Chapter 869: Traveling to a Different Dimension
After continuing to move north, Sean and his companions arrived at an area called "Wandering Land".
This area is located in one of the border areas of the Ili Knights' Alliance. Strictly speaking, it does not belong to the Ili Knights' Alliance.
Judging from the area of the regional map, the size of this area is only half of the Azure Source Holy Tower.
However, there is a holy tower with a history of 2,000 years standing here, and there are several knight organizations such as the Steel Wall Fist Knight Hall around it.
The name of the holy tower is the Osmanthus Holy Tower, which is a strange name.
After the airship carrying Sean and others landed in this nearby area, Sean also took a walk around the periphery of the Osmanthus Holy Tower.
After some communication and understanding, Sean learned that the name of the Osmanthus Holy Tower came from the special ability of its tower owner.
This is a powerful magician of level 4 or above who masters pure plant magic like Lu Lianman.
However, in addition to the signature plant magic, this wizard world powerhouse also has a special summoning ability and has a fourth-level water rhinoceros beast from another world as a contract partner.
This information was collected by Sean from the commercial area outside the Holy Tower. The Osmanthus Holy Tower was established more than 2,000 years ago, and it has experienced several plane wars during this period. The ability of the powerful Osmanthus Tower Master was exposed in several wars, so it is not a highly confidential information.
Because it is located outside the border of the Ely Knight Alliance, the Osmanthus Holy Tower has developed a good economy with the Ely Knight Alliance and many surrounding Holy Towers and Knight Halls by taking advantage of its geographical location.
There is also a floating port in the commercial area outside this Holy Tower. Although Sean does not feel as energetic as the Azure Source Holy Tower, it is also bustling and extremely prosperous.
With Lena, Sean bought a lot of specialty resources from the Wandering Land outside the Osmanthus Holy Tower.
These resources are not necessarily precious, and a large part of them are suitable for apprenticeship.
Sean bought them just to satisfy his desire to collect and study.
This is also a common problem for many professional magicians. When they see any magic materials they have never touched, they want to try them.
In addition to strolling around the outer commercial area of the Holy Tower, Sean also took Lena to the inner layer of the Holy Tower.
Like most of the Holy Towers and Knight Hall organizations in the wizard world, the Osmanthus Holy Tower has made its slavery and occupation planes public.
As long as enough magic coins or equivalent wealth are paid, the Osmanthus Holy Tower will allow these wizard world powerhouses to travel to their respective occupied planes.
The last time Sean traveled to the wizard world, he was in a hurry to find Lina in the Western Islands, and his personal strength was still relatively low, so he did not go on this kind of alien plane travel and exploration.
This time, traveling with a peak level 2 body, it is naturally inevitable to avoid this kind of experience that is most popular among wizard world knights and magicians.
The Osmanthus Holy Tower has a total of four alien planes under its jurisdiction, including two low-level planes and two micro planes.
Among these planes, three are planes that belong exclusively to the control of the Osmanthus Holy Tower, and another is a world jointly developed by the Osmanthus Holy Tower and the other two Knight Halls.
Muye World, Lacey Plane, Water Rhino World, Mandala Plane.
After examining the introduction of these four planes for a long time, Sean chose the Water Rhino World.
The reason for choosing this low-level plane is that the rules and environment of this low-level plane and the ecology of this plane are the best maintained.
Sean has also participated in several plane wars, and naturally knows what changes will occur in most of the alien planes that have been forcibly conquered.
If Sean wants to travel to those authentic alien worlds, there are only alien planes like the Water Rhino World.
The Water Rhino World is similar to the Biran Forest World. It is also a low-level plane that has joined the Wizard Alliance and has its own fourth-level creatures.
The fourth-level summoned beast of the Lord of the Wooden Osmanthus Holy Tower is the king of the Water Rhino World.
After paying 200 magic coins per person, Sean and Lena stood in front of the inter-dimensional teleportation array set up by the Wooden Osmanthus Holy Tower.
In fact, creatures of different levels have different energy levels, so the cost of taking the teleportation array is different.
If a first-level knight or magician goes to the Osmanthus World to travel, it only costs 50 magic coins, and even the people of the Osmanthus Holy Tower can be cheaper.
But for second-level peak powerhouses like Sean and Lena, because of their higher quality, the teleportation cost is higher, and 200 magic coins are relatively fair.
If Sean goes to the other three planes, the price will be lower than that of the Water Rhino World with more sound rules.
The halo of the teleportation array soon flickered in front of Sean.
As a sense of weightlessness descended, Sean's front was also dark.
The darkness dissipated, and when Sean regained his vision, what appeared in front of him was a warm and long beach.
For Sean and the others, it only took a moment to pass through the teleportation array, but in fact, this time must have been long.
There are some buildings and magic towers with a wizard world style around the beach, including some huge rhinoceros creatures with a body size of more than five meters scattered on the sea surface in the distance.
The rules and environment of this world are different from those that Sean has encountered before.
This should be considered a low-level water plane. The rich water element and the full sense of moisture in the air show the different environment and atmosphere of the water rhino world.
In the sky, there are two suns, one large and one small, hanging in different positions.
The abundant sunshine and water elements make some low-level creatures sweat all the time after they suddenly land on this low-level plane.
Fat people are more afraid of heat, and Lunna couldn't help but wipe her sweaty round face.
A thin layer of fighting spirit shield appeared on Lunna's body. Although it slightly isolated her from the surrounding environment, she still couldn't help wanting to wipe her sweat.
Sean didn't choose any magic shield to bless him.
He came to this low-level plane for travel, and personally experiencing this plane and discovering the uniqueness of this plane were originally part of the travel.
Long before leaving the Azure Source Holy Tower, Sean's mentor Lu Lianman had given Sean a lot of advice on related aspects.
Taking a deep breath and looking at the magic tower and the observation tower in the distance, Sean said to Lena: "Let's go, let's say hello to the garrison magicians in this world first."
Any alliance plane, or the slave plane that has been occupied and conquered by the wizard civilization, has a certain number of wizard world knights and magicians stationed.
The Water Rhino World is a weak and low-level plane that is closely connected with the wizard civilization. The fourth-level Water Rhino King born in this world happens to be a summoned beast of the master of the Saint Tower of the Wizard World.
So there are not too many garrison troops in the Water Rhino World.
And the Water Rhino World has joined the Wizard Alliance for thousands of years. It seems that all powerful rhino creatures above level one know and accept this.
At the same time, the knights and magicians of the Wizard World have great privileges in the alliance planes similar to the Water Rhino World.
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Most of the natives of the Alliance planes are afraid of or in awe of these creatures in the wizard world.
Unless these knights and magicians who travel the planes are looking for death, go to some extremely dangerous or weird places, or seriously insult the Alliance creatures that are more powerful than themselves.
Otherwise, traveling in these Alliance planes is generally not dangerous.