Just Being a Dark Elf in Warhammer

Chapter 582 433 Dust Staff

In addition to the four infinitely large strange rooms, there are some other rooms on the second floor.

The room opposite the exit of Khorne Gate is quite simple, with a wooden bed and simple furniture, and broken clocks everywhere in the room. There is also a small lock box hidden under the bed, which contains several bags of clock-related parts, as well as a bag containing nearly 200 imperial crowns, a bag of 7 priceless turquoises, and a bag containing 2 black pearls. Strangely, there is no one in the room, only a cup of cold mulled wine.

The room next to the bedroom is a bit weird. The door is locked from the inside. The walls and doors have been treated with magic to prevent magic from leaking out. A layer of forbidden enchantment spell is also applied to the door. After Asanok stood at the door and sensed it, he found that there was terrible magic in the house, so terrible that he couldn't handle it. Instead of opening the door, he scattered a handful of red beans to indicate danger.

Asanok's decision was correct. A swirling brown smoke vortex in the house exuded a strong smell of bile. Entering the room has a high probability of being sucked into the vortex and disappearing forever in the medieval world. The otherworldly version of the two-dimensional world through train, go directly to the Chaos Demon Realm to report and enjoy the embrace and blessing of Nurgle.

The two rooms next to it are slightly more normal. One is a storage room for things of little value, and the other is a small kitchen. A half-eaten roasted mouse is placed in a baking pan, and a chamber pot is placed next to the adjacent vent.

Obviously, the feces in the kitchen on the first floor were poured from here. There are living people in the castle. However, that person is like playing hide-and-seek, and the team has not found that person for a long time.

The last room is arranged like a studio. The room looks shabby, the ink has dried up, the paper has been broken, and the wrapped stacked letters are falling apart under the ravages of time.

Through contact and interaction, Asanok made a friend, the owner of this room, Lermontov Goethe. They did not discuss magic or academics, but discussed the philosophy of life and death.

Goethe is a very irritable and difficult old man. He has a major problem. He doesn't believe he is dead, even though his bones are scattered around the chair.

Asanok told Goethe that he was dead in a philosophical way, but Goethe didn't understand. He still stubbornly believed that he was not dead and insisted that it was 1980 in the Imperial Calendar. During the conversation, he didn't find any valuable items, only some human worldly letters. Maybe... these letters will have some value when taken out, but it means nothing to him or the elves. He knows that the team will enter Athel Loren along the mountains after the end of the Dragon Rock Castle.

However, Asanok got a valid message from Goethe. The magic book of Drakfers is hidden in the castle. He didn't intend to embarrass Goethe. Before closing the door, he said to Goethe: Enjoy the last time.

Connecting the first, second and third floors is an attic full of miscellaneous items, carpets, old chairs, murals, rocking horses, children's toys and other odds and ends. These things all have an ominous twist, with children's toys with human gallstones and taut tendons, rocking horses with semi-skeletal heads, and a set of wooden toy soldiers whose faces change subtly at every moment as if their souls are sealed in.

"The real danger is that clock."

The clock is a large cuckoo clock with a single hand. As Kladin's team searched, the clock suddenly rang loudly, and the single hand began to spin at high speed, followed by some terrible magical effects, but were blocked by Asanok. In addition to its magical effects, the clock also swings a flexible pendulum chain to attack, and creates hallucinatory images, which are mental attacks, but this attack is too childish for the elves, with a kind of childhood beauty.

The cuckoo in the clock will also fly out to attack, just like the shrike, pecking violently, and the injury will turn the cuckoo into a fanatical killing machine, but the cuckoo has been knocked down by Dalinna's spear and crushed by Kladin's iron boots. There is an iron hook under the clock, on which hangs a bunch of iron keys. These iron keys may be used to open the door, but the elves no longer need them.

"These furnishings, including the table and chairs, are integrated with the clock."

"That is to say... when the clock chimes, there is a probability that these items will be triggered and attack? Interesting... This triggers my childhood memories." Dacus said something strange and asked, "Can it be sealed?"

