Game of Thrones Overlord Conquest

Chapter 2: Mongol Khao

The grassland is shaking.

Zhekekao's men mounted their horses and were on alert, staring closely at the grassy hills in the east.

Meng Ge took the lead in crossing the grassy hill on his flaming red horse. His hooves were tumbling and his long mane was flying. This was followed by the roar of the war horses. Dothraki cavalry surged out of the grassy hill, as unstoppable as a black wave. .

This Kas looks no different from other Dothraki. They are unruly and wild. They make sharp roars one after another, as if they are driving away wild beasts and intimidating the enemy. They look at their opponents as if they are looking at prey.

Only occasionally did he look at Mongkokou, his eyes full of fanaticism.

They galloped to a place a hundred steps away from the camp, reined in their horses, and stopped their progress, displaying their superb riding skills to the fullest.

In front of the camp, Khal Drekko calmly mounted the war horse brought by the bloodriders. Before Meng Ge's Kas even stepped into the meadow, he was already discovered by the tribe's patrolling scouts.

The Dothraki are rough and savage, but their military capabilities are not lagging behind those of this world. When the tribe moves, there must be scouts patrolling the front, responsible for searching for traces of prey and enemies. At the same time, there will be roaring warriors guarding the two wings, and there will also be a Ka Si is responsible for being the queen of the tribe.

At the same time, the Dothraki will not loot during the battle. After the battle, there will be "Jakarang" holding a giant ax to cut off the heads from the dead and dying people, and after them, a group of little girls will cut off the heads from the dead and dying people. Collect arrows from the corpse for later use.

The boundless sky is filled with the fiery red glow of the sunset, and the stars will turn into flaming horses to welcome the warriors who return to the sky.

Meng Ge leaned against the east and faced the afterglow, riding against Khal Drekko and his bloodriders. The light of the sun and stars crossed the grassland, lengthening the long figures of several people.

The bloodrider guard wanted to ride forward and kill the challenger first, but was stopped by Khal Zeke.

He pulled out the arakh scimitar hanging on the horse's back, a sharp light burst out from his fierce pupils, and spoke with thunderous anger in his chest and a voice as strong as a rock:

"Mengoko, I will let them burn your body and give you the honor you deserve.

"Kaa." Mengge put away his little guilt and concentrated, "A Kaa who is afraid is no longer a real Kaa."

"Now I will dump your body in the red wasteland, and the rain will beat down on your rotting skin until all that remains is your skeleton."

As soon as the words fell, Zheke Kao clamped his legs tightly on the horse's belly, gathered strength, raised his arakh, and charged forward with his horse.

All the fear of Horse King Drogo turned into anger and unwillingness, and the blood in his chest began to boil again.

Facing the setting sun, Mengge squinted his eyes and carefully observed the posture of Dzeko Kao. In fact, with his strength, he could defeat the opponent with a crushing posture, but he had a reason to do so.

Sixty steps later, the next moment, he suddenly urged the fiery red horse to rush forward like an arrow from the string and a galloping flame.

The two riders passed by each other, and Kao's scimitar cut a sharp arc and struck Meng Ge's slightly leaning back body.

The feeling from the scimitar was like cutting across a solid rock.

This is a legend.

Before Zheke Kao could figure it out, a huge force lifted him off the horse, and then the weapon reflected in his pupils looked like a branch.

Poof, blood splattered everywhere.

There was a bloody hole in Dzeko's throat, and his whole figure was like a rag doll, falling heavily on the grass.

Blood continued to spurt out of his mouth, and one last thought flashed through Dzeko's mind.

The legend among the tribe is true.

So many Xikalin’s prophecies——

His horse is as swift as the wind, and the countless tribes behind him cover the entire land. The arakh in his hand is as sharp as miscanthus. He will be as powerful as the storm, his enemies will tremble before him, and his wives will weep with sorrow and mourn. The bells in his bun sing of his arrival, the "milkmen" who live in the stone tents fear his name, and the world will bow before his horse's hooves.

It turns out that the person I should be afraid of and avoid is not Khal Drogo, but...

Unfortunately, there is no chance for a do-over in life.

A moment later, the last afterglow shone on the meadow stained red with blood, elongating the figure of the last person.

