server where the Soul of Heroes Guild is located is much more relaxed. Almost none of the sub-servers have been lost. On the contrary, it is because of the monster outbreak that many players have benefited a lot, especially Zhou Xiaobo. Guy, he even made a lot of money by quickly spawning monsters, not to mention a large number of purple outfit parts, of course, the basic attribute benefits brought by the two skills of accumulation of carrion and blade of wisdom.

...

The loss of many servers is just the beginning. Except for the servers with 80-level powerhouses, those servers with a large number of 70-level players are mostly able to withstand the pressure. The real problem is that there are no level 70 players sitting in the town or there are relatively few level 70 players and their sub-servers. In these places, the sub-servers fell first, and then those monsters seemed to be unifying the entire Outland, and then through the dark After the Gate took the whole of Azeroth into its pocket, it actually started to flourish, and then methodically dispatched troops to attack the other sub-servers under the same server, and gradually eroded them. Multiple subservers under .

Speaking of which, Zhou Xiaobo's World of Warcraft servers are divided into 10,000 regions, each region has 100 million servers, and each server has 100 million sub-servers.

The upper limit of players for each sub-server is more than 100 million... Since this is similar to the World of Warcraft game in his previous life, the map size is very limited, not the vastness that Zhou Xiaobo saw when he first entered World of Warcraft The boundless real world, so although these monster armies are powerful, as long as the player's level and equipment are up, they can barely deal with them when they occupy the home court advantage, and they will not be really defeated. There are more and more sub-servers, and the players in the remaining sub-servers are getting denser and denser. The two sides will gradually enter a confrontational state. There should be some distance before the entire server falls completely.

With the attack of the monster army, status messages about many servers and sub-servers in various regions also appeared on the World of Warcraft forum. Servers with no lost regions are displayed in green, and there are regions in the outer domain that are occupied by monsters. It is yellow, if a sub-server is completely lost, it will be displayed in red, if the entire server is completely lost, it will be displayed in black, but so far this situation has not happened, but it is estimated that it is only a matter of time, unless foreign aid appears, Or the second fusion war will break out soon. At that time, the players in these servers will be able to gain something and their strength will increase to a higher level, while the monsters on the opposite side will be suppressed without any improvement. Only then can they launch a counterattack. The opponent retreated, and then recovered all sub-servers.

...

It's a pity that it wasn't the Second Fusion War that came first, but the monsters in the dungeon.

That's right, after a large number of monsters appeared in the outside map area, there were also problems in the dungeon.

Take the Sunwell Heights, the final dungeon of Outland as an example, it was originally refreshed once a week, that is to say, if you get through the entire dungeon and kill all the bosses, you have to wait until the next refresh cycle, that is, the next week before you can enter the dungeon again Brush monsters and explode equipment. Before that, there were no monsters in it.

But now, the refresh time of Sunwell Heights has been directly accelerated to once a day, which is equivalent to seven times the original refresh rate.

What's more, if the monsters in the dungeon are not killed in time, when the next refresh cycle comes, all the monsters, including those immobile bosses, will appear outside the dungeon.

In other words, you have to kill these monsters if you kill them, or you have to kill them if you don’t.

And the most speechless thing is that this kind of dungeon is not just enough for a certain team to swipe once, but requires at least 10,000 teams to complete the customs clearance within the same refresh cycle, otherwise there will be players in the dungeon. Monsters appear, and all the remaining monsters will appear in the outside world after excluding the number of times you have cleared the level.

For example, if only 100 teams in a certain sub-server cleared the instance of Sunwell Heights in a instance refresh cycle, then when the next refresh cycle comes, there will be 9900 groups of monsters in the instance of Sunwell Highland appearing in the outside world ——Of course, if some teams have already killed some boss monsters in the dungeon, then these boss monsters will not appear outside.

Under such circumstances, no matter how strong a single player or a single team is, it is impossible to take care of everything. You can only watch a large number of dungeon monsters, especially boss monsters, appearing outside, wreaking havoc everywhere. Can block.

Only those servers that function as level 80 players can barely withstand this kind of boss-level monster riot and stabilize the situation.

But all of this is completely different in Zhou Xiaobo's server. He keeps shuttling through various sub-servers, crazily harvesting monsters and bosses that appear outside the instance.

Genesis Game Codex

Chapter 650/1110
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Genesis Game CodeCh.650/1110 [58.56%]