After getting a definite answer, Dacus prepared to take the cuckoo clock back to Nagaros. Since the museum is being built, some things must be added to the museum to make it colorful, otherwise it will be too monotonous.

"You..." Soon, Dacus's attention was no longer on the cuckoo clock. He looked at the passage leading to here on the first floor and asked speechlessly.

"Only some of them have come in. Modax and Malok are still guarding outside. This castle has been here for a long time. They... as neighbors want to come in and take a look. This is a very good opportunity, isn't it?" Springwin first smiled evilly, then pointed at the dragonborns emerging from the passage and said.

Maratx, Ashdaron, Calledel, Skarandil, Avanach, Sesin-Hal, Carmine, Ibas, Agatagu, and the brothers Acregon came in. They wore various fire-resistant elf robes like togas, and held various standard weapons and shields in their hands. They were obviously taken from the large army left in the courtyard. The whole outfit looked out of place. From a distance, they looked like adventurers, and from a close look, they looked like Roman street wanderers who were full and bored. It was very funny.

"So... the next is the circus?"

Darkius nodded, indicating his understanding. The size of the red dragon was there, and the environment around the castle was too small. There was really nothing going on outside. It was normal for half of them to stay outside to watch the scene and the other half to come in to take a look out of curiosity. The red dragons that came in, just as Springtwin said, mostly lived in the Black Mountains and the Gray Mountains. You could see Dragon Rock Castle as soon as you passed by. It would be a pity not to come in and take a look. If it were him, he should have come in a long time ago?

After giving some instructions and redividing the team, the elves and the dragonborn set off.

A spiral staircase connected the first and third floors. The team did not encounter the ghost wall situation that they would encounter, such as being trapped in the spiral staircase and climbing up the stairs all the time, or going down and being trapped in the stairs forever. The spellcasters destroyed the magic barrier and let the team safely come to the dungeon, yes, the dungeon. Dragon Rock Castle is evil and weird. The stairs leading to the third floor did not take the team to the third floor, but to the basement.

When the team came to the corridor of the dungeon, they encountered a pathetic existence, a charming-looking succubus was chained to a chair. Perhaps a long time ago, she was imprisoned by Drake Fels as a concubine? Unable to escape, she was angry about the long-term magical imprisonment, but now she is no longer angry, and she was happily sent away by the team.

The scream of the succubus before death was like a signal, and the battle began. Mhava, the corpse champion who escaped the Battle of Altdorf, waved his only remaining right arm and commanded the grave warriors pouring out of each room to attack the team. Behind the army of the dead was a group of big greenskins.

The team's experience in fighting in the corridor was too rich, so rich that it could produce a lot of papers. Many people in the team had been to Quezha, and they had seen Shakspati exert his power. The battle lasted only a moment, and a metal jet gushed out from the corner...

The battle was over, and the world was quiet again.

Mhava, who once ruled the entire Wobergland, died and disappeared completely. Her shield with the dead wolf did not protect her.

On the left side of the corridor is a theater in the room. There are some scattered chairs in the room, surrounded by a small stage, and small compartments blocked by curtains on both sides. When the team entered the room, the lights around the stage and inside the room changed subtly. When the lights stabilized, the seven puppets jumped into the stage with fancy moves such as somersaults as if they were performing a trick. Then, a puppet in formal clothes appeared on the stage and used a wooden stick to knock on the floor to attract the visitor's attention. After the visitor looked at him, he announced that the entertainment had begun.

The chairs scattered on the ground were rearranged by the elves and dragonborns. The elves who were ready for battle sat casually on the chairs and quietly watched what new tricks the puppets would bring. In comparison, the dragonborns seemed a little restrained. They had just turned into dragons and had never seen these tricks. Among them, only Avanach, who often observed humans, was more comfortable.

Aivanach crossed his legs, leaned back in his chair, and said something in Dragon language, just short of holding a cigarette between his fingers. It seemed that he was telling his companions what to do while commenting, and expressing his feelings? Soon, the Dragonborn's restraint was extinguished by the dimming lights, and the performance officially began.

