Chapter 998 Armistice Treaty!
The bloody and cruel war between the Eldar and the Humans gradually fell into the quagmire of a protracted war.
The battlefield on the front line has become a horrible meat grinder, and countless lives are lost in the ruthless war every moment.
In order to curb this endless killing and death, after long and difficult negotiations, the Humans and the Eldar finally decided to divide the territory and sign a non-aggression treaty.
This treaty is like a ray of dawn, temporarily putting a brief pause on this protracted holy war.
There is no doubt that the fundamental reason why the Eldar dare not continue to fight is that they feel the source of Khorne's power, and war and courage will become the nutrients for Khorne's growth.
As the war intensifies, the power that Khorne can obtain will become stronger and stronger.
In contrast, Muad'Dib, the god of trickery worshipped by the Eldar, has never been his forte on the front battlefield.
In this way, the disadvantage of the Eldar in the battle will become increasingly prominent. Not only will they have fewer and fewer people, but their strength will also become weaker and weaker. On the other hand, the followers of Khorne will become more and more brave and good at fighting because of continuous fighting and accumulation of strength.
Because of this, the Eldar knew that if they continued to confront the followers of Khorne on the front battlefield, they would not only fail to gain any benefits in the end, but would also allow Khorne to profit from it.
Therefore, the Eldar could not wait to sign a peace treaty, and even signed some unequal treaties, temporarily slowing down the progress of the war.
On the surface, they were scared and began to yearn for peace.
In fact, the Eldar planned to transfer the disputes in the open to the dark, and hoped to strengthen Muad'Dib's strength in this way.
However, in fact, even if they used conspiracy and trickery, the Eldar still could not compete with humans.
The first step for the major forces on the Khorne side was to unite and launch a comprehensive economic sanctions against the Eldar side.
The first to bear the brunt was the Space Guild, which mercilessly implemented a series of harsh measures against the Eldar.
The original normal rental price was greatly increased, and now the rental fee for each navigator has soared to 10 times the original price!
At the same time, the Space Guild no longer accepts traditional monetary transactions, but only recognizes precious and rare spices as a means of payment.
In this way, if the Eldar do not give spices, they will only face a dilemma:
Either they will be trapped on their planet and unable to take a step;
Or they will have to take the risk of taking a spacecraft and hope that it will not lose control and crash.
Not only that, the Lansrad Committee, which controls up to 99% of the basic material supply of the entire human empire, is also involved.
With their unparalleled influence and resource advantages, they have further intensified the sanctions against the Eldar.
Various necessities of life have begun to rise in price on a large scale.
Strategic materials and important technical equipment have been strictly restricted and prohibited from being provided to the Eldar, making the living environment of the Eldar even more difficult and miserable.
The facts once again clearly show that although the Eldar have strong combat power, this ability is limited to the level of force.
If it comes to wisdom and strategy, they are dwarfed by the human race and cannot compete with the human race at all.
Especially when they encounter opponents who can compete with them, their weaknesses will be exposed and they will be easily controlled and manipulated.
There is no way. The predecessor of the Eldar is the Fremen, a group of people who believe in brainwashing and can only survive as small tribes due to lack of resources.
To put it bluntly, this is a group of primitive natives who have not yet been civilized. If they are included in the human race, they will lower the average emotional intelligence level of humans.
In addition to firm beliefs and powerful strength, the Eldar side does not know what governance is. The actual rulers of the entire empire are actually supported by the Harkonnens and the Mechanical Church brought by Elia.
But in this matter, both the Mechanical Church and the Harkonnens are on the side of the entire human empire.
From the moment the Eldar separated from the human race, they have been trapped in a lonely battle, and all humans are secretly calculating their death.
In contrast, the human nobles who have been playing tricks for tens of thousands of years are like cunning and experienced hunters. Facing such a young and innocent Eldar, they are really in a good position.
It is true that the Eldar once tried to impose sanctions on the human empire by raising the price of spices.
However, with the birth of the four main gods, Arrax is no longer the only source of spices.
Each of the four gods of the Warp has his own dimensional farm, and all have the ability to produce spices on a large scale.
With the support of the gods, the human nobles have even gradually gotten rid of their previous dependence on spices and are no longer bound by them.
Even without the comfort of spices, the nobles just can't absorb psychic energy efficiently, and they will not have the withdrawal reaction that makes them painful.
Because of this, when the two sides signed the peace treaty, the Eldar were shocked to find themselves gradually trapped in a dilemma of being restricted everywhere.
However hard they racked their brains, they could not find out exactly where the problem came from.
With the dust of the fierce war settled, the dawn of peace finally arrived, but under this seemingly peaceful appearance, there was a turbulent undercurrent. A sinister conspiracy against Paul on both sides was quietly approaching.
The Space Guild once again set foot on the vast and mysterious land of Arrax.
The front of the team is the pilot Edrek. He followed a group of subordinates, including the facial dancer who was good at disguised and changeable: Sketer.
In addition, the Virgin Helen came together.
However, our poor Virgin had a harsh ban on sisters because Paul had issued a harsh ban on sisters, and the sisters were prohibited from setting up Erakos. Therefore, she could only stay on the Aeronus spacecraft and did not board Orakos.
However, despite the short gap in the spacecraft silently waiting, her every move still failed to escape Paul's "full -view eyes".
Soon, a team of majestic guards appeared like a ghost, took the Virgin relentlessly, and detained it into prison.
Nympho
Nympho
The moment Edrek presented Duncan, Paul, sitting above the throne, instantly messped his feet, and his heart was full of panic.
In his predictive ability, such a scene has never been foreseen at all, and the real intention of the Deng Kan's necromancer sent by Edrek is even more unknown.
At this moment, Paul could only help the sister Eria on the side to ask for help, and wanted to get some help from her sister.