Chapter 768 Shadow Curtain! Bro, I Want to Buy a Cheat!
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[Shadow Curtain (Immortal): Assassin's divine special skill. Each layer of 'Shadow Curtain' state will add 5% absolute dodge rate, extend the duration of the buff state by 5%, and shorten the duration of the negative state by 5%. Level requirement: Level 50]
[Passive effect: When you are attacked by any attack, you gain 1 layer of Shadow Curtain, and when you dodge any attack, you gain 2 layers of Shadow Curtain. ]
[I hope readers will remember our domain name Taiwan Novel Network →𝖙𝖜𝖐𝖆𝖓.𝖈𝖔𝖒]
[Active effect: Consume 205 points of divinity and actively gain 100 layers of Shadow Curtain. ]
(Note: Shadow Curtain will exist permanently and can be stacked up to 100 layers, but when you kill any target, the number of layers of Shadow Curtain will be cleared.)
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This skill seems to be average at first glance, after all, the value looks a bit low.
Absolute dodge rate is useful. No matter how high the opponent's hit correction is, it has no effect on the 'absolute dodge rate'. In the God Forsaken game, there is no such thing as 'absolute hit correction'.
Therefore, if you want to restrain the absolute dodge rate, you can only rely on order or divinity effects.
And the shadow curtain itself is a divine skill that consumes 205 points of divinity, which means that to dispel the 'shadow curtain', at least a dispel skill with a divinity consumption of more than 205 points must be used. Even in the land of order, it is quite rare!
"Although each layer of shadow curtain can only stack 5% of the absolute dodge rate."
"But a little calculation will tell you... If 100 layers of shadow curtain are stacked, it will be very abnormal!"
One layer of shadow curtain is a 5% absolute dodge probability, and the relative probability of the enemy hitting Qin Feng is 95%. Of course, this is assuming that the enemy has a high enough hit correction and can ignore Qin Feng's normal dodge rate.
2 layers of Shadow Curtain, on the basis of 95% probability of being hit, further reduce the probability of being hit by 5%, that is, 90.25% probability of being hit, corresponding to 9.75% absolute dodge rate.
This is also a very common stacking algorithm in the game of God Forsaken.
By analogy, if 100 layers of Shadow Curtain are stacked, Qin Feng's absolute dodge rate will reach 99.408%!
Calculated in reverse, it is equivalent to the enemy's probability of hitting Qin Feng is 1 in 169, and it takes an average of 169 attacks to hit Qin Feng once!
This is still assuming that the target has an infinitely high "hit correction".
If the hit correction is not enough, even Qin Feng's ordinary dodge can't cope with it, let alone this absolute dodge.
At the same time, in the Shadow Curtain, the algorithm of shortening the duration of negative status by 5% per layer is the same.
If there are 100 layers of Shadow Curtain, the duration of all negative statuses on Qin Feng will be shortened to 1 in 169, which is equivalent to a negative status of 169 seconds, which will end in just 1 second.
Moreover, there is also a 5% buff duration stacking.
Each layer increases by 5%, and 100 layers stacking up means 131.5 times the buff duration.
Now, Qin Feng's Shadow Arc can delay the damage by 58.26 seconds. When the Shadow Curtain is fully stacked... the damage can be delayed to 7661.19 seconds.
That is two hours!
Now, Qin Feng is not afraid of encountering an opponent who will shorten his buff.
"It is worthy of being an immortal-level divine skill. This is too powerful."
"However, this skill also has certain limitations."
"If you encounter a boss like the Eye of Death, where you need to kill many monsters in the middle, it will be difficult to maintain these 100 layers of Shadow Curtain."
As long as you kill a target, the number of layers of Shadow Curtain will be cleared.
It can be used to deal with a single boss, but if you are dealing with a group of monsters, fighting one against many, clearing a guild, etc., you can't stack many Shadow Curtains at this time.
I can only say that this skill is invincible in single combat!
As for the situation where you really encounter a group attack...
Qin Feng seems to have a way to make this shadow curtain state stay at 100 layers, but he needs to go back to brush up the pet/mount skills.
"If I can get a skill like a machine gun or a Gatling gun."
"Give them a wither and let them attack me crazily, wouldn't it be possible to stack the shadow curtain at will?"
This is Qin Feng's idea, but it is still a little difficult to realize.
Because in the God Forsaken game, there are not many types of skills with an attack frequency as fast as a Gatling gun, not to mention pet/mount skills...
"This skill, just evolve it directly."
Anyway, the initial immortal-level skill only needs 100,000 evolution points to evolve to the Old Day level.
Qin Feng didn't hesitate at all and evolved this skill directly!
The result of the evolution...
The value of this skill has not changed much, and it is still 5% per layer.
But the new special effects of the Old Day level are not bad.
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[New special effects of the Old Day level: When the number of layers of Shadow Curtain is cleared, each layer of Shadow Curtain that is cleared will add 180 points of Agility to you (up to 100 layers), which lasts for 60 seconds (1165.2 seconds). 】
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The full stack of Shadow Curtain is 100 layers, so when Qin Feng kills a target, he will get 18,000 Agility bonus, which lasts for nearly 20 minutes.
You should know that under normal circumstances, Qin Feng's Agility attribute is only 43,000.
This 18,000 is equivalent to increasing Qin Feng's speed and damage by about 50%!
"Okay."
"This time, the combat power has greatly increased."
Qin Feng was satisfied.
He then glanced at the other spoils in the greedy space. There were many good things, but nothing he could use.
Now he was a little curious...
Because he already had many skills that had evolved directly to the Old Day level.
If these Old Day skills were abyssalized, what would the skill become?
"Abyssalization will increase the skill grade once."
"But the Old Day level is currently the highest grade I know of, except for the original primary level."
"If it is abyssalized again, it will definitely not reach the original primary level... What level will it reach?"
"Or will it only increase the sedimentation years?"
Qin Feng was not clear about this.
Although he still had the Abyss Shrine on him, it was mainly used to deal with the so-called 'Son of the Abyss'... The Son of the Abyss in the Abyss World of Blue Star was born in a few days, and Qin Feng would definitely go back to deal with it.
"Before that, you can go to the Abyss World of the Blue Civilization to have a look."
"If you kill all the corpse monsters in a city, there will definitely be an Abyss Shrine."
Qin Feng glanced at the Abyss Bracelet on his hand and gave a tentative command...
Then he found that this Abyss Bracelet can really be used in the Blue Civilization.
The Abyss Bracelets of different civilizations seem to be universal, which is convenient for Qin Feng.
Qin Feng did not go to the Abyss World immediately.
Because he killed the Eye of Death, the entire Blue Civilization has heard this system prompt, naturally including Shasaya, Kongkong and Wu Dile who were watching from a distance.
There are also the remaining 30,000 to 40,000 people in the Sand Fish Kingdom, who are all in an uncontrollable state of excitement at this moment.
Just now, all the players in the Sand Fish Kingdom fell into a state of loss of five senses, crying for their parents, and thought that the end of the world had come...
As a result, in the blink of an eye.
The Eye of Death was killed!
"What's going on? Just now, the Eye of Death was still full of health!"
"An ancient-level BOSS with more than 100 billion health just broke the mechanism once and was killed instantly?"
"Brother, I want to buy a cheat!"