Sitting there, Daquus rubbed his chin and looked up at the lights on the roof. Although the method was different from his previous life, the effect was the same. He counted and there were a total of eight puppets with the same body shape as humans, and these puppets were wearing various costumes.

Drakfers used to like watching the puppets made of magic humiliate and belittle his "guests", and these puppets were very eager to perform again after being activated for so long.

"Are they performing the deeds when we came in? Yes, that's what happened when we came in." Ryan, who was sitting there, asked himself quietly, because he saw the puppet imitating him, holding the non-existent blade of reality and slashing at the non-existent gargoyle on the ground, but the difference was that the puppet was saying sarcastic and vicious words that he had never said.

"Oh, look, look at your appearance, what do you see? You are still drunk! Hush! You smell so bad, right, stinky, stinky elf!" Soon, the performance gradually escalated, and one of them slapped the wood next to him, saying some strange words.

However, the puppet's performance only received sparse applause. They performed the scene when Dacus slapped Kladin, but there was no show effect. Who made the previous visitors all elves? If the elves said this to the dwarves, the show effect would come out.

Perhaps because the performance was not good, the puppets began to act out some scenes from the past, with the host holding a wooden stick playing the dual roles of the narrator and the great magician himself. This performance was quite interesting, because the elves present did not know Drakferth as well as Daquus and Genevieve, so it was a kind of popular science performance.

As the puppet show gradually escalated, the scene became more and more heated. One of the puppets played the role of a clown in a drama, mocking the arrogance of the elves and the dragonborn's appearance after transforming into dragons. The host waved the wooden stick in his hand and kept talking sarcastic words, which made the audience indifferent. Maybe it was because of the poor effect of the program. The performance became more and more vicious, and their sarcasm towards the elves and dragonborn became more and more vicious. It became sarcasm, and the words became more and more harsh, even a little insulting.

The smiles on the faces of the elves gradually solidified, and they felt a bit disappointed and angry. They were tired of this kind of performance, especially when the puppets played the three victims of Asrai. The dragonborn's brows gradually furrowed. They were arrogant and didn't like this kind of performance either. Then they no longer looked towards the stage, but towards Darkus who was sitting there staring at the stage.

"It's a bit boring... Mr. Drakefels' life lacks a trace of vitality." Darkus, who felt the gaze, commented. In line with the principle of "come and come," he did not signal to end this boring performance. He stuck his head out and said to Cowell, who was sitting not far away and looked bored, "Mr. Cowell...in the elf way? Yes, maybe it's time to change it and let Mr. Drakefels open his eyes." ”

"I am very willing to give a wonderful performance to everyone here." Cowell was stunned for a moment after hearing the whisper in his ear, and then nodded thoughtfully. Then, he stood up and bowed.

When Cowell turned over and stepped onto the stage, Darkus gestured to Tolandir again.

The wooden stick in the hand of the host puppet is a magic item that can shoot fireballs, but now it has misfired. The casters discovered the problem with the stick the moment they entered the room. As the intense music played from the lute in Tolandir's hand, Cowell jumped, swayed, and swayed. Just when Darkus thought he was about to dance to Section 3, he snatched the puppet away. stick in hand.

The relatively exciting performance began. Cowell looked like he was performing a mime, raising the wooden stick in his hand and looking at it with a funny expression. Then he turned around and shook the host who was trying to take back the stick. When he turned around, the stick was held in his arms like a wish. He stood on the stage with the movement of a tango prelude, holding the stick in his arms. The stick was caressed from top to bottom by the outer phalanx of his left hand like a lover.

Then, Cowell turned around again and shook away the puppet that was jumping at him. When he faced the audience, he lifted the stick up with both hands as if having a fit.

"Light, light, light, put the light on him quickly." After seeing Cowell's actions, Darkus quickly signaled.

When the lights are focused, when the performance elicits bursts of laughter and applause. Cowell nodded with satisfaction. At this moment, he was like the leading actor on the stage. His movements were both elegant and funny. Every turn and every movement showed his outstanding acting skills. With the focus of the lights, his performance became more vivid. The wooden stick was like a baton in his hand. Under his command, the puppets seemed to come alive and were played around by him. The audience could not help but follow his movements. Rhythm and laughter.