Accompanied by the cheers and roars of the Dothraki, three more corpses appeared under the hooves of Mongo's horse, which were Dzeko's bloodriders.

According to ancient tradition, if a khal is killed in battle, the bloodriders should first avenge the khal and then follow him.

Now, no one will remember the death of Khal. The Dothraki only follow the strong, and the Dothraki tribe will only cheer for the birth of a more powerful Khal.

"Kaa Mongol."

"Kaa Mongol."

Facing Cass, who was watching eagerly behind Mengge, and the tribesmen who were cheering for him, the remaining three Kou had no choice but to surrender.

Being able to decide Kaa with only four people dead is the most satisfactory result for Mengge. As for Dzeko's Karako, he doesn't care whether he lives or dies.

Later, Mengge asked the herbalist woman and eunuch to inspect the body, and asked the tribe to build a cremation pile.

Cremation is a traditional custom among the Dothraki and is also the final resting place for warriors.

It wasn't until the light of the moon and stars fell on the grassland that Mengge had time to live in the tent and concentrate on opening the light curtain that only he could see.

This light screen is just a display form, his real ability is the Noble Phantasm Fantasy.

The so-called treasure is an armament made with human imagination as the framework, and its strength and effectiveness depend on the legends they have.

Mungo's ability is to imagine a treasure and create a series of story settings for it. Then he needs to complete the corresponding story settings and make others believe it. It will be passed down by word of mouth and become a myth. The settings that are most recognized by humans in the legend will become the corresponding effectiveness and strength of the treasure.

Looking intently, the light screen displays the name and effectiveness of the treasure:

[Knights do not die with bare hands]

[Effect: Any weapon that falls into your hands can be used proficiently. The hardness of the weapon is like steel. If the hardness of the weapon exceeds, the original hardness of the weapon will be retained. ]

Mungo has used soaked linen and hardwood branches to knock down or kill opponents many times in battle.

The previous strength was just proficient use, and the hardness was like bronze. After killing Dzeko and his blood guards with branches, the strength was enhanced again.

In the future, as the tribe expands, there is no need to perform deliberately.

【Riding Ying's Reins】

【Effect: Man and horse become one, and can command magic and mythical creatures. 】

This world has magical creatures like dragons, and there may also be mythical creatures like sea monsters and griffins.

When Mungo first crossed over, he could only rely on the instinct of the Dothraki people and his strong body to clamp the horse's belly to avoid falling off the horse.

Until he brushed grease on a horse, wrapped his body in several layers of soaked linen in the dark night, rode on the horse, lit the fire, and galloped on the grassland.

The Dothraki people believe in the stars in the sky and the horse god, and believe that the stars are the flaming horses running in the night sky. Now Mungo is a person blessed by the horse god and the stars in the sky, and can control the legendary flaming horse.

【Twelve Trials】

【Effect 1: Physical strengthening, the body is as hard as rock, and can ignore all damage except fatal damage, whether it is physical damage or magical means. 】

【Effect 2: Physical resurrection, storage: 0. 】

【Effect 3: Resistance to known attacks. 】

The Twelve Trials are the foundation of Mungo, which brings a stronger physique.

His body is as hard as a rock, so that he can lean back slightly on the horse's back and avoid the blade of the Arak scimitar. The remaining force can not leave a wound on his body.

As long as it is not a fatal injury, the knife will only leave a scar, and no blood will flow, but it cannot achieve the regeneration of broken limbs.

He will be resistant to known attacks. He can now dance in the flames and bathe in boiling water in a short period of time. Most poisons have no effect on him.

The story setting of this treasure is that Mungo claims that he is tested by the gods, just like Hercules in the Greek mythology of the original world. He completes twelve trials. Every time he completes a trial, the gods will give him more blessings until he is immortal.

Hunting the white lion Heraca without injury is the first trial. It is this trial that activates the effectiveness of the twelve trials of the treasure, giving him the capital to crush Dzeko.

After that, every time Mungo completes a trial, the upper limit of his resurrection reserve will increase once.

By then, he will need to be killed twelve times before he dies completely.

As magic in this world revives, the consumed resurrection reserve will be restored over time.

And the next trial is to unify the Dothraki.

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