Chapter 508 Arrival
The small disturbance caused by the monster attack soon subsided, and everyone continued to rush towards the direction of Blingden Stone City.
Under the guidance of Noshir and Asdaelon, the derivatives have initially possessed very good combat effectiveness. On the premise of maintaining the advantage in numbers, they can ignore most of the conventional monsters in the Underdark.
Because of this, the efficiency of everyone's travel can be said to be very good. In just two days, they have crossed nearly 2/3 of the journey, which perfectly meets Noshir's original expectations.
But large-scale migration always brings various dangers. The most difficult of these dangers is not the occasional predatory monsters, but other intelligent races living in the Underdark.
Originally, during the two-day migration, the strongest monster encountered by everyone was just a shark lizard beast. The moment this monster broke out of the ground, he was chopped off the head by Noshir with an axe and easily defeated.
But when the time came to the third day, the situation immediately changed. At this time, the spawns were very close to their destination, Blingden Stone City, but compared to Blingden Stone City, which was still a long way away, the city that was really close to them was the drow elves' Menzoberranzan.
As mentioned before, Menzoberranzan is very close to Blingden Stone City, and it just blocked the spawns' way to the stone city.
Menzoberranzan is a city built in a canyon. The canyon where this city is located is the core hub connecting the northeast and southwest directions in this underground world. If you want to reach Blingden Stone City, you must pass through this canyon.
As the largest gathering place for drow elves at present, Menzoberranzan is home to nearly 20,000 extremely dangerous, insidious and cunning drow.
Although there are only 20,000 of these drow, they are definitely much more dangerous than these spawns who have only years but not much combat experience.
The long lifespan gave them enough time to practice martial arts, magic, or more dangerous means of struggle. The long-term dominance of the Underdark allowed these guys to accumulate unparalleled wealth. According to rumors, in the Underdark, even an ordinary drow soldier has magical weapons and armor (this is not a rumor).
And such an ordinary drow warrior can easily deal with more than a dozen vampire spawns who have no combat experience. If the slaves in the city are several times larger than these drow elves...
Noshier can assert that even if it is just data on paper, the power of Menzoberranzan is several times greater than theirs, and the actual combat power gap is even more exaggerated than they thought. If they really clash with these drow, the result waiting for these spawns will only be defeat.
The huge team stopped a few miles away from Menzoberranzan. In fact, this distance can be said to be quite close, but the special environment of the Underdark and the tortuous rock passages blocked the sight of those drow.
Although they did not expose themselves to the sight of the drow, Noshiel knew that their team had already been discovered by the other side.
There was no way to deal with this. As I said before, it was because their team was too large and bloated. After all, there were nearly 7,000 vampire spawns. The noise caused by so many people acting together could never be easily covered up.
Menzoberranzan had already paid attention to their team in secret. In fact, Noshiel could feel that someone was spying on them with magic.
At least in this area, apart from the mages in the drow elves, it was estimated that there was no one else who could do this, and this was exactly the situation they were facing now.
The problem they were facing now was that not only was the road ahead of the team blocked, but their whereabouts were also completely discovered by others. The party that discovered them seemed to have overwhelming power and could completely destroy them.
All these conditions combined made the team's situation suddenly become very bad, and even some uneasy voices appeared in the team.
But something interesting happened. After their team had been stationed there for half an hour, there was still no big movement from the drow.
Until this time, Noshiel had already fully understood that there was no need to panic any more. If he was right, the drow should be fighting each other in the city of Mozoberranzan.
Fighting each other in the face of external enemies? This may sound outrageous, but for the drow, fighting for power, suppressing other families, and consolidating their own rule are the creeds given by the spider goddess, Rose, who they believe in. Since the birth of the drow race, they have not followed this rule for even a day.
The social rule of the drow is based on the family as the basic framework, and the parliamentary system formed by the head of the family, that is, the female drow known as the mistress. At the same time, the mistress's right to speak in the parliament comes from the power of her own family.
The mistress of the most powerful family will also have the most say, but this position can be rotated. The lower family can launch a bloody challenge to the upper family in secret, although everyone knows it, but it must not be mentioned in the open.
As long as a family is well prepared, it can always use a series of related means including poisoning, ambush, traps, etc. against another family. As long as they can completely eliminate it and leave no one alive, they can successfully take the throne.
The city of the drow elves will always have only superficial order. No matter what kind of crime is committed, even if it destroys an entire family, as long as no one comes out to identify him and produce enough evidence, people will turn a blind eye to his crime, even if everyone knows that it was done by them.
They do this not only for power and strength, for the prosperity of the family, but more importantly to please their goddess.
As Noshier said before, Rose is a cruel and fickle goddess. She likes to let her worshippers strangle each other's throats to make the strongest, most cunning and cruelest survivors stay to serve her.
From a normal person's perspective, such behavior seems to be no different from that of a madman, but Lolth pursues this chaos. She is the goddess of the drow race and drow society, the cause of the nature, customs, laws of most drow communities, and the dependence of these communities for survival.