"Sublimated!" commented the applauding Darkus.

Cowell's performance is not just pure comedy, every swing of the stick has a profound meaning. In his performance, Dacus seems to see an interpretation of life, a deep understanding of joy and sorrow, and a ruthless mockery of the puppets. Maybe it’s because Darkus is over-interpreting it? Just like when doing reading comprehension, what role does the blue curtain behind the back play in the text.

As the music played by Tolandir reaches its climax, Cowell's performance changes accordingly. The wooden stick is no longer a baton, but a dueling sword. He puts the wooden stick in his hand like a dueling sword, as if he is a skilled swordsman. The puppets on the stage also moved with his movements, following his instructions as if they were alive.

Cowell's figure, with his hands behind his back and holding the wooden stick flat, looked tall and majestic against the light. His movements were sharp and precise, and every swing seemed to be performing a gorgeous swordsmanship. The wooden stick danced in his hand, like a stream of light flying on the stage. The puppets are toyed with his swordsmanship, as if they were in a fierce duel with a real swordsman.

As the music rose and fell, Cowell's movements became more intense. His swordsmanship became more and more exquisite, and every swing seemed to challenge the limit. The puppets seemed to have become real opponents under his hands, engaging in a life-and-death struggle with him.

The audience couldn't help but be immersed in this dramatic performance. They were not shocked by Cowell's swordsmanship, nor were they infected by Cowell's performance, but Cowell's performance was too trendy. .

When Cowell knocked a puppet into pieces, he took advantage of the gap in the attack to spin around in circles, holding the wooden stick in his hand and observing the injuries, just like the wooden stick was in the process of hitting. As if he had been hurt, there was an expression of sadness and worry on his face. At this moment, he was not only an actor, but also an artist. He used his performance to show the audience the charm of performance and art.

When the music gradually subsided, the puppets on the stage could no longer stand. Cowell moved slowly under the light. He came to the center of the stage, looked down at the ground with a surprised expression, and looked at the arm that was still moving under his feet. He raised his head and tilted his head and spread his hands to make an incomprehensible gesture. When the audience burst into laughter, he kicked his arm out of the focus area of ​​the light.

After doing all this, Cowell used the stick as a crutch, leaning his hands on the stick, one foot supporting his body, and the other foot shaking constantly. His head kept turning left and right, looking at the darkness of the stage. When the music ended and the lights were turned on, he stood on the stage and spread his hands again, with a funny gesture on his face. When the audience stood up and applauded, he put away the stick in his hand, smiled slightly, and saluted the audience.

The show is over...

"It was a great show, you keep the stick."

The only valuable thing in the entire theater is the stick in Cowell's hand. Like the ruby ​​ring of destruction, the stick stores three fireball spells, which can be released after reciting the spell without casting. Moreover, Dacus believes that as a gentleman... no, a dandy Cowell needs this stick.

Next to the theater is the alchemy room, with a barrier spell on the door that prohibits spells, and a secondary mind-sealing spell below, which is not a problem for spellcasters at all. The strange thing about the room is that there is no chimney or vent for the stove or burner, and the smoke and heat are dissipated by magic in the room.

There are some noteworthy items on the work table and floor full of glassware. There are 14 sealed potion bottles and vials placed there, but most of them have lost their magic due to age, evaporation or adulteration.

Even if it can be used, no one dares to use it. After Kolonia unscrewed the bottle cap and smelled it, he made a judgment. The healing potion contains an ingredient with magical side effects. If you can't resist after drinking it, you will fall to the ground and sleep for several hours. You can't wake up even if you are called. It's a blessing for insomniacs. Of course, Naggaroth also has this kind of thing.

The only useful thing on the whole table is lamp oil. Heated or boiled lamp oil can clean contaminated clothes and armor, but the team can't use it.

A bookshelf is lonely in the corner. The books on it are ordinary, but there are exceptions. Among them, a book called "Primary Alchemy" attracted the attention of the casters. This book is actually very ordinary. There are similar books in human society. However, this book is written in Elsalin and comes from the Golden Age of Elves. This has to attract the attention of the casters. They suspect that this book may be related to the three Asrai.

