Chapter 819 The Operating Principle of Yuan Kong
"No matter what form it takes to come under the abyss, those meaningful things and meaningless things must be linked together in some way."
"It's like those poles that connect the shadow figures, making them become a whole in a sense."
"What should we do at this time?"
"This is not a very complicated matter for the Abyss. It has many ways to solve this problem, and the method it chooses is to use projection."
"It's like projecting a small stone into a large mountain, because the projection has a high degree of freedom and can be stretched, twisted, and sheared at will... The abyss has specially projected some things for 'linking'."
"These things are - the rules of physics."
"These twisted physical rules can firmly tie those textures to the real thing."
"The simplest among them is the projection of 'force'."
"On top of the abyss, you only need to find a gravitational force at random, and you can use this gravitational force to project a lot of force. Because it is a projection, the projected force can change its direction and size at will, and it can be twisted into magnetic force. , or you can put it in the air and use it as lift.”
"A simple vector can become anything after being projected. Abyss can use the 'screws' of this vector to combine anything. These forces that appear out of thin air do not need to obey any physical rules. If you have it, you can eliminate it if you want, and you can control the quantity as you wish.”
"For example, if something needs to be fixed, you can use the projection of a series of forces to fix it in a certain place."
"If it is some textures of birds hovering in the air, you can give them a projection of a force that constantly changes direction, allowing them to continuously hover within a fixed range. This is also the simplest application of regular projection."
“But because it’s too simple, it’s easy to make mistakes.”
"Some physical rules become invalid 'light spots' after projection and appear on the curtain, just like the rods that control the shadow puppets in a shadow puppet show. Sometimes they happen to be illuminated by light and are reflected on the curtain, affecting the picture. It affects the performance, and most viewers watching the performance will automatically ignore these small mistakes.”
"But the physical rules are different. Once something goes wrong, it is easy to form strange phenomena in the Evernight. This is the reason why various weird areas appear in the Evernight."
"The bending area is the most common mistake."
“The balance of internal forces in an object cannot remain stable.”
"Normally speaking, all the forces inside an object are balanced, so that the entire object can maintain a fixed form and present a shape that can be described. All the forces within the object will have other forces. Offset, the final expression is a 'stable' object."
"After entering the bending area, these internal forces that were originally balanced will be distorted or deflected due to the projection direction or angle. This will cause the internal forces to collapse. In order to achieve another balance, the object has to change. Deformation, resulting in weird bends.”
"The entire bending area may be because it is in the dead corner of the projection, and certain forces cannot be projected normally, or because the angle is too large, the vector becomes a 'point', just like those who control shadow puppets. When the pole is placed flat in front of the light, it is a straight line; when placed vertically in front of the light, it is a point. "
"Under the influence of various factors, the bending area appears, and because the curtain is constantly moving, the bending area is also constantly moving, just like the light spots on the curtain that appear at inappropriate moments."
"The bending area is just one of the errors, and errors caused by other physical rules are even more difficult to understand."
"For example, the gray drop zone mentioned in the theory of night drifting is actually a distorted manifestation of Brownian motion."
"The Abyss's use of projection is very clever. When constructing the microscopic world, it does not use the projection of countless forces to simulate the movement of particles."
"Due to the irregularity of molecular motion, the magnitude and direction of the impact of each molecule on small particles are different at every moment. The magnitude and direction of the resultant force change at any time. The projection of force simulates this never-ending endless process. Regular movement consumes a lot of computing power.”
"So, the abyss directly projects the Brownian motion phenomenon above the abyss, describing the movement of particles in a pseudo-random form. It is just a map, so there is no need to worry too much about accuracy."
"But as long as it is a projection, there will be errors. These projected Brownian motion phenomena are repeatedly mapped in a certain area under the abyss, just like different poles that control shadow figures are repeatedly projected into a certain area. , causing a black spot to appear on the curtain.”
"This repeated projection leads to the generation of the gray fall area. Due to the influence of multiple Brownian motions, the particles in the area are subjected to irregular forces that are constantly superimposed, and the number of impacts they receive increases exponentially. They were originally just moving slowly, and are repeatedly moving. Under the influence of force, they become high-speed particles.”
"These high-speed particles have produced a chain reaction, similar to fission, constantly impacting normal particles, turning the originally aggregated molecular structures into fragmented dust, and then turning into dust all over the sky under the impact of the impact. , and finally, these disordered particles create the gray fall zone.”
"The light spots on the screen keep moving as the performance progresses, sometimes appearing next to the shadow puppets, and sometimes running to the corners of the screen. These light spots sometimes add a touch of brilliance to the performance of the shadow puppets, and sometimes affect normal viewing."
"Just like these areas in the Eternal Night, they often appear and disappear without basic rules. They are originally a combination of projections of various rules and meaningless things. As redundancy in the Eternal Night, they have also become a part of the Eternal Night."
"In the process of the shadow play performance, reality and illusion are mixed together, and light and shadow bloom at the same time. The same is true for those meaningful and meaningless things in the Eternal Night. Their reality and illusion are presented together on the screen, and together they create the thousands of scenery in this dark world."
"The audience in front of the curtain does not need to care whether it is real or fake. They just need to watch the shadow play, listen to the melodious tunes, and appreciate the stories in it..."
...
Seeing this, Li Luo's eyes were a little sour, and the light of the electronic screen seemed a little dazzling in the darkness.
So she turned off the screen temporarily and rubbed her eyes.
The words kept appearing in front of her eyes.
"Shadow play?"
"Melodious tune?"
As she thought about it, she seemed to vaguely hear some strange singing coming from the pyramid behind her...