The Spider Queen maintains absolute rule over drow cities through her clergy who tirelessly sift out all traces of dissent, disobedience, hostile beliefs, or blasphemy and destroy them, and ruthlessly practice Lolth's way.
The Spider Queen incites endless chaos in drow society. Some scholars believe that the reason she does this is partly to please herself and partly to prevent complacency and pride in drow society, or to avoid the rise of hostile beliefs.
She causes the drow to fall into eternal kinship wars just to maintain her absolute rule over the drow race, and this speculation is also recognized by most scholars who study gods.
However, Noshiel didn't care about the truth behind this. He only knew that this was an excellent opportunity, and it was rare to see such a good opportunity. After all, even though the drow elves had various shortcomings, they rarely showed dissenting wills when their homes were threatened.
Noshiel estimated that there must be some other twists and turns here. It might be that there were some changes within the eight major families of Mozoberranzan. However, no matter what the truth was, he would not give up this good opportunity.
Originally, Noshiel was still planning that if Mozoberranzan really sent troops to them, he would directly open fire and let these guys see what a real unparalleled god of war is.
Anyway, for Noshiel, who could change his body size into a super giant and whose battle axe could automatically shock the enemy after killing the enemy, the simple number of people had no meaning in front of him. If they really wanted to die, then Noshiel could just show his strength in front of these derivatives for the last time.
Unfortunately, the drow didn't give him a chance, so Noshir had to take the time to take the derivatives to take a long detour around the outside of the valley. With his nose, Noshir successfully found the hidden roads that other races who wanted to bypass Menzoberranzan in the past thousand years had quietly discovered.
In the end, through these tiny shortcuts, the derivatives spent another half a day, and finally bypassed Menzoberranzan.
Noshir, who stayed at the end of the team until he saw the last derivative enter the cave, looked up at the bottom of the rock wall, which was covered with glowing purple moss, hollow patterns everywhere, and a cave city full of unique beauty.
He still didn't understand what the drow were doing. They didn't do anything for half a day. This low efficiency really shocked him, but...
Noshil raised his hand and touched his chin, then shook his head, gave up thinking about it, turned around and followed the team at the end. No matter what the drow were doing, it didn't matter now.
Just before Noshil led the other spawns to Blingden Stone City, a good show was also being staged in the parliament hall in Mozoberran City.
In the parliament hall, the matriarchs of the eight major families were divided into three factions, arguing with each other, and the theme of the argument was naturally because of Noshil and his group.
Mozoberran City did know about the existence and movements of their team a day in advance, and Noshil's guess was absolutely correct, but the eight major families had huge differences on how to treat their uninvited guests, but there were only three different opinions in total.
The most powerful family in the city, the Banrei family, originally advocated ignoring the visitors, but after other families proposed to recruit this group of vampires and make them slaves, the Banrei family began to change their opinion to exterminate them all.
Because in the view of the Banrei family, if the city of Menzoberranzan really recruited this group of vampires, the family that gained the most would also gain the powerful fighting power of the vampires, which means that in the future, these guys may threaten the sovereignty of the Banrei family, so exterminating them all is the most in line with the interests of the Banrei family.
In addition to the extermination faction of the Banrui family, the other side is the assimilation faction represented by the Obroza family. This group is also the one that has contributed the most to the assimilation of the vampire spawn of Noshir, because their family is rich in blood mages, as well as a series of special props and potions with different functions made of blood.
For the Obroza family, these nearly 7,000 vampires represent an unparalleled gold mine. For this reason, this family does not want to waste these vampires in any way, so they will do their best to reject the secret order of the Banrui family.
In addition to these two factions, there is another faction led by the Solarin family, who advocates not caring about anything and believes that there is no point in conflicting with these vampire spawn. As long as they do not take the initiative to come to the door to threaten the safety of the nobles, it is better to let them go directly. Anyway, judging from the direction they are heading, these vampires have already locked onto the Blingden Stone City.
If the target of these vampire spawns is really the group of dwarves, it would be better to let them go and let them kill the group of underground gnomes.
In short, under such conditions, the drow elves did not make any changes, and successfully let Noshier lead everyone to evacuate this dangerous area, successfully leaving the concerns of the drow elves behind, and finally successfully brought the spawns to Blingden Stone City.
Noshier took Asdaelon and the other seven to meet the king of the underground gnomes. King Unitik also warmly entertained them. Finally, after some greetings, Blingden Stone City finally successfully signed the friendly, fair and unique contract.
The two sides quickly handed over a series of necessities, including food and clothing prepared in advance, and the authorization of the right to station in the abandoned mine.
When Noshier got this, he immediately led people to explore the abandoned mines. In the Dark Area, the miners often deliberately made the openings of the mines much larger than normal mines. Not only the openings, but also the volume inside was very large, and the environment inside could be called complicated.
The advantage of this design is that when mining and transporting minerals, you don't need to be careful to push the cart with your head down, but you can send more people and more objects to participate in the mining of minerals at one time, and you can mine all the minerals inside at a faster speed.
As for the disadvantages...