In addition to elementary alchemy, there is another book that attracts the attention of the spellcasters, "Sublimation to Blade" written by John Adenauer. Although the title is called this, the content... has nothing to do with the blade. This book that ordinary people will go crazy reading is about how to become a lich proficient in necromancy.

After searching, the team also found some other valuable things, a small jar of mercury, a bottle of gem powder, a jar with half a dozen sulfur balls, and of course the most valuable is a large grinder with gorgeous decorations.

"You can't go in."

"Why?"

"You are not allowed to enter here."

"Your master has allowed me to enter"

"Well, I'm not sure... Oh, okay, but you'd better hurry up."

The door of the room opposite the alchemy room has no magic restrictions, an ordinary dark wooden door with a pair of brass door handles. So, Dacus's strange conversation with the door began, because this door can speak and has its own will. But... the door was open. When the various monsters poured out from the rooms, the door was not closed. He was just teasing the door.

When Daxus entered, the armored guards in the room had been smashed and rolled all over the floor. What appeared in his vision were several tables with linen and silk covers, cabinets, chairs and sundries, and some weird things besides these.

A set of red armor with the mark of Khorne was placed on the shelf. In the right hand of the armor, a Chaos Sword was tightly grasped. The hilt, grip and guard of the sword were made of melted and deformed vertebrae.

This set of armor had an unusual attraction to Maratx. One of his clawed hands stretched out, but his body was blocked by the elves. While the elves dissuaded him, they also told Skarandil, who was standing beside him, that this set would move if touched. It was not until Skarandil's dragon language sounded that he stopped the action with some resentment.

Dacus curled his lips in silence. He knew this would happen. He could feel the red dragons' curiosity about everything they saw, but he still didn't say anything. It had only been a few days, and there were elves watching them.

On the hook of another shelf was a black robe with the letter "T". When worn, it was immune to psychological effects and illusions, but except for Drakferth himself, it would wrap around the unfortunate wearer and attack the wearer with its mouthparts.

The third item is a staff that can fire 31 arrows of weakness. It is a useful and easy-to-use item suitable for casters who are good at adapting to shadow spells. Next to the staff is a wand that can quickly release fear. This wand is a bit weird. It requires a special price to use. It will permanently absorb a little vitality from the caster. As for this point, no one knows the amount, but after absorbing it, the wand will bind to the caster and then function normally.

In a silver jewelry box that is invaluable in itself, there is an ornament, similar to the silver amulet of justice used by humans, but in fact, there are flaws in its production. Anyone who wears it will not be exempted from the fear and panic effects of certain undead creatures, but will be infinitely magnified... Once this cursed item is worn, it cannot be removed unless some other means are used, such as removing the head, or the magic of dispelling from a high-level caster.

Compared with the reverse fear amulet, the other triple blessed copper amulet in the box is useful, and there is a high probability of detecting poison.

In addition to these, there are some items placed in the room. In the glass cabinet, there is a shrunken liver, which has the function of an energy stone. In the adjacent glass cabinet, there is a section of preserved intestines, showing bright green and red colors, covered with obvious blood vessels, which can be used as a magic rope. These two items look like some creepy souvenirs, placed together with other internal organs. However, the other specimens are just specimens, and have no value except for viewing and eating.

"What is this?"

"It contains five gold rings, connected to each other in a circle. Each one is a protection ring, and it can only play a magical role when it is separated from the other rings." Drusala, who was holding the box, answered, and then she shook her head at Daquus and said, "Breaking the ring will destroy its magic. I need some illusory magic liquid to separate the box from the ring and the ring. There is no liquid I need here."

"Don't worry..."

In addition to these, there is a strange stone tool on the side of the table, which looks like a huge flint knife grinder, emitting faint magic. But... this tool is not a real whetstone. Ordinary magic weapons will not be affected by the whetstone. For example, amplification will make the magic on the weapon ineffective, and then the whetstone will become a magic weapon...

