Chapter 1168 The Controversy Between Good and Evil
In fact, in this game, there are only two original endings. The good ending is relatively more in line with the values of the West, especially the lighthouse country. For domestic players, this route is a bit too Madonna.
Hank betrayed the protagonist and others because of his daughter, which directly led to the death of the protagonist's brother, but the good person line asked the protagonist to forgive Hank and reunite Hank with his daughter, which is obviously unreasonable.
You know, Hank is a criminal, and he is double-faced and capricious. All kinds of stains cannot be completely washed away by a daughter. Who knows if he uses his daughter as a shield in exchange for his own life?
The domestic values are more recognized as "reporting the grievances directly". Even if the protagonist chooses the line of good people, it does not mean that he must forgive the murderers who killed his relatives like the Virgin, and let them continue to live.
So at this point, Chen Mo did not continue the value orientation of the original work, but left the choice to the players. No matter how the player decides Hank's fate, it doesn't affect their good or evil ending.
And another content of the magic change is to make a third arrangement for the fate of my brother.
In the original work, with the advancement of the plot, whether it is the good person line or the bad person line, my brother will definitely die, and many players express unacceptable.
Obviously it's a cool game, but I have to disgust the players in the plot
Of course, Chen Mo is very clear about the original design's intention, because this story is not a pure and cool story like that, and it has carried out some deeper discussions on the concept of good and evil.
Not to mention whether this discussion is correct and mature, but it is indeed deeply imprinted in the soul of this game. After the game ends, you can have some opinions and understandings of your own.
Of course, there may be another very important reason to forcibly trick players into playing the second week...
In general, the two routes of good and evil are completely different emotional experiences for players.
Going the line of good people, the elder brother and younger brother understand and tolerate each other, and have the same concept. Although in the early stage, we always have to be patient everywhere and play a bit awkward, but as the plot develops, the commoners will spontaneously help the protagonist and support the protagonist, ordinary people and people. The superpowers can understand each other, and the tribe is proud of the protagonist.
Going the villain route, you can completely let go of any moral baggage, play whatever you want, and kill people at will. Although the elder brother and the protagonist often quarrel fiercely, it can be seen that the elder brother still cares about his younger brother.
But with the development of the plot, the commoners also rebelled against the protagonist. Although the protagonist became a dictator, he was abandoned by the clan, and the road to the throne seemed so lonely.
This kind of plot is actually reasonable and logical in a sense, because every choice has its pros and cons. To be a great hero, you must always restrain yourself with extremely high moral standards. To be a villain, you must It will inevitably lead to the scorn and resistance of countless people.
However, there is a flaw in this plot, that is, my brother will always die, but my brother is almost the only perfect good person in this game, and many players cannot accept his death.
The third ending added by Chen Mo is to solve this shortcoming.
This ending gives players a chance to save their brother, but at the cost of giving up the next plot.
Just like at the gambling table, you have made a small profit, can you stop decisively at this time.
In fact, it has been said before that this game is a cool game in terms of gameplay, but not in terms of plot. It has relatively profound thoughts on good and evil.
Whether it is to become a great hero or a dictator, it cannot be smooth sailing, and there is a corresponding price to be paid. The death of my brother is actually the price.
If the brother is not killed and the ending is successfully achieved, then the plot of this game will actually collapse. This kind of plot handling is completely no different from ordinary cool games.
It doesn't match the nature of the game itself.
Therefore, the third ending is equivalent to giving the player another choice. If you are willing to pay these prices, you can save your brother's life, but the final open ending will also leave a lot of room for the player's imagination. Will I go back to Seattle and continue on my own path?
As for how each player will understand, it is left to the players to think for themselves.
...
After the game was released, as a relatively unique game type on the next-generation VR platform, it quickly attracted the attention of a large number of players.
For players, the biggest highlight of this game is its graphics and refreshing gameplay. The feeling of flying over the city as a superhuman makes many people recall their first encounter many years ago, but on the next-generation VR platform Experience this fully immersive game on the Internet, and it also gives players a completely different feeling.
The brilliant picture performance, the immersive auditory shock, the rich combat system and the unique combat style all caught the player's attention at the first time, making this game a distinctive vr game.
As for the three endings of the game, different players have different opinions, especially the villain ending has even caused a lot of controversy on the Internet.
In order to save the clan from death, the protagonist expelled him because of his indiscriminate killing of innocents. In the end, the protagonist made a big move outside the clan's residence. At the end of the plot, it is no doubt that the protagonist finally killed him. All the clansmen, the rebellious kid who liked to play pranks and graffiti in the eyes of the clansmen is gone forever.
Some people think that the protagonist is cruel and ruthless, and some people think that the protagonist's actions are very pleasing, and it also triggered a big discussion about morality.
Although it has caused a lot of controversy, the choice of the two routes of good and evil is inherently contradictory, and this is exactly the effect that this game hopes to achieve, so that the game itself can cause some thinking among players.
On the Moyu live broadcast platform, Zou Zhuo and Lin Xue were chatting with each other while talking about the plot.
Zou Zhuo said: "It is definitely better to be a good person. Although it is a bit false, people are still social animals and need the approval of their clansmen. Otherwise, even if you have conquered the world, what's the point of betraying your relatives in the end?"
Lin Xue asked, "Have you played the villain ending?"
Zou Zhuoyi said sternly: "No fun! I am a kind person, I will not kill innocent people indiscriminately and go the wicked route!"
Lin Xue reminded: "The villain route will become a boyfriend and girlfriend relationship with the girl with neon ability, and will also do shameful things on the rooftop. Of course, players will not experience the shameful part, but you can kiss and kiss her. If you hug, you can touch it casually, tsk tsk tsk..."
Zou Zhuo: "...Really? Then you can continue playing. I'll experience the villain line first."
As a result, as soon as he finished speaking, he heard Zou Zhuo's voice suddenly become terrified.
"When did you come, wife, listen to my explanation, ah!!"
Little Fatty's live broadcast room suddenly went black, and the screams continued for a long time...
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