World of Warcraft: When Alliance and Horde Characters Swap Roles

Orc Clan and Chieftain Related Chapters (Including a Lot of Complaints About the Setting Chapter)

Ahem, I have been told that I have a cold these days, so I have no motivation to write. After thinking for a long time, I decided to post a single chapter, including some basic information about the orc chieftains and some clans in this universe. (By the way, when I establish the tribe, can I write a special chapter for each person?)

Of course, if the characters you write in the future don’t match what is here, just come and slap me in the face~_~ (laugh)

PS: A clan like White Claw that knows nothing about anything will not appear in this chapter.

Gorgrond’s Clans

Blackrock Clan: Good at forging, strict military discipline, almost the most powerful and populous clan in Draenor, with a large number of shamans and powerful warriors who can manipulate fire elements to forge blackrock ore and sophisticated weapons, and most of its members have gray skin (playing with hammers and burning boilers).

Chieftain: Blackhand, also known as Blackhand, is an arrogant, power-hungry and forging tyrant. He is a ruthless dictator and an outstanding tactical genius. He attaches more importance to discipline than other chieftains, which also makes him have a very high status in the main timeline and parallel world of the original plot.

Dragonmaw Clan: Good at taming dragons, taming dragons and taming dragons. Whether it is a dragon beast, a real dragon or a beast named after a dragon, they can always tame them. (It seems a bit metaphysical, like a rule-based ability, not sure, let's take a look.)

Chieftain: Zuluhed, also known as Tired Zuluhed (is he always tired?) is a shaman.

ps: So little information...

Laughing Skull Clan:

A clan formed by a group of lunatics and mentally ill people. If there is a mental hospital in Draenor, this clan can all compete for the position of the dean. After all, no one knows mental illness better than them. (I wish I could write about their madness)

They don't fit in with other orcs. Instead of riding wolves, they choose a kind of big bug that looks like "insects" as a mount. They have tattoos on their bodies and wear skeleton masks on their faces (these are real human heads)

Chief: What's going on? According to the novel, the chief of these orcs is actually an ogre? I can't accept it! (The 6th edition did not mention the connection between the Laughing Skull orcs and ogres, so it is set that the original plot was that the ogres joined the tribe during World War II and were appointed to lead the Laughing Skull Clan)

Clan Mok'Nathal:

The Ogre Leader created a half-orc slave clan by forcing orc slaves to mate with ogres. After getting rid of ogre slavery, they chose to isolate themselves in Gorgrond.

Maybe they inherited the wisdom of ogres and the strength of orcs, or inherited the wisdom of orcs and the strength of ogres (it seems like there is something wrong, right?) In short, they have successfully achieved achievements that neither ogres nor orcs like.

Chieftain: Leorox is a half-orc. Perhaps the best decision he made was to let his wife give birth to a great hunter who is famous all over the world.

Rexxar: Yes, that's it...

Misha: That's me

Clans of Frostfire Ridge

Frostwolf Clan: A traditional nomadic clan that is good at taming frost wolves and moves with the migration of prey. These orcs live in the icy mountains called Frostfire Ridge. Although they have outstanding combat power, they have no ambition to dominate this land, but seek to live in harmony with it. (It sounds like a pacifist among orcs.)

Chieftain: Galada, he has three children, and he likes to instill in his tribe the idea of ​​mutual help and harmony among families.

Thundergod Clan: Or should we call them Thunder King Clan? These orcs attach great importance to courage and bravery. Unlike the Frostwolf orcs who also live in Frostfire Ridge, they did not choose to rely on unity and friendship to gain a place for themselves, but instead relied on dangerous killing journeys to hone their wills, and made their clans stronger by killing the powerful Gronn and Magnaron of Frostfire Ridge and taming Clefthoof and Dragons.

Chieftain: Fenris, son of Galadar, changed his surname to Wolfblood and won the title of Iron Wolf by virtue of his bravery.

Clans in Tanaan Jungle

Blood Ring Clan: This clan, which survived hard among the Bojin, Proto-Grandbrothers, Ogres and Crowmen, is good at jungle combat and various dark rituals, such as using blood magic to strengthen orcs into giant orcs.

Chieftain: Kilrogg. Deadeye. According to the clan tradition, every chieftain will sacrifice one of his eyes to peek into the future death date. No one knows what Kilrogg saw, but everyone knows that when he came back, he killed his father with his own hands, and led the clan out of trouble and defeated many powerful enemies.

(I personally tend to believe that the mystic arts used by the Blood Hollow Clan originated from the Shadow Realm, with eyes that peek into the future, and blood magic, which is simply too strong)

Clans in Spires of Arak

Shattered Hand Clan: These fanatical followers of Kargath were originally inmates who were imprisoned with Kargath in Highmaul. After Kargath's uprising, these former slaves formed a new clan, the Shattered Hand Clan, and settled in Spires of Arak. At the same time, due to their twisted and perverted psychology, the later followers of the Shattered Hand Clan also had to cut off their limbs and replace them with weapons.

Chieftain: Kargath Bladefist, as an arena master, the psychopathic orc chieftain is not only cruel to himself, but also to his enemies.

Raven Man, Saberfang Tiger Man, Ogre or any other race, there is only one choice in his arena, either kill 99 enemies or leave your life in the arena.

Clans in Shadowmoon Valley

Shadowmoon Clan: The Shadowmoon orcs are relatively peaceful and live in Shadowmoon Valley all year round. They worship soul connection, stars and shamanism. They are good at shadow magic, necromancy, shaman magic and stargazing. In short, except for the regular mages, they all know a little bit.

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The shaman priests in the clan will frequently go to the Throne of Elements to communicate with the elemental spirits of the Draenor world, and they also respect the dead ancestors and summon them to guide them. (Old Ancestor: You made me die and I have to work overtime, right?)

Chieftain: Ner'zhul, as an elemental succubus (wrong) Ner'zhul does not need to communicate with the elements, and does not need to work hard to cast spells. As long as he opens his mouth, various elements will respond, and therefore he has become a well-deserved elder among the shamans. (Are you afraid of Shamans without CD and reading bar?)

The clan of the only true god in Nagrand (laugh)

Warsong Clan (Youth Version of the Horde): The Warsong Clan may not be the most powerful among the clans, but it is definitely the most warlike. Under the reputation of their young chieftain Grommash, the Warsong Clan attracted a large number of orcs to join their clan. The wolf riders of this clan have flexible combat capabilities. They use guerrilla tactics to raid the ogre settlements distributed throughout Nagrand, and eventually disintegrate the local power of Highmaul and seize a large area of ​​territory, which also makes Grommash famous. Recently, they have also gained the loyalty of the Burning Blade Orcs of Halvalor. At the same time, due to the close relationship with the Draenei, this clan can always get some small help from the Draenei the fastest. Maybe they will become allies in the end?

At the same time, according to the unnamed shaman named Haoyue Changtian Banwo, they seem to be planning a new round of military operations against the high walls of Highmaul.

Chieftain: Grommash, a young and majestic orc warrior, and his legendary battle axe Bloodhowl have added a lot of glory to the Hellscream family name. Instigated by his shaman advisor Nergal, this chieftain seems to have a lot more ambitions. Perhaps his fame will not stop at Draenor? Here we feel pity for those nations that will be invaded by wolf riders.

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