Drakfels is a master of demonology. The room next to the alchemy room is where he studies demonology. It is a room full of evil and distortion. There are no magic circles or symbols of the God of Chaos on the floor, but there are some other things. There are some tables and workbenches scattered around the room, and the walls are decorated with tapestries with scenes of demon abuse. If humans come here, they will see the most abominable scenes, loved ones are desecrated and slaughtered, religious clergy are slaughtered, and tribesmen are killed by demons.

The only normal items in the room are silk scarves, cloth, crystal bottles, prisms and six silver bowls. Everything else is bloody and unpleasant, but there is an indescribable normality in this room, as if these items should be placed in this room.

On a table was a human skull with a copper hoop on the forehead. From a distance, it looked like the skull of a Sigmar clergyman. From a closer look, the skull was eroded by porous leprosy. In fact, this was not the skull of a Sigmar clergyman, but the skull of a Nurgle Chaos Warrior, a kind of demonology summoning material.

Six bell-shaped bottles were filled with human-sized hearts floating in a slightly opaque magical liquid, through which you could see that these hearts were still beating slowly. There were 62 human hearts in four of them, and 9 dwarf hearts in one bottle. These bottles were engraved with simple symbols, indicating the racial type. What made the elves most angry was that one of the bottles contained 5 elven hearts.

Each of the four bell-shaped bottles contained a well-preserved human brain. Two were preserved in clear liquid. These were the brains of human clergymen, used to release the spell of "exiling powerful demons". The other two were preserved in yellow liquid. These were the brains of madmen, used to release the spell of "spreading madness".

Three blue grooved bottles with silver edges were sealed very firmly, each containing demon essence, which was used to enslave demons.

Finally, there was an item that looked valuable and harmless enough, a six-pointed star made of solid gold lying on a table, wrapped in black cloth. Fortunately, Colonia was knowledgeable. After blowing away the black cloth, she immediately realized that once the six-pointed star was picked up, an area would radiate in the room, and the room would be broken. The demons in the room, in fact, the room itself, would be released and freed from centuries of slavery. Yes, this room is essentially a demon.

The battle did not happen. The elves just experienced the fun and process. They were not short of money, nor were they crazy enough to pick up the six-pointed star. Except for the bell-shaped bottle containing the elf's heart, which was taken away, the other items were left there intact. Colonia took a last look and closed the door.

The entire corridor is like a square on the floor plan. The team appeared from the lower left corner and then explored the upper left corner. The left area has been checked. But the team did not find any trace of Drakfers. Dacus thought it might be in the lower right corner, or...

There is a corridor between the demon room and the book of flesh and blood, leading to a huge room.

The Book of Flesh and Blood is somewhat special. When the door is opened, the trap is triggered, and the corridor retracts, revealing a deep pit trap with sharp iron tips embedded at the bottom. But no one falls into it. Just as the elves are preparing to place wooden boards and furniture to fill the trap, the corridor returns to its original state.

Most of the room is filled with metal frames with marble troughs, and most of the troughs are filled with smelly, rotten yellow feces. These feces are not regular substances, but are formed by magic. There are four books of flesh and blood in the four corners of the room. The book is as big as A4 paper, 3 cm thick, and bound with a very pale and soft leather on the surface. The knowledgeable Druks immediately judged that the leather is human skin.

The inside of the book is a mass of compressed yellow fat tissue that can be seen spiraling and curling, which looks very much like the surface of the cerebral cortex. The feeling after touching it is like grease wrapped on the skin. After touching the fat tissue, the toucher keeps touching it, and the duration is at least an hour. However, as the saying goes, there is gold in the book... These four books naturally have gold. After the touch is over, the toucher will learn a spell from the book.

One of the books contains magic spells such as fatigue, fighting power, mental duel, heavy blow, enchanted sword, dark curtain, corrosion and stench cloud. Another book contains magic spells such as hand of fire, hidden domain, moving objects, withered plants, breath of fire and water movement.

These spells are all elemental spells without exception, and are not in the eight wind spell system. This is a long story, involving race, history and magic system, etc. In short, human wild wizards and elemental wizards are suitable for learning this kind of spells.

The third book is engraved with the symbol of Sin. This book can speak and is very cunning, but it can also allow the holder to gain extremely high combat skills in battle. In return, the holder must share the physical and mental feelings during the battle to repay the book. In addition, this book has some weird places, but you have to use it specifically to know.

There is a sword pattern on the cover of the fourth book, which has a unique function and cannot be commanded. When the holder is injured, a living weapon, that is, a tentacle, will appear on the holder's weapon. This tentacle will continue to exist unless the book is damaged, and will not disappear until the holder or the enemy is defeated or receives fatal damage.

The book was not touched, and the golden house was not even looked at. After sensing the evil of the room, the elves withdrew from the room. They came for excitement, not excitement.

Now, there are two choices in front of Daxus, one is the corridor between the demon room and the book of flesh and blood, and the other is to continue along the corridor. Based on the principle of coming here, he chose the corridor.

After passing through the corridor and opening the forbidden barrier spell on the door, what appeared in Daxus's sight was the huge hexagram magic circle on the ground in the center of the room, with many chaos symbols and spells, as well as the symbol of the devil.

"Don't step on it!"

"Danger!"

"This is used to summon demons!"

Under the shouts of the casters, the Lord of Change, who should have appeared in the magic circle, did not come to this world through summoning. Otherwise... Daxus can have a good chat with Carlos and talk about the future?

There is a mirror at the far end of the room, and its surface looks dark. However, the mirror does not have the same function as the mirror in the throne room. Its only function is to display. In the mirror, Drakefers, wearing a mask, puts his arm on a vampire. Is Drakefers keeping the mirror purely out of vanity?

The room behind the mirror is ingeniously carved to look like the inside of a huge chest cavity. The huge yellow bone "ribs" grow from the floor along the curved walls until they reach the ceiling through the sternum of the central ridge. The rest of the walls and ceiling cannot be perceived. In ordinary vision, these structures have disappeared in the physical world.

There are huge piles of bones on both sides of the room. In the center of the room, when the sternum begins to tilt, a skeleton sits crookedly on a throne made of bones and iron, holding a thick black wooden staff in his hand.

"It seems... we need to fight?"

Daxus does not understand dragon language, but he can see the desire in Carmine's dragon eyes, and he can also see the desire in his cousin's eyes. He knew that the thick black wooden staff was definitely not an ordinary item. He also knew that this room was dangerous. He didn't think that the skeleton would sit there indifferently after the staff was taken away.

He didn't take it. It was impossible to take it. After observing for a moment, Dacus urged the Trident of the Sea. The trident drew an arc in the air and pounced on the staff. When the trident came into contact with the staff, he could clearly feel the frustration. If nothing unexpected happened, the skeleton should have held the staff tightly. But the skeleton is a skeleton after all. The skeleton holding the staff tightly was lifted up by the huge force and flew in the air. The scene was so weird.

Then there was nothing else. The skeleton who was still holding the staff tightly was beaten by the dragonborn. Yes, Dacus deliberately guided the Trident of the Sea to the front of the dragonborn, so that the dragonborn could experience the feeling of fighting with weapons in human form.

Rough, cruel, wild, the dragonborns' fighting looks nothing like the elves. Maybe it's because they haven't adapted? Or maybe they don't know martial arts? Or maybe it's the blessing of the dragon's power? Anyway, they are as violent and rough as they want. The weapons are 100% of the force, without any reservation. And with the toga, they become ridiculous. If this place is replaced by the Senate and the skeletons are replaced by Caesar...

The battle started suddenly and ended suddenly. As the skeletons were beaten and collapsed roughly, the skeletons that crawled up in the whole room went back to where they came from. The skeletons holding the staff seemed to be the node core of the room.

The whole process was as easy as it could be, as comfortable as it could be, highlighting a crushing, just like brushing a low-level dungeon after reaching a high level. They couldn't show any power with the BOSS, and even the process and skills couldn't be shown. The only interesting thing is the unknown level design and item drops.

"The Dust Staff is actually real." (End of this chapter)

Chapter 629/873
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